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PokéBeach Community Decklist #6: YMCA (Yanmega Prime/Mew/Cinccino BW and friends)

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Futa

Aspiring Trainer
Member
This weeks winning Community Decklist vote was YMCA, which consists of Yanmega Prime, Mew Prime, Cinccino BW, and other cards that work well with Mew Prime. By getting an early See Off with Mew, a player can put a Zoroark, Cinccino, Crobat Prime, Muk, Jumpluff, etc. into the Lost Zone, and since these Pokémon are all low-Energy attackers, Mew is able to use each of their attacks when needed. Yanmega Prime and Cinccino are not only the deck's most reliable attackers, as they are much harder to Knock Out than a 60HP Mew, but the two cards can snipe your opponent's Bench for a very affordable cost and slam your opponent's Active Pokémon with 100 damage for only one Double Colorless Energy, respectively.

17 Pokémon

4 Mew Prime
4 Yanma TR
3 Yanmega (Prime) TR
2 Minccino EP
3 Cinccino BW
1 Zoroark BW

31 Trainers

4 Pokémon Collector
4 Pokémon Communication
4 Judge
4 Junk Arm
3 Professor Oak's New Theory
3 Professor Juniper
3 Pokémon Catcher
3 Pokegear 3.0
2 PlusPower
1 Copycat

12 Energy

4 Psychic Energy
4 Rainbow Energy
4 Double Colorless Energy

Total: 60

Three Mew Prime have already been added for you. All rules for the pb Community Decklist can be found here.

You may begin!
 
+3 Yanma TM: You need these in order to play Yanmega and 3-4 is usually a good number.
 
+1 Minccino EP
+1 Cinccino BW
+1 Zoroark BW

Can't be YMCA without the C part. Might as well throw a Zoroark in so you can See him Off (and use the Double Colorless Energies added).

dmaster out.
 
+1 Minccino EP
+1 Cinccino BW
+1 Zorua BW

A thicker Cinccino line makes the deck more consistent, and the Zorua is needed for the Zoroark tech.
 
+1 Jumpluff (for Mew to lost zone, then use it's attack)
+1 Rainbow (1 for each Mew)
+1 Pokémon Communication (to get out Cinccino or Yanmega)
 
+3 Pokemon Catcher: Great for getting easy prizes in quick decks like this one. 3-4 helps so that you'll most likely have one when you need it.
 
+2 Junk Arm: Fantastic card that allows you to reuse Trainer cards from your discard pile.
+1 Pokemon Communication: Really great search card that's really only effective in counts of 3-4.
 
x1 Muk. You need this for bringing up those high retreat cost Pokemon.
x2 Copycat. You need this for having the same number of cards in hand as your oppent for Yanmega
 
Lost Zone Master said:
1 Hoppip HS
1 Zubat UL
1 Rare Candy

So you can play Jumpluff and Crobat.

I don't think you know how Mew Prime really works...

See Off lets you search out any Pokemon and you can use their attacks in the Lost Zone. This is so you don't have to actually evolve those Stage 2s that slow the deck down more.

-1 Hoppip
-1 Zubat
-1 Rare Candy

+1 Yanma TR (another good starter and lets you not have to worry about Catcher on your Yanmas getting ready to be Yanmegas)
+1 Junk Arm (three is a little bit more consistent.
+1 Double Colorless Energy (three Pokemon need it now, so it makes sense to max it out)

dmaster out.
 
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