‘Rebellious Clash’ Fully Revealed!

All regular cards from S2 Rebellious Clash has been revealed on the official Japanese Pokemon TCG website! The set will release in Japan next week and will then become part of our Rebel Clash set in May.

S2 ‘Rebellious Clash’ Cards

S2 ‘Rebellious Clash’ Card Translations

I am currently in an extended film meeting, so I am trying to post translations as our translators send them. There may be delays.

Thanks goes to Bangiras and Jake C. for the translations!

Update: All translations are now up!

Scyther – Grass – HP80
Basic Pokemon

[C] Swords Dance: During your next turn, the base damage of this Pokemon’s Speed Sickle is increased by 70.

[C] Speed Sickle: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Heracross – Grass – HP130
Basic Pokemon

[C][C] Push Down: 30 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[G][G][C] Strong Horn: 110 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Lotad – Grass – HP60
Basic Pokemon

[C] Blot: 10 damage. Heal 10 damage from this Pokemon.

[G][C] Ram: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Lombre – Grass – HP90
Stage 1 – Evolves from Lotad

Ability: Top Entry
If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

[G][C][C] Fury Swipes: 40x damage. Flip 3 coins. This attack does 40 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Ludicolo – Grass – HP160
Stage 2 – Evolves from Lombre

[C][C] Energized Rush: 60x damage. This attack does 60 damage for each Prize card you’ve taken.

[G][C][C] Mega Drain: 120 damage. Heal 30 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Surskit – Grass – HP50
Basic Pokemon

[C] Agility: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Masquerain – Grass – HP90
Stage 1 – Evolves from Surskit

[C] Pattern Menace: 30 damage. Your opponent can’t attach Energy from their hand to the Defending Pokemon during their next turn.

[C][C] U-Turn: 40 damage. Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Phatump – Grass – HP60
Basic Pokemon

[C] Dark Guidance: Choose a Basic Pokemon from your discard pile and play it onto your Bench.

[G][C] Seed Bomb: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Trevenant – Grass – HP130
Basic Pokemon

[G] Seed Bomb: 40 damage.

[G][G][C] Shadow Cage: 120 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Eldegoss V – Grass – HP180
Basic Pokemon

Ability: Happy March
Once during your turn, when you play this card from your hand to your Bench, you may put a Supporter card from your discard pile into your hand.

[C][C] Soar Upward: 50 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Applin – Grass – HP40
Basic Pokemon

[C] Withdraw: Flip a coin. If heads, prevent all damage from attacks done to this Pokemon during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Flapple – Grass – HP80
Stage 1 – Evolves from Applkin

Ability: Apple Drop
Once during your turn, you may put 2 damage counters on 1 of your opponent’s Pokemon. Then, shuffle this Pokemon and all cards attached to it into your deck.

[C][C]Acid Bomb: 60 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Ninetales V – Fire – HP200
Basic Pokemon

[R][C][C] Nine Tailed Transformation: Choose 1 of your opponent’s Active Pokemon’s attacks and use it as this attack.

[R][C][C][C] Flamethrower: 180 damage. Discard an Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Magmar – Fire – HP90
Basic Pokemon

[C] Punch: 10 damage.

[R][C] Heat Breath: 20+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Magmortar – Fire – HP140
Stage 1 – Evolves from Magmar

[R]C] Burst Punch: 30 damage. Your opponent’s Active Pokemon is now Burned.

[R][R][C] Ground Burn: 80+ damage. Each player discards a card from the top of their deck. This attack does 100 more damage for each Energy card discarded in this way.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Litwick – Fire – HP60
Basic Pokemon

[R] Scorch: Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Lampent – Fire – HP80
Stage 1 – Evolves from Litwick

Ability: Top Entry
If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

[R] Rekindle: 20 damage. Attach a [R] Energy card from your discard pile to this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Chandelure – Fire – HP140
Stage 2 – Evolves from Lampent

Ability: Protection Lamp
Each of your Pokemon that has any Energy attached to it has no Weakness.

