TCG Fakes Ninjabot's Text-Based Fakes

Ninjabot 215

Beep Boop
Member
Hi!
In this thread, I will make a variety of text-based fakes and mini sets! Ill even take requests and try to have them filled by the Sunday of the current week!

Here's an example:
Charizard HP 160 [F]
(stage 2, place onto charmeleon)

ABILITY Blazing Heat;
Once during your turn before you attack,
you may discard a fire energy from your hand,
if it is a basic energy, your fire pokemon's attacks do 20 more damage this turn,
if it is a special energy, your fire pokemon's attacks do 50 more damage this turn.

(F)(F)(C) Blazing Wing 70


Weakness: Wx2 Resistance:
RH

And here's some important info:
TYPE:
G= grass
F=fire
W=water
L=lightning
P=psychic
FI=fighting
D=darkness
M=metal
FY=fairy
DR=dragon
C=colorless

RARITY:
Co=common
Un=uncommon
R=rare
RH=rare holo
REX=rare holo EX
RGX=rare holo GX
RU=rare ultra
RS=rare secret (shhhh...)

And that's all you really need to know to understand the cards ;)
 
Last edited:

Ninjabot 215

Beep Boop
Member
For my first set, I've decided to tackle one of my favorite regions from the games, JOHTO, with this set, known as:

TRIUMPHANT FORCES

Return to the great Johto region and rediscover the powers of the mighty Pokemon of Johto! Leap into battle with Megnium GX, Typhplosion GX, Feralgatir GX, Lugia GX, Ho-oh GX and many more of these new powerful Pokemon GX! Pokemon EX make a comeback with Bellosom EX, Noctowl EX, Slowking EX and several others! Clash on several new arenas, including Burned Tower, Johto Radio Tower, Olivine Lighthouse, and Mount Silver! Return to the Johto region in Pokemon TCG: Triumphant Forces expansion!
I will try to start working on a set list this week and will update it as I go.
 

Ninjabot 215

Beep Boop
Member
Here is the set list for TRIUMPHANT FORCES, I will update the list with finished cards as I go.

_POKEMON_

-Hoppip
Hoppip HP 40 [G]
(Basic)

(G)(C) Glide 20

Weakness: Fx2 Resistance:
Retreat: (C)

Co
-Skiploom
Skiploom HP 80
(Stage 1, place onto Hoppip)

(G)(C) Glide 40

(G)(G)(C) Vine Whip 60

Weakness: Fx2 Resistance:
Retreat: (C)

Un
-Jumpluff
Jumpluff HP 110
(Stage 2, place onto Skiploom)

ABILITY: Status Spore
Once during your turn, before you attack,
You may do one of the following:
Discard a (G) energy from your hand, the defending Pokemon is now asleep
Discard a (P) energy from your hand, the defending Pokemon is now poisoned
Discard a (F) energy from your hand, the defending active Pokemon is now burned
Discard a (L) energy from your hand, the defending active Pokemon is now paralyzed

(G)(G)(C) Pollen Puff 40+
this attack does 40 more damage if the defending Pokemon is affected by a
status condition

Weakness: Fx2 Resistance:
Retreat: (C)

R
-Spinarak
Spinarak HP 50 [G]
(Basic)

(G) String Shot 10

Weakness: Fx2 Resistance:
Retreat:

Co
-Ariados
Ariados HP 90 [G]
(Stage 1, place onto Spinarak)

(G)(C) Bite 30

(G)(C)(C) Entangle 50
The defending Pokemon can't retreat during the next turn.

Weakness: Fx2 Resistance:
Retreat:

Co
-Belossom EX
Bellossom EX HP 160 [G]
(Basic)

ABILITY: Sunny Day
This Pokemon's attacks do 10 more damage for each
basic fire energy in the discard pile.

(G)(C)(C) Solar Beam 80

Weakness: Fx2 Resistance:
Retreat: (C)(C)(C)

REX
-Pineco
Pineco HP 70 [G]
(Basic)

(C) Harden
Flip a coin, if heads, prevent all damage done to this Pokemon
during your opponent's next turn.

(G)(C) Ram 20

Weakness: Fx2 Resistance:
Retreat: (C)(C)

Co
-Sunkern
Sunkern HP 40 [G]
(Basic)

(G) Photosynthesize
Search your deck for a basic Grass energy and attach it to this Pokemon,
shuffle your deck afterwards.

Weakness: Fx2 Resistance:
Retreat: (C)

Co
-Sunflora
Sunflora HP 70 [G]
(Stage 1, place onto Sunkern)

(G) Regrow
Heal 50 damage from this Pokemon.

(G)(G) Intense Sun 30+
This attack does 30 more damage for each turn it has been
consecutively used.

Weakness: Fx2 Resistance:
Retreat: (C)

RH
-Scyther
Scyther HP 90
(Basic)

(C)(C) Cut 30

(C)(C)(C) Twin Slashes 40x
Flip 2 coins,
this attack does 40 damage times the number of heads.

