Blastoise/Keldeo: Klinklang trouble...

Ponyblaster

Aspiring Trainer
Member
Hello

Needing some help with my list at the moment. I went through good results so far with it but now I'm facing a dilemma.

Klinklang annoys me so much that I just feel like i'm gonna bin my deck ! :(
Can't win a single game against this thing...

Last list I used:

3 Keldeo EX
2 BK EX
4/0/3 Blastoise
1 BK non-EX BCR

13

4 Juniper
4 N
2 Colress
3 Skyla
4 Ultra Ball
3 Pokemon Catcher
4 Energy Retrieval
4 Rare Candy
2 Tropical Beach (I have them so lets go Big Grin )
2 Tool Scrapper (Garbodor sees some play here n'there where i go)
1 Super Rod
+Ace Spec: Computer Search

34

10 Water
3 Lightning

13

Problem is simple, this can just laugh at Darkrai and Big Basics if they can't get the donk but Klinklang laughs at it too (max potions ftw).

Do feel Fire tech is needed but the list looks so tight I'm afraid of breaking its consistency. Also I'm aware I need Basic Fire energy for it and not Prisms, which renders the energy pool even more awkward...

Any help appreciated, thank you :)
 
Try a pokemon that is fire type and can work with prism like Reshiram or Moltres, or a fire that needs no energy with it's ace spec: Victini EX. This can even accellerate the energies in your deck in the early game. If you tried that already than just try to counter the strategy of Klinklang, not put him weak (like maybe Shiftry NXD or maybe even a few Bouffalant) This is my ideas. Try it! It might work.:)
 
Try this.
------------------------------------------
-1x BKEX (You should only have one because its a back up, Keldeos are your main attacker)
-1x Colress (One should do fine since you already have beach anyway)
-1x Super Rod (Not sure why its here since you want energy in discard. For use with energy retrieval)
-1x Tool Scrapper (Replaced with Pk Catcher to bring out lil Klinks)
-1x Lightning (You should only have one Black Kyurem out anyway so not much needed)
--------------------------------------------
+1x Moltres (Fire blast OHKOs any steel Pokémon, use energy retrieval to get fire back)
+1x Energy Search (Gets you Lightning or Fire, Use Skyla to get this)
+1x Pkmon Catcher (Get Klinks out for OHKO)
+2x Fire Energy


Also maybe remove regular Black Kyurem or an N for Skyla, but thats up to you.
 
jwalquis0388 said:
Try a pokemon that is fire type and can work with prism like Reshiram or Moltres, or a fire that needs no energy with it's ace spec: Victini EX. This can even accellerate the energies in your deck in the early game. If you tried that already than just try to counter the strategy of Klinklang, not put him weak (like maybe Shiftry NXD or maybe even a few Bouffalant) This is my ideas. Try it! It might work.:)

I tried or at least checked both Reshiram and Moltres and I do feel both are awful.

They both do need to discard fire energy to do OHKOs, and you can't afford this (especially for Reshi) because you can't accelerate Fire here and your number of Energy Retrievals is limited.

TBH if I had to use a fire tech it'll be Victini NVI just because you don't need any energy discard...

@ Masterforce: thanks for the reply. Just want to ask: why Moltres especially? As said before I'm not happy with the fire discard despite Retrieval, if there's a single turn you don't hit a Retrieval when Moltres is in use, you'll lose him...
 
With Klinklang deck's no matter what his or her active pokemon is,take out Klink's first

Some card's are not out till may 8th

Here is a way to beat Klink's

Use Blastoise's ability after you use Cilan and put energy's on active pokemon. Use Articuno-EX as your active.If you dont have blastoise rdy and you are using DCE just add water (lol) on your active Articuno-EX. (use catcher if klink's not out as active)

Just like you,the other player will be using rare candy.
Use the new trainer "Ghetsis" (Your opponent reveals his or her hand and shuffles all Item cards found there into his or her deck. Then, draw a number of cards equal to the number of Item cards your opponent shuffled into his or her deck.)
That Card is good to have if they draw a rare candy.(Lets just hope they don't have Skyla or Ghetsis also.)

-2 Colress no need if your stacking.
-1 Computer Search.No point to have if you cant use EX pokemon or rare candy.
-1 Rare candy. 3 blstoise but 1 to many Candy's
-4 Energy Retrieval. Plasma freeze has a better card to do that card's job.
-1 Super rod. If you have already used rare candy for blastoise,whats the point in bringing him back? Remember,you do have 2 other blastoise and a handful of Ultra ball's to find another one.

