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Standard Probably bad, but interesting idea: Beheeyem/Kabutops

Knight_of_Ni

Aspiring Trainer
Member
Ok hear me out...
You play the new Beheeyem from Unified Minds which has an attack that does 90 damage, shuffles itself back into your deck, and prevents your opponent from playing any items from hand during their next turn. You then bring up the Kabutops from Team Up who has the ability that prevents your opponent from playing supporter cards while it is active. During your next turn you bring up a fresh Beheeyem, attach a triple acceleration energy, rinse and repeat. 90 damage per turn isn't a ton, but it adds up. One major problem is retreating the Kabutops, and the only solution I can think of is playing Zeraora-GX/lightning energy. This results in a hit to consistency and make things a bit more awkward that it already is, but it's the best option I can think of. Does anybody have any other ideas for this deck overall and does it have any hope for competitive play? The format is slowing down quite a bit, so I could see slower decks like this having a chance. This deck also benefits greatly from mysterious treasure and the new fossil stadium coming out in Unified Minds. If this deck could be made viable, I don't see how any meta deck could survive without supporters/items while being hit with 90 damage per turn. I'm 100% open to ideas for this deck, and I would love to hear what you guys have to say about it.

Thank you in advance!
 
Interesting and unviable: I love it! I think about Ultra Road, just in order to add even more unviability! Or even a Salamence Gx, which can be called by Lance.
 
The format is not slowing down.
Period.

It's just getting more condensed to where there are only a few fast decks instead of a whole bunch.
 
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