Here’s ALL the New ‘Sword & Shield’ Pokemon, Their Stats, The Galar Pokedex, Cut Attacks, Version Exclusives, and More!

Pokemon Sword & Shield are now out! Here’s everything you want to know!

New Pokemon

Gen VIII introduces 94 new Pokemon and 26 Giganatamax Pokemon.

Gen I introduced 151 Pokemon, Gen II introduced 100, Gen III introduced 135, Gen IV introduced 107, Gen V introduced the highest at 156, Gen VI introduced the lowest at 72, and Gen VII introduced 88.

#810 Grookey Grass Overgrow, Grassy Surge (H) Evolves into Thwackey at Lv. 16 50/65/50/40/40/65 (310)
When it uses its special stick to strike up a beat, the sound waves produced carry revitalizing energy to the plants and flowers in the area.

It attacks with rapid beats of its stick. As it strikes with amazing speed, it gets more and more pumped.

Level Up Moves: [01] Scratch, [01] Growl, [06] Branch Poke, [08] Taunt, [12] Razor Leaf, [17] Screech, [20] Knock Off, [24] Slam, [28] Uproar, [32] Wood Hammer, [36] Endeavor

Egg Moves: Growth, Hammer Arm, Fake Out, Strength, Nature Power, Worry Seed, Leech Seed

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM10] Magical Leaf, [TM11] Solar Beam , [TM12] Solar Blade, [TM16] Screech, [TM21] Rest, [TM24] Snore , [TM25] Protect, [TM28] Giga Drain, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM40] Swift, [TM56] U-turn, [TM58] Assurance, [TM59] Fling, [TM63] Drain Punch, [TM76] Round, [TM78] Acrobatics, [TM94] False Swipe

TRs: [TR00] Swords Dance, [TR07] Low Kick, [TR13] Focus Energy, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR35] Uproar, [TR37] Taunt, [TR65] Energy Ball, [TR77] Grass Knot, [TR85] Work Up

#811 Thwackey Grass Overgrow, Grassy Surge (H) Evolves into Rillaboom at Lv. 35 70/85/70/55/60/80 (420)
The faster a Thwackey can beat out a rhythm with its two sticks, the more respect it wins from its peers.

When it’s drumming out rapid beats in battle, it gets so caught up in the rhythm that it won’t even notice that it’s already knocked out its opponent.

Level Up Moves: [00] Double Hit, [01] Double Hit, [01] Scratch, [01] Growl, [01] Branch Poke, [01] Taunt, [12] Razor Leaf, [19] Screech, [24] Knock Off, [30] Slam, [36] Uproar, [42] Wood Hammer, [48] Endeavor

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM10] Magical Leaf, [TM11] Solar Beam, [TM12] Solar Blade, [TM16] Screech, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM40] Swift, [TM56] U-turn, [TM58] Assurance, [TM59] Fling, [TM63] Drain Punch, [TM76] Round, [TM78] Acrobatics, [TM94] False Swipe

TRs: [TR00] Swords Dance, [TR07] Low Kick, [TR13] Focus Energy, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR35] Uproar, [TR37] Taunt, [TR65] Energy Ball, [TR77] Grass Knot, [TR85] Work Up

#812 Rillaboom Grass Overgrow, Grassy Surge (H) 100/125/90/60/70/85 (530)
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.

The one with the best drumming techniques becomes the boss of the troop. It has a gentle disposition and values harmony among its group.

Level Up Moves: [00] Drum Beating, [01] Drum Beating, [01] Double Hit, [01] Grassy Terrain, [01] Noble Roar, [01] Scratch, [01] Growl, [01] Branch Poke, [01] Taunt, [12] Razor Leaf, [19] Screech, [24] Knock Off, [30] Slam, [38] Uproar, [46] Wood Hammer, [54] Endeavor, [62] Boomburst

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM08] Hyper Beam, [TM09] Giga Impact, [TM10] Magical Leaf, [TM11] Solar Beam, [TM12] Solar Blade, [TM16] Screech, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM28] Giga Drain, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM40] Swift, [TM43] Brick Break, [TM50] Bullet Seed, [TM53] Mud Shot, [TM56] U-turn, [TM58] Assurance, [TM59] Fling, [TM63] Drain Punch, [TM76] Round, [TM78] Acrobatics, [TM81] Bulldoze, [TM85] Snarl, [TM88] Grassy Terrain, [TM94] False Swipe, [TM97] Brutal Swing, [TM98] Stomping Tantrum

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR07] Low Kick, [TR10] Earthquake, [TR13] Focus Energy, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR35] Uproar, [TR37] Taunt, [TR39] Superpower, [TR42] Hyper Voice, [TR48] Bulk Up, [TR64] Focus Blast, [TR65] Energy Ball, [TR67] Earth Power, [TR71] Leaf Storm, [TR77] Grass Knot, [TR85] Work Up, [TR93] Darkest Lariat, [TR94] High Horsepower, [TR99] Body Press

#813 Scorbunny Fire Blaze, Libero (H) Evolves into Raboot at Lv. 16 50/71/40/40/40/69 (310)
A warm-up of running around gets fire energy coursing through this Pokémon’s body. Once that happens, it’s ready to fight at full power.

It has special pads on the backs of its feet, and one on its nose. Once it’s raring to fight, these pads radiate tremendous heat.

Level Up Moves: [01] Tackle, [01] Growl, [06] Ember, [08] Quick Attack, [12] Double Kick, [17] Flame Charge, [20] Agility, [24] Headbutt, [28] Counter, [32] Bounce, [36] Double-Edge

Egg Moves: High Jump Kick, Sand Attack, Sucker Punch, Super Fang

TMs: [TM01] Mega Kick, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM40] Swift, [TM52] Bounce, [TM53] Mud Shot, [TM56] U-turn, [TM58] Assurance, [TM68] Fire Fang, [TM75] Low Sweep, [TM76] Round, [TM78] Acrobatics

TRs: [TR02] Flamethrower, [TR07] Low Kick, [TR12] Agility, [TR13] Focus Energy, [TR15] Fire Blast, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR36] Heat Wave, [TR37] Taunt, [TR41] Blaze Kick, [TR43] Overheat, [TR73] Gunk Shot, [TR80] Electro Ball, [TR83] Ally Switch, [TR85] Work Up

#814 Raboot Fire Blaze, Libero (H) Evolves into Cinderace at Lv. 35 65/86/60/55/60/94 (420)
Its thick and fluffy fur protects it from the cold and enables it to use hotter fire moves.

It kicks berries right off the branches of trees and then juggles them with its feet, practicing its footwork.

Level Up Moves: [01] Tackle, [01] Growl, [01] Ember, [01] Quick Attack, [12] Double Kick, [19] Flame Charge, [24] Agility, [30] Headbutt, [36] Counter, [42] Bounce, [48] Double-Edge

TMs: [TM01] Mega Kick, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM40] Swift, [TM52] Bounce, [TM53] Mud Shot, [TM56] U-turn, [TM58] Assurance, [TM68] Fire Fang, [TM75] Low Sweep, [TM76] Round, [TM78] Acrobatics

TRs: [TR02] Flamethrower, [TR07] Low Kick, [TR12] Agility, [TR13] Focus Energy, [TR15] Fire Blast, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR36] Heat Wave, [TR37] Taunt, [TR41] Blaze Kick, [TR43] Overheat, [TR48] Bulk Up, [TR55] Flare Blitz, [TR73] Gunk Shot, [TR80] Electro Ball, [TR83] Ally Switch, [TR85] Work Up

#815 Cinderace Fire Blaze, Libero (H) 80/116/75/65/75/119 (530)
It juggles a pebble with its feet, turning it into a burning soccer ball. Its shots strike opponents hard and leave them scorched.

It’s skilled at both offense and defense, and it gets pumped up when cheered on. But if it starts showboating, it could put itself in a tough spot.

Level Up Moves: [00] Pyro Ball, [01] Pyro Ball, [01] Feint, [01] Tackle, [01] Growl, [01] Ember, [01] Quick Attack, [12] Double Kick, [19] Flame Charge, [24] Agility, [30] Headbutt, [38] Counter, [46] Bounce, [54] Double-Edge, [62] Court Change

TMs: [TM01] Mega Kick, [TM03] Fire Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM13] Fire Spin, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM42] Revenge, [TM52] Bounce, [TM53] Mud Shot, [TM56] U-turn, [TM58] Assurance, [TM68] Fire Fang, [TM75] Low Sweep, [TM76] Round, [TM78] Acrobatics, [TM85] Snarl

TRs: [TR02] Flamethrower, [TR07] Low Kick, [TR12] Agility, [TR13] Focus Energy, [TR15] Fire Blast, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR33] Shadow Ball, [TR36] Heat Wave, [TR37] Taunt, [TR41] Blaze Kick, [TR43] Overheat, [TR48] Bulk Up, [TR55] Flare Blitz, [TR64] Focus Blast, [TR69] Zen Headbutt, [TR73] Gunk Shot, [TR74] Iron Head, [TR80] Electro Ball, [TR83] Ally Switch, [TR85] Work Up

#816 Sobble Water Torrent, Sniper (H) Evolves into Drizzile at Lv. 16 50/40/40/70/40/70 (310)
When scared, this Pokémon cries. Its tears pack the chemical punch of 100 onions, and attackers won’t be able to resist weeping.

When it gets wet, its skin changes color, and this Pokémon becomes invisible as if it were camouflaged.

Level Up Moves: [01] Pound, [01] Growl, [06] Water Gun, [08] Bind, [12] Water Pulse, [17] Tearful Look, [20] Sucker Punch, [24] U-turn, [28] Liquidation, [32] Soak, [36] Rain Dance

Egg Moves: Aqua Jet, Double Team, Aqua Ring, Mist, Haze, Ice Shard, Fell Stinger

TMs: [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM33] Rain Dance, [TM36] Whirlpool, [TM39] Facade, [TM40] Swift, [TM45] Dive, [TM46] Weather Ball, [TM52] Bounce, [TM53] Mud Shot, [TM56] U-turn, [TM76] Round

TRs: [TR04] Surf, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR45] Muddy Water, [TR85] Work Up, [TR98] Liquidation

#817 Drizzile Water Torrent, Sniper (H) Evolves into Inteleon at Lv. 35 65/60/55/95/55/90 (420)
A clever combatant, this Pokémon battles using water balloons created with moisture secreted from its palms.

Highly intelligent but also very lazy, it keeps enemies out of its territory by laying traps everywhere.

Level Up Moves: [01] Pound, [01] Growl, [01] Water Gun, [01] Bind, [12] Water Pulse, [19] Tearful Look, [24] Sucker Punch, [30] U-turn, [36] Liquidation, [42] Soak, [48] Rain Dance

TMs: [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM33] Rain Dance, [TM36] Whirlpool, [TM39] Facade, [TM40] Swift, [TM45] Dive, [TM46] Weather Ball, [TM52] Bounce, [TM53] Mud Shot, [TM56] U-turn, [TM59] Fling, [TM76] Round

TRs: [TR04] Surf, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR45] Muddy Water, [TR85] Work Up, [TR98] Liquidation

#818 Inteleon Water Torrent, Sniper (H) 70/85/65/125/65/120 (530)
It has many hidden capabilities, such as fingertips that can shoot water and a membrane on its back that it can use to glide through the air.

Its nictitating membranes let it pick out foes’ weak points so it can precisely blast them with water that shoots from its fingertips at Mach 3.

Level Up Moves: [00] Snipe Shot, [01] Snipe Shot, [01] Acrobatics, [01] Pound, [01] Growl, [01] Water Gun, [01] Bind, [12] Water Pulse, [19] Tearful Look, [24] Sucker Punch, [30] U-turn, [38] Liquidation, [46] Soak, [54] Rain Dance, [62] Hydro Pump

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM31] Attract, [TM33] Rain Dance, [TM36] Whirlpool, [TM39] Facade, [TM40] Swift, [TM45] Dive, [TM46] Weather Ball, [TM51] Icicle Spear, [TM52] Bounce, [TM53] Mud Shot, [TM56] U-turn, [TM59] Fling, [TM76] Round, [TM78] Acrobatics, [TM95] Air Slash, [TM99] Breaking Swipe

TRs: [TR00] Swords Dance, [TR03] Hydro Pump, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR12] Agility, [TR13] Focus Energy, [TR14] Metronome, [TR16] Waterfall, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR33] Shadow Ball, [TR45] Muddy Water, [TR58] Dark Pulse, [TR84] Scald, [TR85] Work Up, [TR98] Liquidation

#819 Skwovet Normal Cheek Pouch, Gluttony (H) Evolves into Greedent at Lv. 24 70/55/55/35/35/25 (275)
Found throughout the Galar region, this Pokémon becomes uneasy if its cheeks are ever completely empty of berries.

It eats berries nonstop—a habit that has made it more resilient than it looks. It’ll show up on farms, searching for yet more berries.

Level Up Moves: [01] Tackle, [01] Tail Whip, [05] Bite, [10] Stuff Cheeks, [15] Stockpile, [15] Swallow, [15] Spit Up, [20] Body Slam, [25] Rest, [30] Counter, [35] Bullet Seed, [40] Super Fang, [45] Belch

Egg Moves: Rollout, Defense Curl, Last Resort, Belly Drum

TMs: [TM15] Dig, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM50] Bullet Seed, [TM53] Mud Shot, [TM57] Payback, [TM58] Assurance, [TM59] Fling, [TM76] Round, [TM84] Tail Slap, [TM97] Brutal Swing

TRs: [TR01] Body Slam, [TR17] Amnesia, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR32] Crunch, [TR35] Uproar, [TR42] Hyper Voice, [TR52] Gyro Ball, [TR59] Seed Bomb

#820 Greedent Normal Cheek Pouch, Gluttony (H) 120/95/95/55/75/20 (460)
It stashes berries in its tail—so many berries that they fall out constantly. But this Pokémon is a bit slow-witted, so it doesn’t notice the loss.

Common throughout the Galar region, this Pokémon has strong teeth and can chew through the toughest of berry shells.

Level Up Moves: [00] Covet, [01] Covet, [01] Tackle, [01] Tail Whip, [01] Bite, [01] Stuff Cheeks, [15] Stockpile, [15] Swallow, [15] Spit Up, [20] Body Slam, [27] Rest, [34] Counter, [41] Bullet Seed, [48] Super Fang, [55] Belch

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM15] Dig, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM50] Bullet Seed, [TM53] Mud Shot, [TM57] Payback, [TM58] Assurance, [TM59] Fling, [TM66] Thunder Fang, [TM67] Ice Fang, [TM68] Fire Fang, [TM76] Round, [TM84] Tail Slap, [TM97] Brutal Swing, [TM98] Stomping Tantrum

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR10] Earthquake, [TR17] Amnesia, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR32] Crunch, [TR35] Uproar, [TR39] Superpower, [TR42] Hyper Voice, [TR52] Gyro Ball, [TR59] Seed Bomb, [TR86] Wild Charge, [TR97] Psychic Fangs, [TR99] Body Press

#821 Rookidee Flying Keen Eye, Unnerve, Big Pecks (H) Evolves into Corvisquire at Lv. 18 38/47/35/33/35/57 (245)
It will bravely challenge any opponent, no matter how powerful. This Pokémon benefits from every battle—even a defeat increases its strength a bit.

Jumping nimbly about, this small-bodied Pokémon takes advantage of even the slightest opportunity to disorient larger opponents.

Level Up Moves: [01] Peck, [01] Leer, [04] Power Trip, [08] Hone Claws, [12] Fury Attack, [16] Pluck, [20] Taunt, [24] Scary Face, [28] Drill Peck, [32] Swagger, [36] Brave Bird

Egg Moves: Sky Attack, Sand Attack, Tailwind, Defog, Rock Smash, Spite, Roost

TMs: [TM06] Fly, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM42] Revenge, [TM47] Fake Tears, [TM56] U-turn, [TM57] Payback, [TM58] Assurance, [TM76] Round, [TM79] Retaliate, [TM95] Air Slash

TRs: [TR12] Agility, [TR13] Focus Energy, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR37] Taunt, [TR66] Brave Bird, [TR68] Nasty Plot, [TR85] Work Up

#822 Corvisquire Flying Keen Eye, Unnerve, Big Pecks (H) Evolves into Corviknight at Lv. 38 68/67/55/43/55/77 (365)
Smart enough to use tools in battle, these Pokémon have been seen picking up rocks and flinging them or using ropes to wrap up enemies.

The lessons of many harsh battles have taught it how to accurately judge an opponent’s strength.

Level Up Moves: [01] Peck, [01] Leer, [01] Power Trip, [01] Hone Claws, [12] Fury Attack, [16] Pluck, [22] Taunt, [28] Scary Face, [34] Drill Peck, [40] Swagger, [46] Brave Bird

TMs: [TM06] Fly, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM42] Revenge, [TM47] Fake Tears, [TM56] U-turn, [TM57] Payback, [TM58] Assurance, [TM76] Round, [TM79] Retaliate, [TM95] Air Slash

TRs: [TR12] Agility, [TR13] Focus Energy, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR37] Taunt, [TR66] Brave Bird, [TR68] Nasty Plot, [TR85] Work Up

#823 Corviknight Flying / Steel Pressure, Unnerve, Mirror Armor (H) 98/87/105/53/85/67 (495)
This Pokémon reigns supreme in the skies of the Galar region. The black luster of its steel body could drive terror into the heart of any foe.

With their great intellect and flying skills, these Pokémon very successfully act as the Galar region’s airborne taxi service.

Level Up Moves: [00] Steel Wing, [01] Steel Wing, [01] Iron Defense, [01] Metal Sound, [01] Peck, [01] Leer, [01] Power Trip, [01] Hone Claws, [12] Fury Attack, [16] Pluck, [22] Taunt, [28] Scary Face, [34] Drill Peck, [42] Swagger, [50] Brave Bird

TMs: [TM06] Fly, [TM08] Hyper Beam, [TM09] Giga Impact, [TM16] Screech, [TM17] Light Screen, [TM18] Reflect, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM30] Steel Wing, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM42] Revenge, [TM47] Fake Tears, [TM56] U-turn, [TM57] Payback, [TM58] Assurance, [TM76] Round, [TM79] Retaliate, [TM95] Air Slash

TRs: [TR01] Body Slam, [TR12] Agility, [TR13] Focus Energy, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR37] Taunt, [TR46] Iron Defense, [TR48] Bulk Up, [TR66] Brave Bird, [TR68] Nasty Plot, [TR70] Flash Cannon, [TR74] Iron Head, [TR79] Heavy Slam, [TR85] Work Up, [TR89] Hurricane, [TR99] Body Press

#824 Blipbug Bug Swarm, Compound Eyes, Telepathy (H) Evolves into Dottler at Lv. 10 25/20/20/25/45/45 (180)
A constant collector of information, this Pokémon is very smart. Very strong is what it isn’t.

Often found in gardens, this Pokémon has hairs on its body that it uses to assess its surroundings.

Level Up Moves: [01] Struggle Bug

Egg Moves: Infestation, Supersonic, Sticky Web, Recover

TMs: None!

TRs:

#825 Dottler Bug / Psychic Swarm, Compound Eyes, Telepathy (H) Evolves into Orbeetle at Lv. 30 50/35/80/50/90/30 (335)
It barely moves, but it’s still alive. Hiding in its shell without food or water seems to have awakened its psychic powers.

As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution.

Level Up Moves: [00] Reflect, [00] Light Screen, [00] Confusion, [01] Reflect, [01] Light Screen, [01] Confusion, [01] Struggle Bug

TMs: [TM11] Solar Beam, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM41] Helping Hand, [TM44] Imprison, [TM57] Payback, [TM60] Power Swap, [TM61] Guard Swap, [TM70] Trick Room, [TM71] Wonder Room, [TM72] Magic Room, [TM76] Round, [TM91] Psychic Terrain

TRs: [TR11] Psychic, [TR18] Leech Life, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR33] Shadow Ball, [TR34] Future Sight, [TR38] Trick, [TR40] Skill Swap, [TR46] Iron Defense, [TR49] Calm Mind, [TR61] Bug Buzz, [TR65] Energy Ball, [TR69] Zen Headbutt, [TR82] Stored Power, [TR83] Ally Switch, [TR99] Body Press

#826 Orbeetle Bug / Psychic Swarm, Frisk, Telepathy (H) 60/45/110/80/120/90 (505)
It’s famous for its high level of intelligence, and the large size of its brain is proof that it also possesses immense psychic power.

It emits psychic energy to observe and study what’s around it—and what’s around it can include things over six miles away.

Level Up Moves: [01] Reflect, [01] Light Screen, [01] Confusion, [01] Struggle Bug, [04] Confuse Ray, [08] Magic Coat, [12] Agility, [16] Psybeam, [20] Hypnosis, [24] Ally Switch, [28] Bug Buzz, [32] Mirror Coat, [36] Psychic, [40] After You, [44] Calm Mind, [48] Psychic Terrain

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM31] Attract, [TM39] Facade, [TM41] Helping Hand, [TM44] Imprison, [TM56] U-turn, [TM57] Payback, [TM60] Power Swap, [TM61] Guard Swap, [TM69] Psycho Cut, [TM70] Trick Room, [TM71] Wonder Room, [TM72] Magic Room, [TM76] Round, [TM91] Psychic Terrain

TRs: [TR11] Psychic, [TR12] Agility, [TR18] Leech Life, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR33] Shadow Ball, [TR34] Future Sight, [TR38] Trick, [TR40] Skill Swap, [TR46] Iron Defense, [TR49] Calm Mind, [TR61] Bug Buzz, [TR65] Energy Ball, [TR69] Zen Headbutt, [TR82] Stored Power, [TR83] Ally Switch, [TR99] Body Press

#827 Nickit Dark Run Away, Unburden, Stakeout (H) Evolves into Thievul at Lv. 18 40/28/28/47/52/50 (245)
Aided by the soft pads on its feet, it silently raids the food stores of other Pokémon. It survives off its ill-gotten gains.

Cunning and cautious, this Pokémon survives by stealing food from others. It erases its tracks with swipes of its tail as it makes off with its plunder.

Level Up Moves: [01] Quick Attack, [01] Tail Whip, [04] Beat Up, [08] Hone Claws, [12] Snarl, [16] Assurance, [20] Nasty Plot, [24] Sucker Punch, [28] Night Slash, [32] Tail Slap, [36] Foul Play

Egg Moves: Quick Guard, Knock Off, Howl, Torment

TMs: [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM37] Beat Up, [TM39] Facade, [TM40] Swift, [TM47] Fake Tears, [TM53] Mud Shot, [TM58] Assurance, [TM76] Round, [TM84] Tail Slap, [TM85] Snarl

TRs: [TR12] Agility, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR37] Taunt, [TR68] Nasty Plot, [TR81] Foul Play, [TR90] Play Rough

#828 Thievul Dark Run Away, Unburden, Stakeout (H) 70/58/58/87/92/90 (455)
It secretly marks potential targets with a scent. By following the scent, it stalks its targets and steals from them when they least expect it.

With a lithe body and sharp claws, it goes around stealing food and eggs. Boltund is its natural enemy.

Level Up Moves: [00] Thief, [01] Thief, [01] Quick Attack, [01] Tail Whip, [01] Beat Up, [01] Hone Claws, [12] Snarl, [16] Assurance, [22] Nasty Plot, [28] Sucker Punch, [34] Night Slash, [40] Tail Slap, [46] Foul Play, [52] Parting Shot

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM37] Beat Up, [TM39] Facade, [TM40] Swift, [TM47] Fake Tears, [TM53] Mud Shot, [TM56] U-turn, [TM58] Assurance, [TM65] Shadow Claw, [TM66] Thunder Fang, [TM67] Ice Fang, [TM68] Fire Fang, [TM76] Round, [TM78] Acrobatics, [TM84] Tail Slap, [TM85] Snarl

TRs: [TR11] Psychic, [TR12] Agility, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR32] Crunch, [TR33] Shadow Ball, [TR37] Taunt, [TR58] Dark Pulse, [TR68] Nasty Plot, [TR77] Grass Knot, [TR81] Foul Play, [TR90] Play Rough

#829 Gossifleur Grass Cotton Down, Regenerator, Effect Spore (H) Evolves into Eldegoss at Lv. 20 40/40/60/40/60/10 (250)
It anchors itself in the ground with its single leg, then basks in the sun. After absorbing enough sunlight, its petals spread as it blooms brilliantly.

