‘Rebellious Clash’ Fully Revealed!

All regular cards from S2 Rebellious Clash has been revealed on the official Japanese Pokemon TCG website! The set will release in Japan next week and will then become part of our Rebel Clash set in May.

S2 ‘Rebellious Clash’ Cards

S2 ‘Rebellious Clash’ Card Translations

I am currently in an extended film meeting, so I am trying to post translations as our translators send them. There may be delays.

Thanks goes to Bangiras and Jake C. for the translations!

Update: All translations are now up!

Scyther – Grass – HP80
Basic Pokemon

[C] Swords Dance: During your next turn, the base damage of this Pokemon’s Speed Sickle is increased by 70.

[C] Speed Sickle: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Heracross – Grass – HP130
Basic Pokemon

[C][C] Push Down: 30 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[G][G][C] Strong Horn: 110 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Lotad – Grass – HP60
Basic Pokemon

[C] Blot: 10 damage. Heal 10 damage from this Pokemon.

[G][C] Ram: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Lombre – Grass – HP90
Stage 1 – Evolves from Lotad

Ability: Top Entry
If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

[G][C][C] Fury Swipes: 40x damage. Flip 3 coins. This attack does 40 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Ludicolo – Grass – HP160
Stage 2 – Evolves from Lombre

[C][C] Energized Rush: 60x damage. This attack does 60 damage for each Prize card you’ve taken.

[G][C][C] Mega Drain: 120 damage. Heal 30 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Surskit – Grass – HP50
Basic Pokemon

[C] Agility: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Masquerain – Grass – HP90
Stage 1 – Evolves from Surskit

[C] Pattern Menace: 30 damage. Your opponent can’t attach Energy from their hand to the Defending Pokemon during their next turn.

[C][C] U-Turn: 40 damage. Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Phatump – Grass – HP60
Basic Pokemon

[C] Dark Guidance: Choose a Basic Pokemon from your discard pile and play it onto your Bench.

[G][C] Seed Bomb: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Trevenant – Grass – HP130
Basic Pokemon

[G] Seed Bomb: 40 damage.

[G][G][C] Shadow Cage: 120 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Eldegoss V – Grass – HP180
Basic Pokemon

Ability: Happy March
Once during your turn, when you play this card from your hand to your Bench, you may put a Supporter card from your discard pile into your hand.

[C][C] Soar Upward: 50 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Applin – Grass – HP40
Basic Pokemon

[C] Withdraw: Flip a coin. If heads, prevent all damage from attacks done to this Pokemon during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Flapple – Grass – HP80
Stage 1 – Evolves from Applkin

Ability: Apple Drop
Once during your turn, you may put 2 damage counters on 1 of your opponent’s Pokemon. Then, shuffle this Pokemon and all cards attached to it into your deck.

[C][C]Acid Bomb: 60 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Ninetales V – Fire – HP200
Basic Pokemon

[R][C][C] Nine Tailed Transformation: Choose 1 of your opponent’s Active Pokemon’s attacks and use it as this attack.

[R][C][C][C] Flamethrower: 180 damage. Discard an Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Magmar – Fire – HP90
Basic Pokemon

[C] Punch: 10 damage.

[R][C] Heat Breath: 20+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Magmortar – Fire – HP140
Stage 1 – Evolves from Magmar

[R]C] Burst Punch: 30 damage. Your opponent’s Active Pokemon is now Burned.

[R][R][C] Ground Burn: 80+ damage. Each player discards a card from the top of their deck. This attack does 100 more damage for each Energy card discarded in this way.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Litwick – Fire – HP60
Basic Pokemon

[R] Scorch: Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Lampent – Fire – HP80
Stage 1 – Evolves from Litwick

Ability: Top Entry
If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

[R] Rekindle: 20 damage. Attach a [R] Energy card from your discard pile to this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Chandelure – Fire – HP140
Stage 2 – Evolves from Lampent

Ability: Protection Lamp
Each of your Pokemon that has any Energy attached to it has no Weakness.

[R][C] Mirage Flare: 110 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Heatmor – Fire – HP120
Basic Pokemon

[C] Lick: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[R][R][C] Flamethrower: 120 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Wingull – Water – HP70
Basic Pokemon

[C] Collect: Draw a card.

[W][C] Wave Splash: 20 damage.

Weakness: Lightning (x2)
Resistnace: Fighting (-30)
Retreat: 1


Pelipper – Water – HP120
Stage 1 – Evolves from Wingull

[C][C] Wing Attack: 50 damage.

