TCG Fakes Mega Power Expansion

Discussion in 'Creative Works' started by ggDerpyDerp, Sep 18, 2020.

  1. ggDerpyDerp Congrats! Your Dragonite evolved into MAGIKARP!
    ggDerpyDerp

    Member

    You are a young researcher wandering the Hoenn region. Your goal is to uncover as much information about the diverse region as possible. This includes the Weather Institute, where you study Castform and Sawsbuck to better understand the climate. It includes Mt. Chimney, where you study Torkoal, Magmar, and volcanic activity. This includes infiltrating Honchkrow hideouts to study Pokémon gangs, and it includes watching the likes of Curtis and Yancy perform in Pokémon contests. You even travel to the Battle Frontier, where you take a particular interest in Brandon and his Regi trio. Most of all, you study the Mega evolution phenomenon, and the Pokémon affected by it.

    This is the unofficial Pokémon Mega Power expansion. The cards are meant to be balanced in the HGSS era, but as I am very new to this, I will make lots of mistakes. Any input or calling mistakes out will be very appreciated, as I want everything to be perfect before I start making cards. Also, I will probably put a link to the art I plan to use for each card, but if you have made any and would like to provide permission, or know of anyone who would like to provide art, that would be wonderful.
    The set is by no means complete, and I will be updating it soon.

    UPDATE 1:
    • The card list has been refined and art has been found for every Pokémon in the set.
    • Overly large and cumbersome art has been removed from Deerling and Ponyta; finished cards will be back once a better solution has been found.
    • No new spoilers yet, but cards have been in development and the ideas are flowing.

    Completed Cards: https://sta.sh/22cplyurtmmh?edit=1

    ex Pokémon function exactly as they did in the original EX era of Pokémon. They are evolved into and give up 2 prizes when KO'd.

    Mega Pokémon don't have a prize cost tied to them, so they can be ex's or normal Pokémon. However, you can only ever have 1 Mega Pokémon in a deck.

    Baby Pokémon function as they did in the Neo era, they evolve into their Basic form, and they have a chance to take no damage when they are attacked.

    Grass:1-11
    Scyther
    Scizor ex
    M Scizor ex
    Leafeon
    Venipede
    Whirlipede
    Scolipede
    Deerling
    Sawsbuck
    Phantump
    Trevenant

    Fire:12-19
    Ponyta
    Rapidash
    Torkoal
    Castform [sun]
    Magby
    Magmar
    Magmortar
    Heatran

    Water:20-29
    Smoochum
    Jynx
    Corphish
    Castform [rain]
    Castform [snowy]
    Brandon's Regice ex
    Mantyke
    Mantine
    Glaceon
    Cramorant

    Lightning:30-40
    Mareep
    Flaaffy
    Ampharos
    Electrike
    Manectric ex
    M Manectric ex
    Elekid
    Electabuzz
    Electivire
    Stunfisk
    Brandon's Regieleki ex

    Psychic:41-51
    Azurill
    Marill
    Azumarill
    Shuppet
    Banette ex
    M Banette ex
    Beldum
    Metang
    Metagross
    Swirlix
    Slurpuff

    Fighting:52-60
    Tyrogue
    Hitmonlee
    Hitmonchan
    Hitmontop
    Brandon's Regirock ex
    Riolu
    Lucario
    Mienfoo
    Mienshao

    Dark:61-68
    Tentacool
    Tentacruel
    Curtis's Sableye ex
    Curtis's M Sableye ex
    Crawdaunt
    Murkrow
    Honchkrow
    Curtis's Spiritomb

    Metal:69-75
    Aron
    Lairon
    Aggron ex
    M Aggron ex
    Brandon's Registeel ex
    Bronzor
    Bronzong

    Colorless:76-87
    Eevee
    Dunsparce
    Yancy's Spinda
    Castform [normal]
    Patrat
    Watchog
    Yancy's Audino ex
    Yancy's M Audino ex
    Applin
    Flapple
    Appletun
    Brandon's Regidrago ex

