Hello everyone, i'm here again with my decks in searching of help and suggestion!
This time i'm playing a classic and pretty straightforward deck, that it's easy to play but hard to master:
The Seismitoad / Crobat deck, also called Seismibats (or bat toad, as you wish).
I'm playing this deck for almost a month and i have to say that i'm having fun!
The list i'm playing is this:
Pokémon (16)
The deck, as said below, it's pretty simple to play: Lock your opponent down with quaking punch and finish his pokémon with your multiple bats bites and poison, thanks to the almighty Virbank City Gym.
Super Scoop-Up can deny KO's and also retrieve back your bat line, in order to restart the bites strategy.
Techs
I've decided to put a copy of Manectric EX in order to get rid of Yveltal Ex, and two Head Ringer to help him doing damage with laser Assault.
Two Silent Lab to deny Keldeo EX and Darkrai EX free Switch, and the rock guard for Bees and Flareon Issues.
If someone could give suggestions, i would really appreciate them!
Thanks in advance
This time i'm playing a classic and pretty straightforward deck, that it's easy to play but hard to master:
The Seismitoad / Crobat deck, also called Seismibats (or bat toad, as you wish).
I'm playing this deck for almost a month and i have to say that i'm having fun!
The list i'm playing is this:
Pokémon (16)
- 3 Seismitoad EX (FFI 20)
- 3 Crobat (PHF 33)
- 3 Golbat (PHF 32)
- 4 Zubat (PLS 53)
- 1 Manectric EX (PHF 23)
- 2 Shaymin EX (ROS 77)
- 3 Professor Sycamore
- 2 Judge
- 1 Xerosic
- 1 AZ
- 1 Colress
- 1 Lysandre
- 1 Ghetsis
- 4 VS Seeker
- 4 Ultra Ball
- 4 Super Scoop-Up
- 4 Hypnotoxic Laser
- 1 Sacred Ash
- 3 Muscle Band
- 2 Head Ringer
- 1 Rock Guard
- 2 Virbank City Gym
- 2 Silent Lab
- 4 Double Colorless Energy
- 3 Lightning Energy
The deck, as said below, it's pretty simple to play: Lock your opponent down with quaking punch and finish his pokémon with your multiple bats bites and poison, thanks to the almighty Virbank City Gym.
Super Scoop-Up can deny KO's and also retrieve back your bat line, in order to restart the bites strategy.
Techs
I've decided to put a copy of Manectric EX in order to get rid of Yveltal Ex, and two Head Ringer to help him doing damage with laser Assault.
Two Silent Lab to deny Keldeo EX and Darkrai EX free Switch, and the rock guard for Bees and Flareon Issues.
If someone could give suggestions, i would really appreciate them!
Thanks in advance