[W][C][C] Power Cyclone: 110 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


Milotic V – Water – HP210
Basic Pokemon

[W][C][C] Aqua Impact: 10+ damage. This attack does 50 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[W][C][C][C] Hypno Splash: 150 damage. Your opponent’s Active Pokemon is now Asleep.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat:


Tympole – Water – HP60
Basic Pokemon

[C] Spin: Your opponent’s Active Pokemon is now Confused.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Palpitoad – Water – HP90
Stage 1 – Evolves from Tympole

[C][C] Twirling Sign: 30 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Seismitoad – Water – HP170
Stage 2 – Evolves from Palpitoad

[W] Split Spiral Punch: 30 damage. Your opponent’s Active Pokemon is now Confused.

[W][C][C][C] Resonance: 120 damage. If your opponent’s Active Pokemon is Confused, this attack does 120 more damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


Galarian Darumaka – Water – HP80
Basic Pokemon

[W][C] Ice Punch: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Galarian Darmanitan – Water – HP140
Stage 1 – Evolves from Galarian Darumaka

[W][C][C] Blizzard: 80 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][W][C][C] Crushed Ice Head: 170 damage. This Pokemon can’t use Crushed Ice Head during your next turn.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Eiscue – Water – HP120
Basic Pokemon

Ability: Ice Face
If this Pokemon’s HP is at max, any damage done to it by opponent’s attacks is reduced by 60.

[W][C][C] Blizzard: 70 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Voltorb – Lightning – HP50
Basic Pokemon

[C] Continuous Tumble: Flip a coin until you get tails. This attack does 20 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Electrode – Lightning – HP90
Stage 1 – Evolves from Voltorb

[C] Orb Collection: Search your deck for up to 3 Energy cards, reveal them, and put them in your hand. Then, shuffle your deck.

[L][C] Ball Attack: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


Electabuzz – Lightning – HP90
Basic Pokemon

[C] Knuckle Punch: 10 damage.

[L][L][C] Electroslug: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Electivire – Lightning – HP 140
Stage 1 – Evolves from Electabuzz

[L][C] Thundershock: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[L][L][C] Powered Volt: 90 damage. If this Pokemon has a Special Energy card attached to it, this attack does 90 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Shinx – Lightning – HP60
Basic Pokemon

[L] Adversity: 10 damage. If your opponent has 3 or fewer Prize cards remaining, this attack does 50 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Luxio – Lightning – HP90
Stage 1 – Evolves from Shinx

Ability: Top Entry
If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

[L] Elekick: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Luxray – Lightning – HP160
Stage 2 – Evolves from Luxio

[L] Raid: 60 damage. If this Pokemon evolved from Luxio during your turn, this attack does 100 more damage.

[L][C] Head Bolt: 120 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Toxtricity V – Lightning – HP210
Basic Pokemon

[L] Poison Jab: 20 damage. Your opponent’s Active Pokemon is now Poisoned.

[L][L][C] Electric Riot: 90+ damage. This attack does 90 more damage if your opponent’s Active Pokemon is Poisoned.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Toxtricity VMAX – Lightning – HP320
VMAX Pokemon (Gigantamax) – Evolves from Toxtricity V

[L][L][C] Giganto Riot: 160+ damage. This attack does 80 more damage if your opponent’s Active Pokemon is Poisoned.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Morpeko – Lightning – HP80
Basic Pokemon

[C] Torment: 20 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. The Defending Pokemon can’t use that attack during your opponent’s next turn.

[L][C] Spark: 50 damage. This attack does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Clefairy – Psychic – HP60
Basic Pokemon

[C] Glowing Finger: Your opponent’s Active Pokemon is now Asleep.

[P] Magical Shot: 10 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Clefable – Psychic – HP110
Stage 1 – Evolves from Clefairy

Ability: Playful
Once during your turn, when you play this card from your hand to evolve a Pokemon, you may choose an Energy attached to your  opponent’s Active Pokemon and return it to the top of your opponent’s deck.

[P][C] Moon Kick: 60 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Sigilyph – Psychic – HP110
Basic Pokemon

Ability: Strikes Back
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack, place 3 damage counters on the attacking Pokemon.

[P][C] Psychic Damage: Does 30 damage plus 10 damage for each damage counter on the opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Sandygast – Psychic – HP80
Basic Pokemon

[P] Sneaky Placement: Put a damage counter on 1 of your opponent’s Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


Palossand – Psychic HP140
Stage 1 – Evolves from Sandygast

[C][C] Sand Burial: Discard a card from the top of your opponent’s deck. If this Pokemon has Cursed Shovel attached to it, discard 2 more cards.

