Here is my ampharos deck which i started with but had to remake as it did not work so well and some cards cycled out.
2-2 ERL
2-2 RSL
4- 2-2/2 Amparos prime and PL
1-1 Bronzong triumphant (haven't released yet though)
total 20
4 Rare candy
3 Bebe's
1 Fisherman
1 Professor Elm's traning method
2 sunyshore city gym
2 poké communication
3 legendbox
3 seeker
2 indigo plateau
2 pokémon collector
1 luxury ball
total 24
9{L}
3{R}
4 {C}{C} (dont have)
total 16
The tactic is to use ERL to damage all poké-powers and lock them with Amp PL damage bind body. Amp prime is for conductivity, so they cant put energys on their poké-power pokémons without locking them. RSL attacks, it onehits pretty much everything with Thunderbolt spear. Fire energy is so I can use Detonation spin with ERL if I really need to.
The problem I have been having most (havnt tested it out so much yet) is lack of energy. I need something to get energys so I can load RSL pretty fast. Been thinking about putting in some scoop-ups to get RSL from K.Oing itself too.
updated! please come with thoughts^^
2-2 ERL
2-2 RSL
4- 2-2/2 Amparos prime and PL
1-1 Bronzong triumphant (haven't released yet though)
total 20
4 Rare candy
3 Bebe's
1 Fisherman
1 Professor Elm's traning method
2 sunyshore city gym
2 poké communication
3 legendbox
3 seeker
2 indigo plateau
2 pokémon collector
1 luxury ball
total 24
9{L}
3{R}
4 {C}{C} (dont have)
total 16
The tactic is to use ERL to damage all poké-powers and lock them with Amp PL damage bind body. Amp prime is for conductivity, so they cant put energys on their poké-power pokémons without locking them. RSL attacks, it onehits pretty much everything with Thunderbolt spear. Fire energy is so I can use Detonation spin with ERL if I really need to.
The problem I have been having most (havnt tested it out so much yet) is lack of energy. I need something to get energys so I can load RSL pretty fast. Been thinking about putting in some scoop-ups to get RSL from K.Oing itself too.
updated! please come with thoughts^^