Weakness: Fx2 Resistance:
Retreat: (C)

Co
-Scizor
Scizor HP 120 [G]
(Stage 1, place onto Scyther)

(G)(C) Clench 30
The defending Pokemon can't retreat the next
turn.

(G)(C)(C) Furious Slashing 50+
Flip a coin until you get tails,
this attack does 20 more damage for
each heads.

Weakness: Fx2 Resistance:
Retreat: (C)(C)

Un
-Chikorita
Chikorita HP 70 [G]
(Basic)

(C) Slap 10

(G)(C) Vine Whip 30

Weakness: Fx2 Resistance:
Retreat: (C)

Co
-Bayleef
Bayleef HP 100 [G]
(Stage 1, place on Chikorita)

(G)(C) Vine Whip 50


(G)(C)(C) Razor Leaf 70

Weakness: Fx2 Resistance:
Retreat (C)(C)

Un
-Meganium
Meganium HP 160 [G]
(Stage 2, place onto Bayleef)

ABILITY: Overgrow

Whenever this Pokemon's health is below 70,
its attacks do 50 more damage.

(G)(G)(C)(C) Leaf Storm 100

Weakness: Fx2 Resistance: W-20
Retreat: (C)(C)(C)(C)

R
-Meganium GX
Meganium GX HP 270 [G]
(Stage 2, place onto Bayleef)

ABILITY: Grass Stream
As often as you like during your turn,
before you attack,
you may move one grass energy attached to one Pokemon
to another Pokemon.

(G)(G)(C)(C) Forest Hammer 170-
This attack does -10 damage for each (C)
in the defending Pokemon's Retreat Cost.

(G)(G)(G)(G)(C) OVERGROWN OVERDRIVE GX 150+
This attack does +10 damage for each basic grass energy
in your discard pile. Shuffle all basic grass energy in your discard pile back into your deck.

Weakness: Fx2 Resistance: W -20
Retreat: (C)(C)(C)(C)

RGX
-Entei
Entei HP 130 [F]
(Basic)

ABILITY: Blazing Fur
Whenever this Pokemon's health is decreased,
flip a coin.
If heads, your opponents active Pokemon is now Burned.

(F)(C)(C) Sustained Firebreathing 90
Flip 2 coins, if both are tails, discard an energy From this Pokemon.

Weakness: Wx2 Resistance:
Retreat:

RH
-Magby
Magby HP 50 [F]
(Basic)

() Singe
The Defending Pokemon is now burned.

Weakness: Wx2 Resistance:
Retreat: (C)

Co
-Magmar
Magmar HP 100 [F]
(Basic)

ABILITY: All Grown Up
If you have a Magby in play,
you may play this card from your hand onto it as if you are evolving it,
if you do, this Pokemon has +30 more HP.

(F)(F)(C) Fire Punch 60

Weakness: Wx2 Resistance:
Retreat: (C)(C)

Co
-Slugma
Slugma HP 60 [F]
(Basic)

(C) Ram 10

(F)(C) Ember 20

Weakness: Wx2 Resistance:
Retreat: (C)(C)

Co
-Macargo
Macargo HP 120 [F]
(Stage 1, place onto Slugma)

(F)(F) Open Flame 50

(F)(C)(C) Magma Flow 60+
Discard as many basic fire energies from your hand as you like,
this attack does 20 more damage times the amount discarded.

Weakness: Wx2 Resistance:
Retreat: (C)(C)(C)

R
-Cyndaquil
Cyndaqil HP 60 [F]
(Basic)

(F) Ember Barrage 10+
This attack does 20 more damage for each fire energy attached to this Pokemon.

Weakness: Wx2 Resistance:
Retreat: (C)

Co
-Quilava
Quilava HP 90 [F]
(Stage 1, place onto Cyndaquil)

(F)(F) Flame Charge 50
Attach up to 3 fire energy from your discard pile to your
Pokemon in any way you like.

Weakness: Wx2 Resistance:
Retreat: (C)

Un
-Typhlosion
Typhlosion HP 140 [F]
(Stage 2, place onto Quilava)

(F) Ignite
The Defending Pokemon is now burned,
place 5 damage counters on it between every turn
instead of 2.

(F)(C)(C) Fire Blast 150+
If this Pokemon has any special energy attached to it,
this attack does 50 more damage.

Weakness: Wx2 Resistance: G-20
Retreat: (C)(C)

R
-Typhlosion GX
Typhlosion GX HP 240 [F]
(Stage 2, place onto Quilava)

(F)(F) Flamethrower 90
Flip 2 coins, if both are tails,
discard an energy from this Pokemon.

(F)(F)(F) Heatwave 120
This attack deals 20 damage to each of your opponent's
benched Pokemon.
(don't apply weakness or resistance for benched Pokemon)

(F)(F)(C) DESTRUCTIVE ERUPTION GX 100
Discard as many cards from your opponent's deck as there are
energy in play.

Weakness: Wx2 Resistance: G-20
Retreat: (C)(C)

RGX
-Ho-oh
Ho-oh HP 120 [F]
(Basic)

(C) Rejuvenation
Heal all damage from this Pokemon.

(F)(C) Bright Sun
Place 2 Damage Counters on each of
your opponent's Pokemon.

