I wanted to create a miniset similar to Radiant Collection, with the 2d artstyle and cute-sy design. And to add a bit of spice, I wanted to make my fake set based on shinies. Hence the wip name, Shining Stars (SS). Not creative, I know. I will most likely make image-based cards later, with 2D art from me.
I wanted to add a special card, like Team Plasma or Deltas, but have no ideas. I'll likely stick with a basic SM, with some XY or BW flavor, for now.
INTRODUCING: ACHROMATICS
24. TT Salamence&Shining Magnezone GX
I wanted to add a special card, like Team Plasma or Deltas, but have no ideas. I'll likely stick with a basic SM, with some XY or BW flavor, for now.
INTRODUCING: ACHROMATICS
Achromatics are cards with a B/W filter over them, while retaining their original typing (thereby not being "colorless" cards. They have a unique ability for being Achromatic, being that they can absorb a color and become a dual-type (similar to Crystal and Delta Pokemon in past TCG cards).
Shining Stars Miniset List
SS1 / SS27 C Achromatic Roselia
SS2 / SS27 R Shining Roserade
SS3 / SS27 U Achromatic Ponyta
SS4 / SS27 R Shining Rapidash
SS5 / SS27 C Achromatic Marill
SS6 / SS27 U Shining Azumarill
SS7 / SS27 UR Shining Dracozolt GX
SS8 / SS27 C Achromatic Ralts
SS9 / SS27 U Achromatic Kirlia
SS10 / SS27 R Shining Gardevoir
SS11 / SS27 R Shining Gallade
SS12 / SS27 UR Shining Minior GX
SS13 / SS27 C Achromatic Deino
SS14 / SS27 U Achromatic Zewilous
SS15 / SS27 R Shining Hydreigon
SS16 / SS27 C Achromatic Honedge
SS17 / SS27 U Achromatic Doublade
SS18 / SS27 R Shining Aegislash
SS19 / SS27 UR Shining Mimikyu FA
SS20 / SS27 C Achromatic Applin
SS21 / SS27 R Shining Appletun
SS22 / SS27 UR Shining Ditto FA
SS23 / SS27 U Rainbow Prism
SS24 / SS27 U Faraway Island ◇
SS25 / SS27 UR TT Salamence&Shining Magnezone GX
SS26 / SS27 UR TT Wigglytuff&Shining Jumpluff GX
SS27 / SS27 SR Shiny Charm
SS28 / SS27 SR Shiny Collector
SS29 / SS27 SR Shining Manaphy GX
SS30 / SS27 SR Shining Mew GX
SS2 / SS27 R Shining Roserade
SS3 / SS27 U Achromatic Ponyta
SS4 / SS27 R Shining Rapidash
SS5 / SS27 C Achromatic Marill
SS6 / SS27 U Shining Azumarill
SS7 / SS27 UR Shining Dracozolt GX
SS8 / SS27 C Achromatic Ralts
SS9 / SS27 U Achromatic Kirlia
SS10 / SS27 R Shining Gardevoir
SS11 / SS27 R Shining Gallade
SS12 / SS27 UR Shining Minior GX
SS13 / SS27 C Achromatic Deino
SS14 / SS27 U Achromatic Zewilous
SS15 / SS27 R Shining Hydreigon
SS16 / SS27 C Achromatic Honedge
SS17 / SS27 U Achromatic Doublade
SS18 / SS27 R Shining Aegislash
SS19 / SS27 UR Shining Mimikyu FA
SS20 / SS27 C Achromatic Applin
SS21 / SS27 R Shining Appletun
SS22 / SS27 UR Shining Ditto FA
SS23 / SS27 U Rainbow Prism
SS24 / SS27 U Faraway Island ◇
SS25 / SS27 UR TT Salamence&Shining Magnezone GX
SS26 / SS27 UR TT Wigglytuff&Shining Jumpluff GX
SS27 / SS27 SR Shiny Charm
SS28 / SS27 SR Shiny Collector
SS29 / SS27 SR Shining Manaphy GX
SS30 / SS27 SR Shining Mew GX
For the SRs, I wanted to include some of the rarest shinies to get legitimately (in-game). Those being Mew, who requires a JPN-only event in RSE, and Manaphy, who requires a brand-new version of Rangers and patience with egg hatching. The Shiny Charm is a must, being a staple item for many shiny collectors.
The choices for the monsters were based on my own discretion. I wanted to give light to some Pokemon (Rapidash, Roserade, Minior), while also using more popular shinies (Hydreigon, Appletun, Aegislash).
The Faraway Island ◇ card may be replaced by another in the future.