[R][C] Mirage Flare: 110 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Heatmor – Fire – HP120
Basic Pokemon

[C] Lick: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[R][R][C] Flamethrower: 120 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Wingull – Water – HP70
Basic Pokemon

[C] Collect: Draw a card.

[W][C] Wave Splash: 20 damage.

Weakness: Lightning (x2)
Resistnace: Fighting (-30)
Retreat: 1


Pelipper – Water – HP120
Stage 1 – Evolves from Wingull

[C][C] Wing Attack: 50 damage.

[W][C][C] Power Cyclone: 110 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


Milotic V – Water – HP210
Basic Pokemon

[W][C][C] Aqua Impact: 10+ damage. This attack does 50 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[W][C][C][C] Hypno Splash: 150 damage. Your opponent’s Active Pokemon is now Asleep.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat:


Tympole – Water – HP60
Basic Pokemon

[C] Spin: Your opponent’s Active Pokemon is now Confused.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Palpitoad – Water – HP90
Stage 1 – Evolves from Tympole

[C][C] Twirling Sign: 30 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Seismitoad – Water – HP170
Stage 2 – Evolves from Palpitoad

[W] Split Spiral Punch: 30 damage. Your opponent’s Active Pokemon is now Confused.

[W][C][C][C] Resonance: 120 damage. If your opponent’s Active Pokemon is Confused, this attack does 120 more damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


Galarian Darumaka – Water – HP80
Basic Pokemon

[W][C] Ice Punch: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Galarian Darmanitan – Water – HP140
Stage 1 – Evolves from Galarian Darumaka

[W][C][C] Blizzard: 80 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][W][C][C] Crushed Ice Head: 170 damage. This Pokemon can’t use Crushed Ice Head during your next turn.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Eiscue – Water – HP120
Basic Pokemon

Ability: Ice Face
If this Pokemon’s HP is at max, any damage done to it by opponent’s attacks is reduced by 60.

[W][C][C] Blizzard: 70 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Voltorb – Lightning – HP50
Basic Pokemon

[C] Continuous Tumble: Flip a coin until you get tails. This attack does 20 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Electrode – Lightning – HP90
Stage 1 – Evolves from Voltorb

[C] Orb Collection: Search your deck for up to 3 Energy cards, reveal them, and put them in your hand. Then, shuffle your deck.

[L][C] Ball Attack: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


Electabuzz – Lightning – HP90
Basic Pokemon

[C] Knuckle Punch: 10 damage.

[L][L][C] Electroslug: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Electivire – Lightning – HP 140
Stage 1 – Evolves from Electabuzz

[L][C] Thundershock: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[L][L][C] Powered Volt: 90 damage. If this Pokemon has a Special Energy card attached to it, this attack does 90 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Shinx – Lightning – HP60
Basic Pokemon

[L] Adversity: 10 damage. If your opponent has 3 or fewer Prize cards remaining, this attack does 50 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Luxio – Lightning – HP90
Stage 1 – Evolves from Shinx

Ability: Top Entry
If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

[L] Elekick: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Luxray – Lightning – HP160
Stage 2 – Evolves from Luxio

[L] Raid: 60 damage. If this Pokemon evolved from Luxio during your turn, this attack does 100 more damage.

[L][C] Head Bolt: 120 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Toxtricity V – Lightning – HP210
Basic Pokemon

[L] Poison Jab: 20 damage. Your opponent’s Active Pokemon is now Poisoned.

[L][L][C] Electric Riot: 90+ damage. This attack does 90 more damage if your opponent’s Active Pokemon is Poisoned.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Toxtricity VMAX – Lightning – HP320
VMAX Pokemon (Gigantamax) – Evolves from Toxtricity V

[L][L][C] Giganto Riot: 160+ damage. This attack does 80 more damage if your opponent’s Active Pokemon is Poisoned.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Morpeko – Lightning – HP80
Basic Pokemon

[C] Torment: 20 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. The Defending Pokemon can’t use that attack during your opponent’s next turn.

