‘VMAX Rising’ Cards Fully Revealed!

The official Japanese Pokemon TCG website has just uploaded card text for all the cards from VMAX Rising! This is Japan’s second Sword & Shield set and its first mini-set of the block. It will release on February 7th.

The set’s secret rare cards will be revealed over the coming week. Stay tuned!

Update: All translations are now up thanks to Bangiras!

Cards

Translations

#1 Caterpie – Grass – HP50
Basic Pokemon

Ability: Adaptive Evolution
This Pokemon can evolve during your first turn or the turn you play it.

[C] Gnaw: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#2 Metapod – Grass – HP80
Stage 1 – Evolves from Cowterpie

Ability: Adaptive Evolution
This Pokemon can evolve during your first turn or the turn you play it.

[C][C] Ram: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#3 Butterfree – Grass – HP140
Stage 1 – Evolves from Metapod

[G] Panic Poison: 30 damage. Your opponent’s Active Pokemon is now Poisoned, Burned, and Confused.

[C][C] Cutting Wind: 80 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#4 Shuckle – Grass – HP80
Basic Pokemon

[C] Gather Berries: Shuffle 5 basic Energy cards from your discard pile into your deck.

[G][C][C] Bind: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#5 Snover – Grass – HP90
Basic Pokemon

[C][C] Beat: 20 damage.

[G][C][C] Razor Leaf: 50 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#6 Abomasnow – Grass – HP140
Stage 1 – Evolves from Snover

[G][C][C] Aroma Sleep: 80 damage. Your opponent’s Active Pokemon is now Asleep.

[G][G][C][C] Mega Lariat: 140 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#7 Grubbin – Grass – HP60
Basic Pokemon

[C] Gnaw: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#8 Rillaboom V – Grass – HP220
Basic Pokemon

[G] Forest Feast: Search your deck for up to 2 Basic [G] Pokemon and put them onto your Bench. Then, shuffle your deck.

[G][G][G][C] Wood Hammer: 220 damage. This Pokemon also does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#9 Rillaboom VMAX – Grass – HP330
VMAX (Dynamax) – Evolves from Rillaboom V

[C] Scratch: 50 damage.

[G][G][G][C] Max Barrage: 130+ damage. You may discard up to 3 [G] Energy from this Pokemon. This attack does 50 more damage for each Energy you discarded in this way.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#10 Applin – Grass – HP40
Basic Pokemon

[G][C] Continuous Tumble: 10+ damage. Flip a coin until you get tails. This attack does 30 more damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#11 Appletun – Grass – HP90
Stage 1 – Evolves from Applin

Ability: Delicious Scent
Once during your turn, you may flip a coin. If heads, choose 1 of your opponent’s Benched Basic Pokemon and switch it with their Active Pokemon.

[G][C] Solar Beam: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#12 Vulpix – Fire – HP60
Basic Pokemon

[R] Confuse Ray: Your opponent’s Active Pokemon is now Confused.

[C][C] Smash Kick: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#13 Ninetales – Fire – HP120
Stage 1 – Evolves from Vulpix

[R] Hex: 30+ damage. If your opponent’s Active Pokemon has an Ability, this attack does 90 more damage.

[R] Flickering Flames: 90 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#14 Growlithe – Fire – HP
Basic Pokemon

[C] Odor Sleuth: Flip a coin. If heads, put a card from your discard pile into your hand.

[R][R][C] Fire Claws: 60 damage.

Weakness: Water (x2)
Resistance: none
Retreat:


#15 Arcanine – Fire – HP130
Stage 1 – Evolves from Growlithe

Ability: Warmup
If this Pokemon has Burning Scarf attached to it, it get +100 HP.

[R][R][C] Fire Mane: 130 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#16 Cinderace V – Fire – HP210
Basic Pokemon

Ability: Field Runner
If there is a Stadium card in play, this Pokemon has no Retreat Cost.