It whirls around in the wind while singing a joyous song. This delightful display has charmed many into raising this Pokémon.

Level Up Moves: [01] Leafage, [01] Sing, [04] Rapid Spin, [08] Sweet Scent, [12] Razor Leaf, [16] Round, [21] Leaf Tornado, [24] Synthesis, [28] Hyper Voice, [32] Aromatherapy, [36] Leaf Storm

Egg Moves: Growth, Leech Seed, Worry Seed, Poison Powder, Stun Spore, Sleep Powder

TMs: [TM10] Magical Leaf, [TM11] Solar Beam, [TM17] Light Screen, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM29] Charm, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM41] Helping Hand, [TM50] Bullet Seed, [TM76] Round, [TM88] Grassy Terrain

TRs: [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR42] Hyper Voice, [TR65] Energy Ball, [TR71] Leaf Storm, [TR77] Grass Knot, [TR96] Pollen Puff

#830 Eldeoss Grass Cotton Down, Regenerator, Effect Spore (H) 60/50/90/80/120/60 (460)
The seeds attached to its cotton fluff are full of nutrients. It spreads them on the wind so that plants and other Pokémon can benefit from them.

The cotton on the head of this Pokémon can be spun into a glossy, gorgeous yarn—a Galar regional specialty.

Level Up Moves: [00] Cotton Spore, [01] Cotton Spore, [01] Leafage, [01] Sing, [01] Rapid Spin, [01] Sweet Scent, [12] Razor Leaf, [16] Round, [23] Leaf Tornado, [28] Synthesis, [34] Hyper Voice, [40] Aromatherapy, [46] Leaf Storm, [52] Cotton Guard

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM10] Magical Leaf, [TM11] Solar Beam, [TM17] Light Screen, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM29] Charm, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM41] Helping Hand, [TM46] Weather Ball, [TM50] Bullet Seed, [TM76] Round, [TM88] Grassy Terrain

TRs: [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR42] Hyper Voice, [TR59] Seed Bomb, [TR65] Energy Ball, [TR71] Leaf Storm, [TR77] Grass Knot, [TR96] Pollen Puff

#831 Wooloo Normal Fluffy, Run Away, Bulletproof (H) Evolves into Dubwool at Lv. 24 42/40/55/40/45/48 (270)
Its curly fleece is such an effective cushion that this Pokémon could fall off a cliff and stand right back up at the bottom, unharmed.

If its fleece grows too long, Wooloo won’t be able to move. Cloth made with the wool of this Pokémon is surprisingly strong.

Level Up Moves: [01] Tackle, [01] Growl, [04] Defense Curl, [08] Copycat, [12] Guard Split, [16] Double Kick, [21] Headbutt, [25] Take Down, [28] Guard Swap, [32] Reversal, [36] Cotton Guard, [40] Double-Edge

Egg Moves: Stomp, Swagger, Counter

TMs: [TM14] Thunder Wave, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM57] Payback, [TM61] Guard Swap, [TM76] Round

TRs: [TR12] Agility, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR80] Electro Ball, [TR86] Wild Charge

#832 Dubwool Normal Fluffy, Steadfast, Bulletproof (H) 72/80/100/60/90/88 (490)
Weave a carpet from its springy wool, and you end up with something closer to a trampoline. You’ll start to bounce the moment you set foot on it.

Its majestic horns are meant only to impress the opposite gender. They never see use in battle.

Level Up Moves: [01] Tackle, [01] Growl, [01] Defense Curl, [01] Copycat, [12] Guard Split, [16] Double Kick, [21] Headbutt, [27] Take Down, [32] Guard Swap, [38] Reversal, [44] Cotton Guard, [50] Double-Edge, [56] Last Resort

TMs: [TM01] Mega Kick, [TM08] Hyper Beam, [TM09] Giga Impact, [TM14] Thunder Wave, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM52] Bounce, [TM57] Payback, [TM61] Guard Swap, [TM76] Round, [TM79] Retaliate

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR12] Agility, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR69] Zen Headbutt, [TR80] Electro Ball, [TR86] Wild Charge, [TR99] Body Press

#833 Chewtle Water Strong Jaw, Shell Armor, Swift Swim (H) Evolves into Drednaw at Lv. 22 50/64/50/38/38/44 (284)
Apparently the itch of its teething impels it to snap its jaws at anything in front of it.

It starts off battles by attacking with its rock-hard horn, but as soon as the opponent flinches, this Pokémon bites down and never lets go.

Level Up Moves: [01] Tackle, [01] Water Gun, [07] Bite, [14] Protect, [21] Headbutt, [28] Counter, [35] Jaw Lock, [42] Liquidation, [49] Body Slam

Egg Moves: Skull Bash, Gastro Acid, Dragon Tail

TMs: [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM33] Rain Dance, [TM36] Whirlpool, [TM39] Facade, [TM42] Revenge, [TM45] Dive, [TM53] Mud Shot, [TM57] Payback, [TM58] Assurance, [TM67] Ice Fang, [TM76] Round

TRs: [TR01] Body Slam, [TR03] Hydro Pump, [TR04] Surf, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR98] Liquidation

#834 Drednaw Water / Rock Strong Jaw, Shell Armor, Swift Swim (H) 90/115/90/48/68/74 (485)
With jaws that can shear through steel rods, this highly aggressive Pokémon chomps down on its unfortunate prey.

This Pokémon rapidly extends its retractable neck to sink its sharp fangs into distant enemies and take them down.

Level Up Moves: [00] Rock Tomb, [01] Rock Tomb, [01] Razor Shell, [01] Crunch, [01] Rock Polish, [01] Tackle, [01] Water Gun, [01] Bite, [01] Protect, [21] Headbutt, [30] Counter, [39] Jaw Lock, [48] Liquidation, [57] Body Slam, [66] Head Smash

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM15] Dig, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM32] Sandstorm, [TM33] Rain Dance, [TM36] Whirlpool, [TM39] Facade, [TM42] Revenge, [TM45] Dive, [TM48] Rock Tomb, [TM49] Sand Tomb, [TM53] Mud Shot, [TM54] Rock Blast, [TM57] Payback, [TM58] Assurance, [TM67] Ice Fang, [TM76] Round, [TM81] Bulldoze, [TM83] Razor Shell, [TM94] False Swipe, [TM96] Smart Strike, [TM98] Stomping Tantrum

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR03] Hydro Pump, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR10] Earthquake, [TR16] Waterfall, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR28] Megahorn, [TR31] Iron Tail, [TR32] Crunch, [TR39] Superpower, [TR45] Muddy Water, [TR46] Iron Defense, [TR57] Poison Jab, [TR67] Earth Power, [TR75] Stone Edge, [TR76] Stealth Rock, [TR84] Scald, [TR94] High Horsepower, [TR95] Throat Chop, [TR98] Liquidation, [TR99] Body Press

#835 Yamper Electric Ball Fetch, Rattled (H) Evolves into Boltund at Lv. 25 59/45/50/40/50/26 (270)
This Pokémon is very popular as a herding dog in the Galar region. As it runs, it generates electricity from the base of its tail.

This gluttonous Pokémon only assists people with their work because it wants treats. As it runs, it crackles with electricity.

Level Up Moves: [01] Tackle, [01] Tail Whip, [05] Nuzzle, [10] Bite, [15] Roar, [20] Spark, [26] Charm, [30] Crunch, [35] Charge, [40] Wild Charge, [45] Play Rough

Egg Moves: Double-Edge, Sand Attack, Flame Charge, Discharge, Howl

TMs: [TM14] Thunder Wave, [TM15] Dig, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM29] Charm, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM66] Thunder Fang, [TM68] Fire Fang, [TM76] Round, [TM80] Volt Switch, [TM85] Snarl

TRs: [TR08] Thunderbolt, [TR09] Thunder, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR35] Uproar, [TR80] Electro Ball, [TR86] Wild Charge, [TR90] Play Rough

#836 Boltund Electric Strong Jaw, Competitive (H) 69/90/60/90/60/121 (490)
This Pokémon generates electricity and channels it into its legs to keep them going strong. Boltund can run nonstop for three full days.

It sends electricity through its legs to boost their strength. Running at top speed, it easily breaks 50 mph.

Level Up Moves: [01] Electrify, [01] Tackle, [01] Tail Whip, [01] Nuzzle, [01] Bite, [15] Roar, [20] Spark, [28] Charm, [34] Crunch, [41] Charge, [48] Wild Charge, [55] Play Rough, [62] Electric Terrain

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM14] Thunder Wave, [TM15] Dig, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM29] Charm, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM66] Thunder Fang, [TM68] Fire Fang, [TM76] Round, [TM80] Volt Switch, [TM85] Snarl, [TM90] Electric Terrain, [TM93] Eerie Impulse

TRs: [TR08] Thunderbolt, [TR09] Thunder, [TR12] Agility, [TR13] Focus Energy, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR35] Uproar, [TR42] Hyper Voice, [TR48] Bulk Up, [TR80] Electro Ball, [TR86] Wild Charge, [TR90] Play Rough, [TR97] Psychic Fangs

#837 Rolycoly Rock Steam Engine, Heatproof, Flash Fire (H) Evolves into Carkol at Lv. 18 30/40/50/40/50/30 (240)
Most of its body has the same composition as coal. Fittingly, this Pokémon was first discovered in coal mines about 400 years ago.

It can race around like a unicycle, even on rough, rocky terrain. Burning coal sustains it.

Level Up Moves: [01] Tackle, [01] Smokescreen, [05] Rapid Spin, [10] Smack Down, [15] Rock Polish, [20] Ancient Power, [25] Incinerate, [30] Stealth Rock, [35] Heat Crash, [40] Rock Blast

Egg Moves: Explosion, Mud-Slap, Block

TMs: [TM15] Dig, [TM18] Reflect, [TM20] Self-Destruct, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM32] Sandstorm, [TM38] Will-O-Wisp, [TM39] Facade, [TM48] Rock Tomb, [TM49] Sand Tomb, [TM54] Rock Blast, [TM76] Round

TRs: [TR20] Substitute, [TR23] Spikes, [TR26] Endure, [TR27] Sleep Talk, [TR46] Iron Defense, [TR52] Gyro Ball, [TR74] Iron Head, [TR75] Stone Edge, [TR76] Stealth Rock, [TR88] Heat Crash

#838 Carkol Rock / Fire Steam Engine, Flame Body, Flash Fire (H) Evolves into Coalossal at Lv. 34 80/60/90/60/70/50 (410)
It forms coal inside its body. Coal dropped by this Pokémon once helped fuel the lives of people in the Galar region.

By rapidly rolling its legs, it can travel at over 18 mph. The temperature of the flames it breathes exceeds 1,800 degrees Fahrenheit.

Level Up Moves: [00] Flame Charge, [01] Flame Charge, [01] Tackle, [01] Smokescreen, [01] Rapid Spin, [01] Smack Down, [15] Rock Polish, [20] Ancient Power, [27] Incinerate, [35] Stealth Rock, [41] Heat Crash, [48] Rock Blast, [55] Burn Up

TMs: [TM13] Fire Spin, [TM15] Dig, [TM18] Reflect, [TM20] Self-Destruct, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM32] Sandstorm, [TM38] Will-O-Wisp, [TM39] Facade, [TM48] Rock Tomb, [TM49] Sand Tomb, [TM54] Rock Blast, [TM76] Round

TRs: [TR02] Flamethrower, [TR15] Fire Blast, [TR20] Substitute, [TR23] Spikes, [TR26] Endure, [TR27] Sleep Talk, [TR36] Heat Wave, [TR43] Overheat, [TR46] Iron Defense, [TR52] Gyro Ball, [TR55] Flare Blitz, [TR74] Iron Head, [TR75] Stone Edge, [TR76] Stealth Rock, [TR79] Heavy Slam, [TR84] Scald, [TR88] Heat Crash, [TR94] High Horsepower, [TR99] Body Press

#839 Coalossal Rock / Fire Steam Engine, Flame Body, Flash Fire (H) 110/80/120/80/90/30 (510)
It’s usually peaceful, but the vandalism of mines enrages it. Offenders will be incinerated with flames that reach 2,700 degrees Fahrenheit.

While it’s engaged in battle, its mountain of coal will burn bright red, sending off sparks that scorch the surrounding area.

Level Up Moves: [00] Tar Shot, [01] Tar Shot, [01] Flame Charge, [01] Tackle, [01] Smokescreen, [01] Rapid Spin, [01] Smack Down, [15] Rock Polish, [20] Ancient Power, [27] Incinerate, [37] Stealth Rock, [45] Heat Crash, [54] Rock Blast, [63] Burn Up

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM03] Fire Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM13] Fire Spin, [TM15] Dig, [TM18] Reflect, [TM20] Self-Destruct, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM32] Sandstorm, [TM38] Will-O-Wisp, [TM39] Facade, [TM48] Rock Tomb, [TM49] Sand Tomb, [TM54] Rock Blast, [TM76] Round, [TM81] Bulldoze

TRs: [TR01] Body Slam, [TR02] Flamethrower, [TR10] Earthquake, [TR15] Fire Blast, [TR20] Substitute, [TR23] Spikes, [TR26] Endure, [TR27] Sleep Talk, [TR36] Heat Wave, [TR43] Overheat, [TR46] Iron Defense, [TR52] Gyro Ball, [TR55] Flare Blitz, [TR67] Earth Power, [TR74] Iron Head, [TR75] Stone Edge, [TR76] Stealth Rock, [TR79] Heavy Slam, [TR84] Scald, [TR88] Heat Crash, [TR94] High Horsepower, [TR99] Body Press

#840 Applin Grass / Dragon Ripen, Gluttony, Bulletproof (H) Evolves into Flapple or Appletun by using a Tart or Sweet Apple 40/40/80/40/40/20 (260)
It spends its entire life inside an apple. It hides from its natural enemies, bird Pokémon, by pretending it’s just an apple and nothing more.

As soon as it’s born, it burrows into an apple. Not only does the apple serve as its food source, but the flavor of the fruit determines its evolution.

Level Up Moves: [01] Withdraw, [01] Astonish

Egg Moves: Sucker Punch, Rollout, Defense Curl, Recycle

TMs: [TM31] Attract

TRs:

#841 Flapple Grass / Dragon Ripen, Gluttony, Hustle (H) 70/110/80/95/60/70 (485)
It ate a sour apple, and that induced its evolution. In its cheeks, it stores an acid capable of causing chemical burns.

It flies on wings of apple skin and spits a powerful acid. It can also change its shape into that of an apple.

Level Up Moves: [00] Wing Attack, [01] Wing Attack, [01] Recycle, [01] Withdraw, [01] Astonish, [01] Growth, [01] Twister, [04] Acid Spray, [08] Acrobatics, [12] Leech Seed, [16] Protect, [20] Dragon Breath, [24] Dragon Dance, [28] Dragon Pulse, [32] Grav Apple, [36] Iron Defense, [40] Fly, [44] Dragon Rush

TMs: [TM06] Fly, [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM28] Giga Drain, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM50] Bullet Seed, [TM56] U-turn, [TM76] Round, [TM78] Acrobatics, [TM95] Air Slash

TRs: [TR13] Focus Energy, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR46] Iron Defense, [TR51] Dragon Dance, [TR59] Seed Bomb, [TR62] Dragon Pulse, [TR65] Energy Ball, [TR77] Grass Knot, [TR79] Heavy Slam

#842 Appletun Grass / Dragon Ripen, Gluttony, Thick Fat (H) 110/85/80/100/80/30 (485)
Eating a sweet apple caused its evolution. A nectarous scent wafts from its body, luring in the bug Pokémon it preys on.

Its body is covered in sweet nectar, and the skin on its back is especially yummy. Children used to have it as a snack.

Level Up Moves: [00] Headbutt, [01] Headbutt, [01] Recycle, [01] Withdraw, [01] Astonish, [01] Growth, [01] Sweet Scent, [04] Curse, [08] Stomp, [12] Leech Seed, [16] Protect, [20] Bullet Seed, [24] Recover, [28] Apple Acid, [32] Body Slam, [36] Iron Defense, [40] Dragon Pulse, [44] Energy Ball

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM50] Bullet Seed, [TM57] Payback, [TM76] Round, [TM81] Bulldoze

TRs: [TR01] Body Slam, [TR10] Earthquake, [TR17] Amnesia, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR39] Superpower, [TR46] Iron Defense, [TR52] Gyro Ball, [TR59] Seed Bomb, [TR62] Dragon Pulse, [TR65] Energy Ball, [TR77] Grass Knot, [TR79] Heavy Slam, [TR94] High Horsepower, [TR99] Body Press

#843 Silicobra Ground Sand Spit, Shed Skin, Sand Veil (H) Evolves into Sandaconda at Lv. 36 52/57/75/35/50/46 (315)
As it digs, it swallows sand and stores it in its neck pouch. The pouch can hold more than 17 pounds of sand.

It spews sand from its nostrils. While the enemy is blinded, it burrows into the ground to hide.

Level Up Moves: [01] Wrap, [01] Sand Attack, [05] Minimize, [10] Brutal Swing, [15] Bulldoze, [20] Headbutt, [25] Glare, [30] Dig, [35] Sandstorm, [40] Slam, [45] Coil, [50] Sand Tomb

Egg Moves: Dragon Rush, Mud-Slap, Last Resort, Belch, Poison Tail

TMs: [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM32] Sandstorm, [TM39] Facade, [TM49] Sand Tomb, [TM53] Mud Shot, [TM76] Round, [TM81] Bulldoze, [TM97] Brutal Swing

TRs: [TR10] Earthquake, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR67] Earth Power, [TR87] Drill Run

#844 Sandaconda Ground Sand Spit, Shed Skin, Sand Veil (H) 72/107/125/65/70/71 (510)
When it contracts its body, over 220 pounds of sand sprays from its nose. If it ever runs out of sand, it becomes disheartened.

Its unique style of coiling allows it to blast sand out of its sand sac more efficiently.

Level Up Moves: [01] Skull Bash, [01] Wrap, [01] Sand Attack, [01] Minimize, [01] Brutal Swing, [15] Bulldoze, [20] Headbutt, [25] Glare, [30] Dig, [35] Sandstorm, [42] Slam, [49] Coil, [51] Sand Tomb

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM32] Sandstorm, [TM39] Facade, [TM48] Rock Tomb, [TM49] Sand Tomb, [TM53] Mud Shot, [TM54] Rock Blast, [TM68] Fire Fang, [TM76] Round, [TM81] Bulldoze, [TM97] Brutal Swing

TRs: [TR10] Earthquake, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR46] Iron Defense, [TR67] Earth Power, [TR69] Zen Headbutt, [TR74] Iron Head, [TR75] Stone Edge, [TR76] Stealth Rock, [TR87] Drill Run, [TR89] Hurricane, [TR94] High Horsepower, [TR99] Body Press

#845 Cramorant Flying / Water Gulp Missile 70/85/55/85/95/85 (475)
It’s so strong that it can knock out some opponents in a single hit, but it also may forget what it’s battling midfight.

This hungry Pokémon swallows Arrokuda whole. Occasionally, it makes a mistake and tries to swallow a Pokémon other than its preferred prey.

Level Up Moves: [01] Belch, [01] Peck, [01] Stockpile, [01] Swallow, [01] Spit Up, [07] Water Gun, [14] Fury Attack, [21] Pluck, [28] Dive, [35] Drill Peck, [42] Amnesia, [49] Thrash, [56] Hydro Pump

Egg Moves: Defog, Aerial Ace, Feather Dance, Aqua Ring, Roost

TMs: [TM06] Fly, [TM08] Hyper Beam, [TM09] Giga Impact, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM30] Steel Wing, [TM31] Attract, [TM33] Rain Dance, [TM36] Whirlpool, [TM39] Facade, [TM45] Dive, [TM46] Weather Ball, [TM58] Assurance, [TM76] Round, [TM95] Air Slash

TRs: [TR03] Hydro Pump, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR12] Agility, [TR17] Amnesia, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR35] Uproar, [TR39] Superpower, [TR66] Brave Bird, [TR84] Scald, [TR89] Hurricane, [TR95] Throat Chop, [TR98] Liquidation

Cramorant (Gulping)
Cramorant’s gluttony led it to try to swallow an Arrokuda whole, which in turn led to Cramorant getting an Arrokuda stuck in its throat.

The slightest shock is sometimes enough to get this Pokémon to spit out the Arrokuda lodged in its throat.

Cramorant (Gorging)
This Cramorant has accidentally gotten a Pikachu lodged in its gullet. Cramorant is choking a little, but it isn’t really bothered.

The half-swallowed Pikachu is so startled that it isn’t struggling yet, but it’s still looking for a chance to strike back.

#846 Arrokuda Water Swift Swim, Propeller Tail (H) Evolves into Barraskewda at Lv. 26 41/63/40/40/30/66 (280)
If it sees any movement around it, this Pokémon charges for it straightaway, leading with its sharply pointed jaw. It’s very proud of that jaw.

After it’s eaten its fill, its movements become extremely sluggish. That’s when Cramorant swallows it up.

Level Up Moves: [01] Peck, [01] Aqua Jet, [06] Fury Attack, [12] Bite, [18] Agility, [24] Dive, [30] Laser Focus, [36] Crunch, [42] Liquidation, [48] Double-Edge

Egg Moves: Thrash, Acupressure, Slash, Night Slash

TMs: [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM33] Rain Dance, [TM36] Whirlpool, [TM39] Facade, [TM40] Swift, [TM43] Brick Break, [TM45] Dive, [TM52] Bounce, [TM58] Assurance, [TM67] Ice Fang, [TM76] Round

TRs: [TR12] Agility, [TR13] Focus Energy, [TR16] Waterfall, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR53] Close Combat, [TR57] Poison Jab, [TR84] Scald, [TR87] Drill Run, [TR95] Throat Chop, [TR97] Psychic Fangs, [TR98] Liquidation

#847 Barraskewda Water Swift Swim, Propeller Tail (H) 61/123/60/60/50/136 (490)
This Pokémon has a jaw that’s as sharp as a spear and as strong as steel. Apparently Barraskewda’s flesh is surprisingly tasty, too.

It spins its tail fins to propel itself, surging forward at speeds of over 100 knots before ramming prey and spearing into them.

Level Up Moves: [01] Throat Chop, [01] Peck, [01] Aqua Jet, [01] Fury Attack, [01] Bite, [18] Agility, [24] Dive, [32] Laser Focus, [40] Crunch, [48] Liquidation, [56] Double-Edge

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM33] Rain Dance, [TM36] Whirlpool, [TM39] Facade, [TM40] Swift, [TM43] Brick Break, [TM45] Dive, [TM52] Bounce, [TM58] Assurance, [TM67] Ice Fang, [TM76] Round

TRs: [TR03] Hydro Pump, [TR04] Surf, [TR12] Agility, [TR13] Focus Energy, [TR16] Waterfall, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR53] Close Combat, [TR57] Poison Jab, [TR84] Scald, [TR87] Drill Run, [TR95] Throat Chop, [TR97] Psychic Fangs, [TR98] Liquidation

#848 Toxel Electric / Poison Rattled, Static, Klutz (H) Evolves into Toxtricity at Lv. 30 (form depends on nature) 40/38/35/54/35/40 (242)
It stores poison in an internal poison sac and secretes that poison through its skin. If you touch this Pokémon, a tingling sensation follows.

It manipulates the chemical makeup of its poison to produce electricity. The voltage is weak, but it can cause a tingling paralysis.

Level Up Moves: [01] Belch, [01] Tearful Look, [01] Nuzzle, [01] Growl, [01] Flail, [01] Acid

Egg Moves: Endeavor, Metal Sound, Power-Up Punch

TMs: [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM76] Round

TRs: [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR30] Encore

#849 Toxtricity (Amped) Electric / Poison Punk Rock, Plus, Technician (H) 75/98/70/114/70/75 (502)
When this Pokémon sounds as if it’s strumming a guitar, it’s actually clawing at the protrusions on its chest to generate electricity.

This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain.