8/20/2020: Added Rainbow Prism
The choices for the monsters were based on my own discretion. I wanted to give light to some Pokemon (Rapidash, Roserade, Minior), while also using more popular shinies (Hydreigon, Appletun, Aegislash).
The Faraway Island ◇ card may be replaced by another in the future.
8/20/2020: Added Rainbow Prism
Text-Based
22. Rainbow Prism
Trainer: Tool
Attach Rainbow Prism to 1 of your Pokémon that doesn't have a Pokémon Tool attached to it.
The Shining Pokémon this card is attached to can also use the attack on this card. (You still need the necessary Energy to use this attack.
- [C][C][C] Dazzling Prism 60
- Put 2 damage counters on your opponent's Benched Pokemon for each basic Energy attached to those Pokemon that shares a type with an Energy attached to this Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Attach Rainbow Prism to 1 of your Pokémon that doesn't have a Pokémon Tool attached to it.
The Shining Pokémon this card is attached to can also use the attack on this card. (You still need the necessary Energy to use this attack.
- [C][C][C] Dazzling Prism 60
- Put 2 damage counters on your opponent's Benched Pokemon for each basic Energy attached to those Pokemon that shares a type with an Energy attached to this Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Originally this attack and tool was to be for the Shiny Charm card, but decided that it didn't fit and just added a new item card to the miniset. No worries. I took an idea from the Power Memory (Fates Collide) card, where it grants the card its attached to a third option. I thought to play a little bit on how Achromatics and shinies work, with different colors after all.
250HP | Dragon
/ Ability / Magnetic Recharge
Once during your turn (before your attack), you may attach an Energy card from your discard pile to this Pokémon. You can't use more than 1 Magnetic Recharge Ability each turn.
[R][L] Supercharged Dragon Breath 40+
You may discard up to all basic [L] energy attached to this Pokémon. This attack does 80 more damage for each card you discarded in this way.
[L][L][C] Thunder's Dance GX
For the rest of the game, this Pokémon's attacks does 20 more damage for each [L] energy attached to all of your Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: fairy x2
Resistance:
Retreat: 2
/ Ability / Magnetic Recharge
Once during your turn (before your attack), you may attach an Energy card from your discard pile to this Pokémon. You can't use more than 1 Magnetic Recharge Ability each turn.
[R][L] Supercharged Dragon Breath 40+
You may discard up to all basic [L] energy attached to this Pokémon. This attack does 80 more damage for each card you discarded in this way.
[L][L][C] Thunder's Dance GX
For the rest of the game, this Pokémon's attacks does 20 more damage for each [L] energy attached to all of your Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: fairy x2
Resistance:
Retreat: 2
I used to play SM Competitive and wanted to incorporate my favorite synergy together. I might change this to be a dual-type [L][D] combo, but for now, I'm keeping it as is.
Magnetic Recharge is a combination of Magnezone (XY Breakthrough)'s Magnetic Circuit and Vikavolt-GX (SM-Guardians Rising)'s Charge Beam. I wanted the ability to be a synergy with the card's moveset, where the tag-team disperses and recharges to deal high-damage attacks.
Supercharged Dragon Breath (i need a better name) takes an element from Ampharos (BW Promo 67)'s Eletricannon. But instead of choosing to drop all energy cards, you can choose a certain number to boost the attack's power. In tandem with the GX attack and ability, Salamence and Magnezone could easily deal 140 damage for a single lightning energy.
In SM, a strat for Salamence is dragon dance, a move that allows one to setup. I wanted to take an element from this move and combine it with the TCG in a way. I used Mega Mewtwo Y (XY Breakthrough) and Arceus&Dialga&Palkia-GX (SM Cosmic Eclipse) as a reference for similar moves. Originally I was going to have it be a 30dmg boost for each [L] energy, but thought it might be a bit too broken.
Magnetic Recharge is a combination of Magnezone (XY Breakthrough)'s Magnetic Circuit and Vikavolt-GX (SM-Guardians Rising)'s Charge Beam. I wanted the ability to be a synergy with the card's moveset, where the tag-team disperses and recharges to deal high-damage attacks.
Supercharged Dragon Breath (i need a better name) takes an element from Ampharos (BW Promo 67)'s Eletricannon. But instead of choosing to drop all energy cards, you can choose a certain number to boost the attack's power. In tandem with the GX attack and ability, Salamence and Magnezone could easily deal 140 damage for a single lightning energy.
In SM, a strat for Salamence is dragon dance, a move that allows one to setup. I wanted to take an element from this move and combine it with the TCG in a way. I used Mega Mewtwo Y (XY Breakthrough) and Arceus&Dialga&Palkia-GX (SM Cosmic Eclipse) as a reference for similar moves. Originally I was going to have it be a 30dmg boost for each [L] energy, but thought it might be a bit too broken.
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