[P][C][C] Super Absorption: 90 damage. Heal 30 damage from this Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 4


Hattena – Psychic – HP60
Basic Pokemon

[C] Find a Friend: Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Psychic Shot: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Hattrem – Psychic – HP80
Stage 1 – Evolves from Hattena

[C] Calm Mind: Heal 30 damage from this Pokemon.

[C][C] Brutal Swing: 30 damage. Flip a coin, If heads, this attack does 30 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Hatterene – Psychic – HP150
Stage 2 – Evolves from Hattrem

Ability: Mind Hat
Once during your turn, you may have each player discard 1 card from their hand. (Your opponent discards first. If either player has no cards in their hand, that player does not discard.)

[P] Regretful Droplets: Put damage counters on your opponent’s Active Pokemon equal to the number of Pokemon in your discard pile.

Weakness: Darkness: (x2)
Resistance: Fighting (-30)
Retreat: 2


Milcery – Psychic – HP50
Basic Pokemon

[C] Aromatherapy: Heal 10 damage from each of your Pokemon.

[P][C] Tackle: 20 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Alcremie – Psychic – HP110
Stage 1 – Evolves from Milcery

[C] Decorate: Attach any number of Basic Energy from your hand to your Pokemon in any way you like.

[P][C] Draining Kiss: 50 damage. Heal 30 damage from this Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Dragapult V – Psychic – HP210
Basic Pokemon

[P] Bite: 30 damage.

[P][P] Assault Jet: 60+ damage. If this Pokemon was on your Bench and became your Active Pokemon during this turn, this attack does 80 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Dragapult VMAX – Psychic – HP320
VMAX Pokemon (Dynamax) – Evolves from Dragapult V

[P] Shred: 60 damage. This attack’s damage isn’t affected by effects on your opponents Active Pokemon.

[P][P] Giganto Phantom: 130 damage. Put 5 damage counters on your opponent’s Benched Pokemon in any way you like.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Nosepass – Fighting – HP80
Basic Pokemon

[C] Tackle: 10 damage.

[C][C][C] Rolling Tackle: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Meditite – Fighting – HP70
Basic Pokemon

[C] Meditate: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Medicham – Fighting – HP110
Stage 1 – Evolves from Meditite

[F] Yoga Kick: 40 damage. This attack’s damage isn’t affected by Weakness or Resistance.

[C][C][C] Psychic: 60+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Barboach – Fighting – HP70
Basic Pokemon

[F] Razor Fin: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Whiscash – Fighting – HP140
Stage 1 – Evolves from Barboach

Ability: Submerge
As long as this Pokemon is on your Bench, it takes no damage from attacks.

[F][F] Earthquake: 140 damage. This attack does 20 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Galarian Yamask – Fighting – HP70
Basic Pokemon

[C][C] Reckless Charge: 50 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Galarian Runerigus – Fighting – HP100
Stage 1 – Evolves from Yamask

[C][C] Grudge Distribution: Count the number of damage counters on this Galarian Runerigus. Put twice as many damage counters on your opponent’s Active Pokemon.

[F][C][C] Mad Hammer: 120 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Rolycoly – Fighting – HP70
Basic Pokemon

[C] Ram: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Carkoal – Fighting – HP100
Stage 1 – Evolves from Rolycoly

[C][C] Ram: 30 damage.

[F][C][C] Heat Stamp: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Coalossal – Fighting – HP160
Stage 2 – Evolves from Carkoal

Ability: Tar Generator
Once during your turn, you may search your discard pile for up to 1 [R] Energy and 1 [F] Energy and attach them to your Pokemon in any way you like.

[F][C][C][C] Burning Avalanche: 130 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Falinks V – Fighting – HP160
Basic Pokemon

Ability: Iron Defender
As long as this Pokemon is in play, damage done to any of your Pokemon with Falinks in its name by your opponent’s atacks is reduced by 20.

[F][F][C] Giga Impact: 210 damage. This Pokemon can’t attack during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Stonjourner – Fighting – HP140
Basic Pokemon

[F][C][C] Mega Kick: 80 damage.

