Pokemon: 14
Marshadow GX x2
Glaceon EX x2
Jolteon EX x2
Necrozma GX x1
Tapu Lele GX x1
Spiritomb x1 STS
Clefairy x1 EVO
Remoraid x1 (any)
Octillery x1 BRT
Espeon Ex x1
Shining Legends Mew x1
Trainers: 39
Energy Loto x4
Prof Sycamore x3
Po Town x2
Special Charge x2
Guzma x2
Field Blower x3
Float Stone x2
Ultra Ball x4
N x4
Crushing Hammer x3
Enhanced Hammer x2
Acerola x1
Damage Remover x4
Energy: 9
Rainbow Energy x4
DCE x3
Strong Energy x2
There are some cards I'm missing out on because of rotation (sad life) like battle compressor, vs seeker etc. And I could potentially add bursting balloon or puzzle of time. But this is what I could put together.
The goal is to bring Marshadow and stall with energy denial cards while setting up. Then I can copy espeon, Glaceon and Jolteon's moves to lock the opponent.
Please give some feedback on what I could change or add etc.
Marshadow GX x2
Glaceon EX x2
Jolteon EX x2
Necrozma GX x1
Tapu Lele GX x1
Spiritomb x1 STS
Clefairy x1 EVO
Remoraid x1 (any)
Octillery x1 BRT
Espeon Ex x1
Shining Legends Mew x1
Trainers: 39
Energy Loto x4
Prof Sycamore x3
Po Town x2
Special Charge x2
Guzma x2
Field Blower x3
Float Stone x2
Ultra Ball x4
N x4
Crushing Hammer x3
Enhanced Hammer x2
Acerola x1
Damage Remover x4
Energy: 9
Rainbow Energy x4
DCE x3
Strong Energy x2
There are some cards I'm missing out on because of rotation (sad life) like battle compressor, vs seeker etc. And I could potentially add bursting balloon or puzzle of time. But this is what I could put together.
The goal is to bring Marshadow and stall with energy denial cards while setting up. Then I can copy espeon, Glaceon and Jolteon's moves to lock the opponent.
Please give some feedback on what I could change or add etc.