Full ‘Cosmic Eclipse’ Set List!

We now have the official set list for Cosmic Eclipse! (Minus its secret rares, since they’re never on the official lists.)

The set is a combination of cards from SM11a Remix Bout, SM11b Dream League, SM12 Alter Genesis, the handful of new cards from SM12a TAG All Stars, one leftover card from the Family Box Set (Togedemaru), and some promo cards (Carvanha, Igglybuff, Dragonium Z, etc.).

This means we’re now caught up with Japan. (For the most part — we’re still missing some promos, like Carracosta-GX.) This chain of events lines up with my theory article on why I think we’ll get worldwide releases starting next year.

The full art versions of Wishiwashi-GX and Togepi & Cleffa & Igglybuff-GX will not be in our set (both are from TAG All Stars). They may be included in an upcoming promo box. I’ve heard of a few GX boxes through the grapevine, but I’m not confident enough to make news stories about them yet. It’s likely TPCi will continue to “catch us up” with Japan via promo boxes.

It’s currently unknown if the 50+ secret rares from TAG All Stars will be in our English set. This set is already large, and the two full art GX were already cut, so it’s likely we won’t get them in this set. TPCi may save them for next year’s holiday set and/or release some of them in promo boxes, just as they did with GX Ultra Shiny‘s secret rares last year that became part of our Hidden Fates set this year.

Cosmic Eclipse will release on November 1st. Prereleases will take place October 19th through 27th.

Venusaur & Snivy-GX – Grass – HP270
Basic Pokemon (TAG TEAM)

Ability: Shining Vine
If this Pokemon is your Active Pokemon, whenever you attach a [G] Energy from your hand to this Pokemon during your turn, you may choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

[G][C][C][C] Forest Dump: 160 damage.

[C][C][C]+ Solar Blast GX: This attack does 50 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) If this Pokemon has at least 2 additional Energy attached to it (in addition to this attack’s cost), heal all damage from each of your Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Oddish – Grass – HP60
Basic Pokemon

[C] Sweet Scent: Heal 30 damage from 1 of your Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Gloom – Grass – HP80
Stage 1 – Evolves from Oddish

[G] Sleep Powder: 20 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Vileplume-GX – Grass – HP240
Stage 2 – Evolves from Gloom

Ability: Fragrant Flower Garden
Once during your turn (before your attack), you may heal 30 damage from each of your Pokemon.

[G][C] Big Bloom: 180- damage. This attack does 10 less damage for each damage counter on this Pokemon.

[G] Allergy Bomb GX: 50 damage. Your opponent’s Active Pokemon is now Poisoned, Burned, and Paralyzed. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Our, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Tangela – Grass – HP70
Basic Pokemon

[G] Toxic: Your opponent’s Active Pokemon is now Poisoned. Put 2 damage counters instead of 1 on that Pokemon between turns.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Tangrowth – Grass – HP140
Stage 1 – Evolves from Tangela

[C] Grass Knot: 10+ damage. This attack does 30 more damage for each [C] in the Retreat Cost of your opponent’s Active Pokemon.

[G][C][C] Slam: 80x damage. Flip 2 coins. This attack does 80 damage for each heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Sunkern – Grass – HP50
Basic Pokemon

[G] Leech Seed: 10 damage. Heal 10 damage from this Pokemon.

Weakness: Fire (x2)

Resistance: none
Retreat: 1


Sunflora – Grass – HP90
Stage 1 – Evolves from Sunkern

[C][C] Sun Power: During your next turn, ignore all Energy in the attack costs of each of your [G] and [R] Pokemon in play (including Pokemon put in play during that turn).

[G][C][C] Solar Beam: 80 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Heracross – Grass – HP130
Basic Pokemon

[G] Lunge Out: 20 damage.

[C][C][C] Great Horn: 50+ damage. If your opponent has any TAG TEAM Pokemon in play, this attack does 70 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Lileep – Grass – HP90
Stage 1 – Evolves from Unidentified Fossil

[G] Confuse Ray: Your opponent’s Active Pokemon is now Confused.

[G][C][C] Seed Bomb: 60 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Cradily – Grass – HP150
Stage 2 – Evolves from Lileep

Ability: Swaying Bind
If your opponent’s Pokemon is affected by a Special Condition, it can’t Retreat.