[F][C][C][C] Power Press: 120+ damage. If you have 1 more Energy attached to this Pokemon (but not used to pay for this attack), this attack does 60 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Koffing – Darkness – HP70
Basic Pokemon

[D] Suffocating Gas: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Galarian Weezing – Darkness – HP130
Stage 1 – Evolves from Koffing

Ability: Chemical Change Gas
As long as this Pokemon is your Active Pokemon, each of your opponent’s Pokemon has no Abilities (excluding Chemical Change Gas).

[D] Severe Poison: Your opponent’s Active Pokemon is now Poisoned. Put 4 damage counters for Poison between turns.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Spiritomb – Darkness – HP60
Basic Pokemon

[D] Grudge Split: Discard 1 card from the top of each player’s deck.

[D][C] Regretful Droplets: Put damage counters on your opponent’s Active Pokemon equal to the number of Pokemon in your discard pile.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Trubbish – Darkness – HP60
Basic Pokemon

[C][C] Venom Shock: 20+ damage. If your opponent’s Active Pokemon is Poisoned, this attack does 50 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Garbodor – Darkness – HP120
Stage 1 – Evolves from Trubbish

Ability: Poison Pool
Once during your turn, if there is a Stadium in play, you may leave your opponents Active Pokemon Poisoned.

[D][C][C] Sludge Bomb: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Vullaby – Darkness – HP60
Basic Pokemon

[C] Pluck: 10 damage. Before doing damage, discard all Pokemon Tools attached to your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Mandibuzz – Darkness – HP120
Stage 1 – Evolves from Vullaby

[D] Bone Rush: Flip a coin until you get tails. This attack does 30 damage times the number of heads.

[D][D] Blindside: This attack does 100 damage to 1 of your opponent’s Pokemon that already has damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


Malamar V – Darkness – HP210
Basic Pokemon

[D][C] Drag Off: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. This attack does 30 damage to the new Active Pokemon.

[D][D][C] Brain Shake: 130 damage. Your opponent’s Active Pokemon is now Confused.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Malamar VMAX – Darkness – HP310
VMAX Pokemon (Dynamax) – Evolves from Malamar V

[D][D][C] Giganto Jammer: 180 damage. Your opponent reveals their hand. Choose 1 card that you find there and put it on the bottom of your opponent’s deck.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Scizor – Metal – HP130
Stage 1 – Evolves from Scyther

[M] Raid: 30+ damage. If this Pokemon evolved from Scyther during your turn, this attack does 90 more damage.

[M][C][C] Guard Claw: 90 damage. During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 30.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Probopass – Metal – HP140
Stage 1 – Evolves from Nosepass

[M] Gravity Drop: 10+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[M][M][C] Heavy Impact: 120 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


Durant – Metal – HP100
Basic Pokemon

[C] Gather Bait: For each Energy attached to this Pokemon, search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.

[M][C][C] Metal Claw: 80 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Copperajah V – Metal – HP220
Basic Pokemon

[M][M][C] Adamantine Press: 90 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks.

[M][M][M][C] Wrack Down: 180 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Copperajah VMAX – Metal – HP340
VMAX Pokemon (Gigantamax) – Evolves from Copperajah V

[M][M][C] Dangerous Nose: 100+ damage. If your opponent’s Active Pokemon is a Basic Pokemon, this attack does 100 more damage.

[M][M][M][C] Giant Hammer: 240 damage.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


Snorlax – Colorless – HP150
Basic Pokemon

[C] Collect: Draw 2 cards.

[C][C]{C] Collapse: 120 damage. This Pokemon is now Asleep.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Chatot – Colorless – HP70
Basic Pokemon

Ability: Lucky Match
Once during your turn, when you play this card from your hand onto your Bench, you may flip a coin. If heads, choose a Supporter card from your discard pile, reveal it, and put it into your hand.

[C}[C] Glide: 30 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Pidove – Colorless – HP60
Basic Pokemon

[C] Chirp: Search your deck for up to 2 Pokemon with a [F] Resistance, reveal them, and put them into your hand. Then, shuffle your deck.

[C][C] Sharp Wing: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Tranquil – Colorless – HP80
Stage 1 – Evolves from Pidove

[C][C] Sharp Wing: 40 damage.

[C][C][C] Gust: 60 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Unfezant – Colorless – HP150
Stage 2 – Evolves from Tranquil

[C][C] Daunt: 50 damage. The attacks of the Defending Pokemon do 50 less damage during your opponent’s next turn.

[C][C][C] Air Slash: 150 damage. Discard an Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Stufful – Colorless – HP80
Basic Pokemon

[C] Tackle: 10 damage.