Level Up Moves: [00] Spark, [01] Spark, [01] Eerie Impulse, [01] Belch, [01] Tearful Look, [01] Nuzzle, [01] Growl, [01] Flail, [01] Acid, [01] Thunder Shock, [01] Acid Spray, [01] Leer, [01] Noble Roar, [04] Charge, [08] Shock Wave, [12] Scary Face, [16] Taunt, [20] Venoshock, [24] Screech, [28] Swagger, [32] Toxic, [36] Discharge, [40] Poison Jab, [44] Overdrive, [48] Boomburst, [52] Shift Gear

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM03] Fire Punch, [TM05] Thunder Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM14] Thunder Wave, [TM16] Screech, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM57] Payback, [TM59] Fling, [TM63] Drain Punch, [TM74] Venoshock, [TM76] Round, [TM77] Hex, [TM80] Volt Switch, [TM85] Snarl, [TM93] Eerie Impulse

TRs: [TR08] Thunderbolt, [TR09] Thunder, [TR20] Substitute, [TR22] Sludge Bomb, [TR26] Endure, [TR27] Sleep Talk, [TR30] Encore, [TR35] Uproar, [TR37] Taunt, [TR42] Hyper Voice, [TR57] Poison Jab, [TR73] Gunk Shot, [TR78] Sludge Wave, [TR80] Electro Ball, [TR82] Stored Power, [TR86] Wild Charge, [TR95] Throat Chop

Toxtricity (Low Key) Punk Rock, Minus, Technician (H)
Capable of generating 15,000 volts of electricity, this Pokémon looks down on all that would challenge it.

It has an electrical organ on its chest. While generating electricity, it fills its surroundings with what sounds like the strumming of a bass guitar.

Level Up Moves: [00] Spark, [01] Spark, [01] Eerie Impulse, [01] Belch, [01] Tearful Look, [01] Nuzzle, [01] Growl, [01] Flail, [01] Acid, [01] Thunder Shock, [01] Acid Spray, [01] Leer, [01] Noble Roar, [04] Charge, [08] Shock Wave, [12] Scary Face, [16] Taunt, [20] Venom Drench, [24] Screech, [28] Swagger, [32] Toxic, [36] Discharge, [40] Poison Jab, [44] Overdrive, [48] Boomburst, [52] Magnetic Flux

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM03] Fire Punch, [TM05] Thunder Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM14] Thunder Wave, [TM16] Screech, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM57] Payback, [TM59] Fling, [TM63] Drain Punch, [TM76] Round, [TM77] Hex, [TM80] Volt Switch, [TM85] Snarl, [TM93] Eerie Impulse

TRs: [TR08] Thunderbolt, [TR09] Thunder, [TR20] Substitute, [TR22] Sludge Bomb, [TR26] Endure, [TR27] Sleep Talk, [TR30] Encore, [TR35] Uproar, [TR37] Taunt, [TR42] Hyper Voice, [TR57] Poison Jab, [TR73] Gunk Shot, [TR78] Sludge Wave, [TR80] Electro Ball, [TR82] Stored Power, [TR86] Wild Charge, [TR91] Venom Drench, [TR95] Throat Chop

#850 Sizzlipede Fire / Bug Flash Fire, White Smoke, Flame Body (H) Evolves into Centiskorch at Lv. 28 50/65/45/50/50/45 (305)
It stores flammable gas in its body and uses it to generate heat. The yellow sections on its belly get particularly hot.

It wraps prey up with its heated body, cooking them in its coils. Once they’re well-done, it will voraciously nibble them down to the last morsel.

Level Up Moves: [01] Ember, [01] Smokescreen, [05] Wrap, [10] Bite, [15] Flame Wheel, [20] Bug Bite, [25] Coil, [30] Slam, [35] Fire Spin, [40] Crunch, [45] Fire Lash, [50] Lunge, [55] Burn Up

Egg Moves: Knock Off, Struggle Bug, Rollout, Defense Curl

TMs: [TM13] Fire Spin, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM74] Venoshock, [TM76] Round, [TM97] Brutal Swing

TRs: [TR18] Leech Life, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR36] Heat Wave, [TR61] Bug Buzz, [TR72] Power Whip, [TR84] Scald, [TR88] Heat Crash

#851 Centiskorch Fire / Bug Flash Fire, White Smoke, Flame Body (H) 100/115/65/90/90/65 (525)
When it heats up, its body temperature reaches about 1,500 degrees Fahrenheit. It lashes its body like a whip and launches itself at enemies.

While its burning body is already dangerous on its own, this excessively hostile Pokémon also has large and very sharp fangs.

Level Up Moves: [01] Inferno, [01] Ember, [01] Smokescreen, [01] Wrap, [01] Bite, [15] Flame Wheel, [20] Bug Bite, [25] Coil, [32] Slam, [39] Fire Spin, [46] Crunch, [53] Fire Lash, [60] Lunge, [67] Burn Up

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM13] Fire Spin, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM34] Sunny Day, [TM38] Will-O-Wisp, [TM39] Facade, [TM66] Thunder Fang, [TM68] Fire Fang, [TM74] Venoshock, [TM76] Round, [TM92] Mystical Fire, [TM97] Brutal Swing

TRs: [TR02] Flamethrower, [TR15] Fire Blast, [TR18] Leech Life, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR36] Heat Wave, [TR43] Overheat, [TR55] Flare Blitz, [TR60] X-Scissor, [TR61] Bug Buzz, [TR72] Power Whip, [TR84] Scald, [TR88] Heat Crash

#852 Clobbopus Fighting Limber, Technician (H) Evolves into Grapploct upon learning Taunt 50/68/60/50/50/32 (310)
It’s very curious, but its means of investigating things is to try to punch them with its tentacles. The search for food is what brings it onto land.

Its tentacles tear off easily, but it isn’t alarmed when that happens—it knows they’ll grow back. It’s about as smart as a three-year-old.

Level Up Moves: [01] Rock Smash, [01] Leer, [05] Feint, [10] Bind, [15] Detect, [20] Brick Break, [25] Bulk Up, [30] Submission, [35] Taunt, [40] Reversal, [45] Superpower

Egg Moves: Pain Split, Soak, Sucker Punch, Circle Throw, Seismic Toss, Power-Up Punch

TMs: [TM00] Mega Punch, [TM04] Ice Punch, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM42] Revenge, [TM43] Brick Break, [TM45] Dive, [TM53] Mud Shot, [TM55] Brine, [TM57] Payback, [TM76] Round, [TM79] Retaliate

TRs: [TR01] Body Slam, [TR16] Waterfall, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR37] Taunt, [TR39] Superpower, [TR45] Muddy Water, [TR48] Bulk Up, [TR53] Close Combat, [TR64] Focus Blast, [TR85] Work Up, [TR98] Liquidation

#853 Grapploct Fighting Limber, Technician (H) 80/118/90/70/80/42 (480)
A body made up of nothing but muscle makes the grappling moves this Pokémon performs with its tentacles tremendously powerful.

Searching for an opponent to test its skills against, it emerges onto land. Once the battle is over, it returns to the sea.

Level Up Moves: [00] Octolock, [01] Octolock, [01] Octazooka, [01] Rock Smash, [01] Leer, [01] Feint, [01] Bind, [15] Detect, [20] Brick Break, [25] Bulk Up, [30] Submission, [35] Taunt, [40] Reversal, [45] Superpower, [50] Topsy-Turvy

TMs: [TM00] Mega Punch, [TM04] Ice Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM15] Dig, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM36] Whirlpool, [TM39] Facade, [TM42] Revenge, [TM43] Brick Break, [TM45] Dive, [TM53] Mud Shot, [TM55] Brine, [TM57] Payback, [TM63] Drain Punch, [TM76] Round, [TM79] Retaliate, [TM97] Brutal Swing, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR03] Hydro Pump, [TR04] Surf, [TR16] Waterfall, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR37] Taunt, [TR39] Superpower, [TR45] Muddy Water, [TR48] Bulk Up, [TR53] Close Combat, [TR64] Focus Blast, [TR85] Work Up, [TR98] Liquidation

#854 Sinistea Ghost Weak Armor, Cursed Body (H) Evolves into Polteageist by using the Cracked Pot 40/45/45/74/54/50 (308)
This Pokémon is said to have been born when a lonely spirit possessed a cold, leftover cup of tea.

The teacup in which this Pokémon makes its home is a famous piece of antique tableware. Many forgeries are in circulation.

Level Up Moves: [01] Astonish, [01] Withdraw, [06] Aromatic Mist, [12] Mega Drain, [18] Protect, [24] Sucker Punch, [30] Aromatherapy, [36] Giga Drain, [42] Nasty Plot, [48] Shadow Ball, [54] Memento, [60] Shell Smash

TMs: [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM38] Will-O-Wisp, [TM39] Facade, [TM44] Imprison, [TM57] Payback, [TM71] Wonder Room, [TM76] Round, [TM77] Hex, [TM86] Phantom Force

TRs: [TR11] Psychic, [TR14] Metronome, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR33] Shadow Ball, [TR38] Trick, [TR58] Dark Pulse, [TR68] Nasty Plot, [TR81] Foul Play, [TR82] Stored Power, [TR83] Ally Switch

Sinistea (Forgery)
The swirl pattern in this Pokémon’s body is its weakness. If it gets stirred, the swirl loses its shape, and Sinistea gets dizzy.

It absorbs the life-force of those who drink it. It waits patiently, but opportunities are fleeting— it tastes so bad that it gets spat out immediately.

#855 Polteageist Ghost Weak Armor, Cursed Body (H) 60/65/65/134/114/70 (508)
This species lives in antique teapots. Most pots are forgeries, but on rare occasions, an authentic work is found.

Leaving leftover black tea unattended is asking for this Pokémon to come along and pour itself into it, turning the tea into a new Polteageist.

Level Up Moves: [00] Teatime, [01] Teatime, [01] Strength Sap, [01] Astonish, [01] Withdraw, [01] Aromatic Mist, [01] Mega Drain, [18] Protect, [24] Sucker Punch, [30] Aromatherapy, [36] Giga Drain, [42] Nasty Plot, [48] Shadow Ball, [54] Memento, [60] Shell Smash, [66] Curse

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM17] Light Screen, [TM18] Reflect, [TM20] Self-Destruct, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM38] Will-O-Wisp, [TM39] Facade, [TM44] Imprison, [TM57] Payback, [TM71] Wonder Room, [TM76] Round, [TM77] Hex, [TM86] Phantom Force

TRs: [TR11] Psychic, [TR14] Metronome, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR33] Shadow Ball, [TR38] Trick, [TR58] Dark Pulse, [TR68] Nasty Plot, [TR81] Foul Play, [TR82] Stored Power, [TR83] Ally Switch

Polteageist (Forgery)
Trainers Polteageist trusts will be allowed to experience its distinctive flavor and aroma firsthand by sampling just a tiny bit of its tea.

When angered, it launches tea from its body at the offender’s mouth. The tea causes strong chills if swallowed.

#856 Hatenna Psychic Healer, Anticipation, Magic Bounce (H) Evolves into Hattrem at Lv. 32 42/30/45/56/53/39 (265)
Via the protrusion on its head, it senses other creatures’ emotions. If you don’t have a calm disposition, it will never warm up to you.

If this Pokémon senses a strong emotion, it will run away as fast as it can. It prefers areas without people.

Level Up Moves: [01] Confusion, [01] Play Nice, [05] Life Dew, [10] Disarming Voice, [15] Aromatherapy, [20] Psybeam, [25] Heal Pulse, [30] Dazzling Gleam, [35] Calm Mind, [40] Psychic, [45] Healing Wish

Egg Moves: Aromatic Mist, Nuzzle, After You, Quash

TMs: [TM10] Magical Leaf, [TM14] Thunder Wave, [TM17] Light Screen, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM29] Charm, [TM31] Attract, [TM39] Facade, [TM41] Helping Hand, [TM44] Imprison, [TM76] Round, [TM87] Draining Kiss, [TM92] Mystical Fire

TRs: [TR11] Psychic, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR40] Skill Swap, [TR49] Calm Mind, [TR58] Dark Pulse, [TR82] Stored Power, [TR90] Play Rough, [TR92] Dazzling Gleam

#857 Hattrem Psychic Healer, Anticipation, Magic Bounce (H) Evolves into Hatterene at Lv. 42 57/40/65/86/73/49 (370)
No matter who you are, if you bring strong emotions near this Pokémon, it will silence you violently.

Using the braids on its head, it pummels foes to get them to quiet down. One blow from those braids would knock out a professional boxer.

Level Up Moves: [00] Brutal Swing, [01] Brutal Swing, [01] Confusion, [01] Play Nice, [01] Life Dew, [01] Disarming Voice, [15] Aromatherapy, [20] Psybeam, [25] Heal Pulse, [30] Dazzling Gleam, [37] Calm Mind, [44] Psychic, [51] Healing Wish

TMs: [TM10] Magical Leaf, [TM14] Thunder Wave, [TM17] Light Screen, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM29] Charm, [TM31] Attract, [TM39] Facade, [TM41] Helping Hand, [TM44] Imprison, [TM76] Round, [TM87] Draining Kiss, [TM92] Mystical Fire, [TM97] Brutal Swing

TRs: [TR11] Psychic, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR40] Skill Swap, [TR49] Calm Mind, [TR58] Dark Pulse, [TR82] Stored Power, [TR90] Play Rough, [TR92] Dazzling Gleam

#858 Hatterene Psychic / Fairy Healer, Anticipation, Magic Bounce (H) 57/90/95/136/103/29 (510)
It emits psychic power strong enough to cause headaches as a deterrent to the approach of others.

If you’re too loud around it, you risk being torn apart by the claws on its tentacle. This Pokémon is also known as the Forest Witch.

Level Up Moves: [00] Psycho Cut, [01] Psycho Cut, [01] Brutal Swing, [01] Confusion, [01] Play Nice, [01] Life Dew, [01] Disarming Voice, [15] Aromatherapy, [20] Psybeam, [25] Heal Pulse, [30] Dazzling Gleam, [37] Calm Mind, [46] Psychic, [55] Healing Wish, [64] Magic Powder

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM10] Magical Leaf, [TM14] Thunder Wave, [TM17] Light Screen, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM29] Charm, [TM31] Attract, [TM39] Facade, [TM41] Helping Hand, [TM44] Imprison, [TM60] Power Swap, [TM61] Guard Swap, [TM65] Shadow Claw, [TM69] Psycho Cut, [TM70] Trick Room, [TM71] Wonder Room, [TM72] Magic Room, [TM76] Round, [TM87] Draining Kiss, [TM92] Mystical Fire, [TM97] Brutal Swing

TRs: [TR00] Swords Dance, [TR11] Psychic, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR33] Shadow Ball, [TR34] Future Sight, [TR40] Skill Swap, [TR49] Calm Mind, [TR58] Dark Pulse, [TR72] Power Whip, [TR82] Stored Power, [TR90] Play Rough, [TR92] Dazzling Gleam

#859 Impidimp Dark / Fairy Prankster, Frisk, Pickpocket (H) Evolves into Morgrem at Lv. 32 45/45/30/55/40/50 (265)
Through its nose, it sucks in the emanations produced by people and Pokémon when they feel annoyed. It thrives off this negative energy.

It sneaks into people’s homes, stealing things and feasting on the negative energy of the frustrated occupants.

Level Up Moves: [01] Fake Out, [01] Confide, [04] Bite, [08] Flatter, [12] Fake Tears, [16] Assurance, [20] Swagger, [24] Sucker Punch, [28] Torment, [33] Dark Pulse, [36] Nasty Plot, [40] Play Rough, [44] Foul Play

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM14] Thunder Wave, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM42] Revenge, [TM47] Fake Tears, [TM58] Assurance, [TM63] Drain Punch, [TM76] Round, [TM79] Retaliate, [TM87] Draining Kiss

TRs: [TR07] Low Kick, [TR14] Metronome, [TR18] Leech Life, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR35] Uproar, [TR37] Taunt, [TR38] Trick, [TR58] Dark Pulse, [TR68] Nasty Plot, [TR81] Foul Play, [TR90] Play Rough, [TR92] Dazzling Gleam

#860 Morgrem Dark / Fairy Prankster, Frisk, Pickpocket (H) Evolves into Grimmsnarl at Lv. 42 65/60/45/75/55/70 (370)
When it gets down on all fours as if to beg for forgiveness, it’s trying to lure opponents in so that it can stab them with its spear-like hair.

With sly cunning, it tries to lure people into the woods. Some believe it to have the power to make crops grow.

Level Up Moves: [00] False Surrender, [01] False Surrender, [01] Fake Out, [01] Confide, [01] Bite, [01] Flatter, [12] Fake Tears, [16] Assurance, [20] Swagger, [24] Sucker Punch, [28] Torment, [35] Dark Pulse, [40] Nasty Plot, [46] Play Rough, [52] Foul Play

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM14] Thunder Wave, [TM17] Light Screen, [TM18] Reflect, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM42] Revenge, [TM47] Fake Tears, [TM58] Assurance, [TM63] Drain Punch, [TM65] Shadow Claw, [TM76] Round, [TM79] Retaliate, [TM87] Draining Kiss

TRs: [TR07] Low Kick, [TR14] Metronome, [TR18] Leech Life, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR35] Uproar, [TR37] Taunt, [TR38] Trick, [TR58] Dark Pulse, [TR68] Nasty Plot, [TR81] Foul Play, [TR90] Play Rough, [TR92] Dazzling Gleam, [TR95] Throat Chop

#861 Grimmsnarl Dark / Fairy Prankster, Frisk, Pickpocket (H) 95/120/65/95/75/60 (510)
With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp.

Its hairs work like muscle fibers. When its hairs unfurl, they latch on to opponents, ensnaring them as tentacles would.

Level Up Moves: [00] Spirit Break, [01] Spirit Break, [01] False Surrender, [01] Bulk Up, [01] Power-Up Punch, [01] Fake Out, [01] Confide, [01] Bite, [01] Flatter, [12] Fake Tears, [16] Assurance, [20] Swagger, [24] Sucker Punch, [28] Torment, [35] Dark Pulse, [40] Nasty Plot, [48] Play Rough, [56] Foul Play, [64] Hammer Arm

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM03] Fire Punch, [TM04] Ice Punch, [TM05] Thunder Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM14] Thunder Wave, [TM17] Light Screen, [TM18] Reflect, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM39] Facade, [TM42] Revenge, [TM43] Brick Break, [TM47] Fake Tears, [TM58] Assurance, [TM60] Power Swap, [TM63] Drain Punch, [TM65] Shadow Claw, [TM71] Wonder Room, [TM75] Low Sweep, [TM76] Round, [TM79] Retaliate, [TM87] Draining Kiss, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR07] Low Kick, [TR13] Focus Energy, [TR14] Metronome, [TR18] Leech Life, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR35] Uproar, [TR37] Taunt, [TR38] Trick, [TR39] Superpower, [TR48] Bulk Up, [TR58] Dark Pulse, [TR64] Focus Blast, [TR68] Nasty Plot, [TR72] Power Whip, [TR81] Foul Play, [TR90] Play Rough, [TR92] Dazzling Gleam, [TR93] Darkest Lariat, [TR95] Throat Chop, [TR99] Body Press

#862 Obstagoon Dark / Normal Reckless, Guts, Defiant (H) 93/90/101/60/81/95 (520)
Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout—this move is known as Obstruct.

It evolved after experiencing numerous fights. While crossing its arms, it lets out a shout that would make any opponent flinch.

Level Up Moves: [00] Obstruct, [01] Obstruct, [01] Cross Chop, [01] Submission, [01] Night Slash, [01] Switcheroo, [01] Pin Missile, [01] Baby-Doll Eyes, [01] Tackle, [01] Leer, [01] Sand Attack, [01] Lick, [09] Snarl, [12] Headbutt, [15] Hone Claws, [18] Fury Swipes, [23] Rest, [28] Take Down, [35] Scary Face, [42] Counter, [49] Taunt, [56] Double-Edge

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM03] Fire Punch, [TM04] Ice Punch, [TM05] Thunder Punch, [TM07] Pin Missile, [TM08] Hyper Beam, [TM09] Giga Impact, [TM14] Thunder Wave, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM27] Icy Wind, [TM31] Attract, [TM33] Rain Dance, [TM34] Sunny Day, [TM36] Whirlpool, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM42] Revenge, [TM43] Brick Break, [TM47] Fake Tears, [TM53] Mud Shot, [TM57] Payback, [TM58] Assurance, [TM59] Fling, [TM65] Shadow Claw, [TM73] Cross Poison, [TM76] Round, [TM79] Retaliate, [TM85] Snarl, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR07] Low Kick, [TR08] Thunderbolt, [TR09] Thunder, [TR13] Focus Energy, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR33] Shadow Ball, [TR37] Taunt, [TR38] Trick, [TR42] Hyper Voice, [TR46] Iron Defense, [TR48] Bulk Up, [TR53] Close Combat, [TR59] Seed Bomb, [TR60] X-Scissor, [TR73] Gunk Shot, [TR77] Grass Knot, [TR85] Work Up, [TR95] Throat Chop, [TR99] Body Press

#863 Perrserker Steel Battle Armor, Tough Claws, Steely Spirit (H) 70/110/100/50/60/50 (440)
What appears to be an iron helmet is actually hardened hair. This Pokémon lives for the thrill of battle.

After many battles, it evolved dangerous claws that come together to form daggers when extended.

Level Up Moves: [00] Iron Head, [01] Iron Head, [01] Metal Burst, [01] Iron Defense, [01] Fake Out, [01] Growl, [01] Hone Claws, [01] Scratch, [12] Pay Day, [16] Metal Claw, [20] Taunt, [24] Swagger, [31] Fury Swipes, [36] Screech, [42] Slash, [48] Metal Sound, [54] Thrash

TMs: [TM02] Pay Day, [TM08] Hyper Beam, [TM09] Giga Impact, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM33] Rain Dance, [TM34] Sunny Day, [TM39] Facade, [TM56] U-turn, [TM57] Payback, [TM58] Assurance, [TM59] Fling, [TM65] Shadow Claw, [TM76] Round, [TM79] Retaliate

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR08] Thunderbolt, [TR09] Thunder, [TR17] Amnesia, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR31] Iron Tail, [TR32] Crunch, [TR33] Shadow Ball, [TR35] Uproar, [TR37] Taunt, [TR42] Hyper Voice, [TR46] Iron Defense, [TR52] Gyro Ball, [TR53] Close Combat, [TR58] Dark Pulse, [TR59] Seed Bomb, [TR68] Nasty Plot, [TR73] Gunk Shot, [TR74] Iron Head, [TR79] Heavy Slam, [TR81] Foul Play, [TR85] Work Up, [TR90] Play Rough, [TR95] Throat Chop

#864 Cursola Ghost Weak Armor, Weak Armor, Perish Body (H) 60/95/50/145/130/30 (510)
Its shell is overflowing with its heightened otherworldly energy. The ectoplasm serves as protection for this Pokémon’s core spirit.

Be cautious of the ectoplasmic body surrounding its soul. You’ll become stiff as stone if you touch it.

Level Up Moves: [01] Perish Song, [01] Tackle, [01] Harden, [01] Astonish, [01] Disable, [15] Spite, [20] Ancient Power, [25] Hex, [30] Curse, [35] Strength Sap, [40] Power Gem, [45] Night Shade, [50] Grudge, [55] Mirror Coat

TMs: [TM07] Pin Missile, [TM08] Hyper Beam, [TM09] Giga Impact, [TM15] Dig, [TM16] Screech, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM20] Self-Destruct, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM28] Giga Drain, [TM31] Attract, [TM32] Sandstorm, [TM33] Rain Dance, [TM34] Sunny Day, [TM35] Hail, [TM36] Whirlpool, [TM38] Will-O-Wisp, [TM39] Facade, [TM42] Revenge, [TM48] Rock Tomb, [TM51] Icicle Spear, [TM54] Rock Blast, [TM55] Brine, [TM76] Round, [TM77] Hex, [TM81] Bulldoze, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR03] Hydro Pump, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR10] Earthquake, [TR11] Psychic, [TR17] Amnesia, [TR18] Leech Life, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR33] Shadow Ball, [TR46] Iron Defense, [TR49] Calm Mind, [TR63] Power Gem, [TR67] Earth Power, [TR75] Stone Edge, [TR76] Stealth Rock, [TR84] Scald, [TR95] Throat Chop, [TR98] Liquidation

#865 Sirfetch’d Fighting Steadfast, Steadfast, Scrappy (H) 62/135/95/68/82/65 (507)
Only Farfetch’d that have survived many battles can attain this evolution. When this Pokémon’s leek withers, it will retire from combat.

