Discussion Alternate / Retro Formats: Yay or Nay?

Hatch119

Aspiring Trainer
Member
I always wished that there was official support for older formats or eras. Even a while ago, PTCGO supported Legacy with tournament support and the whole nine yards. I would love to be able to walk into a venue and bust out my old DialgaChomp or Reshiphlosion decks in an actual event. Maybe they could give official support to it by having side sets where they reprint cards from certain eras and categorize it all in what year the cards were released in (a DPPt format, an RSE format, etc). What do you guys think?

Also if you've been playing for a long time, tell me some of your favorite decks from back in the day. Mine were those I listed. Wanna see what other people enjoyed playing back when I first started in elementary school.
 
I wish there was retro format support, but TPCi would argue this is fulfilled within the Expanded format. It isn't profitable for them to support tournaments with out-of-print cards that few people have (compared to the Standard and Expanded formats).

I have a few retro decks built. My favorite is likely Gyarados SF from 2010 - I just love the idea of doing an incredible amount of damage for zero Energy. Just downright busted. I also have a rogue-ish Gengar deck from 2009 that includes Dusknoir DP and Starmie LA as 1-0-1 and 1-1 techs, respectively. I love old format stuff. There were some really neat combos back then.
 
While they aren't officially supported, there are communities that play alternate formats like Unlimited 150 or do cube drafting.
 
It isn't profitable for them to support tournaments with out-of-print cards that few people have (compared to the Standard and Expanded formats).

That's the one issue I have with it too. Like I mentioned, they could have reprint-esque side sets for them. It could also let them experiment with new foil versions of older cards. Imagine how a level X card would look like if it had GX-style foiling for the card art. I'd buy those Luxrays if they made them. Too bad that probably won't ever happen, but we can dream.

My favorite is likely Gyarados SF from 2010 - I just love the idea of doing an incredible amount of damage for zero Energy.

Good choice, Gyarados was really fun too. It was the first deck I ever built before a friend lent me Dialgachomp for a weekend, and right after I gave him the deck back I bought it for myself and played up until the mid-season rotation happened. Power spray was dirty, man. I actually just bought the whole deck core for myself a week ago when I saw my tax returns - maybe I'll profile it once I have everything together. I'm still looking for league Professor Oak's New Theory and a couple other things.
 
I still keep around my LuxChomp deck. I want to introduce old format cards to my league sometimes, but legacy cards are hard for people to acquire or get interested in. Playing with the older cards is overwhelmingly an activity enjoyed by veteran players. My heart was in everything prior to Black and White.
 
Prior to 2018, the following "Unsanctioned Fun Formats" were included the Play! Pokémon TCG Rules and Formats document:

14.2. 30-Card
The 30-card format allows players to build decks consisting of half as many cards as a standard deck. This tends to reduce the amount of time needed to play a match, allowing players to get in more games in a shorter time frame than a standard game.

14.2.1. Constructed
In a 30-Card—Constructed event, players arrive at the tournament with a 30-card deck. The cards used to build the deck come from each player’s personal collection. Decks may not contain more than 2 copies of a single card, as defined by the card’s English title, with the exception of cards that are limited to one per deck by card text and the standard exception for basic Energy cards. Matches are played for 3 Prize cards.

14.2.2. Limited
In a 30-Card—Limited event, players construct their decks using only cards provided by the Organizer at the event. Each player’s deck must contain exactly 30 cards at all times. Decks may contain more than 2 copies of a single card, as defined by the card’s English title, with the exception of cards that are limited to one per deck by card text. An Organizer must announce whether they are providing players with basic Energy cards before the date of the event as well as at the event before it begins. Matches are played for 3 Prize cards.

Aside from the deck construction changes listed above, the standard Limited rules detailed in Section 11.2 apply to 30-Card—Limited events.
14.3. Team Battle
The Team Battle format allows two players to participate on a team, each player having one Active Pokémon. This game is played exactly like a regular game of Pokémon except for a few rule changes.