    Trainers:88-104
    Aggronite
    Audinite
    Banettite
    Cave of Origin
    Champion's Gift
    Contest Idols
    Heal Ball
    Love Ball
    Manectite
    Mt. Chimney
    Orb Guardians
    Pokéblock Case
    Pokémon Contest Spectacular
    Professor's Fieldwork [birch]
    Sablenite
    Scizorite
    Seafloor Cavern

    Energy:105-106
    Core Energy
    Mega Energy

    Main Set Cards:
    [​IMG]
    [​IMG]
    Scyther 60HP [G]

    [C][C] Afterimage Assault 20
    Search your deck for up to 2 Scyther and put them onto your Bench. Then, shuffle your deck.

    W: [R]
    R: [F]
    RC: 0
    Scizor ex 120HP [G]

    [G] Snap 30

    [C][C][C] Rotating Claws 50
    You may choose a basic Energy card attached to this Pokémon and switch it with a basic Energy card from your discard pile.

    W: [R]
    R: [D]
    RC: 1
    M Scizor ex 160HP [G][M]

    [ABILITY] Light Armour
    If this Pokémon would be damaged by an attack that does 100 damage or more, reduce that damage by half (after applying weakness and resistance) (rounded up to the nearest 10).

    [C][C][C] Heavy Claws 40+
    For each [M] Energy attached to this Pokémon, this attack does 20 more damage. For each [G] Energy attached, this Pokémon takes 20 less damage from attacks during your opponent’s next turn.

    W: [R]
    R: [D]
    RC: 2
    Leafeon 90HP [G]

    [ABILITY] Volatile Evolution
    Once during your turn (before you attack), you may devolve Leafeon and put it into your hand.

    [G] Aromatherapy
    Remove up to 6 damage counters from your Pokémon in any way you like.

    W: [R]
    R: [W]
    RC: 1
    Venipede 60HP [G]

    [G] Poison Sting
    Flip a coin. If heads, the Defending Pokémon is now Poisoned.

    [C][C] Ram 20

    W: [R]
    R: [G]
    RC: [C]
    Whirlipede 90HP [G]

    [C] Defense Curl
    Flip a coin. If heads, prevent all effects of attacks done to this Pokémon during your opponent's next turn (including damage).

    [C][C][C] Rollout 30
    During your next turn, this attack does 30 more damage.

    W: [R]
    R: [G]
    RC: [C][C][C]
    Scolipede 130HP [G]

    [G][C][C] Toxic Hold 40
    The Defending Pokémon is now Poisoned, and can't retreat during your opponent's next turn.

    [G][G][C][C] Finishing Blow
    If the Defending Pokémon is Poisoned by the effect of Toxic Hold, it is knocked out.

    W: [R]
    R: [G]
    RC: [C][C][C][C]
    Deerling 50HP [G]

    [C] Call for Family
    Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

    W: [R]
    R: [W]
    RC: 1
    Sawsbuck 100HP [G]

    [ABILITY] Winter’s Grace
    Once during your turn, after you flip any coins for an attack, you may ignore all results of those flips and begin flipping those coins again. You can’t use more than 1 Winter’s Grace Ability each turn.

    [G][C] Jump Kick 50
    Flip a coin. If tails, this Pokémon does 30 damage to itself.

    W: [R]
    R: [W]
    RC: 1
    Phantump 50HP [G]

    [ABILITY] Hide in the Shadows
    As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks.

    [G] Forest's Sleep
    Flip a coin. If heads, the Defending Pokémon is now Asleep.

    W: [D]
    R: [F]
    RC: 1
    Trevenant 110HP [G]

    [ABILITY] Forest's Protection
    Each of your [G] Basic Pokémon takes 20 less damage from attacks.