After deflecting attacks with its hard leaf shield, it strikes back with its sharp leek stalk. The leek stalk is both weapon and food.

Level Up Moves: [00] Iron Defense, [01] Iron Defense, [01] First Impression, [01] Peck, [01] Sand Attack, [01] Leer, [01] Fury Cutter, [15] Rock Smash, [20] Brutal Swing, [25] Detect, [30] Knock Off, [35] Defog, [40] Brick Break, [45] Swords Dance, [50] Slam, [55] Leaf Blade, [60] Final Gambit, [65] Brave Bird, [70] Meteor Assault

TMs: [TM12] Solar Blade, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM30] Steel Wing, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM41] Helping Hand, [TM42] Revenge, [TM43] Brick Break, [TM58] Assurance, [TM76] Round, [TM79] Retaliate, [TM97] Brutal Swing

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR13] Focus Energy, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR39] Superpower, [TR46] Iron Defense, [TR50] Leaf Blade, [TR53] Close Combat, [TR57] Poison Jab, [TR66] Brave Bird, [TR85] Work Up, [TR95] Throat Chop

#866 Mr. Rime Ice / Psychic Tangled Feet, Screen Cleaner, Ice Body (H) 80/85/75/110/100/70 (520)
It’s highly skilled at tap-dancing. It waves its cane of ice in time with its graceful movements.

Its amusing movements make it very popular. It releases its psychic power from the pattern on its belly.

Level Up Moves: [01] Fake Tears, [01] Slack Off, [01] After You, [01] Block, [01] Copycat, [01] Encore, [01] Role Play, [01] Protect, [01] Recycle, [01] Mimic, [01] Light Screen, [01] Reflect, [01] Safeguard, [01] Dazzling Gleam, [01] Misty Terrain, [01] Pound, [01] Rapid Spin, [01] Baton Pass, [01] Ice Shard, [12] Confusion, [16] Ally Switch, [20] Icy Wind, [24] Double Kick, [28] Psybeam, [32] Hypnosis, [36] Mirror Coat, [40] Sucker Punch, [44] Freeze-Dry, [48] Psychic, [52] Teeter Dance

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM04] Ice Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM14] Thunder Wave, [TM16] Screech, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM29] Charm, [TM31] Attract, [TM33] Rain Dance, [TM34] Sunny Day, [TM35] Hail, [TM39] Facade, [TM41] Helping Hand, [TM43] Brick Break, [TM47] Fake Tears, [TM51] Icicle Spear, [TM57] Payback, [TM59] Fling, [TM60] Power Swap, [TM61] Guard Swap, [TM63] Drain Punch, [TM64] Avalanche, [TM70] Trick Room, [TM71] Wonder Room, [TM72] Magic Room, [TM76] Round, [TM89] Misty Terrain, [TM91] Psychic Terrain, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR05] Ice Beam, [TR06] Blizzard, [TR08] Thunderbolt, [TR09] Thunder, [TR11] Psychic, [TR14] Metronome, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR30] Encore, [TR33] Shadow Ball, [TR34] Future Sight, [TR35] Uproar, [TR37] Taunt, [TR38] Trick, [TR40] Skill Swap, [TR46] Iron Defense, [TR49] Calm Mind, [TR64] Focus Blast, [TR65] Energy Ball, [TR68] Nasty Plot, [TR69] Zen Headbutt, [TR77] Grass Knot, [TR81] Foul Play, [TR82] Stored Power, [TR83] Ally Switch, [TR92] Dazzling Gleam

#867 Runerigus Ground / Ghost Wandering Spirit, Wandering Spirit, Wandering Spirit (H) 58/95/145/50/105/30 (483)
A powerful curse was woven into an ancient painting. After absorbing the spirit of a Yamask, the painting began to move.

Never touch its shadowlike body, or you’ll be shown the horrific memories behind the picture carved into it.

Level Up Moves: [00] Shadow Claw, [01] Shadow Claw, [01] Scary Face, [01] Astonish, [01] Protect, [01] Haze, [01] Night Shade, [12] Disable, [16] Brutal Swing, [20] Crafty Shield, [24] Hex, [28] Mean Look, [32] Slam, [38] Curse, [44] Shadow Ball, [50] Earthquake, [56] Power Split, [56] Guard Split, [62] Destiny Bond

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM19] Safeguard, [TM21] Rest, [TM22] Rock Slide, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM32] Sandstorm, [TM33] Rain Dance, [TM38] Will-O-Wisp, [TM39] Facade, [TM42] Revenge, [TM44] Imprison, [TM47] Fake Tears, [TM48] Rock Tomb, [TM49] Sand Tomb, [TM54] Rock Blast, [TM57] Payback, [TM60] Power Swap, [TM61] Guard Swap, [TM65] Shadow Claw, [TM70] Trick Room, [TM71] Wonder Room, [TM76] Round, [TM77] Hex, [TM81] Bulldoze, [TM86] Phantom Force, [TM97] Brutal Swing

TRs: [TR10] Earthquake, [TR11] Psychic, [TR17] Amnesia, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR33] Shadow Ball, [TR37] Taunt, [TR38] Trick, [TR40] Skill Swap, [TR46] Iron Defense, [TR49] Calm Mind, [TR54] Toxic Spikes, [TR58] Dark Pulse, [TR62] Dragon Pulse, [TR65] Energy Ball, [TR67] Earth Power, [TR68] Nasty Plot, [TR69] Zen Headbutt, [TR75] Stone Edge, [TR76] Stealth Rock, [TR77] Grass Knot, [TR83] Ally Switch, [TR99] Body Press

#868 Milcery Fairy Sweet Veil, Aroma Veil (H) Evolves into Alcremie by using Sweet Item and Spin 45/40/40/50/61/34 (270)
This Pokémon was born from sweet-smelling particles in the air. Its body is made of cream.

They say that any patisserie visited by Milcery is guaranteed success and good fortune.

Level Up Moves: [01] Tackle, [01] Aromatic Mist, [05] Sweet Kiss, [10] Sweet Scent, [15] Draining Kiss, [20] Aromatherapy, [25] Attract, [30] Acid Armor, [35] Dazzling Gleam, [40] Recover, [45] Misty Terrain, [50] Entrainment

Egg Moves: Baby-Doll Eyes, Last Resort

TMs: [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM29] Charm, [TM31] Attract, [TM39] Facade, [TM41] Helping Hand, [TM59] Fling, [TM76] Round, [TM87] Draining Kiss, [TM89] Misty Terrain

TRs: [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR82] Stored Power, [TR92] Dazzling Gleam

#869 Alcremie Fairy Sweet Veil, Aroma Veil (H) 65/60/75/110/121/64 (495)
When it trusts a Trainer, it will treat them to berries it’s decorated with cream.

When Alcremie is content, the cream it secretes from its hands becomes sweeter and richer.

Level Up Moves: [00] Decorate, [01] Decorate, [01] Tackle, [01] Aromatic Mist, [01] Sweet Kiss, [01] Sweet Scent, [15] Draining Kiss, [20] Aromatherapy, [25] Attract, [30] Acid Armor, [35] Dazzling Gleam, [40] Recover, [45] Misty Terrain, [50] Entrainment

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM10] Magical Leaf, [TM11] Solar Beam, [TM17] Light Screen, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM28] Giga Drain, [TM29] Charm, [TM31] Attract, [TM39] Facade, [TM41] Helping Hand, [TM44] Imprison, [TM47] Fake Tears, [TM59] Fling, [TM63] Drain Punch, [TM71] Wonder Room, [TM72] Magic Room, [TM76] Round, [TM87] Draining Kiss, [TM89] Misty Terrain, [TM92] Mystical Fire

TRs: [TR11] Psychic, [TR14] Metronome, [TR19] Tri Attack, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR30] Encore, [TR49] Calm Mind, [TR65] Energy Ball, [TR82] Stored Power, [TR90] Play Rough, [TR92] Dazzling Gleam

Alcremie (Flavor)
The moment it evolved, it took on a [sweet and tart/aromatic/refreshing/sour/salty/mixed/bitter/complex] flavor. This is because of the way its cells spontaneously shifted during evolution.

The cells that compose its cream fluctuated suddenly during evolution, giving the cream a [sweet and tart/aromatic/refreshing/sour/salty/mixed/bitter/complex] flavor.

#870 Falinks Fighting Battle Armor, Defiant (H) 65/100/100/70/60/75 (470)
Five of them are troopers, and one is the brass. The brass’s orders are absolute.

The six of them work together as one Pokémon. Teamwork is also their battle strategy, and they constantly change their formation as they fight.

Level Up Moves: [01] Tackle, [01] Protect, [05] Rock Smash, [10] Focus Energy, [15] Headbutt, [20] Bulk Up, [25] Endure, [30] Reversal, [35] First Impression, [40] No Retreat, [45] Iron Defense, [50] Close Combat, [55] Megahorn, [60] Counter

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM16] Screech, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM37] Beat Up, [TM39] Facade, [TM41] Helping Hand, [TM42] Revenge, [TM43] Brick Break, [TM48] Rock Tomb, [TM57] Payback, [TM58] Assurance, [TM76] Round, [TM79] Retaliate, [TM94] False Swipe, [TM96] Smart Strike

TRs: [TR00] Swords Dance, [TR12] Agility, [TR13] Focus Energy, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR28] Megahorn, [TR39] Superpower, [TR46] Iron Defense, [TR48] Bulk Up, [TR53] Close Combat, [TR57] Poison Jab, [TR64] Focus Blast, [TR69] Zen Headbutt, [TR74] Iron Head, [TR95] Throat Chop

#871 Pincurchin Electric Lightning Rod, Electric Surge (H) 48/101/95/91/85/15 (435)
It feeds on seaweed, using its teeth to scrape it off rocks. Electric current flows from the tips of its spines.

It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours.

Level Up Moves: [01] Peck, [01] Thunder Shock, [05] Water Gun, [10] Charge, [15] Fury Attack, [20] Spark, [25] Bubble Beam, [30] Recover, [35] Curse, [40] Electric Terrain, [45] Poison Jab, [50] Zing Zap, [55] Acupressure, [60] Discharge

Egg Moves: Memento, Sucker Punch

TMs: [TM07] Pin Missile, [TM14] Thunder Wave, [TM20] Self-Destruct, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM33] Rain Dance, [TM39] Facade, [TM55] Brine, [TM57] Payback, [TM58] Assurance, [TM74] Venoshock, [TM76] Round, [TM77] Hex, [TM90] Electric Terrain

TRs: [TR03] Hydro Pump, [TR04] Surf, [TR08] Thunderbolt, [TR09] Thunder, [TR20] Substitute, [TR21] Reversal, [TR23] Spikes, [TR26] Endure, [TR27] Sleep Talk, [TR45] Muddy Water, [TR54] Toxic Spikes, [TR57] Poison Jab, [TR84] Scald, [TR91] Venom Drench, [TR95] Throat Chop, [TR98] Liquidation

#872 Snom Ice / Bug Shield Dust, Ice Scales (H) Evolves into Frosmoth by leveling up at night with high Friendship 30/25/35/45/30/20 (185)
It spits out thread imbued with a frigid sort of energy and uses it to tie its body to branches, disguising itself as an icicle while it sleeps.

It eats snow that piles up on the ground. The more snow it eats, the bigger and more impressive the spikes on its back grow.

Level Up Moves: [01] Powder Snow, [01] Struggle Bug

Egg Moves: Fairy Wind, Mirror Coat, Bug Bite

TMs: [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM31] Attract, [TM39] Facade, [TM51] Icicle Spear, [TM76] Round

TRs: [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR61] Bug Buzz

#873 Frosmoth Ice / Bug Shield Dust, Ice Scales (H) 70/65/60/125/90/65 (475)
Icy scales fall from its wings like snow as it flies over fields and mountains. The temperature of its wings is less than −290 degrees Fahrenheit.

It shows no mercy to any who desecrate fields and mountains. It will fly around on its icy wings, causing a blizzard to chase offenders away.

Level Up Moves: [00] Icy Wind, [01] Icy Wind, [01] Powder Snow, [01] Struggle Bug, [01] Helping Hand, [01] Attract, [04] Stun Spore, [08] Infestation, [12] Mist, [16] Defog, [21] Feather Dance, [24] Aurora Beam, [28] Hail, [32] Bug Buzz, [36] Aurora Veil, [40] Blizzard, [44] Tailwind, [48] Wide Guard, [52] Quiver Dance

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM28] Giga Drain, [TM31] Attract, [TM35] Hail, [TM39] Facade, [TM41] Helping Hand, [TM44] Imprison, [TM46] Weather Ball, [TM51] Icicle Spear, [TM56] U-turn, [TM64] Avalanche, [TM76] Round, [TM78] Acrobatics, [TM95] Air Slash

TRs: [TR05] Ice Beam, [TR06] Blizzard, [TR18] Leech Life, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR49] Calm Mind, [TR61] Bug Buzz, [TR89] Hurricane, [TR90] Play Rough, [TR92] Dazzling Gleam

#874 Stonjourner Rock Power Spot, Power Spot, Power Spot (H) 100/125/135/20/20/70 (470)
It stands in grasslands, watching the sun’s descent from zenith to horizon. This Pokémon has a talent for delivering dynamic kicks.

Once a year, on a specific date and at a specific time, they gather out of nowhere and form up in a circle.

Level Up Moves: [01] Rock Throw, [01] Block, [06] Rock Polish, [12] Rock Tomb, [18] Gravity, [24] Stomp, [30] Stealth Rock, [36] Rock Slide, [42] Body Slam, [48] Wide Guard, [54] Heavy Slam, [60] Stone Edge, [66] Mega Kick

Egg Moves: Curse, Ancient Power

TMs: [TM01] Mega Kick, [TM08] Hyper Beam, [TM09] Giga Impact, [TM19] Safeguard, [TM20] Self-Destruct, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM32] Sandstorm, [TM39] Facade, [TM44] Imprison, [TM48] Rock Tomb, [TM49] Sand Tomb, [TM54] Rock Blast, [TM58] Assurance, [TM71] Wonder Room, [TM76] Round, [TM81] Bulldoze, [TM97] Brutal Swing, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR10] Earthquake, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR39] Superpower, [TR46] Iron Defense, [TR67] Earth Power, [TR75] Stone Edge, [TR76] Stealth Rock, [TR79] Heavy Slam, [TR88] Heat Crash, [TR99] Body Press

#875 Eiscue Ice Ice Face 75/80/110/65/90/50 (470)
It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold.

This Pokémon keeps its heat-sensitive head cool with ice. It fishes for its food, dangling its single hair into the sea to lure in prey.

Level Up Moves: [01] Powder Snow, [01] Tackle, [06] Mist, [12] Weather Ball, [18] Icy Wind, [24] Headbutt, [30] Amnesia, [36] Freeze-Dry, [42] Hail, [48] Aurora Veil, [54] Surf, [60] Blizzard

Egg Moves: Soak, Aqua Ring, Belly Drum, Double-Edge, Icicle Crash, Head Smash

TMs: [TM04] Ice Punch, [TM18] Reflect, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM31] Attract, [TM35] Hail, [TM36] Whirlpool, [TM39] Facade, [TM45] Dive, [TM46] Weather Ball, [TM51] Icicle Spear, [TM55] Brine, [TM64] Avalanche, [TM76] Round

TRs: [TR03] Hydro Pump, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR12] Agility, [TR16] Waterfall, [TR17] Amnesia, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR46] Iron Defense, [TR69] Zen Headbutt, [TR74] Iron Head, [TR98] Liquidation

Eiscue (No Ice) Ice
The ice covering this Pokémon’s face has shattered, revealing a slightly worried expression that many people are enamored with.

The hair on its head connects to the surface of its brain. When this Pokémon has something on its mind, its hair chills the air around it.

#876 Indeedee Psychic / Normal Inner Focus, Synchronize, Psychic Surge (H) 60/65/55/105/95/95 (475)
It uses the horns on its head to sense the emotions of others. Males will act as valets for those they serve, looking after their every need.

Through its horns, it can pick up on the emotions of creatures around it. Positive emotions are the source of its strength.

Level Up Moves: [01] Stored Power, [01] Play Nice, [05] Encore, [10] Disarming Voice, [15] Psybeam, [20] Helping Hand, [25] After You, [30] Aromatherapy, [35] Psychic, [40] Calm Mind, [45] Power Split, [50] Psychic Terrain, [55] Last Resort

Egg Moves: Psych Up, Fake Out, Extrasensory

TMs: [TM02] Pay Day, [TM10] Magical Leaf, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM44] Imprison, [TM60] Power Swap, [TM63] Drain Punch, [TM70] Trick Room, [TM71] Wonder Room, [TM72] Magic Room, [TM76] Round, [TM87] Draining Kiss, [TM91] Psychic Terrain, [TM92] Mystical Fire

TRs: [TR11] Psychic, [TR14] Metronome, [TR19] Tri Attack, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR30] Encore, [TR33] Shadow Ball, [TR34] Future Sight, [TR38] Trick, [TR42] Hyper Voice, [TR49] Calm Mind, [TR65] Energy Ball, [TR69] Zen Headbutt, [TR82] Stored Power, [TR83] Ally Switch, [TR90] Play Rough, [TR92] Dazzling Gleam

Indeedee (Female) Own Tempo, Synchronize, Psychic Surge (H) 70/55/65/95/105/85 (475)
These intelligent Pokémon touch horns with each other to share information between them.

They diligently serve people and Pokémon so they can gather feelings of gratitude. The females are particularly good at babysitting.

Level Up Moves: [01] Stored Power, [01] Play Nice, [05] Baton Pass, [10] Disarming Voice, [15] Psybeam, [20] Helping Hand, [25] Follow Me, [30] Aromatherapy, [35] Psychic, [40] Calm Mind, [45] Guard Split, [50] Psychic Terrain, [55] Healing Wish

Egg Moves: Psych Up, Fake Out, Psycho Shift, Heal Pulse

TMs: [TM02] Pay Day, [TM10] Magical Leaf, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM44] Imprison, [TM61] Guard Swap, [TM63] Drain Punch, [TM76] Round, [TM87] Draining Kiss, [TM91] Psychic Terrain, [TM92] Mystical Fire

TRs: [TR11] Psychic, [TR14] Metronome, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR33] Shadow Ball, [TR34] Future Sight, [TR38] Trick, [TR42] Hyper Voice, [TR49] Calm Mind, [TR65] Energy Ball, [TR69] Zen Headbutt, [TR82] Stored Power, [TR83] Ally Switch, [TR90] Play Rough, [TR92] Dazzling Gleam

#877 Morpeko Electric / Dark Hunger Switch 58/95/58/70/58/97 (436)
As it eats the seeds stored up in its pocket-like pouches, this Pokémon is not just satisfying its constant hunger. It’s also generating electricity.

It carries electrically roasted seeds with it as if they’re precious treasures. No matter how much it eats, it always gets hungry again in short order.

Level Up Moves: [01] Thunder Shock, [01] Tail Whip, [05] Leer, [10] Power Trip, [15] Quick Attack, [20] Flatter, [25] Bite, [30] Spark, [35] Torment, [40] Agility, [45] Bullet Seed, [50] Crunch, [55] Aura Wheel, [60] Thrash

Egg Moves: Swagger, Super Fang, Charge, Tickle, Rapid Spin, Quash, Parting Shot, Fake Out

TMs: [TM05] Thunder Punch, [TM14] Thunder Wave, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM42] Revenge, [TM43] Brick Break, [TM47] Fake Tears, [TM50] Bullet Seed, [TM57] Payback, [TM58] Assurance, [TM59] Fling, [TM66] Thunder Fang, [TM67] Ice Fang, [TM68] Fire Fang, [TM76] Round, [TM80] Volt Switch, [TM82] Electroweb, [TM85] Snarl, [TM90] Electric Terrain, [TM98] Stomping Tantrum

TRs: [TR08] Thunderbolt, [TR09] Thunder, [TR12] Agility, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR35] Uproar, [TR37] Taunt, [TR58] Dark Pulse, [TR59] Seed Bomb, [TR68] Nasty Plot, [TR80] Electro Ball, [TR81] Foul Play, [TR86] Wild Charge, [TR97] Psychic Fangs

Morpeko (Hangry)
Intense hunger drives it to extremes of violence, and the electricity in its cheek sacs has converted into a Dark-type energy.

Hunger hormones affect its temperament. Until its hunger is appeased, it gets up to all manner of evil deeds.

#878 Cufant Steel Sheer Force, Heavy Metal (H) Evolves into Copperajah at Lv. 34 72/80/49/40/49/40 (330)
It digs up the ground with its trunk. It’s also very strong, being able to carry loads of over five tons without any problem at all.

If a job requires serious strength, this Pokémon will excel at it. Its copper body tarnishes in the rain, turning a vibrant green color.

Level Up Moves: [01] Tackle, [01] Growl, [05] Rollout, [10] Rock Smash, [15] Bulldoze, [20] Stomp, [25] Iron Defense, [30] Dig, [35] Strength, [40] Iron Head, [45] Play Rough, [50] High Horsepower, [55] Superpower

Egg Moves: Double-Edge, Belch, Curse, Slam, Fissure, Swagger, Whirlwind, Defense Curl

TMs: [TM01] Mega Kick, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM43] Brick Break, [TM48] Rock Tomb, [TM53] Mud Shot, [TM54] Rock Blast, [TM59] Fling, [TM76] Round, [TM81] Bulldoze, [TM97] Brutal Swing, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR39] Superpower, [TR46] Iron Defense, [TR67] Earth Power, [TR69] Zen Headbutt, [TR72] Power Whip, [TR74] Iron Head, [TR76] Stealth Rock, [TR85] Work Up, [TR90] Play Rough, [TR94] High Horsepower, [TR99] Body Press

#879 Copperajah Steel Sheer Force, Heavy Metal (H) 122/130/69/80/69/30 (500)
They came over from another region long ago and worked together with humans. Their green skin is resistant to water.

These Pokémon live in herds. Their trunks have incredible grip strength, strong enough to crush giant rocks into powder.

Level Up Moves: [00] Heavy Slam, [01] Heavy Slam, [01] Tackle, [01] Growl, [01] Rollout, [01] Rock Smash, [15] Bulldoze, [20] Stomp, [25] Iron Defense, [30] Dig, [37] Strength, [44] Iron Head, [51] Play Rough, [58] High Horsepower, [65] Superpower

TMs: [TM01] Mega Kick, [TM08] Hyper Beam, [TM09] Giga Impact, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM39] Facade, [TM42] Revenge, [TM43] Brick Break, [TM48] Rock Tomb, [TM53] Mud Shot, [TM54] Rock Blast, [TM57] Payback, [TM59] Fling, [TM76] Round, [TM81] Bulldoze, [TM85] Snarl, [TM97] Brutal Swing, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR10] Earthquake, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR37] Taunt, [TR39] Superpower, [TR46] Iron Defense, [TR67] Earth Power, [TR69] Zen Headbutt, [TR70] Flash Cannon, [TR72] Power Whip, [TR74] Iron Head, [TR75] Stone Edge, [TR76] Stealth Rock, [TR79] Heavy Slam, [TR85] Work Up, [TR88] Heat Crash, [TR90] Play Rough, [TR94] High Horsepower, [TR99] Body Press

#880 Dracozolt Electric / Dragon Volt Absorb, Hustle, Sand Rush (H) 90/100/90/80/70/75 (505)
In ancient times, it was unbeatable thanks to its powerful lower body, but it went extinct anyway after it depleted all its plant-based food sources.

The powerful muscles in its tail generate its electricity. Compared to its lower body, its upper half is entirely too small.

Level Up Moves: [01] Tackle, [01] Thunder Shock, [07] Charge, [14] Aerial Ace, [21] Ancient Power, [28] Pluck, [35] Dragon Tail, [42] Stomp, [49] Slam, [56] Discharge, [63] Bolt Beak, [70] Dragon Pulse, [77] Dragon Rush

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM05] Thunder Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM13] Fire Spin, [TM14] Thunder Wave, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM33] Rain Dance, [TM34] Sunny Day, [TM39] Facade, [TM48] Rock Tomb, [TM54] Rock Blast, [TM66] Thunder Fang, [TM68] Fire Fang, [TM76] Round, [TM81] Bulldoze, [TM97] Brutal Swing, [TM98] Stomping Tantrum, [TM99] Breaking Swipe

TRs: [TR01] Body Slam, [TR02] Flamethrower, [TR07] Low Kick, [TR08] Thunderbolt, [TR09] Thunder, [TR10] Earthquake, [TR15] Fire Blast, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR37] Taunt, [TR47] Dragon Claw, [TR62] Dragon Pulse, [TR67] Earth Power, [TR75] Stone Edge, [TR80] Electro Ball, [TR86] Wild Charge, [TR94] High Horsepower

#881 Arctozolt Electric / Ice Volt Absorb, Static, Slush Rush (H) 90/100/90/90/80/55 (505)
The shaking of its freezing upper half is what generates its electricity. It has a hard time walking around.

