Morality and personal views in competitive Pokemon is a touchy issue that I have noticed over my time playing. Morality and personal views themselves are something we apply to everyday life to determine our judgements and opinions on issues. In Pokemon, we form a morality around what we believe the game should be and how we should play. Sometimes, these views are considered radical, eccentric, off, etc. by others. Here are some examples of common things I have noticed over time related to players' morals or personal views:
- The game should be left unchanged and kept to its core, free of bans and other regulations in an attempt to make the game "fairer".
- Strategies that revolve around gimmicks are discouraged by the way the metagame and others' views on them are set up.
- The game should be regulated to the point where competitiveness and skill are more encouraged even if it makes the game more difficult for "worse" players.
- "I believe in not using legendaries and/or any event exclusives."
- Similar thinking, "I only use teams composed of my favorites no matter how bad they are."
- The game should be regulated so that everything is put on an even scale. For example, Stealth Rock in previous generations was viewed by some as a factor that caused the wrong type of centralization by making Pokemon weak to it unusable.
- The game itself is ruined by players who take an elitist, overly-competitive approach to things. These type of players are viewed as party poopers who suck the fun out of things.
- The metagame has slowly digressed by Game Freak's own design to the point where it's unfixable (see: gen 5).