Manectric G

Ra2terra

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has anyone had the idea to put it in an sp deck that abuses dragon rush bcause you can rush, energy absorption, galactic switch/ poketurn, retreat w/ energy or unown q/ poketurn, dragon rush again???

pic can be found here: http://pokemon.marriland.com/tcg/sv/66_manectric_g

ps, dont say it is bad and "takes too long to set up", because i tested it, and it works great
 
You omnomnom your Poke Turns in two turns, four if you run four Junk Arms. Not enough to win the game.

~SS
 
you dont HAVE to use poketurn, warp energy, unown q, manually retreat all work fine
 
You can't get the Energy on T1, and you can't rely on 2 or 3 of the normal Garchomp to be in your starting hand every time. If you run 3 normal, it is harder to immediately grab the X, and if you run 2, they are less likely to be starting.

~SS
 
What I'm worried about his Manectric's HP. After Energy Absorption, Manectric can get KO'ed easily to opposing Garchomp C, Dragonite FB, Gyarados, Luxray + Bite, etc. It would be a free prize. I guess if Manectric could get going, using Galactic Switch helps, but otherwise I'm kind of sketchy thanks to the HP.
 
Electivire FB LV.X would probably be more useful in this situation. More health, can pick up more energy, doesn't have to be your active, and has a semi-decent attack of it's own. It can still be poketurned, but once you've leveled up if you get it out of the active slot you don't have to worry about it anymore.
 
It dosent have to be a turn 1, it is for mid game situations. I am also worried about the hp, but some people might not even see the combo, so it has pluses and minuses
 
This is why people run DCE so you can dragon rush, poke turn activie Chomp C lvX, send out Benched Chomp C, level up, drop E.gain and DCE then dragon rush. Of course this can't happen turn after but saves a potential KO if using Manectric G.
 
I'm sorry, but the normal LuxChomp and DialgaChomp strategies work fine without Manectric G. It would be more useful in a deck with Electivire FB Lv.X because it can dish out more damage each turn than Garchomp C Lv.X.
 
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