[L][C] Spark: 50 damage. This attack does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Clefairy – Psychic – HP60
Basic Pokemon

[C] Glowing Finger: Your opponent’s Active Pokemon is now Asleep.

[P] Magical Shot: 10 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Clefable – Psychic – HP110
Stage 1 – Evolves from Clefairy

Ability: Playful
Once during your turn, when you play this card from your hand to evolve a Pokemon, you may choose an Energy attached to your  opponent’s Active Pokemon and return it to the top of your opponent’s deck.

[P][C] Moon Kick: 60 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Sigilyph – Psychic – HP110
Basic Pokemon

Ability: Strikes Back
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack, place 3 damage counters on the attacking Pokemon.

[P][C] Psychic Damage: Does 30 damage plus 10 damage for each damage counter on the opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Sandygast – Psychic – HP80
Basic Pokemon

[P] Sneaky Placement: Put a damage counter on 1 of your opponent’s Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


Palossand – Psychic HP140
Stage 1 – Evolves from Sandygast

[C][C] Sand Burial: Discard a card from the top of your opponent’s deck. If this Pokemon has Cursed Shovel attached to it, discard 2 more cards.

[P][C][C] Super Absorption: 90 damage. Heal 30 damage from this Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 4


Hattena – Psychic – HP60
Basic Pokemon

[C] Find a Friend: Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Psychic Shot: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Hattrem – Psychic – HP80
Stage 1 – Evolves from Hattena

[C] Calm Mind: Heal 30 damage from this Pokemon.

[C][C] Brutal Swing: 30 damage. Flip a coin, If heads, this attack does 30 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Hatterene – Psychic – HP150
Stage 2 – Evolves from Hattrem

Ability: Mind Hat
Once during your turn, you may have each player discard 1 card from their hand. (Your opponent discards first. If either player has no cards in their hand, that player does not discard.)

[P] Regretful Droplets: Put damage counters on your opponent’s Active Pokemon equal to the number of Pokemon in your discard pile.

Weakness: Darkness: (x2)
Resistance: Fighting (-30)
Retreat: 2


Milcery – Psychic – HP50
Basic Pokemon

[C] Aromatherapy: Heal 10 damage from each of your Pokemon.

[P][C] Tackle: 20 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Alcremie – Psychic – HP110
Stage 1 – Evolves from Milcery

[C] Decorate: Attach any number of Basic Energy from your hand to your Pokemon in any way you like.

[P][C] Draining Kiss: 50 damage. Heal 30 damage from this Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Dragapult V – Psychic – HP210
Basic Pokemon

[P] Bite: 30 damage.

[P][P] Assault Jet: 60+ damage. If this Pokemon was on your Bench and became your Active Pokemon during this turn, this attack does 80 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Dragapult VMAX – Psychic – HP320
VMAX Pokemon (Dynamax) – Evolves from Dragapult V

[P] Shred: 60 damage. This attack’s damage isn’t affected by effects on your opponents Active Pokemon.

[P][P] Giganto Phantom: 130 damage. Put 5 damage counters on your opponent’s Benched Pokemon in any way you like.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Nosepass – Fighting – HP80
Basic Pokemon

[C] Tackle: 10 damage.

[C][C][C] Rolling Tackle: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Meditite – Fighting – HP70
Basic Pokemon

[C] Meditate: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Medicham – Fighting – HP110
Stage 1 – Evolves from Meditite

[F] Yoga Kick: 40 damage. This attack’s damage isn’t affected by Weakness or Resistance.

[C][C][C] Psychic: 60+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Barboach – Fighting – HP70
Basic Pokemon

[F] Razor Fin: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Whiscash – Fighting – HP140
Stage 1 – Evolves from Barboach

Ability: Submerge
As long as this Pokemon is on your Bench, it takes no damage from attacks.