[R][R][C] Crimson Legs: 140 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#17 Cinderace VMAX – Fire – HP320
VMAX (Dynamax) – Evolves from Cinderace V

[R][C] Counter: 30+ damage. This attack does additional damage equal to the amount of damage done to this Pokemon by attacks from your opponent’s Pokemon during your opponent’s last turn.

[R][R][C] Grand Fire Ball: 170 damage. Your opponent’s Active Pokemon is now Burned.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#18 Galarian Mr. Mime – Water – HP80
Basic Pokemon

[C] Icy Wind: 10 damage. Your opponent’s Active Pokemon is now Asleep.

[W][C] Triple Spin: 20x damage. Flip 3 coins. This attack does 20 damage time the number of heads.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#19 Galarian Mr. Rime – Water – HP110
Stage 1 – Evolves from Galarian Mr. Mime

Ability: Barrier Free
As long as this Pokemon is in play, prevent effects of opponent’s attacks done to all of your Pokemon with Energy attached to them. (This does not remove existing effects.)

[W][C] Triple Spin: 50x damage. Flip 3 coins. This attack does 50 damage times the number of heads.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#20 Magikarp – Water – HP30
Basic Pokemon

[C] Leap Out: Switch This Pokemon with 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#21 Gyarados – Water – HP180
Stage 1 – Evolves from Magikarp

[C][C][C] Wrack Down: 90 damage.

[W][W][C][C][C] Big Storm: 200 damage. Discard any Stadium card in play.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


#22 Inteleon V – Water – HP200
Basic Pokemon

[W] Snipe Shot: This attack does 40 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon.)

[W][W][C] Aqua Report: 130 damage. Your opponent reveals their hand.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#23 Inteleon VMAX – Water – HP320
VMAX (Dynamax) – Evolves from Inteleon V

[W] Hydro Snipe: 60 damage. You may return an Energy card from your opponent’s Active Pokemon to their hand.

[W][W][C] Grand Bullet: 160 damage. This attack does 60 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#24 Cramorant – Water – HP110
Basic Pokemon

[W] Diving: 20 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[C][C][C] Hydro Pump: 50+ damage. This attack does 20 more damage for each [W] Energy attached to this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#25 Arrokuda – Water – HP60
Basic Pokemon

[W] Rain Splash: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#26 Barraskewda – Water – HP120
Stage 1 – Evolves from Arrokuda

[C] Peck: 30 damage.

[W] Screw Jet: 130 damage. Discard 2 [W] Energy from your hand or this attack does nothing.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#27 Helioptile – Lightning – HP70
Basic Pokemon

[L] Thunder Jolt: 30 damage. This Pokemon does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#28 Heliolisk – Lightning – HP110
Stage 1 – Evolves from Helioptile

[L] Eerie Impulse: Flip a coin. If heads, discard an Energy from 1 of your opponent’s Pokemon.

[L][C] Thunder: 120 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#29 Charjabug – Electric – HP90
Stage 1 – Evolves from Grubbin

[C] Recharge: Search your deck for up to 2 [L] Energy cards and attach them to this Pokemon. Then, shuffle your deck.

[L][L][C] Light Ball: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#30 Vikavolt – Electric – HP150
Stage 2 – Evolves from Charjabug

[L][C][C] Powerful Storm: 60+ damage. This attack does 20 more damage times the amount of Energy attached to all of your Pokemon.

[L][C][C][C] Electric Beam: 170 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#31 Boltund V – Lightning – HP200
Basic Pokemon

[L] Electrify: Search your deck for up to 2 [L] Energy and attach them to your Benched Pokemon in any way you like. Then, shuffle your deck.