    [G][G][C] Ensnaring Vines 50
    The Defending Pokémon can't be moved to the bench during your opponent's next turn.

    W: [D]
    R: [F]
    RC: 3
    Ponyta 50HP [R]

    [C] Tackle 10

    [R][R] Kick up Coals 30

    W: [W]
    R: [G]
    RC: 1
    Rapidash 90HP [R]

    [R] Full-Speed Trample 20
    This attack does 20 damage to 1 of your opponent’s Benched Pokémon.

    [R][C] Agility 30
    Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn.

    W: [W]
    R: [G]
    RC: 0
    Torkoal 80HP [R]

    [R][R][C] Eruption 100
    This attack does 20 damage to each Benched Pokémon (both yours and your opponent’s). This Pokémon does 80 damage to itself.

    W: [W]
    R: [G]
    RC: 3
    Castform [sun] 70HP [R]

    [ABILITY] Forecast
    Once during your turn (before you attack), you may search your deck for a Castform and switch it with this card. (Any cards attached to this Pokémon, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) Then, shuffle your deck. You can’t use more than 1 Forecast Ability each turn.

    [R][R] Ultraviolet Slash 40
    This Pokémon can’t use Ultraviolet Slash during your next turn.

    W: [W]
    R: [G]
    RC: 1
    Magby 30HP [R]

    [ABILITY] Ignite
    Once during your turn (before you attack), you may search your discard pile for a Basic Energy card and attach it to this Pokémon. If you use this ability, your turn ends.

    W: [NONE]
    R: [NONE]
    RC: 0
    Magmar 70HP [R]

    [ABILITY] Preschooling
    As long as this Pokémon is evolved from Magby, double all effects of its attacks, including damage, done to your opponent's side of the field.

    [R] Wildfire
    Discard the top card of your opponent's deck.

    [R][C] Fire Punch 20

    W: [W]
    R: [G]
    RC: 2
    Magmortar 120HP [R]

    [ABILITY] Smoldering Beginnings
    As long as Magby is anywhere under this card, once per turn (before you attack) you may attach a basic [R] Energy card from your discard pile to this Pokémon.

    [R][R][R] Total Inferno 140
    Discard all Energy attached to this Pokémon.

    W: [W]
    R: [G]
    RC: 2
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    Smoochum 30HP [W]

    [ABILITY] Mischievous Kiss
    Once during your turn (before you attack), you may discard a Special Energy card attached to 1 of your opponent’s Pokémon. If you use this ability, your turn ends.

    W: [NONE]
    R: [NONE]
    RC: 0
    Jynx 70HP [W][P]

    [ABILITY] Juvenile Tendencies
    As long as this Pokémon is evolved from Smoochum, once during your turn (before you attack), you may place 1 damage counter on 1 of your opponent’s Pokémon.

    [W][C] Nightmare Kiss 20
    The Defending Pokémon is now Asleep.

    W: [M]
    R: [W]
    RC: 1
    Corphish 50HP [W]

    [C] Irongrip 10

    [W] Risky Crabhammer 30
    Flip a coin. If tails, this attack does nothing.

    W: [G]
    R: [W]
    RC: 1
    Castform [rain] 70HP [W]

    [ABILITY] Forecast
    Once during your turn (before you attack), you may search your deck for a Castform and switch it with this card. (Any cards attached to this Pokémon, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) Then, shuffle your deck. You can’t use more than 1 Forecast Ability each turn.

    [C][C] Rain’s Bounty
    Search your deck for a card and put it into your hand. Then, shuffle your deck.

    W: [L]
    R: [W]
    RC: 1
    Castform [snowy] 70HP [W]

    Once during your turn (before you attack), you may search your deck for a Castform and switch it with this card. (Any cards attached to this Pokémon, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) Then, shuffle your deck. You can’t use more than 1 Forecast Ability each turn.

