• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Fire Dance

dark vaporeon

metagross master
Member
pokemon: 21

4x stantler
3/2/3 emboar (inferno fandango)
3x reshiram
3/3 chinchino

energy 16

16x fire energy

traniers 23

4x rare canday
3x P.E.T.M
4x great ball
3x intervews question
3x team rocket's trickery
2x fisherman(i don't have) or 2x energy retrieval ( base set)
2x burned tower
1x engineers ajustment
1X flower shop lady

this deck is called fire dance because it has 2 attackers why you may ask here's how the deck works by the way this is a HG/SS-ON deck

Strategy: use stantler to get the pokemon that you need like let's say tepig and minchino or tepig and reshiram great balls and elm's are your seach power to find emboar and chinchino burned tower to get the energy from your dicard yeah i know coin flip and energy retrieval to get energy back or fisher men if i could get one team rocket's trickey draw 2 cards and dicarding one card in your oppoents hand that's fun flower shop lady in case you need to get reshiram or chinchino minchino or maybe get tepig pignite and emboar back and rare candy to evole into emboar

techs: i was thinking mybe jolteon from Undaunted or the new zebstrika(electrispark) or galavantula to counter water decks that could hurt the fire dance deck so what do you guy's think i could some help with this deck thank you
 
Back
Top