This Pokémon lived on prehistoric seashores and was able to preserve food with the ice on its body. It went extinct because it moved so slowly.

Level Up Moves: [01] Powder Snow, [01] Thunder Shock, [07] Charge, [14] Echoed Voice, [21] Ancient Power, [28] Pluck, [35] Avalanche, [42] Freeze-Dry, [49] Slam, [56] Discharge, [63] Bolt Beak, [70] Icicle Crash, [77] Blizzard

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM05] Thunder Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM14] Thunder Wave, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM33] Rain Dance, [TM35] Hail, [TM39] Facade, [TM48] Rock Tomb, [TM51] Icicle Spear, [TM54] Rock Blast, [TM57] Payback, [TM64] Avalanche, [TM66] Thunder Fang, [TM67] Ice Fang, [TM76] Round, [TM81] Bulldoze, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR03] Hydro Pump, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR07] Low Kick, [TR08] Thunderbolt, [TR09] Thunder, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR37] Taunt, [TR42] Hyper Voice, [TR75] Stone Edge, [TR80] Electro Ball, [TR86] Wild Charge

#882 Dracovish Water / Dragon Water Absorb, Strong Jaw, Sand Rush (H) 90/90/100/70/80/75 (505)
Powerful legs and jaws made it the apex predator of its time. Its own overhunting of its prey was what drove it to extinction.

Its mighty legs are capable of running at speeds exceeding 40 mph, but this Pokémon can’t breathe unless it’s underwater.

Level Up Moves: [01] Tackle, [01] Water Gun, [07] Protect, [14] Brutal Swing, [21] Ancient Power, [28] Bite, [35] Dragon Breath, [42] Stomp, [49] Super Fang, [56] Crunch, [63] Fishious Rend, [70] Dragon Pulse, [77] Dragon Rush

TMs: [TM01] Mega Kick, [TM08] Hyper Beam, [TM09] Giga Impact, [TM21] Rest , [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM33] Rain Dance, [TM36] Whirlpool, [TM39] Facade, [TM45] Dive, [TM48] Rock Tomb, [TM54] Rock Blast, [TM55] Brine, [TM67] Ice Fang, [TM76] Round, [TM81] Bulldoze, [TM97] Brutal Swing, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR03] Hydro Pump, [TR04] Surf, [TR07] Low Kick, [TR10] Earthquake, [TR16] Waterfall, [TR18] Leech Life, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR62] Dragon Pulse, [TR67] Earth Power, [TR69] Zen Headbutt, [TR74] Iron Head, [TR75] Stone Edge, [TR84] Scald, [TR97] Psychic Fangs, [TR98] Liquidation

#883 Arctovish Water / Ice Water Absorb, Ice Body, Slush Rush (H) 90/90/100/80/90/55 (505)
Though it’s able to capture prey by freezing its surroundings, it has trouble eating the prey afterward because its mouth is on top of its head.

The skin on its face is impervious to attack, but breathing difficulties made this Pokémon go extinct anyway.

Level Up Moves: [01] Powder Snow, [01] Water Gun, [07] Protect, [14] Icy Wind, [21] Ancient Power, [28] Bite, [35] Aurora Veil, [42] Freeze-Dry, [49] Super Fang, [56] Crunch, [63] Fishious Rend, [70] Icicle Crash, [77] Blizzard

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM33] Rain Dance, [TM35] Hail, [TM36] Whirlpool, [TM39] Facade, [TM45] Dive, [TM48] Rock Tomb, [TM51] Icicle Spear, [TM54] Rock Blast, [TM55] Brine, [TM64] Avalanche, [TM67] Ice Fang, [TM76] Round

TRs: [TR01] Body Slam, [TR03] Hydro Pump, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR16] Waterfall, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR46] Iron Defense, [TR69] Zen Headbutt, [TR74] Iron Head, [TR75] Stone Edge, [TR97] Psychic Fangs, [TR98] Liquidation

#884 Duraludon Steel / Dragon Light Metal, Heavy Metal, Stalwart (H) 70/95/115/120/50/85 (535)
Its body resembles polished metal, and it’s both lightweight and strong. The only drawback is that it rusts easily.

The special metal that composes its body is very light, so this Pokémon has considerable agility. It lives in caves because it dislikes the rain.

Level Up Moves: [01] Metal Claw, [01] Leer, [06] Rock Smash, [12] Hone Claws, [18] Metal Sound, [24] Breaking Swipe, [30] Dragon Tail, [36] Iron Defense, [42] Laser Focus, [48] Dragon Claw, [54] Flash Cannon, [60] Metal Burst, [66] Hyper Beam

Egg Moves: Slash, Night Slash, Mirror Coat

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM14] Thunder Wave, [TM16] Screech, [TM17] Light Screen, [TM18] Reflect, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM31] Attract, [TM39] Facade, [TM43] Brick Break, [TM48] Rock Tomb, [TM76] Round, [TM85] Snarl, [TM98] Stomping Tantrum, [TM99] Breaking Swipe

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR08] Thunderbolt, [TR09] Thunder, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR46] Iron Defense, [TR47] Dragon Claw, [TR52] Gyro Ball, [TR58] Dark Pulse, [TR62] Dragon Pulse, [TR70] Flash Cannon, [TR74] Iron Head, [TR75] Stone Edge, [TR76] Stealth Rock, [TR79] Heavy Slam, [TR81] Foul Play, [TR99] Body Press

#885 Dreepy Dragon / Ghost Clear Body, Infiltrator, Cursed Body (H) Evolves into Drakloak at Lv. 50 28/60/30/40/30/82 (270)
After being reborn as a ghost Pokémon, Dreepy wanders the areas it used to inhabit back when it was alive in prehistoric seas.

If this weak Pokémon is by itself, a mere child could defeat it. But if Dreepy has friends to help it train, it can evolve and become much stronger.

Level Up Moves: [01] Astonish, [01] Infestation, [01] Quick Attack, [01] Bite

Egg Moves: Curse, Grudge, Confuse Ray, Double Team, Disable, Dragon Tail, Sucker Punch

TMs: [TM14] Thunder Wave, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM76] Round

TRs: [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass

#886 Drakloak Dragon / Ghost Clear Body, Infiltrator, Cursed Body (H) Evolves into Dragapult at Lv. 60 68/80/50/60/50/102 (410)
It’s capable of flying faster than 120 mph. It battles alongside Dreepy and dotes on them until they successfully evolve.

Without a Dreepy to place on its head and care for, it gets so uneasy it’ll try to substitute any Pokémon it finds for the missing Dreepy.

Level Up Moves: [00] Dragon Pulse, [01] Dragon Pulse, [01] Astonish, [01] Infestation, [01] Quick Attack, [01] Bite, [06] Lock-On, [12] Assurance, [18] Hex, [24] Agility, [30] Double Hit, [36] U-turn, [42] Dragon Dance, [48] Phantom Force, [54] Take Down, [61] Dragon Rush, [66] Double-Edge, [72] Last Resort

TMs: [TM14] Thunder Wave, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM30] Steel Wing, [TM31] Attract, [TM37] Beat Up, [TM38] Will-O-Wisp, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM45] Dive, [TM55] Brine, [TM56] U-turn, [TM58] Assurance, [TM76] Round, [TM77] Hex, [TM78] Acrobatics, [TM86] Phantom Force, [TM99] Breaking Swipe

TRs: [TR02] Flamethrower, [TR03] Hydro Pump, [TR04] Surf, [TR08] Thunderbolt, [TR09] Thunder, [TR12] Agility, [TR15] Fire Blast, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR33] Shadow Ball, [TR51] Dragon Dance, [TR62] Dragon Pulse , [TR83] Ally Switch , [TR84] Scald, [TR97] Psychic Fangs

#887 Dragapult Dragon / Ghost Clear Body, Infiltrator, Cursed Body (H) 88/120/75/100/75/142 (600)
When it isn’t battling, it keeps Dreepy in the holes on its horns. Once a fight starts, it launches the Dreepy like supersonic missiles.

Apparently the Dreepy inside Dragapult’s horns eagerly look forward to being launched out at Mach speeds.

Level Up Moves: [00] Dragon Darts, [01] Dragon Darts, [01] Dragon Breath, [01] Sucker Punch, [01] Astonish, [01] Infestation, [01] Quick Attack, [01] Bite, [06] Lock-On, [12] Assurance, [18] Hex, [24] Agility, [30] Double Hit, [36] U-turn, [42] Dragon Dance, [48] Phantom Force, [54] Take Down, [63] Dragon Rush, [70] Double-Edge, [78] Last Resort

TMs: [TM06] Fly, [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM14] Thunder Wave, [TM17] Light Screen, [TM18] Reflect, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM30] Steel Wing, [TM31] Attract, [TM37] Beat Up, [TM38] Will-O-Wisp, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM45] Dive, [TM55] Brine, [TM56] U-turn, [TM58] Assurance, [TM76] Round, [TM77] Hex, [TM78] Acrobatics, [TM86] Phantom Force, [TM99] Breaking Swipe

TRs: [TR01] Body Slam, [TR02] Flamethrower, [TR03] Hydro Pump, [TR04] Surf, [TR08] Thunderbolt, [TR09] Thunder, [TR12] Agility, [TR15] Fire Blast, [TR19] Tri Attack, [TR20] Substitute, [TR24] Outrage, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR33] Shadow Ball, [TR47] Dragon Claw, [TR51] Dragon Dance, [TR62] Dragon Pulse, [TR83] Ally Switch, [TR84] Scald, [TR97] Psychic Fangs

#888 Zacian Fairy Intrepid Sword 92/130/115/80/115/138 (670)
Known as a legendary hero, this Pokémon absorbs metal particles, transforming them into a weapon it uses to battle.

This Pokémon has slumbered for many years. Some say it’s Zamazenta’s elder sister—others say the two Pokémon are rivals.

Level Up Moves: [01] Sacred Sword, [01] Quick Guard, [01] Metal Claw, [01] Howl, [01] Quick Attack, [01] Bite, [11] Slash, [22] Swords Dance, [33] Iron Head, [44] Laser Focus, [55] Crunch, [66] Moonblast, [77] Close Combat, [88] Giga Impact

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM12] Solar Blade, [TM15] Dig, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM42] Revenge, [TM43] Brick Break, [TM44] Imprison, [TM58] Assurance, [TM66] Thunder Fang, [TM67] Ice Fang, [TM68] Fire Fang, [TM69] Psycho Cut, [TM76] Round, [TM79] Retaliate, [TM84] Tail Slap, [TM85] Snarl, [TM94] False Swipe, [TM95] Air Slash, [TM97] Brutal Swing

TRs: [TR00] Swords Dance, [TR12] Agility, [TR13] Focus Energy, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR32] Crunch, [TR42] Hyper Voice, [TR53] Close Combat, [TR64] Focus Blast, [TR74] Iron Head, [TR85] Work Up, [TR86] Wild Charge, [TR90] Play Rough, [TR97] Psychic Fangs

Zacian (Crowned) Fairy / Steel 92/170/115/80/115/148 (720)
Now armed with a weapon it used in ancient times, this Pokémon needs only a single strike to fell even Gigantamax Pokémon.

Able to cut down anything with a single strike, it became known as the Fairy King’s Sword, and it inspired awe in friend and foe alike.

#889 Zamazenta Fighting Dauntless Shield 92/130/115/80/115/138 (670)
In times past, it worked together with a king of the people to save the Galar region. It absorbs metal that it then uses in battle.

This Pokémon slept for aeons while in the form of a statue. It was asleep for so long, people forgot that it ever existed.

Level Up Moves: [01] Metal Burst, [01] Wide Guard, [01] Metal Claw, [01] Howl, [01] Quick Attack, [01] Bite, [11] Slash, [22] Iron Defense, [33] Iron Head, [44] Laser Focus, [55] Crunch, [66] Moonblast, [77] Close Combat, [88] Giga Impact

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM15] Dig, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM42] Revenge, [TM44] Imprison, [TM57] Payback, [TM60] Power Swap, [TM61] Guard Swap, [TM66] Thunder Fang, [TM67] Ice Fang, [TM68] Fire Fang, [TM76] Round, [TM79] Retaliate, [TM84] Tail Slap, [TM85] Snarl

TRs: [TR12] Agility, [TR13] Focus Energy, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR32] Crunch, [TR42] Hyper Voice, [TR46] Iron Defense, [TR53] Close Combat, [TR64] Focus Blast, [TR70] Flash Cannon, [TR74] Iron Head, [TR85] Work Up, [TR86] Wild Charge, [TR90] Play Rough, [TR92] Dazzling Gleam, [TR97] Psychic Fangs

Zamazenta (Crowned) Fighting / Steel 92/130/145/80/145/128 (720)
Its ability to deflect any attack led to it being known as the Fighting Master’s Shield. It was feared and respected by all.

Now that it’s equipped with its shield, it can shrug off impressive blows, including the attacks of Dynamax Pokémon.

#890 Eternatus Poison / Dragon Pressure 140/85/95/145/95/130 (690)
The core on its chest absorbs energy emanating from the lands of the Galar region. This energy is what allows Eternatus to stay active.

It was inside a meteorite that fell 20,000 years ago. There seems to be a connection between this Pokémon and the Dynamax phenomenon.

Level Up Moves: [01] Poison Tail, [01] Confuse Ray, [01] Dragon Tail, [01] Agility, [08] Toxic, [16] Venoshock, [24] Dragon Dance, [32] Cross Poison, [40] Dragon Pulse, [48] Flamethrower, [56] Dynamax Cannon, [64] Cosmic Power, [72] Recover, [80] Hyper Beam, [88] Eternabeam

TMs: [TM06] Fly, [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM16] Screech, [TM17] Light Screen, [TM18] Reflect, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM39] Facade, [TM57] Payback, [TM58] Assurance, [TM73] Cross Poison, [TM74] Venoshock, [TM76] Round, [TM92] Mystical Fire, [TM97] Brutal Swing

TRs: [TR02] Flamethrower, [TR12] Agility, [TR20] Substitute, [TR22] Sludge Bomb, [TR26] Endure, [TR27] Sleep Talk, [TR33] Shadow Ball, [TR44] Cosmic Power, [TR51] Dragon Dance, [TR54] Toxic Spikes, [TR57] Poison Jab, [TR62] Dragon Pulse, [TR70] Flash Cannon, [TR78] Sludge Wave, [TR91] Venom Drench

Eternamax Eternatus 255/115/250/125/250/130 (1125)
As a result of Rose’s meddling, Eternatus absorbed all the energy in the Galar region. It’s now in a state of power overload.

Infinite amounts of energy pour from this Pokémon’s enlarged core, warping the surrounding space-time.

Pokemon Form Notes

  • Cramorant changes to one of two forms at random after using Surf or Dive (a “Gulping Form” with Arrokuda in its mouth or a “Gorging Form” with Pikachu in its mouth). After using its Ability, it will revert back to its normal form.
  • When Toxel evolves into Toxtricity, it will evolve into one of two forms depending on its nature. Toxel will evolve into Toxtricity’s “Amped Form” when its nature is Adamant, Brave, Docile, Hardy, Hasty, Impish, Jolly, Lax, Naive, Naughty, Rash, Quirky, or Sassy. It’ll evolve into Toxtricity’s “Low Key Form” when its nature is Bashful, Bold, Calm, Careful, Gentle, Lonely, Mild, Modest, Quiet, Relaxed, Serious, or Timid. Both forms look different and have different stats and movepools.
  • You can capture Sinistea and Poltegiest in rare antique tea cups or in “forgery” teacups (the Pokemon possesses teacups, so it’ll inhabit either a rare one or a forged one). There’s many forged teacups in circulation. These “forgery” forms are their second form and there’s no differences between them and their normal forms.
  • As we already knew, Alcremie has 28 “flavor” forms. They are purely visual differences.
  • Like Mimikyu, Eiscue has two forms. Its ice head can take a physical attack as a substitute and the attack will cause its ice to break, revealing Eiscue’s head. The ice will be restored when it hails.
  • Indeedee has a male and female form, each with different stats and movepools.
  • As we already knew, Morpeko has a unique ability that causes it to switch between its Full Belly Mode and Hangry Mode after the end of each turn.
  • Zacian and Zamazenta have additional forms. Their original form and secondary form has type and stat differences. The secondary forms are activated when they hold the respective Rusted Sword or Rusted Shield item.
  • Eternatus has an additional form that is only used for story-purposes. This form can’t be used in regular play.

Galarian Pokemon

There are 14 Galarian Pokemon, including Galarian Darmanitan’s Zhen Mode form.

#052 Galarian Meowth Steel Pickup, Tough Claws, Unnerve (H) Evolves into Perrserker at Lv. 28 50/65/55/40/40/40
Living with a savage, seafaring people has toughened this Pokémon’s body so much that parts of it have turned to iron.

These daring Pokémon have coins on their foreheads. Darker coins are harder, and harder coins garner more respect among Meowth.

Level Up Moves: [01] Fake Out, [01] Growl, [04] Hone Claws, [08] Scratch, [12] Pay Day, [16] Metal Claw, [20] Taunt, [24] Swagger, [29] Fury Swipes, [32] Screech, [36] Slash, [40] Metal Sound, [44] Thrash

Egg Moves: Spite, Double-Edge, Curse, Flail, Night Slash, Covet

TMs: [TM02] Pay Day, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM33] Rain Dance, [TM34] Sunny Day, [TM39] Facade, [TM56] U-turn, [TM57] Payback, [TM58] Assurance, [TM65] Shadow Claw, [TM76] Round, [TM79] Retaliate

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR08] Thunderbolt, [TR09] Thunder, [TR17] Amnesia, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR32] Crunch, [TR33] Shadow Ball, [TR35] Uproar, [TR37] Taunt, [TR42] Hyper Voice, [TR46] Iron Defense, [TR52] Gyro Ball, [TR58] Dark Pulse, [TR59] Seed Bomb, [TR68] Nasty Plot, [TR73] Gunk Shot, [TR74] Iron Head, [TR81] Foul Play, [TR85] Work Up, [TR90] Play Rough, [TR95] Throat Chop

#077 Galarian Ponyta Psychic Run Away, Pastel Veil, Anticipation (H) Evolves into Rapidash at Lv. 40 50/85/55/65/65/90
Its small horn hides a healing power. With a few rubs from this Pokémon’s horn, any slight wound you have will be healed.

This Pokémon will look into your eyes and read the contents of your heart. If it finds evil there, it promptly hides away.

Level Up Moves: [01] Tackle, [01] Growl, [05] Tail Whip, [10] Confusion, [15] Fairy Wind, [20] Agility, [25] Psybeam, [30] Stomp, [35] Heal Pulse, [41] Take Down, [45] Dazzling Gleam, [50] Psychic, [55] Healing Wish

Egg Moves: Thrash, Double Kick, Hypnosis, Double-Edge, Horn Drill, Morning Sun

TMs: [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM29] Charm, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM44] Imprison, [TM52] Bounce, [TM76] Round, [TM92] Mystical Fire

TRs: [TR01] Body Slam, [TR07] Low Kick, [TR11] Psychic, [TR12] Agility, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR34] Future Sight, [TR49] Calm Mind, [TR69] Zen Headbutt, [TR82] Stored Power, [TR83] Ally Switch, [TR86] Wild Charge, [TR90] Play Rough, [TR92] Dazzling Gleam, [TR94] High Horsepower

#078 Galarian Rapidash Psychic / Fairy Run Away, Pastel Veil, Anticipation (H) 65/100/70/80/80/105
Little can stand up to its psycho cut. Unleashed from this Pokémon’s horn, the move will punch a hole right through a thick metal sheet.

Brave and prideful, this Pokémon dashes airily through the forest, its steps aided by the psychic power stored in the fur on its fetlocks.

Level Up Moves: [00] Psycho Cut, [01] Psycho Cut, [01] Megahorn, [01] Tackle, [01] Quick Attack, [01] Growl, [01] Tail Whip, [01] Confusion, [15] Fairy Wind, [20] Agility, [25] Psybeam, [30] Stomp, [35] Heal Pulse, [43] Take Down, [49] Dazzling Gleam, [56] Psychic, [63] Healing Wish

TMs: [TM02] Pay Day, [TM08] Hyper Beam, [TM09] Giga Impact, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM29] Charm, [TM31] Attract, [TM39] Facade, [TM40] Swift, [TM44] Imprison, [TM52] Bounce, [TM69] Psycho Cut, [TM70] Trick Room, [TM71] Wonder Room, [TM72] Magic Room, [TM76] Round, [TM89] Misty Terrain, [TM91] Psychic Terrain, [TM92] Mystical Fire, [TM96] Smart Strike

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR07] Low Kick, [TR11] Psychic, [TR12] Agility, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR28] Megahorn, [TR29] Baton Pass, [TR31] Iron Tail, [TR34] Future Sight, [TR49] Calm Mind, [TR69] Zen Headbutt, [TR82] Stored Power, [TR83] Ally Switch, [TR86] Wild Charge, [TR87] Drill Run, [TR90] Play Rough, [TR92] Dazzling Gleam, [TR94] High Horsepower, [TR95] Throat Chop

#083 Galarian Farfetch’d Fighting Steadfast, Scrappy (H) Evolves into Sirfetch’d by KO’ing 3 Pokemon in a single battle 52/95/55/58/62/55
The Farfetch’d of the Galar region are brave warriors, and they wield thick, tough leeks in battle.

The stalks of leeks are thicker and longer in the Galar region. Farfetch’d that adapted to these stalks took on a unique form.

Level Up Moves: [01] Peck, [01] Sand Attack, [05] Leer, [10] Fury Cutter, [15] Rock Smash, [20] Brutal Swing, [25] Detect, [30] Knock Off, [35] Defog, [40] Brick Break, [45] Swords Dance, [50] Slam, [55] Leaf Blade, [60] Final Gambit, [65] Brave Bird

Egg Moves: Counter, Quick Attack, Flail, Quick Guard, Curse, Covet, Night Slash, Simple Beam, Double-Edge, Feint, Sky Attack

TMs: [TM12] Solar Blade, [TM21] Rest, [TM24] Snore, [TM25] Protect, [TM30] Steel Wing, [TM31] Attract, [TM34] Sunny Day, [TM39] Facade, [TM41] Helping Hand, [TM42] Revenge, [TM43] Brick Break, [TM58] Assurance, [TM76] Round, [TM79] Retaliate, [TM97] Brutal Swing

TRs: [TR00] Swords Dance, [TR01] Body Slam, [TR13] Focus Energy, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR39] Superpower, [TR50] Leaf Blade, [TR53] Close Combat, [TR57] Poison Jab, [TR66] Brave Bird, [TR85] Work Up, [TR95] Throat Chop

#110 Galarian Weezing Poison / Fairy Levitate, Neutralizing Gas, Misty Surge (H) 65/90/120/85/70/60
This Pokémon consumes particles that contaminate the air. Instead of leaving droppings, it expels clean air.

Long ago, during a time when droves of factories fouled the air with pollution, Weezing changed into this form for some reason.