Weakness: Wx2 Resistance: Fi-20
Retreat: (C)(C)

RH
-Suicune
Suicune HP 110 [W]
(Basic)

Ability: Confounding Ribbons
Whenever this Pokemon's health is decreased,
flip a coin.
If heads, your opponent's active Pokemon is now Confused.

(W)(C)(C) Aurora Beam 100

Weakness: Gx2 Resistance:
Retreat:

RH
-Smoochum
Smoochum HP 40 [W]
(Basic)

() Kiss 20
Your opponent draws a card.

Weakness: Mx2 Resistance:
Retreat: (C)

Co
-Jynx
Jynx HP 100 [W]
(Basic)

ABILITY: All Grown Up
If you have a Smoochum in play,
you may play this card from your hand onto it as if you are evolving it,
if you do, this Pokemon takes 20 less damage from attacks.
(Before applying weakness and resistance)

(W)(C) Draining Kiss 50
Heal 30 damage from this Pokemon.

Weakness: Mx2 Resistance:
Retreat: (C)(C)(C)

R
-Horsea
Horsea HP 60 [W]
(Basic)

(W) Bubble 20

Weakness: Gx2 Resistance:
Retreat: (C)

Co
-Seadra
Seadra HP 100 [W]
(Stage 1, place onto Horsea)

(W)(C) Dual Needles 20X
Flip 2 coins, this attack does 20 damage times the amount of heads.

(W)(W)(C) Headbut 80

Weakness: Gx2 Resistance:
Retreat: (C)

Un
-Kingdra
Kingdra HP 150 [W]
(Stage 2, place onto Seadra)

(W)(W)(C) Armor Breaker 50
During your next turn,
the defending Pokemon takes 50 more damage from attacks.
(Before applying weakness and resistance)

(W)(W)(W)(C) Waterfall 120

Weakness: Gx2 Resistance: F-20
Retreat: (C)

RH
-Mantyke
Mantyke HP 70 [W]
(Basic)

() Flap 10

Weakness: Gx2 Resistance:
Retreat: (C)

Co
-Mantine
Mantine HP 110 [W]
(Basic)

ABILITY: All Grown Up
If you have a Mantyke in play,
you may play this card from your hand onto it as if you are evolving it,
if you do, this Pokemon's attacks cost one (C) less.

(W)(W)(C) Hydro Pump 100

Weakness: Gx2 Resistance:
Retreat: (C)

Un
-Remoraid
Remoraid HP 60 [W]
(Basic)

(C) Water Gun 10

(W)(C) Dual Shot 20X
Flip 2 coins, this attack does 20 damage times the amount of heads.

Weakness: Gx2 Resistance:
Retreat: (C)

Co
-Octillery
Octillery HP 100 [W]
(Stage 1, place onto Remoraid)

ABILITY: Sturdy Suction
As long as this Pokemon is your Active Pokémon,
it can't be moved to the bench by any effects of attacks, abilities,
or Trainer cards

(W)(C)(C) Cannonball 90
This attack does 30 damage to one of your opponent's benched Pokemon.
(Don't apply weakness and resistance for benched Pokemon)

Weakness: Gx2 Resistance:
Retreat:

Un
-Quilfish
Quilfish HP 30

ABILITY: Super Spiky
If this Pokemon is damaged by an attack
(even if it is knocked out)
place 10 damage counters on the defending Pokemon.

(C) Splash
It did nothing...

Weakness: Gx2 Resistance:
Retreat:

Un
-Wooper
Wooper HP 70 [W]
(Basic)

(C) No-hands Headbut 10+
If you have 3 cards or less in your hand,
this attack does 50 more damage.

Weakness: Gx2 Resistance:
Retreat: (C)

Co
-Quagsire
Quagsire HP 120 [W]
(Stage 1, place onto Wooper)

(W)(C) Mud-shot 30

(W)(W)(W)(C) Earthquake 130
This attack does 10 damage to each of your benched pokemon.
(Don't apply weakness and resistance to benched Pokemon)

Weakness: Gx2 Resistance:
Retreat: (C)(C)(C)(C)

R
-Politoed EX
Politoed EX HP 170 [W]
(Basic)

(W) Bounce
This attack does 50 damage to 1 of
your opponent's benched Pokemon.
(Don't apply weakness and resistance to benched Pokemon)

(W)(C)(C) Chained Leaping 100
Flip five coins,
for each heads, choose one of your opponent's benched Pokemon and deal 20 damage to it.
(Don't apply weakness and resistance to benched Pokemon)

Weakness: Gx2 Resistance:
Retreat: (C)(C)

REX
-Totodile
Totodile HP 60 [W]
(Basic)

(C) Nip 10

(W)(C) Water Gun 20

Weakness: Gx2 Resistance:
Retreat: (C)

Co
-Croconaw
Croconaw HP 90 [W]
(Stage 1, place onto Totodile)

(W)(C) Bite 40

(W)(W)(C) Watery Hammer 90
This Pokemon does 10 damage to itself.

