Ah, I was using the Ex-Era as context and assumed you were using Shining as a reference to Goldstar ?
I might look into refining it it in the future ?
Thanks for trying it out! I unfortunately wasn't able to replicate those visual artifacts. That combined with the fact you couldn't download...
Yes, I deliberately left out the Lost Zone. The fun difference is that you can only have 1 Shining Pokémon in your deck, but you can have multiple Prism Pokémon cards in your deck as long as they have different names ?
Thank you for the kind words and the feedback! ?
Yes, text scaling was already a part of keeping the text within the cards boundaries. Glad to hear you like it! ?
As for your points:
- The weird bug with the Delta Species border has been fixed.
- I've replaced the Poke-Power/Body images with...
Thank you for your feedback! I work using a 1440p screen, and it seems that smaller resolutions cause the text positioning to break. I'm on it!
EDIT: This issue is fixed.
Glad you like it! Scaling text is currently done automatically. I don't think I'll be adding a function to scale text, as it messes with the positioning and requires a pretty big overhaul to how it's done currently.
I'm currently rounding up all variants and the only cards I'm missing are Team...
I've been working on new text alignment and I think I've nailed it down. The positioning and spacing on official cards can be inconsistent at times since they are done by hand, and automating every small aspect is unfortunately impossible. But I hope to get as close as possible ?
Delta Species...
Thanks for the feedback! No, the art I used were all edited from official Nintendo art, but I was testing around and forgot to change the Illustrator name and trademark. The AI and Stable/Diffusion are placeholders. I haven't done extensive research to Ex-Era balancing and I'll admit I'm pretty...
Welcome to the open beta of my EX era card maker! It's something I've always dreamed of developing and I'm really excited to share it with you guys. It's a beta version for sure, so there might be some faults here and there. Combinations of card types might also result in visual glitches. I'm...