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Standard Malamar + Giratina & Garchomp Tag Team Gx

AcePlayz

Just call me, the Pokemon Master!
Member
POKEMON: 16
2 GIRATINA & GARCHOMP TTGX
1 DEDENNE GX
4 INKAY
4 MALAMAR
2 JIRACHI
2 GIRATINA
1 MEW

TRAINERS: 35
4 LILLIE
4 CYNTHIA
4 MYSTERIOUS TREASURE
4 POKEMON COMMUNICATION
4 ACRO BIKE
3 SWITCH
2 SPELL TAG
2 DRAGON TALON
2 RESET STAMP
2 ESCAPE BOARD
1 ADVENTURE BAG
3 VIRIDIAN FOREST

ENERGY: 9
6 PSYCHIC ENERGY
3 FIGHTING ENERGY
 
I think a 3rd Jirachi would be more valuable in this deck than a Dedenne-GX. Ideally, you wanna start Jirachi every game, and the benefit is that you promote Jirachi, allowing you to charge up your attacker on the bench and then retreat out to swing at their active.

It's my opinion that you should also up the count of Psychic energy to around 8, 6 will mean if you have 2 prized (which is likely enough) you just may not have enough to keep attacking.
 
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