    [C][C][C] Unending Hailstorm
    This attack does 20 damage to each of your opponent’s Pokémon. (Don’t apply weakness and resistance for Benched Pokémon.)

    W: [M]
    R: [W]
    RC: 1
    Mantyke 30HP [W]

    [ABILITY] Gathering Cry
    Once during your turn (before you attack), you may search your deck for up to 3 Basic or Baby Pokémon and put them onto your Bench. Then, shuffle your deck. If you use this ability, your turn ends.

    W: [NONE]
    R: [NONE]
    RC: 0
    Mantine 90HP [W]

    [ABILITY] Pup Healing
    As long as this Pokémon is evolved from Mantyke, once per turn (before you attack), you may heal 30 damage from 1 of your Benched [W] Pokémon.

    [W][W] Wave Slam 40
    This Pokémon can’t use Wave Slam during your next turn.

    W: [L]
    R: [F]
    RC: 1
    Glaceon 90HP [W]

    [ABILITY] Volatile Evolution
    Once during your turn (before you attack), you may devolve Glaceon and put it into your hand.

    [W][C] Frost Fur 20
    During your opponent's next turn, if this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), put 4 damage counters on the Attacking Pokémon.

    W: [M]
    R: [W]
    RC: 1
    Cramorant 70HP [W]
    [C] Beak Catch
    Search your deck for a [W] Energy or a [W] or [L] Pokémon and put it into your hand. Then, shuffle your deck.
    [W][W] Spit Shot
    Discard all Energy attached to this Pokémon. This attack does 60 damage to 1 of your opponent’s Pokémon.
    W: [L]
    R: [F]
    RC: 1
    Mareep 50HP [L]

    [L] Charge
    Search your deck for a basic [L] Energy card and attach it to Mareep. Then, shuffle your deck. If you do, this Pokémon takes 10 less damage from attacks during your opponent’s next turn.

    W: [F]
    R: [M]
    RC: 1
    Flaaffy 80HP [L]

    [L] Recharge
    Attach a basic [L] Energy card from your discard pile to this Pokémon.

    [L][C][C] Discharge 60
    Discard a [L] Energy attached to this Pokémon.

    W: [F]
    R: [M]
    RC: 1
    Ampharos 130HP [L]

    [L] Gift of Light
    Search your deck for up to 2 basic [L] Energy cards and attach them to your Pokémon in any way you like.

    [C][C][C] Electric Overflow 40+
    This attack does 20 more damage for each [L] Energy attached to this Pokémon.

    W: [F]
    R: [M]
    RC: 1
    Electrike 50HP [L]

    [L] Spark
    This attack does 20 damage to 1 of your opponent’s Benched Pokémon.

    [C][C] Quick Attack 10+
    Flip a coin. If heads, this attack does 30 more damage.

    W: [F]
    R: [M]
    RC: 1
    Manectric ex 100HP [L]

    [L] Electric Current
    Choose 3 of your opponent’s Pokémon. This attack does 20 damage to each of them. (Don’t apply weakness and resistance for Benched Pokémon.)

    [L][C][C] Thunder Fang 60
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

    W: [F]
    R: [M]
    RC: 0
    M Manectric ex 140HP [L]

    [C] Final Tackle 20x
    This attack does 20 damage times the number of Energy attached to all of your Pokémon.

    W: [F]
    R: [M]
    RC: 0
    Elekid 30HP [L]

    [ABILITY] Circuit Jamming
    Once during your turn (before you attack), you may flip a coin. If heads, each of your opponent’s Pokémon in play, in their hand, and in their discard pile has no Abilities until your next turn.

    W: [NONE]
    R: [NONE]
    RC: 0
    Electabuzz 80HP [L]

    [ABILITY] Preschooling
    As long as this Pokémon is evolved from Elekid, discard 1 Energy instead of 2 for the effect of this Pokémon’s Thunderbolt attack.

    [L][L][C] Thunderbolt 60
    Discard 2 Energy from this Pokémon.