[F][F] Earthquake: 140 damage. This attack does 20 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Galarian Yamask – Fighting – HP70
Basic Pokemon

[C][C] Reckless Charge: 50 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Galarian Runerigus – Fighting – HP100
Stage 1 – Evolves from Yamask

[C][C] Grudge Distribution: Count the number of damage counters on this Galarian Runerigus. Put twice as many damage counters on your opponent’s Active Pokemon.

[F][C][C] Mad Hammer: 120 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Rolycoly – Fighting – HP70
Basic Pokemon

[C] Ram: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Carkoal – Fighting – HP100
Stage 1 – Evolves from Rolycoly

[C][C] Ram: 30 damage.

[F][C][C] Heat Stamp: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Coalossal – Fighting – HP160
Stage 2 – Evolves from Carkoal

Ability: Tar Generator
Once during your turn, you may search your discard pile for up to 1 [R] Energy and 1 [F] Energy and attach them to your Pokemon in any way you like.

[F][C][C][C] Burning Avalanche: 130 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Falinks V – Fighting – HP160
Basic Pokemon

Ability: Iron Defender
As long as this Pokemon is in play, damage done to any of your Pokemon with Falinks in its name by your opponent’s atacks is reduced by 20.

[F][F][C] Giga Impact: 210 damage. This Pokemon can’t attack during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Stonjourner – Fighting – HP140
Basic Pokemon

[F][C][C] Mega Kick: 80 damage.

[F][C][C][C] Power Press: 120+ damage. If you have 1 more Energy attached to this Pokemon (but not used to pay for this attack), this attack does 60 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Koffing – Darkness – HP70
Basic Pokemon

[D] Suffocating Gas: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Galarian Weezing – Darkness – HP130
Stage 1 – Evolves from Koffing

Ability: Chemical Change Gas
As long as this Pokemon is your Active Pokemon, each of your opponent’s Pokemon has no Abilities (excluding Chemical Change Gas).

[D] Severe Poison: Your opponent’s Active Pokemon is now Poisoned. Put 4 damage counters for Poison between turns.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Spiritomb – Darkness – HP60
Basic Pokemon

[D] Grudge Split: Discard 1 card from the top of each player’s deck.

[D][C] Regretful Droplets: Put damage counters on your opponent’s Active Pokemon equal to the number of Pokemon in your discard pile.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Trubbish – Darkness – HP60
Basic Pokemon

[C][C] Venom Shock: 20+ damage. If your opponent’s Active Pokemon is Poisoned, this attack does 50 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Garbodor – Darkness – HP120
Stage 1 – Evolves from Trubbish

Ability: Poison Pool
Once during your turn, if there is a Stadium in play, you may leave your opponents Active Pokemon Poisoned.

[D][C][C] Sludge Bomb: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Vullaby – Darkness – HP60
Basic Pokemon

[C] Pluck: 10 damage. Before doing damage, discard all Pokemon Tools attached to your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Mandibuzz – Darkness – HP120
Stage 1 – Evolves from Vullaby

[D] Bone Rush: Flip a coin until you get tails. This attack does 30 damage times the number of heads.

[D][D] Blindside: This attack does 100 damage to 1 of your opponent’s Pokemon that already has damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


Malamar V – Darkness – HP210
Basic Pokemon

[D][C] Drag Off: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. This attack does 30 damage to the new Active Pokemon.

[D][D][C] Brain Shake: 130 damage. Your opponent’s Active Pokemon is now Confused.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Malamar VMAX – Darkness – HP310
VMAX Pokemon (Dynamax) – Evolves from Malamar V

[D][D][C] Giganto Jammer: 180 damage. Your opponent reveals their hand. Choose 1 card that you find there and put it on the bottom of your opponent’s deck.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Scizor – Metal – HP130
Stage 1 – Evolves from Scyther

[M] Raid: 30+ damage. If this Pokemon evolved from Scyther during your turn, this attack does 90 more damage.