Weakness: Gx2 Resistance:
Retreat: (C)

Un
-Feralgatir
Feralgatir HP 150 [W]
(Stage 2, place onto Croconaw)

ABILITY: Thick Scales
This Pokemon takes 30 less damage from attacks.
(After applying weakness and resistance)

(C)(C)(C) Hydro Pump 120+
This attack does 30 more damage for each water energy attached to this Pokemon.

Weakness: Gx2 Resistance: F-20
Retreat: (C)(C)

R
-Feralgatir GX
Feralgatir GX HP 250 [W]
(Stage 2, place onto Croconaw)

(W)(W) Crunch 50
Flip 2 coins, for each heads,
discard a basic energy from 1 of your opponent's Pokemon.

(W)(W)(W) Mega Punch 140

(W)(W)(W)(C)(C) AQUA BUSTER GX 300
Choose 1:
Discard 3 energy from this Pokemon
or
This Pokemon does 80 damage to itself.

Weakness: Gx2 Resistance: F-20
Retreat: (C)(C)(C)

RGX
-Raikou
-Elekid
-Elektibuzz
-Mareep
-Flaffy
-Ampharos
-Ampharos GX
-Chinchou
-Lanturn
-Pichu
-Pikachu
-Wobbufet
-Unown
-Misdreavus
-Mismagus
-Slowking EX
-Espeon
-Zubat
-Golbat
-Crobat
-Crobat GX
-Lugia
-Larvitar
-Pupitar
-Tyranitar GX
-Tyrouge
-Hitmontop
-Hitmonchan
-Hitmonlee
-Phanphy
-Donaphan
-Corsola
-Swinub
-Piloswine
-Mamoswine
-Onix
-Heracross
-Shuckle
-Gligar
-Glisgor
-Sudowoodo
-Houndor
-Houndoom
-Sneasel
-Weavile
-Weavile GX
-Murkrow
-Honchrow
-Umbreon
-Tyranitar
-Skarmory
-Scizor GX
-Steelix
-Forretress
-Snubbul
-Granbul
-Marill
-Azumarill
-Togepi
-Togitec
-Igglybuff
-Jigglypuff
-Cleffa
-Clefable
-Eevee
-Sentret
-Furret
-Noctowl EX
-Ledyba
-Ledian
-Natu
-Xatu
-Aipom
-Ambipom
-Girafarig
-Dunsparce
-Ursaring EX
-Porygon
-Porygon 2
-Stantler
-Smeargle
-Milktank
-Chansey
-Blissey
-Ho-oh GX
-Lugia GX

_TRAINER_

-Potion
-Hyper Potion
-Heal
-Full Heal
-Full Restore
-Pokeball
-Ultra ball
-Dusk Ball
-Metal Ball
-Freindship Ball
-Pokemon Catcher
-Hyper Catcher
-Metal Coat
-Ancient Armor
-Bright Ribbon
-Rainbow Feather
-Thick Scale
-Gold
-Silver
-Crystal
-Rocket Grunt
-Rocket Admin
-Pokémon TRAINER RED
-Lance
-Care Center Lady
-Olivine Lighthouse
-Burned Tower
-Johto Radio Tower
-Mount Silver
-Rainbow Energy

_ULTRA RARE_

-Bellosom EX
-Meganium GX
-Typhlosion GX
-Politoed EX
-Feralgatir GX
-Ampharos GX
-Slowking EX
-Crobat GX
-Tyranitar GX
-Weavile GX
-Scizor GX
-Noctowl EX
-Ursaring EX
-Ho-oh GX
-Lugia GX
-Gold
-Silver
-Crystal
-Pokémon TRAINER RED

_RAINBOW RARES_

-Meganium GX
-Typhlosion GX
-Feralgatir GX
-Ampharos GX
-Crobat GX
-Tyranitar GX
-Weavile GX
-Scizor GX
-Ho-oh GX
-Lugia GX

_SECRET (shhh...) RARES_
-Rainbow Energy
-Full restore
-Rainbow Feather
-Thick Scale
-Burned Tower
-Celebi GX
 
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Ninjabot 215

Beep Boop
Member
Here are some of the first Pokemon from TRIUMPHANT FORCES

Hoppip
Hoppip HP 40 [G]
(Basic)

(G)(C) Glide 20

Weakness: Fx2 Resistance:
Retreat: (C)

Co

Skiploom
Skiploom HP 80
(Stage 1, place onto Hoppip)

(G)(C) Glide 40

(G)(G)(C) Vine Whip 60

Weakness: Fx2 Resistance:
Retreat: (C)

Un

Jumpluff
Jumpluff HP 110
(Stage 2, place onto Skiploom)

ABILITY: Status Spore
Once during your turn, before you attack,
You may do one of the following:
Discard a (G) energy from your hand, the defending Pokemon is now Asleep
Discard a (P) energy from your hand, the defending Pokemon is now Poisoned
Discard a (F) energy from your hand, the defending active Pokemon is now Burned
Discard a (L) energy from your hand, the defending active Pokemon is now Paralyzed

(G)(G)(C) Pollen Puff 40+
this attack does 40 more damage if the defending Pokemon is affected by a
Status Condition

