Discussion M Mewtwo EX Strategy

poke4trade

Raising Ash
Member
I believe Parallel city will work well for the Mega Mewtwo -- the (DCE Mew Two). Because of his quick attack you can play bottom effect toward you without any effect. I would play red card with this strategy. At start of game, you could limit your opponents hand size and bench with the combo.

A mega mewtwo has so many different ways of accelerating energy that it is quite achievable that either Mewtwo EX can deal a 50 with a muscle band on second turn of the game and then on 2nd round of the game evolve into his Mega Form. An energy drop and some mega turbos could possibly KO a lot of the small stuff, or just put pressure on the big stuff.

Though with this strategy you would need a really good basic attacker. You could possibly use baby Yveltal and Yveltal EX for the second attackers. Or, if you wanted to stick with Psychic energy, you could look into the many options of some of the Coloress Pokemon. Regigigas or Bouflaunt might be good plays, or a Wathog could throw some kinks into some players decks.

Honestly, I feel the deck is strong, save for the garatinia and Regice match up. I think when someone works those match ups out that the card will be playable. Other then that, players will really be challenged in those match ups.
 
Don't forget about Bronzong's Metal Links and Zoroark's Stand In, which, when combined w/ Aegislash-EX, can deliver Knock Outs to the Giratina and Regice decks that M Mewtwo-EX would otherwise have trouble dealing with...

2-3 Metal Energies from Metal Links followed by one use of Hex Maniac spells KO for Giratina-EX if it's fully charged up enough for Chaos Wheel use: 10 + (30 * (2 + 4)) = 190 damage, 20 more damage than Giratina's 170 HP... However, if you don't have the energy in the discard pile, an Aegislash-EX wall can be used to guard M Mewtwo-EX from damage... In the case of Regice, Bronzong's Hammer In can be used: 60 * 2(by Weakness)= 120(Minimum damage required to KO Regice)... In the event M Mewtwo-EX is active, and you need to sue Metal Links on it prior to Hex Maniac, you need a Zoroark + Float Stone and Stand In ability use to make M Mewtwo-EX go to bench w/o wasting energy and/or your retreat for the turn so that you can use Metal Links to power it up, before you get it back in the Active spot with no drawbacks(except for use of your 1 retreat for turn), for its attack, hopefully remembering to use Hex Maniac prior to attempting that same attack...

^ Plus, in case you want to use Psychic energy along with metal: Shrine of Memories + 1 Metal Links use + two turns worth of Psychic Energy attachments + Hex Maniac + 1-4 damage counters away from getting KO'd in Mega form = Giratina-EX KOed and M Mewtwo-EX fully healed...

^ Due to M Mewtwo-EX's two Colorless attack cost(the minimum amount of Energies needed to do a certain attack) as well as the Bronzongs needed to power it up in case you want to use Aegislash-EX, I believe M Mewtwo-EX's projected metadeck is almost the same as M-Ray/Bronzong... The only differences? Mewtwos instead of Rayquazas, the additions of a 2-2 line of Zoroark and Hex Maniac, the subtractions of the respective basic focus EX and Shaymin by one, and the absence of Heatran in the M Mewtwo-EX/Bronzong projected skeleton... With one day left until BREAKThrough's US street date, and since the online shipping companies(Amazon, eBay, etc.) have the single cards ready for mailing to the buyers, although you can't directly buy them as singles until tomorrow, is it too early or too late to make last-minute guesses on a good M Mewtwo-EX skeleton?

In my opinion, a card that disregards Energy type and require only a DCE to attack at full power without the need for other factors on the user's side that are not active-driven(such as own bench), such as M Mewtwo-EX, is like a godsend, acceleration or no, because in a game like Pokemon TCG, decks that only require 1 energy attachment are true utility belts that don't need bench space to deliver the KOs. On the contrary, decks which do a damage amount that directly depends on a large group effort on one side(over the effort of both actives on each side and/or a small group effort that helps the active indirectly in terms of influencing damage), a 3+ attack cost(over attack cost of one attachment), among similar factors that do not depend solely on user's end and requires as much occupation of Bench space as possible cannot keep up with the fast pace, and will not survive in the post-BREAKThrough meta with cards that limits bench numbers or does damage based on opposing bench for a DCE such as Parallel City and Zoroark. In my opinion, that is why I believe that M Mewtwo-EX is the better card among the set star cards that can take any energy type, and thus is worth focusing a deck on...
 
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