[L][C] Lightning Storm: 10+ damage. This attack does 30 more damage for each [L] Energy attached to your Pokemon in play.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#32 Toxel – Lightning – HP70
Basic Pokemon

[L] Tight Jaw: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#33 Toxtricity – Lightning – HP130
Stage 1 – Evolves from Toxel

[L] Poison Shout: This attack does 20 damage to each of your opponent’s Pokemon. Your opponent’s Active Pokemon is now Poisoned. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[L][C][C] Hammer In: 90 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#34 Natu – Psychic – HP60
Basic Pokemon

[C] Me First: Draw a card.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#35 Xatu – Psychic – HP120
Stage 1 – Evolves from Natu

[C] Energy Warp: Move an Energy from 1 of your opponent’s Benched Pokemon to their Active Pokemon.

[P] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to the opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#36 Galarian Corsola – Psychic – HP80
Basic Pokemon

[P] Cursed Droplets: Put 3 pistachios on your opponent’s Pokemon in any way you like.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat:


#37 Galarian Cursola – Psychic – HP100
Stage 1 – Evolves from Galarian Corsola

Ability: Perish Body
If this Pokemon is your Active Pokemon and is Knocked Out by damage from an opponent’s attack, flip a coin. If heads, the Attacking Pokemon is Knocked Out.

[P][C] Corner: 60 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#38 Indeedee – Psychic – HP100
Basic Pokemon

[C] Refresh Time: Heal 30 damage from to each of your Pokemon.

[P][C] Psybeam: 30 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#39 Dreepy – Psychic – HP60
Basic Pokemon

[P] Quick Attack: 10 damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#40 Drakloak – Psychic – HP90
Stage 1 – Evolves from Dreepy

[C] Call Forth: Search your deck for a Dreepy and put it on your Bench. Then, shuffle your deck.

[P][P] Bite: 40 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#41 Dragapult – Psychic – HP150
Stage 2 – Evolves from Drakloak

Ability: Infiltrator
If this Pokemon would be damaged by an attack, flip a coin. If heads, prevent all damage done to this Pokemon.

[P][P] Ghost Dive: 120 damage. Put 3 damage counters on your opponent’s Benched Pokemon in any way you like.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


#42 Galarian Farfetch’d – Fighting – HP80
Basic Pokemon

[F] Rock Smash: 10 damage. Flip a coin, if heads this attack does an additional 30 damage.

[C][C] Pierce: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#43 Galarian Sirfetch’d – Fighting – HP130
Stage 1 – Evolves from Galarian Farfetch’d

[F] Pierce: 40 damage.

[F][C][C] Meteor Assault: 180 damage. This Pokemon can’t use Meteor Assault again as long as it is the Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#44 Binacle – Fighting – HP80
Basic Pokemon

[F][C][C] Double Chop: Flip 2 coins. This attack does 50 damage times the number of heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#45 Barbaracle – Fighting – HP120
Stage 1 – Evolves from Binacle

[F][C] Rock Hurl: 50 damage. This attack’s damage isn’t affected by Resistance.

[F][C][C] Hand Press: 80 damage. If you have more cards in your hand than your opponent, this attack does 80 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#46 Sandaconda V – Fighting – HP220
Basic Pokemon

[F] Sand Crown: 30 damage. Attach a [F] Energy from your discard pile to this Pokemon.

[F][F][C] Sand Breath: 220 damage. Discard 2 Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#47 Falinks – Fighting – HP90
Basic Pokemon

[C] Call For Family: Search your deck for up to 2 Basic Pokemon and put them on your Bench. Then, shuffle your deck.

[C][C] Team Attack: This attack does 30 damage for each Pokemon on your Bench with “Falinks” in its name.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#48 Stunky – Darkness – HP70
Basic Pokemon

[C][C] Poison Gas: 10 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#49 Skuntank – Darkness – HP120
Stage 1 – Evolves from Stunky

[C][C] Slash: 50 damage.

[D][C][C] Poison Circle: 80 damage. Your opponent’s Active Pokemon is now Poisoned. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#50 Impidimp – Darkness – HP70
Basic Pokemon

[D] Beat: 10 damage.