[M][C][C] Guard Claw: 90 damage. During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 30.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Probopass – Metal – HP140
Stage 1 – Evolves from Nosepass

[M] Gravity Drop: 10+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[M][M][C] Heavy Impact: 120 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


Durant – Metal – HP100
Basic Pokemon

[C] Gather Bait: For each Energy attached to this Pokemon, search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.

[M][C][C] Metal Claw: 80 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Copperajah V – Metal – HP220
Basic Pokemon

[M][M][C] Adamantine Press: 90 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks.

[M][M][M][C] Wrack Down: 180 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Copperajah VMAX – Metal – HP340
VMAX Pokemon (Gigantamax) – Evolves from Copperajah V

[M][M][C] Dangerous Nose: 100+ damage. If your opponent’s Active Pokemon is a Basic Pokemon, this attack does 100 more damage.

[M][M][M][C] Giant Hammer: 240 damage.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


Snorlax – Colorless – HP150
Basic Pokemon

[C] Collect: Draw 2 cards.

[C][C]{C] Collapse: 120 damage. This Pokemon is now Asleep.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Chatot – Colorless – HP70
Basic Pokemon

Ability: Lucky Match
Once during your turn, when you play this card from your hand onto your Bench, you may flip a coin. If heads, choose a Supporter card from your discard pile, reveal it, and put it into your hand.

[C}[C] Glide: 30 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Pidove – Colorless – HP60
Basic Pokemon

[C] Chirp: Search your deck for up to 2 Pokemon with a [F] Resistance, reveal them, and put them into your hand. Then, shuffle your deck.

[C][C] Sharp Wing: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Tranquil – Colorless – HP80
Stage 1 – Evolves from Pidove

[C][C] Sharp Wing: 40 damage.

[C][C][C] Gust: 60 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Unfezant – Colorless – HP150
Stage 2 – Evolves from Tranquil

[C][C] Daunt: 50 damage. The attacks of the Defending Pokemon do 50 less damage during your opponent’s next turn.

[C][C][C] Air Slash: 150 damage. Discard an Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Stufful – Colorless – HP80
Basic Pokemon

[C] Tackle: 10 damage.

[C][C][C] Jump On: 40 damage. Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Bewear – Colorless – HP140
Stage 1 – Evolves from Stufful

[C}[C}[C] Hammer Arm: 90 damage. Discard a card from the top of your opponent’s deck.

[C][C][C][C] Big Throw: Flip a coin. If heads, toss your opponent across the room and discard your opponent’s Active Pokemon and all cards attached to it.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Skwovet – Colorless – HP70
Basic Pokemon

[C] Tackle: 10 damage.

[C][C] Bite: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Greedent – Colorless – HP120
Stage 1 – Evolves from Peter Griffin

Ability: Greedy Tail
Once during your turn, you may search your deck for a Pokemon Tool card, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C][C] Tail Slap: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Scoop Up Net – Trainer
Item

Put 1 of your Pokemon (excluding Pokemon V/GX) into your hand. (Discard all cards attached to that Pokemon.)

You may play as many Item cards during your turn as you like (before your attack).

(Note: The term “Pokemon V” includes both Pokemon V and Pokemon VMAX.)


Nugget – Trainer
Item

Play this card when you draw it from your deck at the start of your turn (before putting it into your hand).

Draw 3 cards.

You may play as many Item cards as you like during your turn (before your attack).


Tool Scrapper – Trainer
Item

Discard up to 2 Pokemon Tools from either player’s Pokemon.

You may play as many Item cards during your turn as you like (before your attack).


Cursed Shovel – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this Tool is attached to is Knocked Out by damage from an opponent’s attack, discard the top 2 cards of your opponent’s deck.

