• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

BR (Masters) DialgaChomp

IanSedelow

WUUUUTTTT
Member
Pokemon
2x Dialga G
2x Dialga G Lv. X
2x Garchomp C
2x Garchomp C Lv. X
2x Crobat G
1x Bronzong G
1x Promocroak
1x Dragonite FB
1x Infernape GL
1x Infernape GL Lv. X
1x Uxie
1x Azelf

Trainers
4x Cyrus
4x Poke Turn
4x Energy Gain
4x SP Radar
4x Power Spray
3x Collector
1x Pokemon Rescue
1x Bebe
2x Expert Belt

Energy
4x Special {M}
4x Warp {C}
4x Sp energy
3x DCE
1x {R}
 
And Infernape is for?..
However:
- 1 SP Radar
- 1 Power Spray
- 1 Energy Gain
+ 3 Energy Exchanger

Great with Warp Energies ;)
 
I put them there for disruption and to take up two spots where uxie and uxie Lv. X should be.
I was really thinking of cutting all three of those cards. Thanks for the input i'll get some exchangers tonight.
 
Infernape GL Lv.X? With one Fire Energy? :F The SP Energy isn't as good as Basic Energy because Basics can be searched by Cyrus. (For example, when you need to Fire Spin with Infernape and don't have an SP Energy on hand, you won't be able to.) I would cut the 4 SP Energy for a Psychic Energy, two Fire Energy, and at least one Metal Energy.

dmaster out.
 
Back
Top