Weakness: Fx2 Resistance:
Retreat: (C)

R
 
Last edited:

Nyora

A Cat
Member
Here are some of the first Pokemon from TRIUMPHANT FORCES

Hoppip
Hoppip HP 40 [G]
(Basic)

(G)(C) Glide 20

Weakness: Fx2 Resistance:

Co

Skiploom
Skiploom HP 80
(Stage 1, place onto Hoppip)

(G)(C) Glide 40

(G)(G)(C) Vine Whip 60

Weakness: Fx2 Resistance:

Un

Jumpluff
Jumpluff HP 110
(Stage 2, place onto Skiploom)

ABILITY: Status Spore
Once during your turn, before you attack,
You may do one of the following:
Discard a (G) energy from your hand, the defending Pokemon is now asleep
Discard a (P) energy from your hand, the defending Pokemon is now poisoned
Discard a (F) energy from your hand, the defending active Pokemon is now burned
Discard a (L) energy from your hand, the defending active Pokemon is now paralyzed

(G)(G)(C) Pollen Puff 40+
this attack does 40 more damage if the defending Pokemon is affected by a
status condition

Weakness: Fx2 Resistance:

R
Hello! I see you are new to faking! I like the creativity in your cards thus far, mainly talking about Jumpluff, but there are quite a bit of wording errors. For example, any and all Special Conditions like Asleep, Burned, Paralyzed, Confused, and Poisoned, should be capitalized, and so should the word "Special Condition". I noticed that you lack puncutation at the end of some of your sentences as well. However, the biggest thing I see that's not even there is the Retreat Cost, which is basically a requirement for most cards, unless it is something like a Pokémon BREAK. I strongly recommend you check the Common Wording Errors Compilation to get some more tips for creating cards! Aside from all that, your set is looking very nice this far! Can't wait to see the rest of it! (Especially that Slowking EX, im really hyped to seeing what that does! :D)

Keep it up yo! :D good job for first time!
 

Ninjabot 215

Beep Boop
Member
Hello! I see you are new to faking! I like the creativity in your cards thus far, mainly talking about Jumpluff, but there are quite a bit of wording errors. For example, any and all Special Conditions like Asleep, Burned, Paralyzed, Confused, and Poisoned, should be capitalized, and so should the word "Special Condition". I noticed that you lack puncutation at the end of some of your sentences as well. However, the biggest thing I see that's not even there is the Retreat Cost, which is basically a requirement for most cards, unless it is something like a Pokémon BREAK. I strongly recommend you check the Common Wording Errors Compilation to get some more tips for creating cards! Aside from all that, your set is looking very nice this far! Can't wait to see the rest of it! (Especially that Slowking EX, im really hyped to seeing what that does! :D)

Keep it up yo! :D good job for first time!
Thanks for the feedback, I will work on correcting the errors!:D

Here are some more fakes from TRIUMPHANT FORCES

Spinarak
Spinarak HP 50 [G]
(Basic)

(G) String Shot 10

Weakness: Fx2 Resistance:
Retreat:

Co

Ariados
Ariados HP 90 [G]
(Stage 1, place onto Spinarak)

(G)(C) Bite 30

(G)(C)(C) Entangle 50
The defending Pokemon can't retreat during the next turn.

Weakness: Fx2 Resistance:
Retreat:

Co

Bellossom EX
Bellossom EX HP 160 [G]
(Basic)

ABILITY: Sunny Day
This Pokemon's attacks do 10 more damage for each
basic fire energy in the discard pile.

(G)(C)(C) Solar Beam 80

Weakness: Fx2 Resistance:
Retreat: (C)(C)(C)

REX

I'll post some more fakes later today.

EDIT: Here is another update of TRIUMPHANT FORCES, as promised. The set list has also been updated, including more complete cards, and some non-GX alternates of the Pokemon GX in this set.

Pineco
Pineco HP 70 [G]
(Basic)

(C) Harden
Flip a coin, if heads, prevent all damage done to this Pokemon
during your opponent's next turn.

(G)(C) Ram 20

Weakness: Fx2 Resistance:
Retreat: (C)(C)

Co

Sunkern
Sunkern HP 40 [G]
(Basic)

(G) Photosynthesize
Search your deck for a basic Grass energy and attach it to this Pokemon,
shuffle your deck afterwards.

Weakness: Fx2 Resistance:
Retreat: (C)

Co

Sunflora
Sunflora HP 70 [G]
(Stage 1, place onto Sunkern)

(G) Regrow
Heal 50 damage from this Pokemon.

(G)(G) Intense Sun 30+
This attack does 30 more damage for each turn it has been
consecutively used.

Weakness: Fx2 Resistance:
Retreat: (C)

RH

Scyther
Scyther HP 90
(Basic)

(C)(C) Cut 30

(C)(C)(C) Twin Slashes 40x
Flip 2 coins,
this attack does 40 damage times the number of heads.

Weakness: Fx2 Resistance:
Retreat: (C)

Co

Scizor
Scizor HP 120 [G]
(Stage 1, place onto Scyther)

(G)(C) Clench 30
The defending Pokemon can't retreat the next
turn.