Level Up Moves: [00] Double Hit, [01] Double Hit, [01] Heat Wave, [01] Poison Gas, [01] Tackle, [01] Smog, [01] Smokescreen, [12] Clear Smog, [16] Assurance, [20] Sludge, [24] Haze, [28] Self-Destruct, [32] Sludge Bomb, [38] Toxic, [44] Belch, [50] Explosion, [56] Memento, [62] Destiny Bond

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM16] Screech, [TM20] Self-Destruct, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM33] Rain Dance, [TM34] Sunny Day, [TM38] Will-O-Wisp, [TM39] Facade, [TM57] Payback, [TM58] Assurance, [TM74] Venoshock, [TM76] Round

TRs: [TR02] Flamethrower, [TR08] Thunderbolt, [TR09] Thunder, [TR15] Fire Blast, [TR20] Substitute, [TR22] Sludge Bomb, [TR26] Endure, [TR27] Sleep Talk, [TR33] Shadow Ball, [TR35] Uproar, [TR36] Heat Wave, [TR37] Taunt, [TR52] Gyro Ball, [TR54] Toxic Spikes, [TR58] Dark Pulse, [TR78] Sludge Wave, [TR91] Venom Drench

#122 Galarian Mr. Mime Ice / Psychic Vital Spirit, Screen Cleaner, Ice Body (H) Evolves into Mr. Rime at Lv. 42 50/65/65/90/90/100
Its talent is tap-dancing. It can also manipulate temperatures to create a floor of ice, which this Pokémon can kick up to use as a barrier.

It can radiate chilliness from the bottoms of its feet. It’ll spend the whole day tap-dancing on a frozen floor.

Level Up Moves: [00] Double Hit, [01] Double Hit, [01] Strange Steam, [01] Defog, [01] Heat Wave, [01] Smog, [01] Smokescreen, [01] Haze, [01] Poison Gas, [01] Tackle, [01] Fairy Wind, [01] Aromatic Mist, [12] Clear Smog, [16] Assurance, [20] Sludge, [24] Aromatherapy, [28] Self-Destruct, [32] Sludge Bomb, [38] Toxic, [44] Belch, [50] Explosion, [56] Memento, [62] Destiny Bond, [68] Misty Terrain

TMs: [TM08] Hyper Beam, [TM09] Giga Impact, [TM16] Screech, [TM20] Self-Destruct, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM33] Rain Dance, [TM34] Sunny Day, [TM38] Will-O-Wisp, [TM39] Facade, [TM57] Payback, [TM58] Assurance, [TM71] Wonder Room, [TM74] Venoshock, [TM76] Round, [TM89] Misty Terrain, [TM97] Brutal Swing

TRs: [TR02] Flamethrower, [TR08] Thunderbolt, [TR09] Thunder, [TR15] Fire Blast, [TR20] Substitute, [TR22] Sludge Bomb, [TR26] Endure, [TR27] Sleep Talk, [TR33] Shadow Ball, [TR35] Uproar, [TR36] Heat Wave, [TR37] Taunt, [TR43] Overheat, [TR52] Gyro Ball, [TR54] Toxic Spikes, [TR58] Dark Pulse, [TR78] Sludge Wave, [TR90] Play Rough, [TR91] Venom Drench, [TR92] Dazzling Gleam

#222 Galarian Corsola Ghost Weak Armor, Cursed Body (H) Evolves into Cursola at Lv. 38 60/55/100/65/100/30
Watch your step when wandering areas oceans once covered. What looks like a stone could be this Pokémon, and it will curse you if you kick it.

Sudden climate change wiped out this ancient kind of Corsola. This Pokémon absorbs others’ life-force through its branches.

Level Up Moves: [01] Copycat, [01] Encore, [01] Role Play, [01] Protect, [01] Recycle, [01] Mimic, [01] Light Screen, [01] Reflect, [01] Safeguard, [01] Dazzling Gleam, [01] Misty Terrain, [01] Pound, [01] Rapid Spin, [01] Baton Pass, [01] Ice Shard, [12] Confusion, [16] Ally Switch, [20] Icy Wind, [24] Double Kick, [28] Psybeam, [32] Hypnosis, [36] Mirror Coat, [40] Sucker Punch, [44] Freeze-Dry, [48] Psychic, [52] Teeter Dance

Egg Moves: Fake Out, Confuse Ray, Power Split, Tickle

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM04] Ice Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM14] Thunder Wave, [TM16] Screech, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM29] Charm, [TM31] Attract, [TM33] Rain Dance, [TM34] Sunny Day, [TM35] Hail, [TM39] Facade, [TM41] Helping Hand, [TM43] Brick Break, [TM51] Icicle Spear, [TM57] Payback, [TM59] Fling, [TM60] Power Swap, [TM61] Guard Swap, [TM63] Drain Punch, [TM64] Avalanche, [TM70] Trick Room, [TM71] Wonder Room, [TM72] Magic Room, [TM76] Round, [TM89] Misty Terrain, [TM91] Psychic Terrain, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR05] Ice Beam, [TR06] Blizzard, [TR08] Thunderbolt, [TR09] Thunder, [TR11] Psychic, [TR14] Metronome, [TR20] Substitute, [TR25] Psyshock, [TR26] Endure, [TR27] Sleep Talk, [TR29] Baton Pass, [TR30] Encore, [TR33] Shadow Ball, [TR34] Future Sight, [TR35] Uproar, [TR37] Taunt, [TR38] Trick, [TR40] Skill Swap, [TR46] Iron Defense, [TR49] Calm Mind, [TR64] Focus Blast, [TR65] Energy Ball, [TR68] Nasty Plot, [TR69] Zen Headbutt, [TR77] Grass Knot, [TR81] Foul Play, [TR82] Stored Power, [TR83] Ally Switch, [TR92] Dazzling Gleam

#263 Galarian Zigzagoon Dark / Normal Pickup, Gluttony, Quick Feet (H) Evolves into Linoone at Lv. 20 38/30/41/30/41/60
Its restlessness has it constantly running around. If it sees another Pokémon, it will purposely run into them in order to start a fight.

Thought to be the oldest form of Zigzagoon, it moves in zigzags and wreaks havoc upon its surroundings.

Level Up Moves: [01] Tackle, [01] Harden, [05] Astonish, [10] Disable, [15] Spite, [20] Ancient Power, [25] Hex, [30] Curse, [35] Strength Sap, [40] Power Gem, [45] Night Shade, [50] Grudge, [55] Mirror Coat

Egg Moves: Haze, Confuse Ray, Nature Power, Destiny Bond, Water Pulse, Head Smash

TMs: [TM15] Dig, [TM16] Screech, [TM17] Light Screen, [TM18] Reflect, [TM19] Safeguard, [TM20] Self-Destruct, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM27] Icy Wind, [TM28] Giga Drain, [TM31] Attract, [TM32] Sandstorm, [TM33] Rain Dance, [TM34] Sunny Day, [TM35] Hail, [TM36] Whirlpool, [TM38] Will-O-Wisp, [TM39] Facade, [TM48] Rock Tomb, [TM51] Icicle Spear, [TM54] Rock Blast, [TM55] Brine, [TM76] Round, [TM77] Hex, [TM81] Bulldoze, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR03] Hydro Pump, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR10] Earthquake, [TR11] Psychic, [TR17] Amnesia, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR33] Shadow Ball, [TR46] Iron Defense, [TR49] Calm Mind, [TR63] Power Gem, [TR67] Earth Power, [TR75] Stone Edge, [TR76] Stealth Rock, [TR84] Scald, [TR95] Throat Chop, [TR98] Liquidation

#264 Galarian Linoone Dark / Normal Pickup, Gluttony, Quick Feet (H) Evolves into Obstagoon at Lv. 35 by leveling up at night 78/70/61/50/61/100
It uses its long tongue to taunt opponents. Once the opposition is enraged, this Pokémon hurls itself at the opponent, tackling them forcefully.

This very aggressive Pokémon will recklessly challenge opponents stronger than itself.

Level Up Moves: [01] Tackle, [01] Leer, [03] Sand Attack, [06] Lick, [09] Snarl, [12] Headbutt, [15] Baby-Doll Eyes, [18] Pin Missile, [21] Rest, [24] Take Down, [27] Scary Face, [30] Counter, [33] Taunt, [36] Double-Edge

Egg Moves: Parting Shot, Quick Guard, Knock Off

TMs: [TM07] Pin Missile, [TM14] Thunder Wave, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM27] Icy Wind, [TM31] Attract, [TM33] Rain Dance, [TM34] Sunny Day, [TM36] Whirlpool, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM47] Fake Tears, [TM53] Mud Shot, [TM57] Payback, [TM58] Assurance, [TM59] Fling, [TM76] Round, [TM79] Retaliate, [TM85] Snarl

TRs: [TR01] Body Slam, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR08] Thunderbolt, [TR09] Thunder, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR33] Shadow Ball, [TR37] Taunt, [TR38] Trick, [TR42] Hyper Voice, [TR59] Seed Bomb, [TR73] Gunk Shot, [TR77] Grass Knot, [TR85] Work Up

#554 Galarian Darumaka Ice Hustle, Inner Focus (H) Evolves into Darmanitan by using an Ice Stone 70/90/45/15/45/50
It lived in snowy areas for so long that its fire sac cooled off and atrophied. It now has an organ that generates cold instead.

The colder they get, the more energetic they are. They freeze their breath to make snowballs, using them as ammo for playful snowball fights.

Level Up Moves: [00] Night Slash, [01] Night Slash, [01] Switcheroo, [01] Pin Missile, [01] Baby-Doll Eyes, [01] Tackle, [01] Leer, [01] Sand Attack, [01] Lick, [09] Snarl, [12] Headbutt, [15] Hone Claws, [18] Fury Swipes, [23] Rest, [28] Take Down, [33] Scary Face, [38] Counter, [43] Taunt, [48] Double-Edge

TMs: [TM07] Pin Missile, [TM08] Hyper Beam, [TM09] Giga Impact, [TM14] Thunder Wave, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM26] Scary Face, [TM27] Icy Wind, [TM31] Attract, [TM33] Rain Dance, [TM34] Sunny Day, [TM36] Whirlpool, [TM39] Facade, [TM40] Swift, [TM41] Helping Hand, [TM47] Fake Tears, [TM53] Mud Shot, [TM57] Payback, [TM58] Assurance, [TM59] Fling, [TM65] Shadow Claw, [TM76] Round, [TM79] Retaliate, [TM85] Snarl, [TM98] Stomping Tantrum

TRs: [TR01] Body Slam, [TR04] Surf, [TR05] Ice Beam, [TR06] Blizzard, [TR08] Thunderbolt, [TR09] Thunder, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR31] Iron Tail, [TR33] Shadow Ball, [TR37] Taunt, [TR38] Trick, [TR42] Hyper Voice, [TR59] Seed Bomb, [TR73] Gunk Shot, [TR77] Grass Knot, [TR85] Work Up, [TR95] Throat Chop, [TR99] Body Press

#555 Galarian Darmanitan Ice Gorilla Tactics, Zen Mode (H) 105/140/55/30/55/95
On days when blizzards blow through, it comes down to where people live. It stashes food in the snowball on its head, taking it home for later.

Though it has a gentle disposition, it’s also very strong. It will quickly freeze the snowball on its head before going for a headbutt.

Level Up Moves: [01] Powder Snow, [01] Tackle, [04] Taunt, [08] Bite, [12] Avalanche, [16] Work Up, [20] Ice Fang, [24] Headbutt, [28] Ice Punch, [32] Uproar, [36] Belly Drum, [40] Blizzard, [44] Thrash, [48] Superpower

Egg Moves: Focus Punch, Hammer Arm, Take Down, Flame Wheel, Yawn, Freeze-Dry, Incinerate, Power-Up Punch

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM03] Fire Punch, [TM04] Ice Punch, [TM11] Solar Beam, [TM13] Fire Spin, [TM15] Dig, [TM21] Rest, [TM22] Rock Slide, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM34] Sunny Day, [TM38] Will-O-Wisp, [TM39] Facade, [TM43] Brick Break, [TM48] Rock Tomb, [TM56] U-turn, [TM59] Fling, [TM64] Avalanche, [TM67] Ice Fang, [TM68] Fire Fang, [TM76] Round

TRs: [TR02] Flamethrower, [TR05] Ice Beam, [TR06] Blizzard, [TR13] Focus Energy, [TR15] Fire Blast, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR30] Encore, [TR35] Uproar, [TR36] Heat Wave, [TR37] Taunt, [TR39] Superpower, [TR43] Overheat, [TR52] Gyro Ball, [TR55] Flare Blitz, [TR69] Zen Headbutt, [TR77] Grass Knot, [TR85] Work Up

#555 Galarian Darmanitan Ice / Fire Gorilla Tactics, Zen Mode (H) 105/160/55/30/55/135
Anger has reignited its atrophied flame sac. This Pokémon spews fire everywhere as it rampages indiscriminately.

Darmanitan takes this form when enraged. It won’t stop spewing flames until its rage has settled, even if its body starts to melt.

Level Up Moves: [00] Icicle Crash, [01] Icicle Crash, [01] Powder Snow, [01] Tackle, [01] Taunt, [01] Bite, [12] Avalanche, [16] Work Up, [20] Ice Fang, [24] Headbutt, [28] Ice Punch, [32] Uproar, [38] Belly Drum, [44] Blizzard, [50] Thrash, [56] Superpower

TMs: [TM00] Mega Punch, [TM01] Mega Kick, [TM03] Fire Punch, [TM04] Ice Punch, [TM08] Hyper Beam, [TM09] Giga Impact, [TM11] Solar Beam, [TM13] Fire Spin, [TM15] Dig, [TM21] Rest, [TM22] Rock Slide, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM34] Sunny Day, [TM38] Will-O-Wisp, [TM39] Facade, [TM43] Brick Break, [TM48] Rock Tomb, [TM56] U-turn, [TM57] Payback, [TM59] Fling, [TM64] Avalanche, [TM67] Ice Fang, [TM68] Fire Fang, [TM76] Round, [TM81] Bulldoze

TRs: [TR01] Body Slam, [TR02] Flamethrower, [TR05] Ice Beam, [TR06] Blizzard, [TR10] Earthquake, [TR11] Psychic, [TR13] Focus Energy, [TR15] Fire Blast, [TR20] Substitute, [TR21] Reversal, [TR26] Endure, [TR27] Sleep Talk, [TR30] Encore, [TR35] Uproar, [TR36] Heat Wave, [TR37] Taunt, [TR39] Superpower, [TR43] Overheat, [TR46] Iron Defense, [TR48] Bulk Up, [TR52] Gyro Ball, [TR55] Flare Blitz, [TR64] Focus Blast, [TR69] Zen Headbutt, [TR74] Iron Head, [TR75] Stone Edge, [TR77] Grass Knot, [TR85] Work Up, [TR99] Body Press

#562 Galarian Yamask Ground / Ghost Wandering Spirit Evolves into Runerigus by using a Dusty Bowl 38/55/85/30/65/30
A clay slab with cursed engravings took possession of a Yamask. The slab is said to be absorbing the Yamask’s dark power.

It’s said that this Pokémon was formed when an ancient clay tablet was drawn to a vengeful spirit.

Level Up Moves: [01] Astonish, [01] Protect, [04] Haze, [08] Night Shade, [12] Disable, [16] Brutal Swing, [20] Crafty Shield, [24] Hex, [28] Mean Look, [32] Slam, [36] Curse, [40] Shadow Ball, [44] Earthquake, [48] Power Split, [48] Guard Split, [52] Destiny Bond

Egg Moves: Memento

TMs: [TM19] Safeguard, [TM21] Rest, [TM22] Rock Slide, [TM23] Thief, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM32] Sandstorm, [TM33] Rain Dance, [TM38] Will-O-Wisp, [TM39] Facade, [TM44] Imprison, [TM47] Fake Tears, [TM48] Rock Tomb, [TM57] Payback, [TM70] Trick Room, [TM71] Wonder Room, [TM76] Round, [TM77] Hex, [TM97] Brutal Swing

TRs: [TR10] Earthquake, [TR11] Psychic, [TR20] Substitute, [TR26] Endure, [TR27] Sleep Talk, [TR33] Shadow Ball, [TR38] Trick, [TR40] Skill Swap , [TR46] Iron Defense, [TR49] Calm Mind, [TR54] Toxic Spikes, [TR58] Dark Pulse, [TR65] Energy Ball, [TR67] Earth Power, [TR68] Nasty Plot, [TR69] Zen Headbutt, [TR83] Ally Switch

#618 Galarian Stunfisk Ground / Steel Mimicry 109/81/99/66/84/32
Living in mud with a high iron content has given it a strong steel body.

Its conspicuous lips lure prey in as it lies in wait in the mud. When prey gets close, Stunfisk clamps its jagged steel fins down on them.

Level Up Moves: [01] Mud-Slap, [01] Tackle, [01] Water Gun, [01] Metal Claw, [05] Endure, [10] Mud Shot, [15] Revenge, [20] Metal Sound, [25] Sucker Punch, [30] Iron Defense, [35] Bounce, [40] Muddy Water, [45] Snap Trap, [50] Flail, [55] Fissure

Egg Moves: Bind, Yawn, Astonish, Curse, Spite, Counter, Pain Split, Reflect Type

TMs: [TM14] Thunder Wave, [TM15] Dig, [TM16] Screech, [TM21] Rest, [TM22] Rock Slide, [TM24] Snore, [TM25] Protect, [TM31] Attract, [TM32] Sandstorm, [TM33] Rain Dance, [TM39] Facade, [TM42] Revenge, [TM48] Rock Tomb, [TM52] Bounce, [TM53] Mud Shot, [TM57] Payback, [TM67] Ice Fang, [TM76] Round, [TM81] Bulldoze, [TM98] Stomping Tantrum

TRs: [TR04] Surf, [TR10] Earthquake, [TR20] Substitute, [TR22] Sludge Bomb, [TR26] Endure, [TR27] Sleep Talk, [TR32] Crunch, [TR35] Uproar, [TR45] Muddy Water, [TR46] Iron Defense, [TR67] Earth Power, [TR70] Flash Cannon, [TR75] Stone Edge, [TR76] Stealth Rock, [TR78] Sludge Wave, [TR81] Foul Play, [TR84] Scald

Gigantamax Forms of Old Pokemon

There are 12 Gigantamax forms of old Pokemon.

Gigantamax Pokemon are exactly the same as their regular counterparts except for the design changes and access to G-Max moves.

  • Gigantamax Charizard: This colossal, flame-winged figure of a Charizard was brought about by Gigantamax energy. | The flame inside its body burns hotter than 3,600 degrees Fahrenheit. When Charizard roars, that temperature climbs even higher.
  • Gigantamax Butterfree: Crystallized Gigantamax energy makes up this Pokémon’s blindingly bright and highly toxic scales. | Once it has opponents trapped in a tornado that could blow away a 10-ton truck, it finishes them off with its poisonous scales.
  • Gigantamax Pikachu: Its Gigantamax power expanded, forming its supersized body and towering tail. | When it smashes its opponents with its bolt- shaped tail, it delivers a surge of electricity equivalent to a lightning strike.
  • Gigantamax Meowth: The pattern that has appeared on its giant coin is thought to be the key to unlocking the secrets of the Dynamax phenomenon. | Its body has grown incredibly long and the coin on its forehead has grown incredibly large—all thanks to Gigantamax power.
  • Gigantamax Machamp: The Gigantamax energy coursing through its arms makes its punches hit as hard as bomb blasts. | One of these Pokémon once used its immeasurable strength to lift a large ship that was in trouble. It then carried the ship to port.
  • Gigantamax Gengar: Rumor has it that its gigantic mouth leads not into its body, filled with cursed energy, but instead directly to the afterlife. | It lays traps, hoping to steal the lives of those it catches. If you stand in front of its mouth, you’ll hear your loved ones’ voices calling out to you.
  • Gigantamax Kingler: The flow of Gigantamax energy has spurred this Pokémon’s left pincer to grow to an enormous size. That claw can pulverize anything. | The bubbles it spews out are strongly alkaline. Any opponents hit by them will have their bodies quickly melted away.
  • Gigantamax Lapras: Over 5,000 people can ride on its shell at once. And it’s a very comfortable ride, without the slightest shaking or swaying. | It surrounds itself with a huge ring of gathered ice particles. It uses the ring to smash any icebergs that might impede its graceful swimming.
  • Gigantamax Eevee: Gigantamax energy upped the fluffiness of the fur around Eevee’s neck. The fur will envelop a foe, capturing its body and captivating its mind. | Having gotten even friendlier and more innocent, Eevee tries to play with anyone around, only to end up crushing them with its immense body.
  • Gigantamax Snorlax: Gigantamax energy has affected stray seeds and even pebbles that got stuck to Snorlax, making them grow to a huge size. | Terrifyingly strong, this Pokémon is the size of a mountain—and moves about as much as one as well.
  • Gigantamax Garbodor: Due to Gigantamax energy, this Pokémon’s toxic gas has become much thicker, congealing into masses shaped like discarded toys. | It sprays toxic gas from its mouth and fingers. If the gas engulfs you, the toxins will seep in all the way down to your bones.
  • Gigantamax Melmetal: In a distant land, there are legends about a cyclopean giant. In fact, the giant was a Melmetal that was flooded with Gigantamax energy. | It can send electric beams streaking out from the hole in its belly. The beams’ tremendous energy can vaporize an opponent in one shot.

Galar Pokedex List

The Galar Pokedex consists of 400 Pokemon.

As you’ll see in the list after this, there are an additional 35 Starter Pokemon and Legendaries programmed into the game that not part of the Galar Pokedex. So there are actually 435 Pokemon in the game.