[D][C] Stampede: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#51 Morgrem – Darkness – HP90
Stage 1 – Evolves from Impidimp

[D] Bite: 30 damage.

[D][C][C] False Surrender: 60 damage. This damage isn’t affected by any effects on your opponent’s Active Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#52 Grimmsnarl – Darkness – HP170
Stage 2 – Evolves from Morgrem

Ability: Dark Limitation
As long as this Pokemon is your Active Pokemon, your opponent’s Active Pokemon pays [C] more to use its attacks.

[D][C][C] Energy Press: 100+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#53 Bronzor – Metal – HP60
Basic Pokemon

[M] Ram: 10 damage.

[M][C] Speed Flight: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#54 Bronzong – Metal – HP130
Stage 1 – Evolves from Bronzor

[M] Smack: 30 damage.

[M][C][C] Gyro Ball: 70 damage. Switch this Pokemon with 1  of your Benched Pokemon. Then, your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#55 Honedge – Metal – HP60
Basic Pokemon

[M][C] Slicing Blade: 30 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#56 Doublade – Metal – HP90
Stage 1 – Evolves from Honedge

[M][C] Slash: 30 damage.

[M][M][C] Double Slash: Flip 2 coins. This attack does 80 damage times the number of heads.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#57 Aegislash – Metal – HP140
Stage 2 – Evolves from Doublade

Ability: Big Shield
As long as this Pokemon is in play, any damage done to your Pokemon by opponent’s attacks is reduced by 30. You can’t use more than 1 Big Shield Ability.

[M][M][C] Power Edge: 130 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#58 Duraldon – Metal – HP130
Basic Pokemon

[C] Metal Sharpener: 30 damage. Attach a [M] Energy from your discard pile to 1 of your Pokemon.

[M][M][C] Power Beam: 110 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#59 Bunnelby – Colorless – HP70
Basic Pokemon

[C] Burrow: Discard 1 card from the top of your opponent’s deck.

[C][C][C] Headbutt Bounce: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#60 Diggersby – Colorless – HP130
Stage 1 – Evolves from Bunnelby

[C][C][C] Mountain Toss Rush: Discard up to 6 cards from the top of your deck. This attack does 30 damage for each card discarded in this way.

[C][C][C][C] Headbutt Bounce: 110 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#61 Hawlucha – Colorless – HP90
Basic Pokemon

[C] Windfall: Shuffle your hand into your deck. Then, draw 5 cards.

[C] Speed Attack: 30 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#62 Dubwool V – Colorless – HP210
Basic Pokemon

Ability: Soft Wool
Damage done to this Pokemon by attacks is reduced by 30.

[C][C][C] Revenge Burst: 120+ damage. This attack does 30 more damage for each Prize card your opponent has taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#63 Full Bucket – Trainer
Item

Search your deck for 2 [W] Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


#64 Burning Scarf – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the [R] Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent’s attack, the Attacking Pokemon is now Burned.

You may play as many Item cards as you like during your turn (before your attack).


#65 Sonia – Trainer
Supporter

Search your deck for up to 2 Basic Pokemon or up to 2 Basic Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#66 Skyla – Trainer
Supporter

Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#67 Milo – Trainer
Supporter

Discard up to 2 cards from your hand. Then draw twice as many cards as you discarded.

You may play only 1 Supporter card during your turn (before your attack).


#68 Turrfield – Trainer
Item

Once during each player’s turn, that player may search their deck for a [G] Evolution Pokemon, reveal it, and put it into their hand. Then, that player shuffles their deck.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#69 Training Court – Trainer
Stadium

Once during each player’s turn, that player may choose a basic Energy card from their discard pile, reveal it, and put it into their hand.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#70 Twin Energy – Special Energy

This card provides 2 [C] Energy.

If this card is attached to a Pokemon V or Pokemon GX, this card provides 1 [C] Energy instead.

