Play-tested last night with the changes from before against my friends Garchomp/Lucario GX deck,
the deck is way more fluid due to the addition of N and an extra choice band but I didn't hit 1 elixir all night despite trying 4 times! (in turn 2 or 3)
Salazzle is a mean machine when i'm down to...
I like the thought but I agree with Gumball, around 3 prizes is when i'd like Salazzle to be stacked and ready so 2 is perfect,
just figuring out what 2 to take out to fit in 2 more elixir
Changed the following
Volcanion EX -1
Volcanion +1
Cynthia -1
Kiawe -1
N +2
Ranger -1
Choice Band +1
now to figure out what 2 to take out for the 2 elixir... I play on saturday so i can put the changes to the test then!