Deck to the future! Ko'ing Rayquaza for 1 energy!

I disagree, since rayquaza EX only needs one energy to ko normal rayquaza and rayquaza with eviolite will easily survive a normal rayquaza's attack :/
 
...no, Rayquaza EX requires 2 energy to KO normal Rayquaza, and loses a 2 to 1 prize trade anyway. Lacking normal Rayquaza makes the deck significantly worse and the only reason not to run it is if you can't get it (I believe its secret rare only, ouch its gonna be pricey).
 
Your trading non-EXs for EXs. The winner is obviously going to be the one trading the non-EXs. And if you Eviolite, I can just Pluspower.

@Dark Void
You actually need only 1 with weakness. 1 x 60 x 2 = 120.
 
alexmf2 said:
Your trading non-EXs for EXs. The winner is obviously going to be the one trading the non-EXs. And if you Eviolite, I can just Pluspower.

@Dark Void
You actually need only 1 with weakness. 1 x 60 x 2 = 120.

You only need to discard one energy but you need two to attack in the first place...
 
erm how popular will plus power actually be without Junk Arm to reuse it? Also rayquaza falls apart without eels. What do you think the first thing anyone is going to target in an eel deck?

and normal rayquaza makes a horrible attacker outside of that....
 
The Pikachu Mafia said:
erm how popular will plus power actually be without Junk Arm to reuse it? Also rayquaza falls apart without eels what do you think the first thing anyone is going to target in an eel deck?

Pluspower is still going to be used. Just because there is no Junk Arm doesn't mean it's unusable, you just might need to play it in higher amounts.

And your running a stage 2. With the same kind of stage 1 backup. While you waste your time with my Eels, I'll just KO you every turn.
 
alexmf2 said:
Pluspower is still going to be used. Just because there is no Junk Arm doesn't mean it's unusable, you just might need to play it in higher amounts.

And your running a stage 2. With the same kind of stage 1 backup. While you waste your time with my Eels, I'll just KO you every turn.

the whoe point of targeting eels is you wont be able to attack every turn, especially with rayquaza since he discards energy unlike zekrom BLW which to an extent could survive without Eels. Running more plus power, level ball, catcher, Energy Retrieval (which is a completely new addition) etc. to make up for Junk arm leaves no room for the amount of fire energy you mentioned, meaning it's back to the problem of not having the fire to attack every urn I knock something out, also Garchomp will only have to knock out 3-4 of your pokemon while you have to ko 6 of mine (due to almost no EX's in the deck) also if Garchomp sets up he will take a prize every turn.
 
The Pikachu Mafia said:
the whoe point of targeting eels is you wont be able to attack every turn, especially with rayquaza since he discards energy unlike zekrom BLW which to an extent could survive without Eels. Running more plus power, level ball, catcher, Energy Retrieval (which is a completely new addition) etc. to make up for Junk arm leaves no room for the amount of fire energy you mentioned, meaning it's back to the problem of not having the fire to attack every urn I knock something out, also Garchomp will only have to knock out 3-4 of your pokemon while you have to ko 6 of mine (due to almost no EX's in the deck) also if Garchomp sets up he will take a prize every turn.

If you have energy retrieval you don't need the extra fire. It's an either/or question.

And regular Rayquaza doesn't use energy which is what I would be using to attack, as I have been saying for the past 2 pages. If Rayquaza sets up, it will take a prize every turn, but it happens to be that it's a lot easier to set up Rayquaza than Garchomp. And you still have to knock out 6 of my pokemon.
 
without eels it becomes harder to set up normal rayquaza over garchomp seeing that garchomp takes only 1 energy making them somewhat easier to swarm....
 
But how are you going to take out the Eels? Chances are RayEels is attacking first and disrupting your setup. Stage 2 Attackers don't work in this format, especially when basics can OHKO them.
 
I think its still very subjective to say which is faster, a Stage 2 with one energy cost attack or a Basic with three. We won't quite know what the format will be in the first place anyway. I do agree however that going first will become even more important now (can it get any more vital?). The energy attachments will need to matter so much more, and I hope we get a reprint of something like Shaymin UL to help move energy about.
 
Dark Void said:
Chances are RayEels is attacking first and disrupting your setup.

40 damage with no resistance (dragon typing) for a single energy from a basic pokemon? DONK goes the tynamo!

that's all basic-rayquaza is good for. a 130HP tyrouge

while Rayquaza EX is the better card for longevity and power, disrupting that set-up could be more important if you can end the game there
 
the deck doesn't utilize tynamo.... but I get your point....

still think garchomp has a positive matchup against Rayquaza/eels
 
It's an OHKO war. but the rayquaza player can always bust out a raikou and start killing your altarias.
 
Raikou is another pokemon that just can't function without an eel, get to their eels before they do much damage, and the deck falls apart (unlike zekeels who wont die without their engine.)

also since this list is raw and untested I think there is quite some room for interesting tech's especially with blend energy....
 
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