My team that I am currently using
Galvantula - Compound Eyes (timid)
Item: focus sash
Bug Buzz
Sticky Web
Thunder
Thunder wave
SpAtk 252 Spd 252 Hp 4
Klefki - Prankster (impish)
Item: Rocky Helmet
Light Screen
Reflect
Thunder wave
Foul Play
SpDf 200 Df 200 Hp 108
Kangaskhan - Scrappy (Timid)
item: Kangaskhanite
Return
Sucker Punch
Fake out
Power up Punch
Spd 252 Atk 252 Hp 4
Kingdra - Sniper (timid)
item: Scope lens
Focus Energy
Draco Meteor
Surf
Ice beam
Spd 252 SpAtk 252 Hp 4
Scizor - Technician (adamant)
item: leftover
Sword Dance
Bullet punch
Superpower
Knockoff
Hp 252 Atk 252 Spd 4
Talonflame - Gale wing (adamant)
item: Shell bell
Bravebird
Flare blitz
Roost
U turn
Atk 252 Spd 252 Hp 4
The strategy is very simple, send out Galventula to set up stickyweb and possible get some damage off. Next is Klefki, send it out to set up WTV screen needs to be set up. If it's a physical attacker, set up Reflect or Light screen if it's a special attacker. Sometime I would set up both then switch out to an appropriate attacker. Usually Khangaskhan comes out next, Mega Evolves and Fakes out WTV it is in front of me. Next Turn, it power up punches and then that's basically game over for most. Return will kill almost everything and with the help of the screen + speed dropping, almost every attack will be absorbed and there is no way out.
If I send out Kingdra instead of K'Khan, I will usually go for the focus energy and that too is almost certainly be game over for the opponent. Kingdra is quite bulky so absorbing hits with the screens is barely going to leave a scratch. Set up focus energy and then carry on. The next pokemon's speed will drop almost all of the time (unless a levating or flying type is introduced and even then). Draco meteor kills almost everything, or else you have the option between surf or ice beam.
I could also send out scizor depending on the situation. If the screens are down, I usually send out scizor against a physical attacker, if the screens are up, I just avoid a fire move and send scizor out. If the pokemon is giving trouble, knockoff does the trick. If not, set up sword dance, 2 if possible and carry on bullet punching till the opponent stands no more.
Talonflame is there to bravebird the crap out of everyone and then replenish some health with shellbell. If it gets troublesome, Uturn away to another pokemon, usually it's klefki.
I would like to know if any adjustments needs to me made. Some constructive criticisms are well appreciated.
Galvantula - Compound Eyes (timid)
Item: focus sash
Bug Buzz
Sticky Web
Thunder
Thunder wave
SpAtk 252 Spd 252 Hp 4
Klefki - Prankster (impish)
Item: Rocky Helmet
Light Screen
Reflect
Thunder wave
Foul Play
SpDf 200 Df 200 Hp 108
Kangaskhan - Scrappy (Timid)
item: Kangaskhanite
Return
Sucker Punch
Fake out
Power up Punch
Spd 252 Atk 252 Hp 4
Kingdra - Sniper (timid)
item: Scope lens
Focus Energy
Draco Meteor
Surf
Ice beam
Spd 252 SpAtk 252 Hp 4
Scizor - Technician (adamant)
item: leftover
Sword Dance
Bullet punch
Superpower
Knockoff
Hp 252 Atk 252 Spd 4
Talonflame - Gale wing (adamant)
item: Shell bell
Bravebird
Flare blitz
Roost
U turn
Atk 252 Spd 252 Hp 4
The strategy is very simple, send out Galventula to set up stickyweb and possible get some damage off. Next is Klefki, send it out to set up WTV screen needs to be set up. If it's a physical attacker, set up Reflect or Light screen if it's a special attacker. Sometime I would set up both then switch out to an appropriate attacker. Usually Khangaskhan comes out next, Mega Evolves and Fakes out WTV it is in front of me. Next Turn, it power up punches and then that's basically game over for most. Return will kill almost everything and with the help of the screen + speed dropping, almost every attack will be absorbed and there is no way out.
If I send out Kingdra instead of K'Khan, I will usually go for the focus energy and that too is almost certainly be game over for the opponent. Kingdra is quite bulky so absorbing hits with the screens is barely going to leave a scratch. Set up focus energy and then carry on. The next pokemon's speed will drop almost all of the time (unless a levating or flying type is introduced and even then). Draco meteor kills almost everything, or else you have the option between surf or ice beam.
I could also send out scizor depending on the situation. If the screens are down, I usually send out scizor against a physical attacker, if the screens are up, I just avoid a fire move and send scizor out. If the pokemon is giving trouble, knockoff does the trick. If not, set up sword dance, 2 if possible and carry on bullet punching till the opponent stands no more.
Talonflame is there to bravebird the crap out of everyone and then replenish some health with shellbell. If it gets troublesome, Uturn away to another pokemon, usually it's klefki.
I would like to know if any adjustments needs to me made. Some constructive criticisms are well appreciated.