copperragah vMAC does 240 dmg ... ADP makes it do 270 those are some beeg numbers oh is coal pokemon energy from deck for fighting??? if so thats sick
That shovel card is literally broken. Oranguru Mill is going to be the BDIF by far. Just put it on a Poké Doll and your opponent cries. They can't slow you down without decking themselves out for you. They have to waste their supporter on Lysandre 2.0 or use a Tool Scrapper to get around it. And that's all while you're discarding those cards as a byproduct of discarding the rest of their deck.
This is largely machine translated, plus some bonus polish (so take these translations with a grain of salt), but here are the highlights I've tried to work out so far: Flapple - Grass - HP80 Stage 1 - Evolves from Applin Ability: Apple Drop Once during your turn you may put two damage counters on one of your opponent's Pokémon. If you do, shuffle this Pokémon and all cards attached to it into your deck. [C][C] Acid Bomb 60 Flip a coin. If heads, discard an energy attached to your opponent's Active Pokémon. Weakness: Fire (x2) Resistance: none Retreat: 1 Ninetales V - Fire - HP200 Basic Pokémon [R][C][C] Beauty Choose 1 of the attacks of your opponent's Active Pokémon and use it as this attack. [R][C][C][C] Flamethrower 180 Discard an energy attached to this Pokémon. Weakness: Water (x2) Resistance: none Retreat: 2 Lampent - Fire - HP80 Stage 1 - Evolves from Litwick Ability: Top Entry If you draw this card at the beginning of your turn, if there is room on your bench you may reveal it and place it onto your bench. [R] Flare Starter 20 Choose a [R] energy from your discard pile and attach it to one of your [R] Pokémon. Weakness: Water (x2) Resistance: none Retreat: 1 Milotic V - Water - HP210 Basic Pokémon [W][C][C] Aqua Impact 10+ This attack does 50 more damage for each [C] in your opponent's Active Pokémon's Retreat Cost. [W][C][C][C] Hypno Splash 150 You opponent's Active Pokémon is now Asleep. Weakness: Lightning (x2) Resistance: none Retreat: 2 Eiscue - Water - HP120 Basic Pokémon Ability: Ice Face If this Pokémon has no damage counters on it, it takes 60 less damage from the attacks of your opponent's Active Pokémon. [W][C][C] ? 70 This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Weakness: Metal (x2) Resistance: none Retreat: 2 Hatterene - Psychic - HP150 Stage 2 - Evolves from Hattrem Ability: Mind Hat Once during your turn you may have each player choose a card from their hand and discard it (your opponent chooses first). Players who don't have any cards in their hands don't discard a card. [P] Munen's Drop Put damage counters on your opponent's Active Pokémon equal to the number of Pokémon in your discard pile. Weakness: Darkness (x2) Resistance: Fighting (-30) Retreat: 2 Alcremie - Psychic - HP110 Stage 1 - Evolves from Milcery [C] Decorate Choose as many basic Energy cards in your hand as you like and attach them to your Pokémon in any way you like. [P][C] Drain Kiss 50 Recover 30 damage from this Pokémon. Weakness: Metal (x2) Resistance: none Retreat: 1 Coalossal - Fighting - HP160 Stage 2 - Evolves from Carkoal Ability: Generate Tar Once during your turn you may choose up to 1 [R] and up to 1 [F] energy from your discard pile and attach them to your Pokémon in any way you like. [F][C][C][C] Avalanche 130 Weakness: Grass (x2) Resistance: none Retreat: 4 Falinks V - Fighting - HP180 Basic Pokémon Ability: ? As long as this Pokémon is in play, your Pokémon with "Falinks" in their name take 20 less damage from the attacks of your opponent's Active Pokémon. [F][F][C] Gigaimpact 210 This Pokémon can't attack during your next turn. Weakness: Psychic (x2) Resistance: none Retreat: 2 Galarian Weezing - Darkness - HP130 Stage 1 - Evolves from Koffing Ability: Neutralizing Gas As long as this Pokémon is your Active Pokémon, your opponent's Pokémon in play have no Abilities, except Neutralizing Gas. [D] Bad Poison Your opponent's Active Pokémon is now Poisoned. Put 4 damage counters on it between turns. Weakness: Fighting (x2) Resistance: none Retreat: 3 Malamar V - Darkness - HP210 Basic Pokémon [D][C] Drag Off Choose one of your opponent's benched Pokémon and switch it with their Active Pokémon. Then, put 30 damage on the new Active Pokémon. [D][D][C] Mindquake 130 Your opponent's Active Pokémon is now Confused. Weakness: Grass (x2) Resistance: none Retreat: 2 Malamar VMAX - Darkness - HP310 Dynamax - Evolves from Malamar V [D][C][C] ? 