You may play as many Item cards as you like during your turn (before your attack).


Oleana – Trainer
Supporter

Discard 2 cards from your hand in order to play this card.

Your opponent reveals their hand. Choose a Trainer you find there and put it at the bottom of your opponent’s deck.

You may play only 1 Supporter card during your turn (before your attack).


Dan – Trainer
Supporter

Draw 2 cards. Play Rock-Paper-Scissors with your opponent. If you win, draw 2 more cards.

You may play only 1 Supporter card during your turn (before your attack).


Boss’s Orders – Trainer
Supporter

Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


Galar Mine – Trainer
Stadium

The Retreat Cost of each Active Pokemon (both yours and your opponent’s) is [C][C] more.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Speed Lightning Energy – Special Energy

This card provides 1 [L] Energy while it’s attached to a Pokemon.

When you attach this card from your hand to an [L] Pokemon, draw 2 cards


Horror Psychic Energy – Special Energy

This card provides 1 [P] Energy while it’s attached to a Pokemon.

When the [P] Pokemon this card is attached to is your Active Pokemon and is damaged by an opponents attack, put 2 damage counters on the Attacking Pokemon.


Capture Energy – Special Energy

This card provides [C] Energy only while attached to a Pokemon.

When attaching this card from your hand to 1 of your Pokemon, search your deck for a Basic Pokemon and put it on your Bench. Then, shuffle your deck.

(The secret rare cards will be revealed over the coming week.)

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  1. Clam Almost decent
    Clam

    Member

    Lampent i see that sableye on the bed I dont think the trainers gonna be so happy
     
    Grass-Type Farm Owner likes this.
  2. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    I think its time to update my setlist.

    When Oleana is Olivia?
     
  3. AshCo さくうぴい?!
    AshCo

    Member

    Wait wait wait, Malamar got another Ultra?! Legit one of my favorite gen 6 Pokemon, that's crazy. The render on Mally V is beautiful too, same with the Milotic V.
     
    Grass-Type Farm Owner likes this.
  4. Swampert Full Art #GROOKEYGANG
    Swampert Full Art

    Member

    Has anyone else realized how much BREAKpoint vibes this set gives off? It has a lot of the same Pokémon that were in BREAKpoint, and even seems to have a water theme going on with the arts. I really like it because BREAKpoint was the first set I ever really got cards from. If only there was another Skyla Full Art in this set.
     
  5. jamashawalker Ikouze!
    jamashawalker

    Member


    We have Frosmoth + Galar Mine. Playing Lapras V+Frosmoth on PTCGO as we speak. It's easy to get 3 energy on, 6 energy is the tough part. But 3 energy is really easy. With Milotic it is less prizes+ more consistent

    One Galar Mine on a 3 retreat cost pokemon is 260 damage. If we add Absol to the mix on the basic that's 310 damage.

    There's something to build here

    EDIT: We also are getting Water Bucket. Going to be an amazing card paired with Frosmoth
     
    Last edited: Feb 27, 2020
    AmbientDinosaur and Coolpilot like this.
  6. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    I finally complete my Rebel Clash set list. Combining VMax Rising and Rebellious Clash will give us 14 Vs so I add the Promo Eiscue V on the list, plus the list has some missing cards so I add Perrserker, Poke Ball, and Full Heal from two different ETBs. Is it okay if I put a link to my setlist here so that people will see?
     
  7. PlatinumDude Aspiring Trainer
    PlatinumDude

    Member

    Attack translation time (and the only one at that):

    Flapple: Acid Bomb > Acid Spray, a move it gets in the video games.
     