    W: [F]
    R: [M]
    RC: 2
    Electivire 130HP [L]

    [L][C][C] Matrix Blow
    This attack does 30 damage to each non-[L] type Benched Pokémon (both yours and your opponent’s).

    [L][L][L] Thunderous Blow 80
    Flip a coin. If tails, this Pokémon does 30 damage to itself.

    W: [F]
    R: [M]
    RC: 3
    Stunfisk 60HP [L][F]

    [ABILITY] Trap Game
    Once during your turn (before you attack), as long as this card is in your hand and your Bench is not full, you may place this card and another card (that is not named Stunfisk) from your hand face-down in front of you. Your opponent guesses which card is not named Stunfisk. If they guess right, put this Pokémon onto your bench and discard the other card. If they guess wrong, put this card and the other card into the discard pile and place 6 damage counters on 1 of your opponent’s Pokémon.

    [L][C] Flopping Return 20
    Return this Pokémon and all cards attached to it to your hand.

    W: [G]
    R: [M]
    RC: 1
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    Crawdaunt 80HP [D]

    [Ability] Gang Tactics
    As long as you have at least 3 in any combination of Tentacruel, Murkrow, Honchkrow, and Crawdaunt in play, whenever your opponent puts a Basic or Baby Pokémon from their hand onto their Bench, put 1 damage counter on that Pokémon.

    [D][C][C] Vicious Rend 30
    If the Defending Pokémon has any damage counters on it, this attack does 40 more damage.

    W: [G]
    R: [P]
    RC: 1
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    Castform [normal] 70HP [C]

    [ABILITY] Forecast
    Once during your turn (before you attack), you may search your deck for a Castform and switch it with this card. (Any cards attached to this Pokémon, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) Then, shuffle your deck. You can’t use more than 1 Forecast Ability each turn.

    [ABILITY] Neutrality
    If this Pokémon would be damaged by an attack, you may choose 1 of your Pokémon to do the damage to instead. (Don’t apply weakness and resistance for Benched Pokémon.) You can’t choose Castform [normal] with this Ability.

    W: [F]
    R: [P]
    RC: 1
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    Aggronite [Pokémon Tool]

    If this card is attached to a Pokémon with Aggron in its name, that Pokémon can Mega Evolve.
    Audinite [Pokémon Tool]

    If this card is attached to a Pokémon with Audino in its name, that Pokémon can Mega Evolve.
    Banettite [Pokémon Tool]

    If this card is attached to a Pokémon with Banette in its name, that Pokémon can Mega Evolve.
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    Manectite [Pokémon Tool]

    If this card is attached to a Pokémon with Manectric in its name, that Pokémon can Mega Evolve.
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    Sablenite [Pokémon Tool]

    If this card is attached to a Pokémon with Sableye in its name, that Pokémon can Mega Evolve.
    Scizorite [Pokémon Tool]

    If this card is attached to a Pokémon with Scizor in its name, that Pokémon can Mega Evolve.
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    Secret Rares:
    reprint
    i wanted sand form castform okay ;-;

     
    Last edited: Oct 28, 2020 at 3:46 PM
    Shinxed3 and Nyan like this.


  2. Kangaflora Aspiring Trainer
    Kangaflora

    Member

    The set is looking good so far. I can't wait to see the set fully completed.
     
  3. Shinxed3 Get Shinxed bro
    Shinxed3

    Member

    Absolutely loving this, can't wait to see the other cards. I especially like M Scizor ex's Heavy Claws attack, it could make for a cool Grass/Metal deck where you attach one energy or the other depending on what deck you're playing against.
     
  4. ggDerpyDerp Congrats! Your Dragonite evolved into MAGIKARP!
    ggDerpyDerp

    Member

    Thanks, I really appreciate the positive feedback! The cards won't come rolling in for a while, because I have to find art and balance them, but they are coming. :)
     

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