

well heres my deck list
#17
4-2-3 Krookodile EP (Sandile and Krokorok BW)
2-1-2 Machamp Prime
2 Zekrom
1 Cleffa
#31
3 Pokemon Collector
2 Professor Elm
3 Communication
3 Crushing Hammer EP
4 Rare Candy
3 PONT
4 Junk Arm
3 Switch
2 Lost Remover
2 Plus Power
2 Defender
#12
6 Fighting energy
3 Rainbow Energy
2 Double Colourless Energy
1 Rescue
Strategy:
The idea is to use Krookodile EP's Ability along with the new Crushing Hammer trainer, to discard your oponents energy as much as possible. during the game.
when ever it's in your opening hand, start with Cleffa and just Eeeeeek if you can't do anything and try to rely on staying asleep and praying for no catcher.
Zekrom is for the Yanmega match up and combos with rainbow energy to boost Outrage and the double colourless to get a quick turn 1 attack.
Lost remover gets rid of Double Colourless and rescue energies.
Pont for a nice hand Refresh mid game.
Junk arm to re-use Crushing Hammer's should you flip a tails, or any other trainer
Switch allow's for a cheap retreat of your active Krookodile to another of your waiting Krookodiles should you flip a tails on it's ability or you use Machamp Prime to send it into the active using it's poke power to transfer the energy across to it..
Professor Elm should get the evolution i need
Defender helps me to Survive the dragons 120 damage attacks, while Plus power would deal that little extra damage