  8. Clam Almost decent
    Clam

    Member

    this is my top 7 pokemon arts from rebellious clash

    7 wingull i just like the style I dont have much to say for this one

    6 chaterot I really like the style and the way it looks like its saying hi to the people that are chatting in the background overall just pleasing

    5 Alcremie its so friggin cute

    4 milery Its also cute

    3 spirtomb I think its really weird and honestly kinda puts me into a strange mood when looking at it just how it should be

    2 lampet looks so cool its in a room lit by itself and theres also a sableye on the bed and I just like the style

    1 Milotic V its beautiful just like how it should be

    add Ludicolo to the list he just makes me happy
     
    Last edited: Feb 27, 2020
  9. FourteenAlmonds NTernetttt ERXploerer
    FourteenAlmonds

    Member

    Omg no

    Ability lock is back DX
     
  10. Merovingian Dead Game Enthusiast
    Merovingian

    Articles Head Member

    Okay.

    I know that I complained not even 12 hours ago that Sword & Shield so far hasn’t had much in the innovation and weirdness department.

    Cursed Shovel, Olivia, and Dan. Wow!

    I was wrong. Glad I was wrong. All I can say is: There better be a Full Art Dan
     
    Otaku likes this.
  11. Clam Almost decent
    Clam

    Member

    Dan is a top tier supporter
     
  12. GM DracLord Shadow of Death
    GM DracLord

    Member

    Ability: Top Entry
    If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

    - I love this ability, seeing that 3 pokemon gets it (Lampent, Lombre & Luxio) I hope in the future, more would this ability, atleast it would help more stage 2 became playable abit.
     
    Grass-Type Farm Owner and Clam like this.
  13. OnGaard Aspiring Trainer
    OnGaard

    Member

    I think you're missing the fact that the previous falinks does 30 damage for each pokemon with falinks in its name on the bench. That's 150 for 1 twin energy not including modifiers like martial arts dojo. Falinks V doesn't need to attack, just benchsit and reduce damage done to the active falinks.

    Like it's not broken by any means, but this can be a fun deck that preys on fighting weakness and takes advantage of being a 1 prize attacker (still loses to Zacian V ADP easily tho)
     
  14. Grass-Type Farm Owner Aspiring Trainer
    Grass-Type Farm Owner

    Member

    From my understanding Galarian Weezing needs to be in the active to turn off your opponent's abilities. So it's basically Slaking on a Stage 1.
     
  15. Frost Amethyst AMAB-NB
    Frost

    Member

    [​IMG]

    brb, bowing down to my queen in the least emotional way possible lest she kill me.
     
    Coolpilot and AshCo like this.
  16. FourteenAlmonds NTernetttt ERXploerer
    FourteenAlmonds

    Member

    Ok, I had another look and yeah that's how it is.

    I got confused because the Japanese バトル場 just means battlefield/battle spot, so not being overly familiar with the Japanese TCG wording conventions, I assumed that referred to being "in play". Double-checking against Dragapult V (which I should have done first), it seems バトル場 refers to the active spot rather than the battlefield in general.

    Thanks for pointing that out, its a bit of a relief :)
     
  17. Water Pokémon Master I like Pokemon more than you. :D
    Water Pokémon Master

    Webmaster News Head Activities Head Elite Member Advanced Member Member

    All card translations are now up thanks to Bangiras! Sorry for the delay! <3
     
    FourteenAlmonds likes this.
  18. Grass-Type Farm Owner Aspiring Trainer
    Grass-Type Farm Owner

    Member

    The text on Runerigus's first attack seems to specifically say "damage counters on this Galarian Runerigus," presumably to prevent an instance where the attack can be copied by a Pokemon with a lot more HP.
     
  19. Sanajeh Aspiring Trainer
    Sanajeh

    Member

    Ability: Tar Generator
    Once during your turn, you may search your discard pile for up to 1 [R] Energy and 1 [F] Energy and attach them to your Pokemon in any way you like. Then, shuffle your deck. --- Why do I have to shuffle my deck, when I attach Energy from discard?
     
  20. hervul Aspiring Trainer
    hervul

    Member

    I think Koffing is not supposed to have "Galarian" in its name.