Setup:
  • Players sit on opposite sides of the table with the teams positioned diagonally to each other, so each player is facing a member of the opposing team.
  • One member of each team participates in a coin flip to determine which team goes first. The winning team then chooses which of its players will go first. The turn sequence starts with the chosen player and then proceeds clockwise around the table, the turn order alternating between teams.
  • Each player draws seven cards. Each player places one Active Pokémon and up to four Benched Pokémon. Players then place half as many Prize cards as they would for a single-player game, based on the format styles outlined in Section 11.
  • Any player who cannot place an Active Pokémon reveals their hand to all players and declares a mulligan. The opponent across the table from the player may draw one card for the mulligan after both players have placed their Prize cards. If both the player declaring the mulligan and the opponent across the table from that player declare a mulligan, both players shuffle and set up again without their teammates drawing any extra cards.
  • The player going first for each team may not attack on their first turn.
Game Play
  • Players may not reveal their hands to their teammates or to the opposing team unless a game rule requires them to do so.
  • Only the player whose turn it is may initiate conversation with his or her teammate. Conversation should be limited to short “yes” or “no” questions. General strategy or moves should not be discussed.
  • If an attack or action on a player’s card Knocks Out the opposing player’s Pokémon, the acting player takes the appropriate number of Prize cards. If the player does not have enough Prize cards remaining, the player’s teammate takes the remainder from their Prize cards.
  • If a player’s last Pokémon is Knocked Out but the player’s teammate still has at least one Pokémon in play, the player is not eliminated from the game and may play Trainer, Supporter, and Stadium cards on their turn. If that player draws a Basic Pokémon, they must play it in the Active position on the first available opportunity. If neither player on a team has any Pokémon in play, the opposing team wins the game.
  • If a player cannot draw a card at the beginning of their turn, that player is removed from the game. That player’s teammate places Prize cards from the bottom of their deck equal to the eliminated player’s remaining Prize cards.
Card References
  • Cards that state “you” or “your” refer to the active player or their teammate, as designated by the player.
  • Cards that state “your opponent’s Pokémon” refer to the opponent that is being attacked, if the player is attacking, or the player’s choice of opponent, if the player is not attacking.
  • Cards worded for 2-on-2 Battle are applied to both players on a team. For example, cards that refer to “each Defending Pokémon” will affect both teammates’ Defending Pokémon.
  • Effects and attacks that refer to “all Pokémon in play” affect all Pokémon in play for both teams.
Between Turns
  • Between-turns actions are taken before and after the turn of the player that owns the affected card.
  • The effects of Special Conditions are checked for before and after the affected player’s turn.
14.3.1. Constructed
Team Battle—Constructed events use the standard Constructed rules, as listed in Section 11.1, with the addition of the Team Battle format rules including the number of Prize cards used, as described in Section 14.3.

14.3.2. Limited
Team Battle—Limited events use the standard Limited rules, as listed in Section 11.2, with the exception of the number of Prize cards used, in addition to the Team Battle format rules, listed in Section 14.3. Sealed Deck, detailed in Section 11.2.1, is an appropriate format for Team Battle—Limited events, though teammates are permitted to trade cards during the deck-construction process.

You can still find the current version of the document on this page of the official website, it just no longer contains them. I do have an idea for older cards as well, and I'll get to it in a moment. Both with the physical cards and on the struggling PTCGO, 30-Card presents a more budget-friendly option for competitive play. Team Battle is just great fun, even if it has been so very, very long since I've been able to play it. On the PTCGO front, 30-Card seems like it wouldn't require too much tweaking to implement, but Team Battle may very well prove too difficult to code.

Speaking of the PTCGO, something resembling its Theme Format truly is a missed opportunity for TPCi, assuming TPC would even remotely cooperate. It requires they build at least as good as the last several Sun & Moon Theme Decks, but the basic premise is someone who doesn't have a tremendous amount of time or money just buys the deck to participate in Organized Play. Skill comes from almost all of the usual places, but instead of deck building it's about learning to work with what you and your opponent has got, shifting things to a bit more of a chess-like feel... so long as something foolish isn't done with a future Theme Deck. It can even still involve set rotation, at least it TPCi builds these decks well and releases them at a decent pace.

I've got a few more ideas, including ones a little closer to previous suggestions, but I wanted to lead with these.
 
Well if you own a 3ds you can play the retro cards for the GB on the virtual console. They have it for sale on the eshop. Not too sure about Switch.
 
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