(G)(C)(C) Furious Slashing 50+
Flip a coin until you get tails,
this attack does 20 more damage for
each heads.

Weakness: Fx2 Resistance:
Retreat: (C)(C)

Un
 

Ninjabot 215

Beep Boop
Member
Now, it is time to finish all of the grass types for TRIUMPHANT FORCES, well almost all of them;)

Chikorita
Chikorita HP 70 [G]
(Basic)

(C) Slap 10

(G)(C) Vine Whip 30

Weakness: Fx2 Resistance:
Retreat: (C)

Co

Bayleef
Bayleef HP 100 [G]
(Stage 1, place on Chikorita)

(G)(C) Vine Whip 50


(G)(C)(C) Razor Leaf 70

Weakness: Fx2 Resistance:
Retreat (C)(C)

Un

Meganium
Meganium HP 160 [G]
(Stage 2, place onto Bayleef)

ABILITY: Overgrow
Whenever this Pokemon's health is below 70,
its attacks do 50 more damage.

(G)(G)(C)(C) Leaf Storm 100

Weakness: Fx2 Resistance: W-20
Retreat: (C)(C)(C)(C)

R


Meganium GX will be in today's second post, since I still need a little longer to think on it.
 

Ninjabot 215

Beep Boop
Member
At last, behold, MEGANIUM GX!

Meganium GX
Meganium GX HP 270 [G]
(Stage 2, place onto Bayleef)

ABILITY: Grass Stream

As often as you like during your turn,
before you attack,
you may move one grass energy attached to one Pokemon
to another Pokemon.

(G)(G)(C)(C) Forest Hammer 170-
This attack does -10 damage for each (C)
in the defending Pokemon's Retreat Cost.

(G)(G)(G)(G)(C) OVERGROWN OVERDRIVE GX 150+
This attack does +10 damage for each basic grass energy
in your discard pile. Shuffle all basic grass energy in your discard pile back into your deck.

Weakness: Fx2 Resistance: W -20
Retreat: (C)(C)(C)(C)

RGX
 

Ninjabot 215

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Here's Entei:

Entei
Entei HP 130 [F]
(basic)

ABILITY: Blazing Fur
Whenever this Pokemon's health is decreased,
flip a coin.
If heads, your opponents active Pokemon is now Burned.

(F)(C)(C) Sustained Firebreathing 90
Flip 2 coins, if both are tails, discard an energy From this Pokemon.

Weakness: Wx2 Resistance:
Retreat:

RH

I will add more on tomorrow with any luck.
 
Last edited:

JadeGemTM

In terms of water, we have water
Forum Mod
Member
Here's Entei:

Entei
Entei HP 130 [F]

ABILITY: Blazing Fur
Whenever this Pokemon's health is decreased,
flip a coin.
If heads, your opponents active Pokemon is now Burned.

(F)(C)(C) Sustained Firebreathing 90
Flip 2 coins, if both are tails, discard an energy From this Pokemon.

Weakness: Wx2 Resistance:
Retreat:

RH

I will add more on tomorrow with any luck.

Love your cards dude! One thing about the Entei I believe the wording on Blazing Fur should be "Whenever this Pokémon is damaged by an attack, flip a coin. If heads, your opponents Active Pokémon is now Burned". The common wording errors compilation might be useful for future reference.

TYPE:
G= grass
F=fire
W=water
L=lightning
P=psychic
Fi=fighting
D=darkness
M=metal
Fy=fairy
Dr=dragon
C=colorless

It's fine to keep it like this, just thought I'd let you know if you didn't already that fire is normally [R] fighting is [F] fairy is [Y] and dragon is [N]. Don't ask me why, I don't know.

That's all for now, keep up the good work!
Jade
 

Ninjabot 215

Beep Boop
Member
Love your cards dude! One thing about the Entei I believe the wording on Blazing Fur should be "Whenever this Pokémon is damaged by an attack, flip a coin. If heads, your opponents Active Pokémon is now Burned". The common wording errors compilation might be useful for future reference.



It's fine to keep it like this, just thought I'd let you know if you didn't already that fire is normally [R] fighting is [F] fairy is [Y] and dragon is [N]. Don't ask me why, I don't know.

That's all for now, keep up the good work!
Jade
Thanks, however, I specifically had Entei's ability that way so that whether it's placing damage counters, an ability, an attack, or even rainbow energy, with anything that decreases it's HP, there's a chance that someone will get burned:p

Also I checked the common wording errors compilation thanks for the suggestion.
 

Ninjabot 215

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Member
More TRIUMPHANT FORCES fire types.

Magby
Magby HP 50 [F]
(Basic)

() Singe
The Defending Pokemon is now burned.

Weakness: Wx2 Resistance:
Retreat: (C)

Co

Magmar
Magmar HP 100 [F]
(Basic)

ABILITY: All Grown Up
If you have a Magby in play,
you may play this card from your hand onto it as if you are evolving it,
if you do, this Pokemon has +30 more HP.