[C][C][C] Jump On: 40 damage. Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Bewear – Colorless – HP140
Stage 1 – Evolves from Stufful

[C}[C}[C] Hammer Arm: 90 damage. Discard a card from the top of your opponent’s deck.

[C][C][C][C] Big Throw: Flip a coin. If heads, toss your opponent across the room and discard your opponent’s Active Pokemon and all cards attached to it.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Skwovet – Colorless – HP70
Basic Pokemon

[C] Tackle: 10 damage.

[C][C] Bite: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Greedent – Colorless – HP120
Stage 1 – Evolves from Peter Griffin

Ability: Greedy Tail
Once during your turn, you may search your deck for a Pokemon Tool card, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C][C] Tail Slap: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Scoop Up Net – Trainer
Item

Put 1 of your Pokemon (excluding Pokemon V/GX) into your hand. (Discard all cards attached to that Pokemon.)

You may play as many Item cards during your turn as you like (before your attack).

(Note: The term “Pokemon V” includes both Pokemon V and Pokemon VMAX.)


Nugget – Trainer
Item

Play this card when you draw it from your deck at the start of your turn (before putting it into your hand).

Draw 3 cards.

You may play as many Item cards as you like during your turn (before your attack).


Tool Scrapper – Trainer
Item

Discard up to 2 Pokemon Tools from either player’s Pokemon.

You may play as many Item cards during your turn as you like (before your attack).


Cursed Shovel – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this Tool is attached to is Knocked Out by damage from an opponent’s attack, discard the top 2 cards of your opponent’s deck.

You may play as many Item cards as you like during your turn (before your attack).


Oleana – Trainer
Supporter

Discard 2 cards from your hand in order to play this card.

Your opponent reveals their hand. Choose a Trainer you find there and put it at the bottom of your opponent’s deck.

You may play only 1 Supporter card during your turn (before your attack).


Dan – Trainer
Supporter

Draw 2 cards. Play Rock-Paper-Scissors with your opponent. If you win, draw 2 more cards.

You may play only 1 Supporter card during your turn (before your attack).


Boss’s Orders – Trainer
Supporter

Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


Galar Mine – Trainer
Stadium

The Retreat Cost of each Active Pokemon (both yours and your opponent’s) is [C][C] more.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Speed Lightning Energy – Special Energy

This card provides 1 [L] Energy while it’s attached to a Pokemon.

When you attach this card from your hand to an [L] Pokemon, draw 2 cards


Horror Psychic Energy – Special Energy

This card provides 1 [P] Energy while it’s attached to a Pokemon.

When the [P] Pokemon this card is attached to is your Active Pokemon and is damaged by an opponents attack, put 2 damage counters on the Attacking Pokemon.


Capture Energy – Special Energy

This card provides [C] Energy only while attached to a Pokemon.

When attaching this card from your hand to 1 of your Pokemon, search your deck for a Basic Pokemon and put it on your Bench. Then, shuffle your deck.

(The secret rare cards will be revealed over the coming week.)

Want to join PokeBeach's news team? We're currently looking for TCG news writers, especially those who live in time zones where it's night in America (such as Europe). If this interests you, please fill out this application!



PokéBeach's news commenting system is completely integrated with our forums! , you can reply to this story's forum thread directly on this page with all of the forum's functionality!

  1. Clam Almost decent
    Clam

    Member

    Oh I think i see a annoying deck Luxray then scoop up net then ordinary rod to put back the Luxeo into the deck search it out use orangaru and put it on top and then attack again its not gonna work like 90% of the time but when it does work its gonna be a pain to deal with
     
  2. ForeverRanger91 Aspiring Trainer
    ForeverRanger91

    Member

    Chonky Rat is actually decent for certain decks. Also Chatot is budget Eldegoss on coin flip.
     
  3. Merovingian Dead Game Enthusiast
    Merovingian

    Articles Head Member


    Dead serious, I'm adding 4 Dan in my Imakuni? deck. Shooting to replace 4 Ilima unless I can figure something else out.
     
  4. Mimikeon Aspiring Trainer
    Mimikeon

    Member

    Previous evolutions are considered to be the Pokemon, not attached cards.
     
  5. TeamBellsprout Aspiring Trainer
    TeamBellsprout

    Member

    no, as
    You seem to forget that we're just getting Colossal, which is a pretty splendid way to accelerate energy. Also, it has its ability, and that ability stacks. if you get 4 in play, Failinks V has an effective HP of 240, which is rather large for a V pokemon. All you need is 1 Colossal in play, attach for turn, and you're off to the races.
     
