Discussion Memory Capsule

Discussion in 'PTCG Competitive Play' started by JFlo, Sep 16, 2020.

  1. JFlo Aspiring Trainer
    JFlo

    Member

    Memory Capsule – Trainer
    Item

    Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

    The Pokemon this card is attached to can use any attack from its previous Evolutions. (You still have to pay for that attack’s Energy cost.)

    You may play as many Item cards as you like during your turn (before your attack).

    Decks like "Shock Lock" used memory energy to pull off things that shouldn't have been possible without memory energy. Now we have Memory Capsule.

    for anyone who plans on looking for pokemon that takes memory capsule to the next level, please comment your findings here and I will do the same. This will help everyone to find the best options more efficiently.

    Thanks

    Note: Standard Only
     


  2. JFlo Aspiring Trainer
    JFlo

    Member

    The first thing I did was look at all the V pokemon to see if they could help their VMAX counterpart and the only one that was notable to me was Copperajah V's first attack which reduces damage by 30, so with LucMel GX, metal goggles, and an Aegislash you're reducing all damage by 120 for a 340 HP pokemon. Essentially giving you a pokemon with 460 HP.

    Ill start looking at good stage 2's with good abilities and see if their pre-evolutions have any better attacks.
     
  3. Kaizaac Aspiring Trainer
    Kaizaac

    Member

    Some good V+Vmax combos I can think of are Morpeko using Electro Wheel, although I’d just stick with the V, Rillaboom can use Call for Family, Snorlax can use do 60 heal 60, Cramorant will be able to use TAE for it’s snipe attack, Etertnatus can use Power Accel to accelerate energy, Scizor can use energy denial, Salamence can use spread, Gardevoir can do more damage with 200 instead of 180, but no healing, Pikachu can use accelerate 2 energy to itself or do 30 for each benched Pokémon and Aegislash can use break through effects.
     
  4. rewster1 Aspiring Trainer
    rewster1

    Member

    As far as stage 2s go, there are 3 aegislash that could work with tool drop. If you combine the 2 metal ones and a core barrier you could reduce damage by 140 for a turn. Or just use the psychic one to reuse attackers.

    There's a 190 HP rhyperior that could try to tank in rhydon mill.

    Greninja could make you flip 2 heads to attack it, but frogadier's attack only hits for 20. Fun meme I guess.

    And there's a charmander that does 2x damage for each damage counter on it, and a 180 hp charizard. Or if you use the GX, for 250 hp.
     

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