Tool scrapper is good to have if they are using Rescue scarf,Ace-spec,ect.
Juniper might have to go and some other card's so you don't have a mess.
+1 Scramble Switch.Work's well when you need to use a None-EX to take out Klink's stage 2.
+2 or more Ghetsis for the new format
+2 or more "Shadow Triad" he is a new trainer that will get team plasma cards in your dis'pile back in your hand(good for plasma energy and Articuno-EX
+3 Max potion. with the new PF card "Super Energy Retrieval" no worries.
+2 or more Plasma energy. Depends on if you will use "Shadow Triad"
+2 Articuno-EX.
+3 Super Energy Retrieval (Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Put 4 basic Energy cards from your discard pile into your hand. (You can't choose an Energy card that you discarded in order to play this card.)


hope it works out :)
 
Ah sorry, forgot to add that I won't need to work in Plasma Freeze with this deck, since the season, apart for those who will go to worlds, will be PLS till it ends here. (Not US player).
 
Ponyblaster said:
jwalquis0388 said:
Try a pokemon that is fire type and can work with prism like Reshiram or Moltres, or a fire that needs no energy with it's ace spec: Victini EX. This can even accellerate the energies in your deck in the early game. If you tried that already than just try to counter the strategy of Klinklang, not put him weak (like maybe Shiftry NXD or maybe even a few Bouffalant) This is my ideas. Try it! It might work.:)

I tried or at least checked both Reshiram and Moltres and I do feel both are awful.

They both do need to discard fire energy to do OHKOs, and you can't afford this (especially for Reshi) because you can't accelerate Fire here and your number of Energy Retrievals is limited.

TBH if I had to use a fire tech it'll be Victini NVI just because you don't need any energy discard...

@ Masterforce: thanks for the reply. Just want to ask: why Moltres especially? As said before I'm not happy with the fire discard despite Retrieval, if there's a single turn you don't hit a Retrieval when Moltres is in use, you'll lose him...

Moltres because it will OHKO Klinklangs and its more reliable to have it ready on second turn (how many people have full bench on turn 2?). It also has the magic number of 90 dmg (180 for weak Pokémon). Which will KO a Registeel and Cobalion as well and thats why you have Skyla and energy search as well. Also with Victini you need a full bench, which IMO is bad because they can just catcher out someone and KO them.
 
masterforce said:
Ponyblaster said:
I tried or at least checked both Reshiram and Moltres and I do feel both are awful.

They both do need to discard fire energy to do OHKOs, and you can't afford this (especially for Reshi) because you can't accelerate Fire here and your number of Energy Retrievals is limited.

TBH if I had to use a fire tech it'll be Victini NVI just because you don't need any energy discard...

@ Masterforce: thanks for the reply. Just want to ask: why Moltres especially? As said before I'm not happy with the fire discard despite Retrieval, if there's a single turn you don't hit a Retrieval when Moltres is in use, you'll lose him...

Moltres because it will OHKO Klinklangs and its more reliable to have it ready on second turn (how many people have full bench on turn 2?). It also has the magic number of 90 dmg (180 for weak Pokémon). Which will KO a Registeel and Cobalion as well and thats why you have Skyla and energy search as well. Also with Victini you need a full bench, which IMO is bad because they can just catcher out someone and KO them.

Did play a tournament this weekend and ended it in a bit of despair I'd say...

Barely made 2-2 thanks to 2 dead starts. GG, shittiest format ever.

Just feel like I'm gonna throw that deck away and scoop my Nats cause I'm more disgusted than ever.
 
I suggest you consider the following:

-1 Tool Scrapper
-1 Ultra Ball
+2 Bouffalant (Bouffer)

Colorless energy attacker that you can power-up in 1 turn, can inflict some significant pain on EXs, and can 1HKO Klinks. Bouffalant works well for me.
 
Ponyblaster said:
Just feel like I'm gonna throw that deck away and scoop my Nats cause I'm more disgusted than ever.

That sucks...I think a lot of people feel this way because big basics is just so overpowered right now and will continue to be with the release of Thundurus/Deoxys.
 
Ponyblaster said:
Just feel like I'm gonna throw that deck away and scoop my Nats cause I'm more disgusted than ever.

That sucks :( im going to take mine to nats. I almost made it to NE and KS State top cuts if it wasnt for one card.... N!!!!! it screwed me over. But anyways, i got two beaches added so it should help.
 
masterforce said:
Ponyblaster said:
Just feel like I'm gonna throw that deck away and scoop my Nats cause I'm more disgusted than ever.

That sucks :( im going to take mine to nats. I almost made it to NE and KS State top cuts if it wasnt for one card.... N!!!!! it screwed me over. But anyways, i got two beaches added so it should help.