180 Your opponent reveals their hand. Select a card you find their and put it on the bottom of your opponent's deck. Weakness: Grass (x2) Resistance: none Retreat: 2 Copperajah VMAX - Metal - HP340 Dynamax - Evolves from Copperajah V [M][M][C] Dangerous Snows 100+ If your opponent's Active Pokémon is a Basic Pokémon, this attack does 100 more damage. [M][M][M][C] Kyodai Hammer 240 Weakness: Fire (x2) Resistance: Grass (-30) Retreat: 4 Chatot - Colorless - HP70 Basic Pokémon Ability: Lucky Match hen you play this Pokémon from your hand onto your Bench during your turn, you may flip a coin. If heads, choose a Supporter card from your discard pile and put it into your hand. [C][C] Glide 30 Weakness: Lightning (x2) Resistance: Fighting (-30) Retreat: 1 Bewear - Colorless - HP140 Stage 1 - Evolves from Stufful [C][C][C] Hammer Arm Discard the top card of your opponent's deck. [C][C][C][C] Big Throw Flip a coin. If heads, discard your opponent's Active Pokémon and all cards attached to it. Weakness: Fighting (x2) Resistance: none Retreat: 3 Oleana Trainer - Supporter Discard two cards from your hand in order to play this card. Your opponent reveals their hand. Choose a Trainer card you find there and put it on the bottom of your opponent's deck.
Cursed Shovel is legit broken This makes mill even better because now you feel fine about loosing a pokemon. Durant mill with lana's fishing rod will be busted.
That Milotic V is absolutely GORGEOUS and I want it <3 Took a good few generations, but we're finally getting a powered-up sea serpent
What I'm saying is that you just have to put it on top of your deck with Oranguru at the end of your turn. Most people use Oranguru at the end of their turn to dig for more cards, so putting that card on top is a bonus.
I'm no Magmortar fan (I generally consider it one of my least favorite Pokémon), but it actually looks kind of cool here.
Milotic V would be playable if it's first attack costed 1 energy, maybe 2, but 3 is ridiculously bad. It's disappointing that it's literally the worst V Pokémon we've gotten that doesn't evolve into a V-Max.
Yes!!! A Milotic chase card for the first time since...Milotic C? And Falinks V! And a Rolycoly card. And I believe every Galarian Form/Evolution has a card now (except for my personal favorite: killer snowman Darmanitan). In fact is that every Pokemon but the fossils and Eternatus? Looking more and more likely that Dragons are kill
Can you please stop making so many posts that simply just crap on a card in a set. Have you seen Eiscue V? We don't have everything for our English set yet either. Had you asked me before today if the previously revealed Falinks had any chance, I would say helllllll naww. But now there's Falinks V, which boosts it's damage and makes it slightly bulkier.
The Cursed Shovel is literally just Palossand's head lol, it'll likely at least have good synergy with it. New Mill deck?
Palossand - Psychic - HP140 Stage 1 - Evolves from Sandyghast [C][C] Sand Burial Discard the top card of your opponent's deck. If this Pokémon has a Cursed Shovel attached to it, discard 3 instead. [P][C][C] Super Absorption 90 Recover 30 damage from this Pokémon. Weakness: Darkness (x2) Resistance: none Retreat: 4
I'm not trying to crap on any cards. I'm very disappointed that Milotic got such a bad card because it's one of my favorite Pokémon. As it looks right now though, nothing is going to be as good as mill.