  • #001: Grookey
  • #002: Thwackey
  • #003: Rillaboom
  • #004: Scorbunny
  • #005: Raboot
  • #006: Cinderace
  • #007: Sobble
  • #008: Drizzile
  • #009: Inteleon
  • #010: Blipbug
  • #011: Dottler
  • #012: Orbeetle
  • #013: Caterpie
  • #014: Metapod
  • #015: Butterfree
  • #016: Grubbin
  • #017: Charjabug
  • #018: Vikavolt
  • #019: Hoothoot
  • #020: Noctowl
  • #021: Rookidee
  • #022: Corvisquire
  • #023: Corviknight
  • #024: Skowvet
  • #025: Greedunt
  • #026: Pidove
  • #027: Tranquill
  • #028: Unfezant
  • #029: Nickit
  • #030: Thievul
  • #031: Zigzagoon
  • #032: Linoone
  • #033: Obstagoon
  • #034: Wooloo
  • #035: Dubwool
  • #036: Lotad
  • #037: Lombre
  • #038: Ludicolo
  • #039: Seedot
  • #040: Nuzleaf
  • #041: Shiftry
  • #042: Chewtle
  • #043: Drednaw
  • #044: Purrloin
  • #045: Liepard
  • #046: Yamper
  • #047: Boltund
  • #048: Bunnelby
  • #049: Diggersby
  • #050: Minccino
  • #051: Cinccino
  • #052: Bounsweet
  • #053: Steenee
  • #054: Tsareena
  • #055: Oddish
  • #056: Gloom
  • #057: Vileplume
  • #058: Bellossom
  • #059: Budew
  • #060: Roselia
  • #061: Roserade
  • #062: Wingull
  • #063: Pelipper
  • #064: Joltik
  • #065: Galvantula
  • #066: Electrike
  • #067: Manectric
  • #068: Vulpix
  • #069: Ninetails
  • #070: Growlithe
  • #071: Arcanine
  • #072: Vanillite
  • #073: Vanillish
  • #074: Vanilluxe
  • #075: Swinub
  • #076: Piloswine
  • #077: Mamoswine
  • #078: Delibird
  • #079: Snorunt
  • #080: Glalie
  • #081: Froslass
  • #082: Baltoy
  • #083: Claydol
  • #084: Mudbray
  • #085: Mudsdale
  • #086: Dwebble
  • #087: Crustle
  • #088: Golett
  • #089: Golurk
  • #090: Munna
  • #091: Musharna
  • #092: Natu
  • #093: Xatu
  • #094: Stufful
  • #095: Bewear
  • #096: Snover
  • #097: Abomasnow
  • #098: Krabby
  • #099: Kingler
  • #100: Wooper
  • #101: Quagsire
  • #102: Corphish
  • #103: Crawdaunt
  • #104: Nincada
  • #105: Ninjask
  • #106: Shedinja
  • #107: Tyrogue
  • #108: Hitmonlee
  • #109: Hitmonchan
  • #110: Hitmontop
  • #111: Pancham
  • #112: Pangoro
  • #113: Klink
  • #114: Klang
  • #115: Klinklang
  • #116: Combee
  • #117: Vespiquen
  • #118: Bronzor
  • #119: Bronzong
  • #120: Ralts
  • #121: Kirlia
  • #122: Gardevoir
  • #123: Gallade
  • #124: Drifloon
  • #125: Drifblim
  • #126: Gossifleur
  • #127: Eldegoss
  • #128: Cherubi
  • #129: Cherrim
  • #130: Stunky
  • #131: Skuntank
  • #132: Tympole
  • #133: Palpitoad
  • #134: Seismitoad
  • #135: Duskull
  • #136: Dusclops
  • #137: Dusknoir
  • #138: Machop
  • #139: Machoke
  • #140: Machamp
  • #141: Gastly
  • #142: Haunter
  • #143: Gengar
  • #144: Magikarp
  • #145: Gyarados
  • #146: Goldeen
  • #147: Seaking
  • #148: Remoraid
  • #149: Octillery
  • #150: Shellder
  • #151: Cloyster
  • #152: Feebas
  • #153: Milotic
  • #154: Basculin
  • #155: Wishiwashi
  • #156: Pyukumuku
  • #157: Trubbish
  • #158: Garbodor
  • #159: Sizzlipede
  • #160: Centiskorch
  • #161: Rolycoly
  • #162: Carkol
  • #163: Coalossal
  • #164: Diglett
  • #165: Dugtrio
  • #166: Drilbur
  • #167: Excadrill
  • #168: Roggenrola
  • #169: Boldore
  • #170: Gigalith
  • #171: Timburr
  • #172: Gurdurr
  • #173: Conkeldurr
  • #174: Woobat
  • #175: Swoobat
  • #176: Noibat
  • #177: Noivern
  • #178: Onix
  • #179: Steelix
  • #180: Arrokuda
  • #181: Barraskewda
  • #182: Meowth
  • #183: Perrserker
  • #184: Persian
  • #185: Milcery
  • #186: Alcremie
  • #187: Cutiefly
  • #188: Ribombee
  • #189: Ferroseed
  • #190: Ferrothorn
  • #191: Pumpkaboo
  • #192: Gourgeist
  • #193: Pichu
  • #194: Pikachu
  • #195: Raichu
  • #196: Eevee
  • #197: Vaporeon
  • #198: Jolteon
  • #199: Flareon
  • #200: Espon
  • #201: Umbreon
  • #202: Leafeon
  • #203: Glaceon
  • #204: Sylveon
  • #205: Applin
  • #206: Flapple
  • #207: Appletun
  • #208: Espurr
  • #209: Meowstic
  • #210: Swirlix
  • #211: Slurpuff
  • #212: Spritzee
  • #213: Aromatisse
  • #214: Dewpider
  • #215: Araquanid
  • #216: Wynaut
  • #217: Wobbuffet
  • #218: Farfetch’d
  • #219: Sirfetch’d
  • #220: Chinchou
  • #221: Lanturn
  • #222: Croagunk
  • #223: Toxicroak
  • #224: Scraggy
  • #225: Scrafty
  • #226: Stunfisk
  • #227: Shuckle
  • #228: Barboach
  • #229: Whiscash
  • #230: Shellos
  • #231: Gastrodon
  • #232: Wimpod
  • #233: Golisopod
  • #234: Binacle
  • #235: Barbaracle
  • #236: Corsola
  • #237: Cursola
  • #238: Impidimp
  • #239: Morgrem
  • #240: Grimmsnarl
  • #241: Hatenna
  • #242: Hattrem
  • #243: Hatterene
  • #244: Salandit
  • #245: Salazzle
  • #246: Pawniard
  • #247: Bisharp
  • #248: Throh
  • #249: Sawk
  • #250: Koffing
  • #251: Weezing
  • #252: Bonsly
  • #253: Sudowoodo
  • #254: Cleffa
  • #255: Clefairy
  • #256: Clefable
  • #257: Togepi
  • #258: Togetic
  • #259: Togekiss
  • #260: Munchlax
  • #261: Snorlax
  • #262: Cottonee
  • #263: Whimsicott
  • #264: Rhyhorn
  • #265: Rhydon
  • #266: Rhyperior
  • #267: Gothita
  • #268: Gothorita
  • #269: Gothitelle
  • #270: Solosis
  • #271: Duosion
  • #272: Reuniclus
  • #273: Karrablast
  • #274: Escavalier
  • #275: Shelmet
  • #276: Accelgor
  • #277: Elgyem
  • #278: Beheeyem
  • #279: Cubchoo
  • #280: Beartic
  • #281: Rufflet
  • #282: Braviary
  • #283: Vullaby
  • #284: Mandibuzz
  • #285: Skorupi
  • #286: Drapion
  • #287: Litwick
  • #288: Lampent
  • #289: Chandelure
  • #290: Inkay
  • #291: Malamar
  • #292: Sneasel
  • #293: Weavile
  • #294: Sableye
  • #295: Mawile
  • #296: Maractus
  • #297: Sigilyph
  • #298: Riolu
  • #299: Lucario
  • #300: Torkoal
  • #301: Mimikyu
  • #302: Cufant
  • #303: Copperajah
  • #304: Qwilfish
  • #305: Frillish
  • #306: Jellicent
  • #307: Mareanie
  • #308: Toxapex
  • #309: Cramorant
  • #310: Toxel
  • #311: Toxtricity
  • #312: Silicobra
  • #313: Sandaconda
  • #314: Hippopotas
  • #315: Hippowdon
  • #316: Durant
  • #317: Heatmor
  • #318: Helioptile
  • #319: Heliolisk
  • #320: Hawlucha
  • #321: Trapinch
  • #322: Vibrava
  • #323: Flygon
  • #324: Axew
  • #325: Fraxure
  • #326: Haxorus
  • #327: Yamask
  • #328: Runerigus
  • #329: Cofagrigus
  • #330: Honedge
  • #331: Doublade
  • #332: Aegislash
  • #333: Ponyta
  • #334: Rapidash
  • #335: Sinistea
  • #336: Polteageist
  • #337: Indeedee
  • #338: Phantump
  • #339: Trevenant
  • #340: Morelull
  • #341: Shiinotic
  • #342: Oranguru
  • #343: Passimian
  • #344: Morepeko
  • #345: Falinks
  • #346: Drampa
  • #347: Turtonator
  • #348: Togedemaru
  • #349: Snom
  • #350: Frosmoth
  • #351: Clobbopus
  • #352: Grapploct
  • #353: Pinchurchin
  • #354: Mantyke
  • #355: Mantine
  • #356: Wailmer
  • #357: Wailord
  • #358: Bergmite
  • #359: Avalugg
  • #360: Dhelmise
  • #361: Lapras
  • #362: Lunatone
  • #363: Solrock
  • #364: Mime Jr.
  • #365: Mr. Mime
  • #366: Mr. Rime
  • #367: Darumaka
  • #368: Darmanitan
  • #369: Stonjourner
  • #370: Eiscue
  • #371: Duraludon
  • #372: Rotom
  • #373: Ditto
  • #374: Dracozolt
  • #375: Arctozolt
  • #376: Dracovish
  • #377: Arctovish
  • #378: Charmander
  • #379: Charmeleon
  • #380: Charizard
  • #381: Type: Null
  • #382: Sivally
  • #383: Larvitar
  • #384: Pupitar
  • #385: Tyranitar
  • #386: Deino
  • #387: Zweilous
  • #388: Hydreigon
  • #389: Goomy
  • #390: Sliggoo
  • #391: Goodra
  • #392: Jangmo-o
  • #393: Hakamo-o
  • #394: Kommo-o
  • #395: Dreepy
  • #396: Drakloak
  • #397: Dragapult
  • #398: Zacian
  • #399: Zamazenta
  • #400: Eternatus

Hidden Pokemon in Game Data

Despite not being in the Galar Pokedex, the following Starter Pokemon and Legendaries are programmed into the game’s coding. Presumably they will be available through event distributions or via Pokemon HOME down the road.

  • #001: Bulbasaur
  • #002: Ivysaur
  • #003: Venusaur
  • #007: Squirtle
  • #008: Wartortle
  • #009: Blastoise
  • #150: Mewtwo
  • #151: Mew
  • #251: Celebi
  • #385: Jirachi
  • #638: Cobalion
  • #639: Terrakion
  • #640: Virizion
  • #643: Reshiram
  • #644: Zekrom
  • #646: Kyurem
  • #647: Keldeo
  • #722: Rowlet
  • #723: Dartrix
  • #724: Decidueye
  • #725: Litten
  • #726: Torracat
  • #727: Incineroar
  • #728: Popplio
  • #729: Brionne
  • #730: Primarina
  • #789: Cosmog
  • #790: Cosmoem
  • #791: Solgaleo
  • #792: Lunala
  • #800: Necrozma
  • #802: Marshadow
  • #807: Zeraora
  • #808: Meltan
  • #809: Melmetal

All other Pokemon not shown in the two lists above have been removed from Sword and Shield‘s programming and can’t be transferred in.

Sword & Shield Version Exclusives

Pokemon Sword Pokemon Shield
Deino, Zweilous, Hydreigon Larvitar, Pupitar, Tyranitar
Jangmo-o, Hakamo-o, Kommo-o Goomy, Sliggoo, Goodra
Turtonator Drampa
Mawile Sableye
Gothita, Gothorita, Gothitelle Solosis, Duosion, Reuniclus
Rufflet, Braviary Vullaby, Mandibuzz
Passimian Oranguru
Solrock Lunatone
Galarian Darumaka, Darmanitan Galarian Ponyta, Rapidash
Farfecth’d, Sirfetch’d Galarian Corsola and Cursola
Flapple Appletun
Swirlix, Slurpuff Spritzee, Aromatisse
Seedot, Nuzleaf, Shiftry Lotad, Lombre, Ludicolo
Basculin-Red Basculin-Blue
Scraggy, Scrafty Croagunk, Toxicroak
Sawk Throh
Indeedee-Male Indeedee-Female
Stonjourner Eiscue
Zacian Zamazenta
Pokemon Sword Pokemon Shield
Bea (Fighting) Allister (Ghost)
Gordie (Rock) Melony (Ice)
Opal (Fairy) Sopp (Poison)

New Abilities

The games introduce 25 new Abilities.

  • Intrepid Sword: Boosts the Pokémon’s Attack stat when the Pokémon enters a battle.
  • Dauntless Shield: Boosts the Pokémon’s Defense stat when the Pokémon enters a battle.
  • Libero: Changes the Pokémon’s type to the type of the move it’s about to use.
  • Ball Fetch: If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.
  • Cotton Down: When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.
  • Propeller Tail: Ignores the effects of opposing Pokémon’s Abilities and moves that draw in moves.
  • Mirror Armor: Bounces back only the stat-lowering effects that the Pokémon receives.
  • Gulp Missile: When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.
  • Stalwart: Ignores the effects of opposing Pokémon’s Abilities and moves that draw in moves.
  • Steam Engine: Boosts the Pokémon’s Speed stat drastically if hit by a Fire- or Water-type move.
  • Punk Rock: Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.
  • Sand Spit: The Pokémon creates a sandstorm when it’s hit by an attack.
  • Ice Scales: The Pokémon is protected by ice scales, which halve the damage taken from special moves.
  • Ripen: Ripens Berries and doubles their effect.
  • Ice Face: The Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it hails.
  • Power Spot: Just being next to the Pokémon powers up moves.
  • Mimicry: Changes the Pokémon’s type depending on the terrain.
  • Screen Cleaner: When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.
  • Steely Spirit: Powers up ally Pokémon’s Steel-type moves.
  • Perish Body: When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.
  • Wandering Spirit: The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.
  • Gorilla Tactics: Boosts the Pokémon’s Attack stat but only allows the use of the first selected move.
  • Neutralizing Gas: If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon’s Abilities will be nullified or will not be triggered.
  • Pastel Veil: Protects the Pokémon and its ally Pokémon from being poisoned.
  • Hunger Switch: The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.

New Attacks

The games introduce 35 new attacks, 18 Max moves (one for every type), and 26 G-Max moves (one for every Gigantamax Pokemon in the game).

We don’t yet have details of the Max moves and G-Max moves.

Attack Type Category Power Accuracy PP Effect
Dynamax Cannon Dragon Special 100 100 5 The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed.
Snipe Shot Water Special 80 100 15 The user ignores the effects of opposing Pokémon’s moves and Abilities that draw in moves, allowing this move to hit the chosen target.
Jaw Lock Dark Physical 80 100 10 This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
Stuff Cheeks Normal Other 101 10 The user eats its held Berry, then sharply raises its Defense stat.
No Retreat Fighting Other 101 5 This move raises all the user’s stats but prevents the user from switching out or fleeing.
Tar Shot Rock Other 100 15 The user pours sticky tar over the target, lowering the target’s Speed stat. The target becomes weaker to Fire-type moves.
Magic Powder Psychic Other 100 20 The user scatters a cloud of magic powder that changes the target to Psychic type.
Dragon Darts Dragon Physical 50 100 10 The user attacks twice using Dreepy. If there are two targets, this move hits each target once.
Teatime Normal Other 101 10 The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.
Octolock Fighting Other 100 15 The user locks the target in and prevents it from fleeing. This move also lowers the target’s Defense and Sp. Def every turn.
Bolt Beak Electric Physical 85 100 10 The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
Fishious Rend Water Physical 85 100 10 The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
Court Change Normal Other 100 10 With its mysterious power, the user swaps the effects on either side of the field.
Clangorous Soul Dragon Other 100 5 The user raises all its stats by using some of its HP.
Body Press Fighting Physical 80 100 10 The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Decorate Fairy Other 101 15 The user sharply raises the target’s Attack and Sp. Atk stats by decorating the target.
Drum Beating Grass Physical 80 100 10 The user plays its drum, controlling the drum’s roots to attack the target. This also lowers the target’s Speed stat.
Snap Trap Grass Physical 35 100 15 The user snares the target in a snap trap for four to five turns.
Pyro Ball Fire Physical 120 90 5 The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
Behemoth Blade Steel Physical 100 100 5 The user becomes a gigantic sword and cuts the target. This move deals twice the damage if the target is Dynamaxed.
Behemoth Bash Steel Physical 100 100 5 The user becomes a gigantic shield and slams into the target. This move deals twice the damage if the target is Dynamaxed.
Aura Wheel Electric Physical 110 100 10 Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move’s type changes depending on the user’s form.
Breaking Swipe Dragon Physical 60 100 15 The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Branch Poke Grass Physical 40 100 40 The user attacks the target by poking it with a sharply pointed branch.
Overdrive Electric Special 80 100 10 The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
Apple Acid Grass Special 80 100 10 The user attacks the target with an acidic liquid created from tart apples. This also lowers the target’s Sp. Def stat.
Grav Apple Grass Physical 80 100 10 The user inflicts damage by dropping an apple from high above. This also lowers the target’s Defense stat.
Spirit Break Fairy Physical 75 100 15 The user attacks the target with so much force that it could break the target’s spirit. This also lowers the target’s Sp. Atk stat.
Strange Steam Fairy Special 90 95 10 The user attacks the target by emitting steam. This may also confuse the target.
Life Dew Water Other 101 10 The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
Obstruct Dark Other 100 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker’s Defense stat.
False Surrender Dark Physical 80 101 10 The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Meteor Assault Fighting Physical 150 100 5 The user attacks wildly with its thick leek. The user can’t move on the next turn, because the force of this move makes it stagger.
Eternabeam Dragon Special 160 90 5 This is Eternatus’s most powerful attack in its original form. The user can’t move on the next turn.
Steel Beam Steel Special 140 95 5 The user fires a beam of steel that it collected from its entire body. This also damages the user.
Max Flare Fire This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Flutterby Bug This is a Bug-type attack Dynamax Pokémon use. This lowers the target’s Sp. Atk stat.
Max Lightning Electric This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max Strike Normal This is a Normal-type attack Dynamax Pokémon use. This lowers the target’s Speed stat.
Max Knuckle Fighting This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon’s Attack stats.
Max Phantasm Ghost This is a Ghost-type attack Dynamax Pokémon use. This lowers the target’s Defense stat.
Max Hailstorm Ice This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Ooze Poison This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Atk stats.
Max Geyser Water This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max Airstream Flying This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon’s Speed stats.
Max Starfall Fairy This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Max Wyrmwind Dragon This is a Dragon-type attack Dynamax Pokémon use. This lowers the target’s Attack stat.
Max Mindstorm Psychic This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Rockfall Rock This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Quake Ground This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Def stats.
Max Darkness Dark This is a Dark-type attack Dynamax Pokémon use. This lowers the target’s Sp. Def stat.
Max Overgrowth Grass This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Steelspike Steel This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon’s Defense stats.
G-Max Wildfire Fire A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.
G-Max Befuddle Bug A Bug-type attack that Gigantamax Butterfree use. This move inflicts the poisoned, paralyzed, or asleep status condition on opponents.
G-Max Volt Crash Electric An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents.
G-Max Gold Rush Normal A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money.
G-Max Chi Strike Fighting A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits.
G-Max Terror Ghost A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon’s shadow to prevent them from escaping.
G-Max Resonance Ice An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns.
G-Max Cuddle Normal A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents.
G-Max Replenish Normal A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten.
G-Max Malodor Poison A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents.
G-Max Stonesurge Water A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field.
G-Max Wind Rage Flying A Flying-type attack that Gigantamax Corviknight use. This move removes the effects of moves like Reflect and Light Screen.
G-Max Stun Shock Electric An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents.
G-Max Finale Fairy A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies.
G-Max Depletion Dragon A Dragon-type attack that Gigantamax Duraludon use. Reduces the PP of the last move used.
G-Max Gravitas Psychic A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.
G-Max Volcalith Rock A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns.
G-Max Sandblast Ground A Ground-type attack that Gigantamax Sandaconda use. Opponents are trapped in a raging sandstorm for four to five turns.
G-Max Snooze Dark A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn.
G-Max Tartness Grass A Grass-type attack that Gigantamax Flapple use. This move reduces the opponents’ evasiveness.
G-Max Sweetness Grass A Grass-type attack that Gigantamax Appletun use. This move heals the status conditions of allies.
G-Max Smite Fairy A Fairy-type attack that Gigantamax Hatterene use. This move confuses opponents.
G-Max Steelsurge Steel A Steel-type attack that Gigantamax Copperajah use. This move scatters sharp spikes around the field.
G-Max Meltdown Steel A Steel-type attack that Gigantamax Melmetal use. This move makes opponents incapable of using the same move twice in a row.
G-Max Foam Burst Water A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents.
G-Max Centiferno Fire A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.

Deleted Attacks

The following attacks have been removed from the games. If you transfer Pokemon over that know these attacks, the game will say: “This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.”

The most surprising removals are Pursuit, Return, Frustration, and Hidden Power.

  • #002 Karate Chop
  • #003 Double Slap
  • #004 Comet Punch
  • #013 Razor Wind
  • #026 Jump Kick
  • #027 Rolling Kick
  • #041 Twineedle
  • #049 Sonic Boom
  • #082 Dragon Rage
  • #096 Meditate
  • #099 Rage
  • #112 Barrier
  • #117 Bide
  • #119 Mirror Move
  • #121 Egg Bomb
  • #125 Bone Club
  • #128 Clamp
  • #131 Spike Cannon
  • #132 Constrict
  • #134 Kinesis
  • #140 Barrage
  • #145 Bubble
  • #146 Dizzy Punch
  • #148 Flash
  • #149 Psywave
  • #159 Sharpen
  • #169 Spider Web
  • #171 Nightmare
  • #185 Feint Attack
  • #193 Foresight
  • #216 Return
  • #218 Frustration
  • #222 Magnitude
  • #228 Pursuit
  • #237 Hidden Power
  • #265 Smelling Salts
  • #274 Assist
  • #287 Refresh
  • #289 Snatch
  • #290 Secret Power
  • #293 Camouflage
  • #300 Mud Sport
  • #301 Ice Ball
  • #302 Needle Arm
  • #316 Odor Sleuth
  • #318 Silver Wind
  • #320 Grass Whistle
  • #324 Signal Beam
  • #327 Sky Uppercut
  • #346 Water Sport
  • #357 Miracle Eye
  • #358 Wake-Up Slap
  • #363 Natural Gift
  • #373 Embargo
  • #376 Trump Card
  • #377 Heal Block
  • #378 Wring Out
  • #381 Lucky Chant
  • #382 Me First
  • #386 Punishment
  • #426 Mud Bomb
  • #429 Mirror Shot
  • #431 Rock Climb
  • #443 Magnet Bomb
  • #445 Captivate
  • #456 Heal Order
  • #466 Ominous Wind
  • #477 Telekinesis
  • #481 Flame Burst
  • #485 Synchronoise
  • #498 Chip Away
  • #507 Sky Drop
  • #516 Bestow
  • #531 Heart Stamp
  • #537 Steamroller
  • #563 Rototiller
  • #569 Ion Deluge
  • #622 Breakneck Blitz
  • #623 Breakneck Blitz
  • #624 All-Out Pummeling
  • #625 All-Out Pummeling
  • #626 Supersonic Skystrike
  • #627 Supersonic Skystrike
  • #628 Acid Downpour
  • #629 Acid Downpour
  • #630 Tectonic Rage
  • #631 Tectonic Rage
  • #632 Continental Crush
  • #633 Continental Crush
  • #634 Savage Spin-Out
  • #635 Savage Spin-Out
  • #636 Never-Ending Nightmare
  • #637 Never-Ending Nightmare
  • #638 Corkscrew Crash
  • #639 Corkscrew Crash
  • #640 Inferno Overdrive
  • #641 Inferno Overdrive
  • #642 Hydro Vortex
  • #643 Hydro Vortex
  • #644 Bloom Doom
  • #645 Bloom Doom
  • #646 Gigavolt Havoc
  • #647 Gigavolt Havoc
  • #648 Shattered Psyche
  • #649 Shattered Psyche
  • #650 Subzero Slammer
  • #651 Subzero Slammer
  • #652 Devastating Drake
  • #653 Devastating Drake
  • #654 Black Hole Eclipse
  • #655 Black Hole Eclipse
  • #656 Twinkle Tackle
  • #657 Twinkle Tackle
  • #658 Catastropika
  • #671 Spotlight
  • #695 Sinister Arrow Raid
  • #696 Malicious Moonsault
  • #697 Oceanic Operetta
  • #698 Guardian of Alola
  • #699 Soul-Stealing 7-Star Strike
  • #700 Stoked Sparksurfer
  • #701 Pulverizing Pancake
  • #702 Extreme Evoboost
  • #703 Genesis Supernova
  • #719 10,000,000 Volt Thunderbolt
  • #723 Light That Burns the Sky
  • #724 Searing Sunraze Smash
  • #725 Menacing Moonraze Maelstrom
  • #726 Let’s Snuggle Forever
  • #727 Splintered Stormshards
  • #728 Clangorous Soulblaze
  • #729 Zippy Zap
  • #730 Splishy Splash
  • #731 Floaty Fall
  • #732 Pika Papow
  • #733 Bouncy Bubble
  • #734 Buzzy Buzz
  • #735 Sizzly Slide
  • #736 Glitzy Glow
  • #737 Baddy Bad
  • #738 Sappy Seed
  • #739 Freezy Frost
  • #740 Sparkly Swirl
  • #741 Veevee Volley

Reviews

  • Gamespot, 9/10: “In collecting, battling, and exploring, Sword and Shield cut out the bloat and focus on what makes these pillars of the Pokemon games so captivating in the first place. You’re not held back by overly complicated back-end systems or hoops to jump through; from the outset, you can start wandering the Galar region, seeing its new Pokemon, and trying out its new battle strategies with very little in your way. This leaves you free to enjoy what Pokémon is all about, and that makes for an incredibly strong showing for the series’ proper debut on Switch.”
  • IGN, 9.3/10: “Pokemon Sword and Pokemon Shield are closer to my dream Pokemon RPGs than anything that’s come before. I’d still like better cutscenes, companion Pokemon, the complete Pokedex, and a more visually interesting Wild Area, but nitpicks are just not very effective when everything else was such a complete joy to play. The way they respect my time is wonderful, and the removal of monotony from random encounters and other odds and ends distills it down to only the pure and charming fun of capturing, training, and battling wonderful creatures. And hey, if I’m missing any tedious repetition, I can always get back into breeding.”
  • Polygon: “The surprise in Sword and Shield is that I’m still finding things that surprise me, even after putting in so many hours. It’s in how Game Freak has made a linear game feel so much less linear. Make no mistake, Sword and Shield is not an open-world game. There are limitations. But the game’s designed for me not to notice them, and mostly, I don’t.”
  • Kotaku: “There are legitimate critiques to make about Pokémon Sword and Shield. The game is challenging, sure, but it never kept me up at night. The plot is pretty lackluster; for example, nothing reaches the narrative heights of Black and White. The environments outside of cities and towns not exactly awe-inspiring, and anyone hoping for a very specific Pokémon in this game from previous entries will more likely than not be disappointed. There are times that the game holds your hand that will feel irritating if you’re an adult, especially in its earliest hours. Yet after the credits rolled, I couldn’t stop myself from reopening my save file. I wanted more adventure. The magic of Pokémon is that it lets you tap into a sense of wonder that becomes more and more difficult to access as an adult. Sword and Shield do that more successfully than any Pokémon release has in years. It won’t be everything to everyone, and it will not make everyone happy. I’m not sure it needs to. It’s a portal to a new world. And it definitely has something for Pokémon’s core audience: everyone in the entire world.”
  • Eurogamer: “Sword and Shield’s Wild Area is desperately flat. There will undoubtedly be a moment of shivers, if you’re a long-term fan, when you first see Pokémon roaming the world and you finally get to gaze around that space yourself. But that moment will wear off when you realise you’ve already seen it all. And it’ll fade from memory entirely when you inevitably hop back on the rails from which you have just at last broken free. What is intended as a great, Breath of the Wild step forward quickly turns to two giant leaps back, and with these games that sad irony is everywhere. Pokémon Sword and Shield project a sense of scale and ambition far beyond any previous ones in the series, but to take it back to those gargantuan new Dynamax forms, the size is merely a shadow. A shallow projection, in place of the real thing.”