I know it sucks, but honestly what's the point in playing with a deck I can't get to work ? I'll get nothing more than a bad weekend...
 
masterforce said:
Try this.
------------------------------------------
-1x BKEX (You should only have one because its a back up, Keldeos are your main attacker)
-1x Colress (One should do fine since you already have beach anyway)
-1x Super Rod (Not sure why its here since you want energy in discard. For use with energy retrieval)
-1x Tool Scrapper (Replaced with Pk Catcher to bring out lil Klinks)
-1x Lightning (You should only have one Black Kyurem out anyway so not much needed)
--------------------------------------------
+1x Moltres (Fire blast OHKOs any steel Pokémon, use energy retrieval to get fire back)
+1x Energy Search (Gets you Lightning or Fire, Use Skyla to get this)
+1x Pkmon Catcher (Get Klinks out for OHKO)
+2x Fire Energy


Also maybe remove regular Black Kyurem or an N for Skyla, but thats up to you.

This post is incorrect. Please, please don't follow what this poster says.

Here's what you're gonna wanna do. You really shouldn't have that many problems with KK at all, if you play the match up correctly. Your deck runs 4 Non-EX attackers, and that's plenty. Cobalion cannot OHKO any of your attackers, so you're guaranteed to get at least two hits off with each one, swinging at 100 damage each hit (maybe Baby Kyurem hits for 120, it's irrelevant). That being said, a KK generally runs about 2 Max Potion, so, at max, they'll heal 3 times (once with Dowsing Machine, if they save it for another MP). Just send up Baby Kyurem, and hit Cobalion until it dies. Then send up Blastoise and do the same, over and over. If you're feeling ballsy, you could load up 8 energy on a Blastoise and catcher up a KK and OHKO, then just keep doing that.

If you're really scared about KK, just tech a 1-1 Victini/Fire into your deck. My Top 8 opponent at Midwest Regionals ran that, and obviously did pretty well with it.

-1 Scrapper
-2 Colress

+1-1 Victini
+1 Skyla (Having 4 is clutch, so you can grab Candy or whatever ASAP).
 
@Seth Blastoise has an extremely difficult time against KK without fire techs because it's very difficult for the deck to swarm Blastoises, meaning you generally have to burn through most of your deck to get 3 Blastoise out. Blastoise often has exhausted most of its resources by the time it actually manages to make any progress (saying this from a lot of testing in this matchup).

Fire techs make KK's life hell though. If you can get it out consistently, it'll let you take those few extra prizes against KK that you need to win.
 
Seth1789110 said:
masterforce said:
Try this.
------------------------------------------
-1x BKEX (You should only have one because its a back up, Keldeos are your main attacker)
-1x Colress (One should do fine since you already have beach anyway)
-1x Super Rod (Not sure why its here since you want energy in discard. For use with energy retrieval)
-1x Tool Scrapper (Replaced with Pk Catcher to bring out lil Klinks)
-1x Lightning (You should only have one Black Kyurem out anyway so not much needed)
--------------------------------------------
+1x Moltres (Fire blast OHKOs any steel Pokémon, use energy retrieval to get fire back)
+1x Energy Search (Gets you Lightning or Fire, Use Skyla to get this)
+1x Pkmon Catcher (Get Klinks out for OHKO)
+2x Fire Energy


Also maybe remove regular Black Kyurem or an N for Skyla, but thats up to you.

This post is incorrect. Please, please don't follow what this poster says.

Here's what you're gonna wanna do. You really shouldn't have that many problems with KK at all, if you play the match up correctly. Your deck runs 4 Non-EX attackers, and that's plenty. Cobalion cannot OHKO any of your attackers, so you're guaranteed to get at least two hits off with each one, swinging at 100 damage each hit (maybe Baby Kyurem hits for 120, it's irrelevant). That being said, a KK generally runs about 2 Max Potion, so, at max, they'll heal 3 times (once with Dowsing Machine, if they save it for another MP). Just send up Baby Kyurem, and hit Cobalion until it dies. Then send up Blastoise and do the same, over and over. If you're feeling ballsy, you could load up 8 energy on a Blastoise and catcher up a KK and OHKO, then just keep doing that.

If you're really scared about KK, just tech a 1-1 Victini/Fire into your deck. My Top 8 opponent at Midwest Regionals ran that, and obviously did pretty well with it.

-1 Scrapper
-2 Colress

+1-1 Victini
+1 Skyla (Having 4 is clutch, so you can grab Candy or whatever ASAP).

Wow thanks bro. I really appreciate your positive feedback. How can anybody be correct about a deck list anyway? Anyways if you want to put Blastoise and more than half your energy up as an attacker go ahead not only that but Cobalion's Energy Press will KO it. Many KK decks run this. So now you lost your deluge and 8 waters. Putting up Blastoise might be somewhat a choice when Super Energy Retrieval comes out but not right now.

Id also would like to know how many KK decks your Top 8 opponent went against.
 
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