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jumping kingdra

phenom98

charizard rules!
Member
Pokemon
4 hoppip hg/ss
2 skiploom hg/ss
4 jumpluff hg/ss
2 horsea la
2 horsea ul
2 seadra la
4 kingdra ul
1 unown Q md
1 aself la
2 uxie la
1 uxie la

Trainers/supporter/stadium
2 expertbelts ar
2 warp points md
4 poke drawer + sf
2 bts pl
3 pokemon collector hg/ss
1 luxury ball sf
1 judge ul
1 palmers contribution sv
3 pokemon communication hg/ss
2 seeker tm
2 rare candy ge
2 rare candy ul
2 bebes search rr

Energy
4 {W}
4{G}


Strategy:
Jumpluff and kingdra are the main attackers and uxie lv. X is for trade off and unown Q is on uxie for free retreat.
 
RE: jumping kingdra (senior division)

4-2-4 Jumpluff
4-2-4 Kingdra prime (2/2 horsea la/ul)
1 unown q
1 azelf
2-1 uxie X



2 expertbelts
2 warp points
4 poke drawer
2 bts
3 pokemon collector
1 luxury ball
1 judge
1 palmers contribution
3 pokemon communication
2 seeker
4 rare candy
2 bebes search

Energy
4 Water
4 Grass


Strategy:
Jumpluff and kingdra are the main attackers and uxie lv. X is for trade off and unown Q is on uxie for free retreat.


Just wanted to clean this up for you. and also are you running kingdra prime, or the non-prime from the set?
 
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