(F)(F)(C) Fire Punch 60

Weakness: Wx2 Resistance:
Retreat: (C)(C)

Co

Slugma
Slugma HP 60 [F]
(Basic)

(C) Ram 10

(F)(C) Ember 20

Weakness: Wx2 Resistance:
Retreat: (C)(C)

Co

Macargo
Macargo HP 120 [F]
(Stage 1, place onto Slugma)

(F)(F) Open Flame 50

(F)(C)(C) Magma Flow 60+
Discard as many basic fire energies from your hand as you like,
this attack does 20 more damage times the amount discarded.

Weakness: Wx2 Resistance:
Retreat: (C)(C)(C)

R
 
Last edited:

Ninjabot 215

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Member
I am back at last and I come bearing gifts of fire types :D!

Cyndaquil
Cyndaqil HP 60 [F]
(Basic)

(F) Ember Barrage 10+
This attack does 20 more damage for each fire energy attached to this Pokemon.

Weakness: Wx2 Resistance:
Retreat: (C)

Co

Quilava
Quilava HP 90 [F]
(Stage 1, place onto Cyndaquil)

(F)(F) Flame Charge 50
Attach up to 3 fire energy from your discard pile to your
Pokemon in any way you like.

Weakness: Wx2 Resistance:
Retreat: (C)

Un

Typhlosion
Typhlosion HP 140 [F]
(Stage 2, place onto Quilava)

(F) Ignite
The Defending Pokemon is now burned,
place 5 damage counters on it between every turn
instead of 2.

(F)(C)(C) Fire Blast 150+
If this Pokemon has any special energy attached to it,
this attack does 50 more damage.

Weakness: Wx2 Resistance: G-20
Retreat: (C)(C)

R

Typhlosion GX
Typhlosion GX HP 240 [F]
(Stage 2, place onto Quilava)

(F)(F) Flamethrower 90
Flip 2 coins, if both are tails,
discard an energy from this Pokemon.

(F)(F)(F) Heatwave 120
This attack deals 20 damage to each of your opponent's
benched Pokemon.
(don't apply weakness or resistance for benched Pokemon)

(F)(F)(C) DESTRUCTIVE ERUPTION GX 100
Discard as many cards from the top of your opponent's deck as there are
energy in play.

Weakness: Wx2 Resistance: G-20
Retreat: (C)(C)

RGX
 
Last edited:

Ninjabot 215

Beep Boop
Member
Here are the legendary Pokemon, Ho-oh and Suicune!

Ho-oh
Ho-oh HP 120 [F]
(Basic)

(C) Rejuvenation
Heal all damage from this Pokemon.

(F)(C) Bright Sun
Place 2 Damage Counters on each of
your opponent's Pokemon.

Weakness: Wx2 Resistance: Fi-20
Retreat: (C)(C)

RH

Suicune
Suicune HP 110 [W]
(Basic)

Ability: Confounding Ribbons
Whenever this Pokemon's health is decreased,
flip a coin.
If heads, your opponent's active Pokemon is now Confused.

(W)(C)(C) Aurora Beam 100

Weakness: Gx2 Resistance:
Retreat:

RH



I am now updating the set list every Saturday, so it is less work and I can do card requests on Sundays, that is, if I get any requests. :confused:
 

Ninjabot 215

Beep Boop
Member
Here are the evolutionary lines for Jynx and Kingdra:
I have also updated Magmar's ability from one of my previous posts and in the set list.

Smoochum
Smoochum HP 40 [W]
(Basic)

() Kiss 20
Your opponent draws a card.

Weakness: Mx2 Resistance:
Retreat: (C)

Co

Jynx
Jynx HP 100 [W]
(Basic)

ABILITY: All Grown Up
If you have a Smoochum in play,
you may play this card from your hand onto it as if you are evolving it,
if you do, this Pokemon takes 20 less damage from attacks.
(Before applying weakness and resistance)

(W)(C) Draining Kiss 50
Heal 30 damage from this Pokemon.

Weakness: Mx2 Resistance:
Retreat: (C)(C)(C)

R

Horsea
Horsea HP 60 [W]
(Basic)

(W) Bubble 20

Weakness: Gx2 Resistance:
Retreat: (C)

Co

Seadra
Seadra HP 100 [W]
(Stage 1, place onto Horsea)

(W)(C) Dual Needles 20X
Flip 2 coins, this attack does 20 damage times the amount of heads.

(W)(W)(C) Headbut 80

Weakness: Gx2 Resistance:
Retreat: (C)

Un

Kingdra
Kingdra HP 150 [W]
(Stage 2, place onto Seadra)

(W)(W)(C) Armor Breaker 50
During your next turn,
the defending Pokemon takes 50 more damage from attacks.
(Before applying weakness and resistance)

(W)(W)(W)(C) Waterfall 120

Weakness: Gx2 Resistance: F-20
Retreat: (C)

RH
 

Ninjabot 215

Beep Boop
Member
More water types from TRIUMPHANT FORCES.