You may also exchange this card at McDonalds for two chicken nuggets.

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  1. Nyora A Cat
    Nyora

    Member

    Hey so Skyla got reprinted again, can ma boi N get the same treatment pretty please???
     
  2. Number51x Blasting off at the speed of light!
    Number51x

    Member

    So...that Pokemon is a pie.

    Also that Skyla came outta nowhere! What's up with that?? Is it normal for supporters from 2 generations a go to crash the party like this?
     
    Last edited: Jan 30, 2020
  3. MystikX Aspiring Trainer
    MystikX

    Member

    3 Gens ago. Skyla's from Black/White.
     
    Orias likes this.
  4. ShaQuL That's what I do, I clown on you.
    ShaQuL

    Member

    I mean Cynthia did the same in Sun & Moon era, so I guess?
     
  5. ForeverRanger91 Aspiring Trainer
    ForeverRanger91

    Member

    Skyla reprint is interesting, to say the least. Can only think of a hand full of decks that might consider playing it.
     
  6. PlatinumDude Aspiring Trainer
    PlatinumDude

    Member

    Some translation changes:

    -Mr. Rime: Screen Free > Screen Cleaner, its signature ability in the games

    -Charjabug: Recharge > Charge, a move it gets in the games

    -Dragapult: Ghost Dive > Phantom Force, a move it gets in the games

    -Binacle: Double Chop > Dual Chop, a move it gets in the games
     
  7. imashbuttons Aspiring Trainer
    imashbuttons

    Member

    Honestly, the Vs are lame in this set, biggest selling point to me atm is Grimmsnarl and Mr. Rime.
     
  8. Wechselbalg "okey"
    Wechselbalg

    Member

    Just throwing it out there: there is currently a standard legal Butterfree that lets you attach 3 basic energy from the deck for 1 [C].
     
    Grass-Type Farm Owner and Clam like this.
  9. Yaginku Aspiring Trainer
    Yaginku

    Member

    Interesting, I don't see many powerful cards here. Every non-V Pokemon looks unplayable - even if you're dealing 200 damage + weakness, these attacks tend to be extremely overpriced, while VMAXes effortlessly OHKO everything but other VMAXes.

    Rillaboom VMAX is probably the best.
     
  10. Kenatta_tcg Aspiring Trainer
    Kenatta_tcg

    Member

    Is it just me or does this set feel very underwhelming compared to Sword & Shield? I have a list of cards I need for tournament play that is massive from Sword & Shield, but looking at the set list for VMax Rising I can't see much of anything in this set being anywhere near comparable to what we are getting right now (Zacian V, Oranguru, Tapu Koko V, Professor's Research, Quick Ball, Marnie, Metal Patch, Aurora Energy). The short list I covered doesn't even scratch the surface of cards that are really good in Sword & Shield, and yet none of the cards in Japan's VMax Rising feel like they measure up.
     
  11. Nyora A Cat
    Nyora

    Member

    English sets are typically made up of like what, 3-ish Japan sets? And to my knowledge this is the first of those revealed. Give it some time. The one with Dragapult V is supposed to have a super good staple, so I wouldnt be surprised if our 2nd English SS set is way better than the first.
     
  12. Dark Espeon Dark Avatar
    Dark Espeon

    Member

    It is a mini set but there are some cards that hold promise:

