3-2-3 Hydreigon NV
3-3x Zoroark (2x Dark Rush, 1x Foul Play)
2x Darkrai EX
3x N
3x PONT
3x Cheren
3x Pokémon Catcher
3x Pokémon Communication
2x Ultra Ball
3x Junk Arm
4x Dark Claw
4x Dark Patch
4x {C}{C}
4x Special {D}
6x Basic {D}
Hydreigon might be slow to set up without Eelektrik, but he's still pretty cool and I want to give him a try. No one looses energy for retreating thanks to Darkrai EX so they can easily shake off special conditions (except for asleep/paralyzed) and switch for free when necessary. With a Claw and one special dark, Hydreigon is doing 90 to their active and 40 to two benched Pokémon. Darkrai can do 120 to an active with a Claw and one special dark plus 30 to a benched Pokémon. Zoroark DE can act as an outrage-equivalent (I've done some CRAZY damage with him before), and Zoroark B&W can either search for something I need or use the defending Pokémon's attacks as needed.
Any thoughts?
3-3x Zoroark (2x Dark Rush, 1x Foul Play)
2x Darkrai EX
3x N
3x PONT
3x Cheren
3x Pokémon Catcher
3x Pokémon Communication
2x Ultra Ball
3x Junk Arm
4x Dark Claw
4x Dark Patch
4x {C}{C}
4x Special {D}
6x Basic {D}
Hydreigon might be slow to set up without Eelektrik, but he's still pretty cool and I want to give him a try. No one looses energy for retreating thanks to Darkrai EX so they can easily shake off special conditions (except for asleep/paralyzed) and switch for free when necessary. With a Claw and one special dark, Hydreigon is doing 90 to their active and 40 to two benched Pokémon. Darkrai can do 120 to an active with a Claw and one special dark plus 30 to a benched Pokémon. Zoroark DE can act as an outrage-equivalent (I've done some CRAZY damage with him before), and Zoroark B&W can either search for something I need or use the defending Pokémon's attacks as needed.
Any thoughts?