[G][C][C] Poison Tentacle: 110 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Tropius – Grass – HP120
Basic Pokemon

[C] Synthesis: Search your deck for a [G] Energy and attach it to 1 of your Pokemon. Then, shuffle your deck.

[G][C] Leaf Drain: 50 damage. Heal 30 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Kriketot – Grass – HP60
Basic Pokemon

[C] Collect: Draw a card.

[G] Bug Bite: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Kriketune – Grass – HP100
Stage 1 – Evolves from Kriketot

[G] Carefree Concert: 30+ damage. If you have exactly 1 card in your hand, this attack does 100 more damage. If you have exactly 3 cards in your hand, your opponent’s Active Pokemon is now Confused. If you have exactly 6 cards in your hand, this attack does 30 damage to each of your opponent’s Benched Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Deerling – Grass – HP60
Basic Pokemon

[G] Tackle: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Sawsbuck – Grass – HP100
Stage 1 – Evolves from Deerling

Ability: Season’s Blessings
Once during your turn (before your attack), you may draw 1 card.

[G][C] Bounce: 60 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Rowlet – Grass – HP50
Basic Pokemon

[G] Hide and Seek: Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[C][C] Tackle: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Rowlet – Grass – HP60
Basic Pokemon

[G] Skill Dive: This attack does 10 damage to 1 of your opponent’s Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Dartrix – Grass – HP80
Stage 1 – Evolves from Rowlet

[G] Leafage: 20 damage.

[C][C] Wing Flick: 30 damage. Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon (your opponent chooses the Benched Pokemon to switch).

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Decidueye – Grass – HP140
Stage 2 – Evolves from Dartrix

[G] Sharpshooting: This attack does 40 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[C][C] Tracking Shoot: 80 damage. This attack does 80 damage to 1 of your opponent’s Benched Pokemon that has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Buzzwole – Grass – HP130
Basic Pokemon (Ultra Beast)

Ability: Beast Burst
This Pokemon’s attacks do 20 more damage to your opponent’s Active Pokemon for each Prize card you have taken (before applying Weakness and Resistance).

[G][C] Touchdown: 60 damage. Heal 30 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Charizard & Braixen-GX – Fire – HP270
Basic Pokemon (TAG TEAM)

[R][R][R][C] Shiny Flare: 180 damage. You may search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.

[R]+ Crimson Flame Pillar GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), your opponent’s Active Pokemon is now Burned and Confused. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Ponyta – Fire – HP70
Basic Pokemon

[C] Minor Errand-Running: Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[R] Flare: 10 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Rapidash – Fire – HP100
Stage 1 – Evolves from Ponyta

[R] Overrun: 30 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[R][C] Flame Tail: 60 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 0


Flareon – Fire – HP110
Stage 1 – Evolves from Eevee

Ability: Power Cheer
The attacks of your Pokemon-GX that evolve from Eevee do 30 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance). You can’t apply more than 1 Power Cheer Ability at a time.

[R][C][C] Flamethrower: 90 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Slugma – Fire – HP80
Basic Pokemon

[R] Searing Flame: Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Magcargo – Fire – HP120
Stage 1 – Evolves from Slugma

[R] Stomp Off: Discard 2 cards from the top of your opponent’s deck.

[R][C] Flamethrower: 80 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Entei – Fire – HP130
Basic Pokemon

[R][C] Rally Back: 30+ damage. If any of your Pokemon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 90 more damage.

[R][R][C] Fire Mane: 100 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Torkoal – Fire – HP110
Basic Pokemon

[R] Fire Fling: Put 4 Fire Energy cards from your discard pile into your hand.

[R][R][R] Kindle: 100 damage. Discard an Energy from this Pokemon. Then, discard an Energy from your opponent’s Active Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Victini – Fire – HP70
Basic Pokemon

Ability: Victory Heal
Once during your turn (before your attack), you may heal 20 damage from 1 of your Benched Pokemon.

[R][C] Combustion: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Tepig – Fire – HP80
Basic Pokemon

[R] Live Coal: 10 damage.