    • Rillaboom Vmax: He can hit for 280 which is sufficient to knock out Zacian V but he can also adjust the damage he does. Weakness is the one main issue but it is still worth the risk.
    • Appletun: Delicious Sent is a permant Pokémon Catcher for Basic Pokémon which sounds rather decent to me.
    • Cinderace Vmax: Counter is raher nice. Either you can knock him out in one hit or he will do so. Would work as a deck on his own.
    • Boltund V: This seems to be an all around great card that enables Pikachu and Zekrum GX to achieve ohkos rather soon and he has access to all the electric toys.
    • Vikavolt: Another great partner for Inteleon from S1W and meganium which is much more consistent than it looks on paper. Combined with Charjabug and Twin Energy he reaches relevant numbers real fast.
    • Duraldon: Nice one-off in Zacian V decks.
      Wooloo V: Looks like a decent cleaner in Fire decks or Grass decks.
    • Burning Scarf: Could be nice in Cinderace Vmax with Infernape to boost burn damage.
    • Full Bucket: Nice energy search for Frosmoth.
    • Turrfield: A nice consistency card in Rillaboom decks that make the deck much more stable and allow one to cut almost all the Tag Team GX from this deck..
    • Traning Court: Frosmoth decks love this stadium.
    • Twin Energy: Some stage two and tage one one-prize attacker decks will love this card for sure.
    A total of 14 cards from a set that only contains 70 cards in total is not bad at all.
     
    Clam likes this.
  13. Kenatta_tcg Aspiring Trainer
    Kenatta_tcg

    Member

    Yeah I thought the same thing as we still are missing around half of the next English set. Even still, my comments were more on this portion alone. I guess it's better to be in Japan because then you could just skip this portion all together. In the US we get monster set sizes which make pull rates really bad.
     
  14. Frost Amethyst AMAB-NB
    Frost

    Member

    First they delete her type, now they don't print her after three subsets... the disrespect to my good sis Hatterene. :'(
     
    snoopy369 likes this.
  15. Clam Almost decent
    Clam

    Member

    Im kinda mad that we didnt get a good falinks so this is my idea for one i dont know how good it is though

    Falinks 100 hp basic retreat 1

    [F] no retreat this pokemon takes 60 less dmg during your opponent's next turn. for the rest of the game this pokemon now has +30 hp and all attacks do +30 more dmg to your opponent's active pokemon dmg done to falink is reduced by 10 this pokemon retreat cost is 4. this pokemon can use this attack once per game

    [F][F] long spear 90- this attack does 10 less dmg for each benched pokemon you opponent has

    [F][F][F] hyper crash 140 dmg this pokemon does 30 dmg to itself
    I want to keep the art though as its very nice
     
    Last edited: Jan 31, 2020
  16. Clam Almost decent
    Clam

    Member

    zatu looks so amazingly good in that art same with ninetales i really am a fan of the arts can someone tell me if they did more? also that sirfecthed just kills me hes so smug
     
    The Fish likes this.
  17. Yaginku Aspiring Trainer
    Yaginku

    Member

    It's mostly because these cards (trainers especially) are long-awaited staples. You can't print them twice. However, this feel of uselessness that so many of these cards have feels dangerously like Magic.

    If you didn't know, almost since the inception of Magic 95% of every set was deemed to be absolute garbage, due to a phrase that became a meme: "Dies to removal". Without going too deep into it, one subset of cards caused that Creatures had to have very specific upsides to be playable.
    It feels like Tag Teams/VMAX will have the same effect. It's not like every card in Pokemon was playable, but they usually failed on consistency, not power. With three-prize Pokemon, if your non-V doesn't have a killer ability (Frosmoth/Cinccino) or at least 170 easily-accessible damage, you can rule it out immediately.
     
    jamashawalker and Clam like this.
  18. Kenatta_tcg Aspiring Trainer
    Kenatta_tcg

    Member

    Yeah I didn't expect everything to be playable from a set, but just seeing the list I don't see much that is playable at all that is better than what we currently have. True Sword & Shield was providing staples that we need, but still you would expect to find a few good cards from this set that could be staples. I didn't see any outside of maybe Twin Energy, and based on the current meta it certainly wouldn't see play in any GX or V deck.
     
  19. Orias Still waiting for a shiny gastly card.
    Orias

    Member

    Skyla got cake!
     
  20. Matthew the Fairy Lover The Lover of everything Fairy
    Matthew the Fairy Lover

    Member

    r/woosh