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  1. GM DracLord Shadow of Death
    GM DracLord

    Member

    Minimizing the dex is one thing.. But to the extent of cutting out the attack. That another level of annyoying. Since some of the attack are learned by special pokemon
     
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  2. hervul Aspiring Trainer
    hervul

    Member

    How come no one is talking there's no new eeveelution?
     
    Holden Sheeks and Alexandraka like this.
  3. Winkachu Aspiring Trainer
    Winkachu

    Member

    Is it just me but seems only 80 new Pokemon ( counting their evolution forms). It really starts to get scary to think that they running out of ideas of more cool designs and stories that each Pokemon has.
     
  4. FacepalmMaster 1 2 3 5 6 7 8 9
    FacepalmMaster

    Member

    Ok, but libero is literally just protein
    Gigantamax Garbodor and Snorlax are genius
    I'm now convinced that melmetal is the pokemon on that hill, I thought that before but this just confirms it: In a distant land, there are legends about a cyclopean giant. In fact, the giant was a Melmetal that was flooded with Gigantamax energy. | It can send electric beams streaking out from the hole in its belly. The beams’ tremendous energy can vaporize an opponent in one shot.
    RIP Bide, we will all miss the free exp you gave us
    has anybody else noticed how much gen 5 representation there is?
     
    Last edited: Nov 14, 2019
    The Fish likes this.
  5. Number51x Blasting off at the speed of light!
    Number51x

    Member

    So salty about losing Baddy Bad. My Eevee used to wreck face with that move!
     
  6. AshCo Payne-ful
    AshCo

    Member

    I'm gonna give my thoughts here, summing up how I feel about this game from an outside perspective. What I think of new Pokemon, new mechanics, visuals, etc.

    PREFACE-My opinions are going to be harsh. Don't let my ramblings stop you from buying the game if you want it. It's your money, and if you think you're going to have fun with it, go ahead! I'm glad you'll be able to enjoy something that I can't. I'm not shaming anyone here whether they want it or not.

    That being said, I have a lot to say. This is, again, from the perspective of someone who has done a lot of research into whether or not I want to get the game or not. The leaks when the dex came out had me excited, but I wanted to see more of what the game was about before I bought it.

    The new Pokemon themselves? Great. I love this gen, honestly. If there's one redeeming factor about it it's that. Is it gen 5 levels of amazing? Nah. But Toxitricity, Hatterene, Duraludon, etc. are all super solid. (And I knew I had a good feeling about Grookey!)

    The biggest thing for me personally, is... And I've been waiting a LONG while to finally come out and get excited for this. GALARIAN. DARMANITAN. They ACTUALLY did it!! They gave my favorite Pokemon some love!! Like, when i first saw it in the leaks, I was absolutely shocked. Remember, Darmanitan was kinda forgotten about, at least in the TCG until last year. He didn't get a card from BCR all the way to Dragon Majesty. I didn't think they'd ever give it much recognition until after BW.

    I also love that they gave Gen 5 a lot of love in this. With Galar Yamask/Runerigus (great Pokemon by the way), Galar Stunfisk, Giga Garbodor, and having a lot of them in the dex, it was nice seeing my favorite gen get a lot of the love it deserved.

    I also like the character designs, for the most part (Leon and Hop suck). There's some really great designs here, like Oleana, Marnie, etc.

    That's it for the positives for me, though.

    Visuals
    From what I've seen, the game looks like it has the quality of an upscaled 3DS game. Maybe a little bit more, but it's just... Not great. There's weird graphical issues, poor texture quality that some wii games got better (just look at Twilight Princess or Mario Galaxy). I'm not huge on the visual style personally-it seems too grey and drab and monotonous, compared to even Sun and Moon, which pushed the 3DS really hard. Even though that game had a lot of issues, I think they did some really cool stuff with the Alola Region's visuals and it showed a clear step up from XY and ORAS.

    Let's Go I think was also a step in the right direction visually. I think that game, for what it was, had some pretty alright visuals here and there. Not a AAA amazing game, but it showed that they could have gone in the right direction with SwSh. But... The texture quality is just rough. On the same system that can run Breath of the Wild, Dragon Quest 11, Luigi's Mansion, Mario Odyssey... The list goes on. I know there's going to be the whole "Visuals aren't everything!!" argument and while I wholeheartedly agree, there's certain parts of this game I've seen that just don't paint a pretty picture for this game on top of all the other issues that it's coming out to have.

    And then... The scaling. Why is this a problem in the new Pokemon for consoles? Why is Wailord smaller than a trainer? Let's Go scaled things properly. Battle Revolution from '07 scaled things properly. Colosseum and XD scaled things properly. I'm sorry, but there's no excuse here. It's 2019, on an HD console, that they've DONE proper scaling on before. I mean, hell, even Pokemon GO, a MOBILE GAME, scales things more properly than this.

    Animations
    They're...3DS quality. Sometimes, even worse! (Zamazenta turning around. Look that one up.) They're the same animations that we've had since the beginning of XY. And sometimes, they even cause characters to just blip out of existence for a bit! The way beams and stuff fly out of Pokemon are just so slapped on. It's not like "This beam comes out of Charizard's mouth." It just kinda bloops into the world and shoots. This wouldn't be a huge issue, but there's a reason I mention it and I'll get to it later.

    Dexit and the move cuts.

    This is a huge issue. And it's going to continue to be a huge issue unless they fix it. It has tremendous repercussions on the series as a whole, with:

    -Making the world of Pokemon feel isolated from one another, which the national dex helped combat.
    -Isolating certain players if they have a certain playstyle. People like @crystal_pidgeot wanting to use Pidgey? Too bad, they just isolated him from playing the game. People like myself who bring in their old teams to face the champion from every region as I transfer them up? Too bad, that isolates me too. Oh, your favorite Pokemon is Absol? Well, sorry for you! Absol is gone! Your favorite Absol you've had since Gen 3? No. You're not allowed to use it and bring it to a new region. Now, please buy our subscription service and maybe one day you'll be able to use it again. But until then, enjoy just... Doing nothing with it! For years!

    -Cutting out staple moves that have been around since gen 1 for no apparent reason, because... Actually, I don't know why. Cutting out Bubble doesn't really have any competitive merit, so I've got no clue why they did it. It's a completely pointless decision on their part, and actually, has a NEGATIVE effect on the game! They got rid of Hidden Power! You know, that move that's incredibly versatile that helps a lot of Pokemon out? Too bad. it's gone. Poor Unown, first cut from the game and now doesn't even have his only move. Gotta feel bad for the guy.

    And you can't even say it was for competitive purposes. They kept Incineroar and Toxapex in the game. If you wanted to balance the competitive scene for VGC, you know what could be done? It's a little something called a Ban List. Formats. Simple as that. The Tapus are dominant? Okay, you can't use the Tapus then. Galar Pokedex only for the year. Easy.

    Post-Game, or lack thereof
    Yep, barely a postgame. 2 hour something or other event and a Battle Tower that has LESS content than previous ones like in XY. Yikes. You can... Catch a legendary. And do single and double battles. And then walk around the wild area. And rematch the Gym Leaders. Yay? That's less of a postgame than XY, at least that had more than just a single legendary to catch...

    Lack of Difficulty, Lack of Length, and Tutorials Galore
    Remember how this was supposed to be a Pokemon game for hardcore fans? Me too. But people are finishing it in 15-18 hours. There's tutorials and characters are MORE invasive than in Sun and Moon. One-shotting Dynamax Ace pokemon is commonplace, apparently. The already constant healing from gen 7 is back with a vengeance. There's ten small routes, a few cities and a wild area. No dungeons. Galar LOOKED huge, but instead we got something smaller than BW1 Unova, which despite how small it is is PACKED with content. There's like, secret caves everywhere. Little secret alternate routes, hidden areas, trainers at every corner... But sadly, there seems to be a lack of that in Sword and Shield.

    The Wild Area
    Great in concept, poor in execution. It would have been amazing to have a Breath of The Wild style area in Pokemon where you can see everything for an immense distance, find secrets, little secret caves and whatnot, and catch all the Pokemon you want. But sadly, it has its issues:

    -Pokemon are level-locked. If you see a shiny that's too high of a level? Too bad. You can't get it. What they COULD have done, is either do what Pokemon GO does and scale the power of Pokemon to your level, or make the catch rate lower the higher leveled the Pokemon is relative to you. It would create a better sense of immersion, because this lock makes it so it's not an open area with no limits but your own drive to explore, but a big open field with barriers that prevent you from actually, yknow, going out of your way and exploring.
    -Rough draw-distance in certain areas.
    -A lack of much to do, not incentivising the player to actually explore. Again, have some secret caves, or some more than just catching, the occasional trainer, and Raids.
    -The weather is more bipolar than the state of Michigan. If you hit certain areas it can change from sandstorm to rainy to cloudy in SECONDS.

    The Wild Area could have been something amazing. In a way, Pokemon Go is kind of like the Wild Area, except you're the one exploring. You know what gives the player incentive to keep exploring? The Pokestops. The gyms. Seeing that there's a certain Pokemon over at a certain spot, or that there's a new Pokestop you've never been to before. There's things to go to and things to do. Let's imagine that the Wild Area had cool checkpoints like that, that would reward the player for finding them. That would add a great level of incentive to go back and explore. Again, great in concept and would have been AMAZING on the 3DS, but on a console much stronger than its older sibling, it just doesn't cut it.

    General lack of polish and life compared to previous games in the series.
    Pretty self explanatory. The game lacks graphical polish as I've said. It doesn't have much depth in terms of the environment, which somehow Black and White from 8 years ago could do. It doesn't have a living, breathing world, again, like BW. It has good ideas, but no execution.

    Other random issues
    -The game softlocks and even freezes at times, moreso than previous games.
    -The EXP share not being able to be turned off, is not the best of decisions. Candies and whatnot are fine, but the EXP share should be allowed to be turned off.
    -The options to control the sound settings are locked to an item. There's no reason behind it, it's just locked to some random item you might miss.
    -Now, people are reporting that the Autosave feature is corrupting people's SD cards now. This was caught live by a Japanese streamer and has been reported by a lot of others playing the game as we speak.
    -Towns and cities seem very empty. Yet Castelia City from BW did the whole bustling vibe perfectly, on a system and game from 8 years ago. Makes sense.

    This is where I start to dive into WHY this is such a big deal.

    Making an unpolished game is one thing. But going out of their way to continue to stumble around telling people the truth is another. Game Freak's announcement cycle has been, to say the least, shoddy.

    -They never formally told the Japanese fanbase about Dexit.
    -They claimed it was for high-quality animation purposes, yet the animations are exactly the same, and unpolished when there are new ones.
    -They claimed that they remade models from scratch. This has been basically disproven.
    -They haven't mentioned ANY details about Pokemon home, instead opting to just be vague about it.
    -They continue to blow off any questions about the problems of the game with non-answers, instead of being upfront with the fans about it.

    Game Freak is not up to par right now. They're making a lackluster experience devoid of so much love and care previous entries of the series have had. Why? They won't tell. I think it has to do with a few things, personally:

    -Game Freak is horrendously understaffed. When you have around 100 employees cut in half to work on Town and Pokemon, you're not going to get anywhere fast.

    -The Pokemon Company is rushing the product. There's no chance for delays because of that sweet, sweet merchandise.

    -There's a lack of talent. I'm sorry if this is too harsh, but Ohmori, with his last two games (this and SM) turning out not to be the best director. He did fine with ORAS, but Sun and Moon is the worst game in the series (until now). They brought in newer developers with USUM and those guys made the game Sun and Moon SHOULD have been. USUM wasn't the best, but at least that game had content, and a challenge. The programmers need to have a bit of work too. Don't get me wrong-. Masuda can do some great things-He HAS done great things. Black and White was his best work, and if that's not proof he can do great things, I don't know what is. But there needs to be changes as well. But for some reason, they're just... Stumbling. It's sad.

    There needs to be an overhaul at Pokemon. Game Freak needs to hire more, new, talented people. They need new points of view-both the old and the new. They're completely capable of making great things! Why do you think Pokemon has been so successful for all these years? It's a wonderful franchise that is full of fantastic experiences, fun games, and really amazing designs.

    But they're just... Screwing it up. Their poor decisions that hurt players' enjoyment of the game, their blatant lying about the reasons why, the list goes on.

    It especially looks bad when you have:
    -Animal Crossing, which delayed the game to give their employees a better work-life balance, while also making the best game they possibly can.
    -Luigi's Mansion 3, which, anyone who has played it can attest to this-is FULL of love and details that not many other games can say they've done.
    -Metroid Prime 4, which, was delayed and switched to Retro, because the game wasn't up to the standards that the beloved series had set out already. They wanted the game to be as good as possible, and they're working towards it.
    -Super Mario Odyssey and Breath of the Wild-which reinvented their respective franchises, and are considered some of the best in their series. (Again, much like Black and White, which did so much to make Pokemon feel NEW again). Odyssey, might I mention, also was mainly handled by newer people at Nintendo, something I suggested earlier that GF/Pokemon did.

    Pokemon is the highest grossing franchise in the world. Pokemon is part of Nintendo's big three franchises. Pokemon has given so many people so much joy in their lives. It's sad to see such a mighty franchise go to this. And like I said, there's tons of factors to it. I'm sure there's fun parts in the game. But is it good enough? No. It's not. Pokemon fans deserve better.

    I know what everyone's said by now-"Don't knock it till you try it! You don't own the game, so why are you criticizing it?! You have no right to complain about a game you've never played!"

    I've done my research. I looked at the positives. I was excited for parts of the game. Like I said, my favorite Pokemon got a Galar form. It made me incredibly happy. It actually made my day. And then I looked at footage from the game. I've seen gameplay. I looked at the datamines. I looked at the statements GF made. And you know what? I can't give my money to that.

    Of course, I know there's one other question people are gonna ask: "Don't you have anything better to do but criticize this game?! It's just a game!!"

    First of all, not much better to do at 2AM at the time of writing this, lol.

    I'm doing things like this out of love for the series. I want the best for one of my favorite franchises in the world. I wanted so bad for this game to be as good as possible, if I got it, I would have been able to play a Pokemon game with my close friend as her first entry to the series. I'm bummed out that the game turned out to be that way. Pokemon is important to me, so of course I'm going to criticize what I find wrong and praise what I find right about it.


    In the end, I just hope that they SOMEHOW take a message from this and start making games like they used to again. The backlash from Gen 5 is what made them play things super safe with XY-onward (I theorize), so maybe the backlash from this can send a message. I can only hope one day we can get a game that holds up to the standards they and their fellow developers have set in the Switch era.

    Until then? I've got me a Black Nuzlocke to get to. Or maybe another run of Platinum! Or Emerald, etc... I can always go back to the old reliable ones. At least those good times will always be around.

    edit whoops I forgot to talk about dynamax. Real quick here you go, dynamax sucks and the gigantamax forms while designed really well could have been megas and it’d have been great. They shouldn’t abandon mechanics so quickly like they do. The end ok night night
     
    Last edited: Nov 14, 2019
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  7. bbb888 One Life. One Dream.
    bbb888

    Member

    Is this the first time where a new generation deletes/bans old attacks??! :eek:o_O
    That's crazy! But why??
     
  8. The Ultimate Umbreon To Ultra space and beyond!
    The Ultimate Umbreon

    Member

    No Mythicals this time. Is that just something that won't happen anymore? I know the legendary trio trop sort of ended when XY only had three in-game legendaries (Sun and Moon had the Tapu quartet instead), so it's not new we doesn't have that for Sword and Sheild, but this has got to be the first time we get absolutely no Mythical Pokémon.
     
    The Fish likes this.
  9. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    GameFreak, give us the Libero Cinderace so that I can wreck OU
     
  10. crystal_pidgeot Bird Trainer *Vaporeon on PokeGym*
    crystal_pidgeot

    Member

    Guess this will be one adventure I'll pass on.
     
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  11. Tytus Expanded Legend
    Tytus

    Member

    Trick room gigantamax snorlax?:eek:
     
    The Fish likes this.
  12. Swampert Full Art #GROOKEYGANG
    Swampert Full Art

    Member

    Is that... THE GREEN GOBLIN?
     
    bbb888 likes this.
  13. aschefield101 is behind you !
    aschefield101

    Member

    First 3 review sites might as well just have a strikthrough, useless bunch that would rather say nice things so they continue to get free things sent out.

    The list on reddit regarding massive glaring issues should've easily smacked those figures from 9 to 5 or 6 at a push.
     
    The Binder Guy likes this.
  14. Lanstar The Funny Fairy Bug
    Lanstar

    Member

    I'm sorry to say this, and it might be controversial: Due to the situation of these games, I'm not going back to the TCG game.

    The reason is because The Pokemon Company is enforcing a harsh development schedule upon Game Freak, due to how all the external media and merchandise are tied to the mainline games. In order for the games to really improve in quality, there needs to be a shake-up throughout the various areas of Pokemon as well, so that they no longer influence this rushed, yearly game schedule.

    Because as much as I like the card game, the Mainline games are what I honor the most - And it now feels like the derivatives are holding back actual improvement within the true heart of the franchise. v_v
     
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  15. MystikX Aspiring Trainer
    MystikX

    Member

    Um....there is no Poison Gym Leader in Shield. Opal is in both versions.
     
  16. Skeleton Liar サーナ~
    Skeleton Liar

    Member

    I was going to rant and rehash this whole situation for these games, but... I've already done it throughout the months, and others have made the issues abundantly clear on many different websites. Including @AshCo in this very own thread! So instead I'll just talk about my recent thoughts.

    For the first time in the main series, I have made the decision to not buy either of these games. (Or at least not for the foreseeable future. More on that later.) It was a frustrating decision to make, being such a big fan of the franchise and playing these games for 20 years.

    Earlier this week, I requested a few hours off of work for today in order to have long day for playing Sword or Shield, despite all of my complaints and intuition about these games. But the final straw was broken when I read a quote from Junichi Masuda in a recent interview: "We now have no plans to make the Pokémon that are missing in the Galar Pokédex in-game available. That is an approach that we want to continue in the future with Pokémon games." My immediate gut response to that was, "From the bottom of my heart, screw you." (Though, perhaps screw wasn't the word that was used.) It really just seems like those in charge of the Pokemon games are content with resting on the series' laurels and burying their heads in the sand. Complaints? What complaints? Why bother improving the series when people will buy it anyway?

    I just couldn't bring myself to support this model of making games. That and for lying about recreating the Pokemon models from scratch. I have eyes and a brain, as well as a right to my money. I'm allowed to make that decision when I don't like something. However, if you enjoy these games, don't let anyone take that away from you. I'm pretty sure that my nephew will want one of these games. But I'm not going to tell him no; that's his own decision.

    At this point, it would take maybe one of two thing to make me want to buy Sword or Shield. Either a massive discount, which seems unlikely, even if it was secondhand, or adding the rest of the Pokemon into the game through patches, which also seems unlikely, given how stubborn and adamant Junichi Masuda seems to be on the matter. And again, it's frustrating that I feel this way. Despite all the glaring flaws, there ARE things to like about this game! Though they always take a while to get used to, there's all of the new Pokemon. And I just watched a video showing off all of the trainer clothes, which look great--especially all of those gym outfits! Though I haven't seen how far it goes, I've also noticed that even hair color choices have been improved.

    In a way to oversimplify things, I'm just disappointed in a lot aspects of these games and TPC's attitude. But I wish I wasn't. And I can't help but wonder what these games would've been like if they had more time to work on them. Or really, more staff too; they certainly could have afforded it. No one would have had any issues with that.

    Side note: It didn't really fit anywhere else, so I'll add this here. It also seems that TPC is really out of touch with who their main demographic is. It's okay to make games with children in mind, but the majority of fans are adults now; people who grew up with the first games. There's no need to continually add more hand holding, as if a child's mind would explode without a character congratulating them and healing them every step of the way. And to think that fans wouldn't notice the reuse of Pokemon models and be able to prove it? The models in SwSh are identical to the 3DS models or nearly identical, some adding onto the previous model. So either they reused models or somehow they manged make entirely new models that have little to no changes for hundreds of models, which that kind of coincidence is pretty much impossible. We're not dumb. And the thing is, I don't think anyone would have blamed them for reusing the models--pretty sure we expected it! But for some reason, they thought that would be a good excuse.
     
    Last edited: Nov 15, 2019
    AshCo likes this.
  17. Card Slinger J #BringBackNationalDex
    Card Slinger J

    Member

    So I've made up my mind and decided to buy a used copy of Pokémon Shield since one of my friends talked me into it however I'll need to save up money to buy a Switch first since the Lite version doesn't allow me to play the game on my TV. Going by my first impressions of my friends playing the new games as far as the hands-on experience goes it actually wasn't as bad as a lot of critics made it out to be. I've actually been itching to get back into the Competitive VGC scene recently and figured that a Sandstorm team involving Tyranitar wouldn't be a bad idea though I'm not sure how effective it will be given the recent shakeups in the OU tier.

    Last time I played the Pokémon video games competitively was back in Gen 6 with X & Y before ORAS ruined the meta with Mega Evolutions and Ultra Beasts in Sun & Moon. Sword & Shield feels like a breath of fresh air compared to how stale the meta was since everyone was running the exact same Pokémon on each of their teams to the point where they became too easy to predict. Now with almost half of the original roster gone with brand new Pokémon added to the mix I'm actually curious to see how players end up building their teams. Still a bit sad that I won't be able to transfer my Drizzle / Trick Room team for Sword & Shield.
     
  18. ForeverRanger91 Aspiring Trainer
    ForeverRanger91

    Member

    Why does GF hate the Gen 2 starters?
     
    Charmander likes this.
  19. Victorsaurus Aspiring Trainer
    Victorsaurus

    Member

    The text of Crawmorant or whatever that bird is called is swapped.
     
    bbb888 likes this.
  20. Secret Agent Seal Aspiring Trainer
    Secret Agent Seal

    Member

    My brother purchased a copy of Pokemon Sword and we played it together, completing the main campaign in < 14 hours. We weren't speed running and spent a fair amount of time screwing around in the wild area. The games just really are that short.

    I think everything negative to say about SwSh has already been said. There's not much content or replay value, the visuals are shoddy with poor textures, animations and rendering distances, and of course there are the unjustifiable cuts to Pokemon and moves. I felt like I was beta testing in places.

    There are other things that frankly surprised me. I was expecting a half-competent storyline following Sun & Moon, but we ended up with something even more bare bones than XY. And the music, something which I always felt has been consistently good across the franchise, was so mediocre that I don't recall a single track. The wild area, perhaps the main selling point of the game, is incredibly small and claustrophobic (I think you could probably cycle across it in a few minutes).

    Yikes. These games were worse than I was expecting, and I set myself a pretty low bar following all the negative press. It's like... it's like SwSh is the Sonic '06 of Pokemon lol
     
    AshCo likes this.