Blaziken FB/Vileplume/Honchkrow

sibon

Feebas Bait
Member
This is my first TCG thread ever so forgive me if I make some mistakes.

One day I was napping peacefully when suddenly I woke in a cold sweat and wanted to build an SP deck with Trainer lock! So I got to work and came up with this:

3-1 Blaziken FB/Blaziken FB Lv.X
3-2-3 Vileplume UD
2-2 Honchkrow SV

The basic idea of this deck is to Luring Flame a support pokemon (hello Vileplume, Bronzong G, Regice and Non-fully charged pokemon...) and prevent them from switching with Vileplumes Trainer lock, draw with Ninetales HS and once you knock out your target pokemon bring it back from the discard pile with Honchkrow who is also a secondary attacker:D.

Pros:
opponent wastes energy trying to retreat and attack.
your opponent cant attack most of the time or use trainers.
Cons:
I haven't tested the deck list so I dont know..

I will be running 8 fire, 3 SP.dark and 2 warp energy. Please help me with the trainers and supporters or the deck in general.
 
They also use it to get around high Retreat Cost. It is a flaw in the plan and unless you fix that, the combo will not be able to work.

dmaster out.
 
Okay, then you may need some disruption cards to ensure that they dont have any warp energy, but its difficult to pull off.
 
:( *feels stupid* Im so sorry, I thought you were criticising ME for having Warp energy in my deck.... Again sorry about that...
Any ideas of what could prevent that though, I'm stumped:(
 
Don't worry about it we all make mistakes. As for your question, I would probably just run judge and maybe cyrus's initiative. Make sure they don't have a warp energy in their hand when you luring flame something.
 
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