Yeah I guess I don't really know what to say about them until someone has suggestions?
On the Energy, I had it formatted on a different document and I simply didn't copy enough I guess. I currently have it at 10 Metal. I wouldn't be opposed to 10 M-2 DCE or something, but I suppose I assumed I'll just Sol Burst an energy onto Ray and then attach when I want to use his attack.
Puzzle of Time is mainly there because I feel like I have more important Items that may get tossed in an opening hand, like Rare Candies. Considering Ray I don't think Super Rod is worthwhile is this deck. If I want Pokemon back I would've used Stretcher.
I think Parallel was a leftover from when I was playing Shaymins. The Field Blowers are really important against Garb so that I can maintain my abilities.
Could probably do 4 Ultra 2 Nest, I like Timer Ball in theory I just never seem to find a good place to utilize it.
I like having N as a disruptor in the late game, but early game I think allowing your opponent to have a new hand is just as bad and drawing a smaller new hand (so long as you aren't grabbing less cards in your hand than you started with.)
Yeah, should probably get at least 3 Trainer's Mail in there.
Let's start off with a new decklist, lets see what you think.
Pokemon
- 3x Solgaleo GX SUM
- 2x Cosmoem SUM
- 3x Cosmog SUM
- 1x Solgaleo GUR
- 3x Rayquaza GUR
- 2x Tapu Lele GX GUR
Trainers Supporters
- 4x Professor Sycamore
- 2x Hala
- 1x Lillie
- 2x N
- 2x Lysandre
- 2x Skyla
Trainers Other
- 4x Rare Candy
- 4x Ultra Ball
- 2x Nest Ball
- 4x Altar of the Sunne
- 4x Puzzle of Time
- 3x Trainer's Mail
- 2x Field Blower
Energy
- 10x Metal Energy
- 2x Double Colorless