Pokemon (23)
4 Mew Prime TR
3-2-2 Vileplume UD
0-2 Leafeon UD
0-2 Muk UD
0-0-2 Jumpluff HS
1-1 Sunflora HS
2-2 Roserade UL
Trainers/Supporters (24)
4 Twins
4 Pokemon Collector
3 Professor Oak's New Theory
3 Pokemon Communication
3 Rare Candy
3 Copycat
2 Flower Shop Lady
2 Judge
Energies (13)
4 Rainbow Energy
2 Rescue Energy
4 Psychic
3 Grass
Deck Total: 60
Credit goes to hdubbz and Vysekun from http://google.com/ for the deck concept. The strategy of this deck is to achieve a T1 See Off with Mew Prime to send either Jumpluff, Muk, or Leafeon to the Lost Zone to use their attacks. With Vileplume out they can't use Switch to bail out their Active or use Pokemon Reversal or Pokemon Catcher to target your benched Pokemon.
Muk helps me Sludge Drag any Pokemon for 1 Psychic thus inflicting Confusion and Poison on the Defending Pokemon which leads to my Stage 1 attacker being Leafeon as it can Miasma Wind for 100 damage granted I utilize them both correctly, Roserade helps for Energy Signal so that I can attach energy and inflict Status to boost damage with Leafeon's Miasma Wind just in case. As for Leafeon send it to the Lost Zone and Miasma Wind with Mew Prime.
The Sunflora tech is of course for Sunshine Grace to help me try to achieve a T2 Vileplume with Rare Candy If I have an Oddish benched with a Candy in hand to get my Trainer Lock going. With Catcher being a huge threat in the metagame, I need all the help I can get to ensure a Trainer - Item lock early game. Since I'm not able to get any Yanmega Prime's for this deck this is as budget as I can go with this deck.
4 Mew Prime TR
3-2-2 Vileplume UD
0-2 Leafeon UD
0-2 Muk UD
0-0-2 Jumpluff HS
1-1 Sunflora HS
2-2 Roserade UL
Trainers/Supporters (24)
4 Twins
4 Pokemon Collector
3 Professor Oak's New Theory
3 Pokemon Communication
3 Rare Candy
3 Copycat
2 Flower Shop Lady
2 Judge
Energies (13)
4 Rainbow Energy
2 Rescue Energy
4 Psychic
3 Grass
Deck Total: 60
Credit goes to hdubbz and Vysekun from http://google.com/ for the deck concept. The strategy of this deck is to achieve a T1 See Off with Mew Prime to send either Jumpluff, Muk, or Leafeon to the Lost Zone to use their attacks. With Vileplume out they can't use Switch to bail out their Active or use Pokemon Reversal or Pokemon Catcher to target your benched Pokemon.
Muk helps me Sludge Drag any Pokemon for 1 Psychic thus inflicting Confusion and Poison on the Defending Pokemon which leads to my Stage 1 attacker being Leafeon as it can Miasma Wind for 100 damage granted I utilize them both correctly, Roserade helps for Energy Signal so that I can attach energy and inflict Status to boost damage with Leafeon's Miasma Wind just in case. As for Leafeon send it to the Lost Zone and Miasma Wind with Mew Prime.
The Sunflora tech is of course for Sunshine Grace to help me try to achieve a T2 Vileplume with Rare Candy If I have an Oddish benched with a Candy in hand to get my Trainer Lock going. With Catcher being a huge threat in the metagame, I need all the help I can get to ensure a Trainer - Item lock early game. Since I'm not able to get any Yanmega Prime's for this deck this is as budget as I can go with this deck.