Mantyke
Mantyke HP 70 [W]
(Basic)

() Flap 10

Weakness: Gx2 Resistance:
Retreat: (C)

Co

Mantine
Mantine HP 110 [W]
(Basic)

ABILITY: All Grown Up
If you have a Mantyke in play,
you may play this card from your hand onto it as if you are evolving it,
if you do, this Pokemon's attacks cost one (C) less.

(W)(W)(C) Hydro Pump 100

Weakness: Gx2 Resistance:
Retreat: (C)

Un

Remoraid
Remoraid HP 60 [W]
(Basic)

(C) Water Gun 10

(W)(C) Dual Shot 20X
Flip 2 coins, this attack does 20 damage times the amount of heads.

Weakness: Gx2 Resistance:
Retreat: (C)

Co

Octillery
Octillery HP 100 [W]
(Stage 1, place onto Remoraid)

ABILITY: Sturdy Suction
As long as this Pokemon is your Active Pokémon,
it can't be moved to the bench by any effects of attacks, abilities,
or Trainer cards

(W)(C)(C) Cannonball 90
This attack does 30 damage to one of your opponent's benched Pokemon.
(Don't apply weakness and resistance for benched Pokemon)

Weakness: Gx2 Resistance:
Retreat:

Un

Quilfish
Quilfish HP 30

ABILITY: Super Spiky
If this Pokemon is damaged by an attack
(even if it is knocked out)
place 10 damage counters on the defending Pokemon.

(C) Splash
It did nothing...

Weakness: Gx2 Resistance:
Retreat:

Un
 
Last edited:

JadeGemTM

In terms of water, we have water
Forum Mod
Member
ABILITY: Sturdy Suction
As long as this Pokemon is in the active position,
your opponent can't move it from this position by any means.
The wording on this should be: "As long as this Pokémon is your Active Pokémon, it can't be moved to the bench by any effects of attacks, abilities, or Trainer cards". At least I think this is correct. Would someone else be able to confirm this? I know that "position" and "by any means" isn't correct. At least in the current s&m, x&y era.

(C) Splash
It did nothing...
lol

Typhlosion GX HP 240 [F]
(Stage 2, place onto Quilava)

(F)(F) Flamethrower 90
Flip 2 coins, if both are tails,
discard an energy from this Pokemon.

(F)(F)(F) Heatwave 120
This attack deals 20 damage to each of your opponent's
benched Pokemon for every (C) in their retreat cost.
(don't apply weakness or resistance for benched Pokemon)

(F)(F)(C) DESTRUCTIVE ERUPTION GX 100
Discard as many cards from your opponent's deck as there are
energy in play.

Weakness: Wx2 Resistance: G-20
Retreat: (C)(C)

Heatwave should say "does 20 damage to each of your opponents benched Pokémon"

Destructive Eruption is super OP. Not saying it's bad, I'd totally play it, but that's a lot of cards you could discard! The other thing is that I think it should say "Discard as many cards from the top of your opponents deck as there are energy in play"

Love your cards! Can't wait to see more!
Jade
 

Ninjabot 215

Beep Boop
Member
The wording on this should be: "As long as this Pokémon is your Active Pokémon, it can't be moved to the bench by any effects of attacks, abilities, or Trainer cards". At least I think this is correct. Would someone else be able to confirm this? I know that "position" and "by any means" isn't correct. At least in the current s&m, x&y era.


lol



Heatwave should say "does 20 damage to each of your opponents benched Pokémon"

Destructive Eruption is super OP. Not saying it's bad, I'd totally play it, but that's a lot of cards you could discard! The other thing is that I think it should say "Discard as many cards from the top of your opponents deck as there are energy in play"

Love your cards! Can't wait to see more!
Jade
Thanks for weighing in again! I fixed the errors you pointed out to me so it should look correct now.
Also BTW, imagine if you will, a Typhlosion GX / Houndoom EX / Volcanion mill deck at a standard tournament right now against a Decidueye deck and giving a Typlosion a wide lens ;).
 

Ninjabot 215

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Member
Another evolution line and the second EX of the set!

Wooper
Wooper HP 70 [W]
(Basic)

(C) No-hands Headbut 10+
If you have 3 cards or less in your hand,
this attack does 50 more damage.

Weakness: Gx2 Resistance:
Retreat: (C)

Co

Quagsire
Quagsire HP 120 [W]
(Stage 1, place onto Wooper)

(W)(C) Mud-shot 30

(W)(W)(W)(C) Earthquake 130
This attack does 10 damage to each of your benched pokemon.
(Don't apply weakness and resistance to benched Pokemon)

Weakness: Gx2 Resistance:
Retreat: (C)(C)(C)(C)

R

Politoed EX
Politoed EX HP 170 [W]
(Basic)

(W) Bounce
This attack does 50 damage to 1 of
your opponent's benched Pokemon.
(Don't apply weakness and resistance to benched Pokemon)

(W)(C)(C) Chained Leaping 100
Flip five coins,
for each heads, choose one of your opponent's benched Pokemon and deal 20 damage to it.
(Don't apply weakness and resistance to benched Pokemon)

Weakness: Gx2 Resistance:
Retreat: (C)(C)

REX
 
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