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double thread Vile-pluff (jumpluff vileplume) and ZPS (zekrom donk) HGSS and on

Will this deck work out well in Nat's?


  • Total voters
    1

Trapinch

If it's Lotad, it wins
Member
Hey everyone! Nationals is coming soon and i need a little help with the deck i think i might run for it. Please help me out with knowing which one to use! here they are:

Vile-pluff Pokemon=31

4-4-4 Jumpluff HGSS
2-1-2 Vileplume UD
3-3 Sunflora HGSS
2 Smeargle UD
2 pichu HGSS
2-2 yanmega prime TR

Trainers/Supporters:19
1 Flower shop Lady
2 Professor Juniper
3 Judge
3 PONT
2 Professor elms training method
3 rare candy
3 Pokemon collector
2 dual ball

Energy:10
10 grass


Strategy: get out vileplume fast with sunflora to slow the opponent down while u set up pluffs. yanmega serves as backup and smeargle and pichu are starters. Please help! i also need some help on how to beat reshiboar, any suggestions?

deck 2:

ZPS donk

Pokemon=10
4 zekrom BW
3 pachirisu CoL
3 shaymin UL

Trainers/supporters=32

4 pokemon communications
4 prof. juniper
2 junk arm
1 revive
2 super scoop up
1 victory medal
2 pokemon collector
4 energy search
1 copycat
4 dual ball
2 switch
2 poke ball
3 seeker

energy=18
18 lightning energy

strategy= start with zekrom and use pachi to attach 2 lightning energies to itself then use shaymin to move them to zekrom. then attach energy for turn and do 120 on T1 to hopefully donk.

plz tell me which i should use for nats!
 
RE: Vinccipluff (jumpluff vileplume cinccino) HGSS and on

i run a jumpluff deck atm as well =P. on thing you HAVE to start with pichu (HGSS) to get ur bench full and ur opponents so jumpluff can do max damage. so -2 smergle and +2 pichu and i tried jumpluff with cinccino and it didnt realy work out that great so i would -3-3 cinccino and +2-2 yanmega prime since its also grass and u can use sunflora for it so you can now +2 the other pichus and now since the cinccino is gone theres no use for DCE so you can +2 dual ball just incase stuff goes wrong and id +2 more grass energy just incase. I hope i helped a lil bit and i wish u the best of luck with ur deck -- PeAcE!!!
 
RE: V-pluff (jumpluff vileplume) HGSS and on

because its a grass pokemon so you can use sunfloras sunshine grace to get it out quick ( if ur lucky once in a while you can get yanmega out turn 2 and k0 some basics for some quick prizes) and also i meen yanmega prime
 
RE: V-pluff (jumpluff vileplume) HGSS and on

Trapinch said:
Why yanmega?

why yanmega



Yanmega with judge is amazing and if you use yanmega (prime) as your active and play a judge (which you have 3 of) and both players still have the same amount of cards (so you DO NOT place anything fro that turn) yanmegas attacks require 0 energy and sunflora can also set up yanmega.
 
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