  6. andyrule Aspiring Trainer
    andyrule

    Member

    Boss's Order & Tool Scrapper are great...Lysandre & OP Field Blower
     
    zigzag501 likes this.
  7. Emerfirek Aspiring Trainer
    Emerfirek

    Member

    I'm really liking this Top Entry ability and the fact that it's distributed to a handful of evolving Stage 1s. I wish this Carkoal here had Top Entry too, lol.

    Milotic-V actually looks really good (artwork especially); don't just forget the rest of our Retreat-up cards like Galar Mine and Absol. As for the cost, it's not like Frosmoth and Bucket don't exist. Does it really make sense to complain about a Welder-esque 2 from hand + the manual attachment for an immediate attack? It's definitely better than the Drednaw from the Inteleon deck (same cost), at least.

    Anyway, I don't play pure W decks for personal reasons, so to me, this is just a pretty card that looks somewhat desirable from a collector's standpoint, and somewhat teachable in an Absol deck from a player's standpoint.
     
  8. Luplayz The Master of bad Pokemon
    Luplayz

    Member

    Doesn't necessarily mean its bad, like I said in a previous comment, That milotic plus galar mines has really good potential, due to its first attack doing a guaranteed 110 damage at least. People will find work arounds for "bad" cards.
     
  9. taigercub Aspiring Trainer
    taigercub

    Member

    It brings me incredible pain to say it but beaware is mistranslated there is nothing about tossing your opponent in the japanese
     
  10. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    Its an effect of an attack. So you need Water Energy. Mr. Buolay said that.
     
  11. MudkipKatana Aspiring Trainer
    MudkipKatana

    Member

    Correction, it's getting the Fighting and Fire from Discard which is very good... At least in standard.
     
  12. AbyssalHand Surge Double Bellelba
    AbyssalHand

    Member

    Weezing seems very interesting. While it's miles worse than both wobb and garbodor, it seems A) balanced and B) very playable. Copperajah could be the next Primal Groudon kinda thing (faster mons exist, but its relatively beefy and has a powerful attack). Finally, cursed shovel is broken in both standard and expanded. It forces at least all standard decks to tech in tool scrapper
     
  13. MudkipKatana Aspiring Trainer
    MudkipKatana

    Member

    It's really not that bad. For 3 Water Energy, keeping Frosmoth in mind, you're doing solid damage to pretty much the entire standard Meta-Game. You 1 Shot Zacian V with Galar Mine and a Vitality Band or Absol on Bench. You 1 shot ReshiZard out the gate. You 1 Shot ADP with Galar Mine and an Absol. The only things you aren't 1 Shotting are VMax Pokemon because they're Evolutions. Aside from Frosmoth, Milotic isn't hard to set up. You insta-lose to PikaRom which defs sucks but there isn't a single deck that doesn't have bad matchups. I could easily see Milotic being an archetype for Frosmoth.

    As far as the worst V Pokemon goes though, it defs isn't Milotic. Celebi V is the worst Pokemon V we have. Following that, it's Zamazenta V and Meowth V and Mewoth VMax. Falinks/ Falinks V is gonna be the new Passimian but even then I don't see it as good.
     
  14. Exodus TCG Innovator
    Exodus

    Member

    Finally, Eldegoss V! Looks like they're trying to make it a more balanced Tapu Lele GX that's more of a tech and less of a staple.
     
  15. Water Pokémon Master I like Pokemon more than you. :D
    Water Pokémon Master

    Webmaster News Head Activities Head Elite Member Advanced Member Member

    zigzag501 likes this.
  16. Clam Almost decent
    Clam

    Member

    persurker is really happy to get his first ever gold card
     
    OVERGRO likes this.
  17. Mimikeon Aspiring Trainer
    Mimikeon

    Member

    This means that they thought Perrserker would be part of the meta... WELP
     
    Nyan and AngryBokoblin like this.
  18. jamashawalker Ikouze!
    jamashawalker

    Member

    I think they are making secret rares from the prereleases. So far they are 2/4. Also I don't believe Perrserker will be meta UNTIL the release that promo Galarian Meowth and TTGXs are out of the metagame.
     
    PurgeEmoji123 likes this.
  19. CxEriK Aspiring Trainer
    CxEriK

    Advanced Member Member

    Waiting for gold cincccino now
     
  20. Clam Almost decent
    Clam

    Member

    falinks! they are the sqaud
     
    zigzag501, Allyson Wen and Cynaptex like this.