[R][C][C] Rollout: 40 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Pignite – Fire – HP110
Stage 1 – Evolves from Tepig

[R][C] Tackle: 30 damage.

[R][C][C] Heat Crash: 60 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 4


Emboar – Fire – HP170
Stage 2 – Evolves from Pignite

Ability: Steam Dance
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may look at the top 8 cards of your deck and attach any basic Energy you find there to your Pokemon in any way you like. Then, shuffle the remaining cards into your deck.

[R][C][C][C] Heat Crash: 160 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 4


Larvesta – Fire – HP80
Basic Pokemon

[C] Ram: 10 damage.

[R][R][C] Combustion: 50 damage.

Weakness: Water (x2)
Resistance: none
Retreat:


Volcarona-GX – Fire – HP210
Stage 1 – Evolves from Larvesta

Ability: Scorching Bomb
Once during your turn (before your attack), you may discard a [R] Energy from your hand. If you do, put 2 damage counters on 1 of your opponent’s Pokemon.

[R][R][C] Backfire: 160 damage. Return 2 [R] Energy from this Pokemon to your hand.

[R] Great Heatwave GX: Discard an Energy from each of your opponent’s Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Litleo – Fire – HP70
Basic Pokemon

[R] Tackle: 10 damage.

[R][C] Flame Tail: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Pyroar – Fire – HP130
Stage 1 – Evolves from Litleo

[R][R][C] Spiraling Inferno: 70 damage. Discard all Pokemon Tools and Special Energy attached to your opponent’s Pokemon.

[R][R][R][C] Heat Blast: 140 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Blastoise & Piplup-GX – Water – HP270
Basic Pokemon (TAG TEAM)

[W][W][C] Splash Maker: 150 damage. You may attach up to 3 [W] Energy from your hand to your Pokemon in any way you like. Then, heal 50 damage from each of those Pokemon for each Energy you attached to them.

[W][W][C]+ Bubble Launcher GX: 100+ damage. Your opponent’s Active Pokemon is now Paralyzed. If this Pokemon has at least 3 additional [W] Energy attached to it (in addition to this attack’s cost), this attack does 150 more damage. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Alolan Vulpix – Water – HP60
Basic Pokemon

Ability: Snowed In
As long as this Pokemon is on your Bench, it takes no damage from attacks.

[.] Gnaw: 10 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Psyduck – Water – HP60
Basic Pokemon

[C] Scratch: 10 damage.

[W][C] Confusion Wave: 20 damage. Both Active Pokemon are now Confused.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Golduck – Water – HP110
Stage 1 – Evolves from Psyduck

[C] Scratch: 30 damage.

[W][C] Energy Loop: 80 damage. Return 1 Energy from this Pokemon to your hand.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Vaporeon – Water – HP110
Stage 1 – Evolves from Eevee

Ability: Vital Air
As long as this Pokemon is in play, the maximum HP of each of your Pokemon-GX that evolve from Eevee is increased by 60. You can’t apply more than one Vital Air Ability at a time.

[W][C][C] Cure Rain: 60 damage. Heal 30 damage from each of your Pokemon in play.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Sneasel – Water – HP70
Basic Pokemon

[D] Agility: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Weavile – Water – HP90
Stage 1 – Evolves from Sneasel

[D] Nasty Plot: Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

[D][D][C] Slash Claw: 110 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 0


Wailmer – Water – HP120
Basic Pokemon

[C][C] Wave Splash: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Wailord – Water – HP200
Stage 1 – Evolves from Wailmer

[W][C][C] Heavy Impact: 90 damage.

[W][W][C][C] Hydro Splash: 140 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Snorunt – Water – HP60
Basic Pokemon

[W] Continuous Headbutt: 20x damage. Flip a coin until you get tails. This attack does 20 damage time the number of heads.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Glalie – Water – HP120
Stage 1 – Evolves from Snorunt

[W] Ice Fang: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. Then, discard an Energy attached to your opponent’s Active Pokemon.

[W][C][C] Frost Typhoon: 120 damage. This Pokemon can’t use Frost Typhoon during your next turn.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Spheal – Water – HP60
Basic Pokemon

[W] Rollout: 10 damage.

[W][C] Icy Snow: 20 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Spheal – Water – HP70
Basic Pokemon

[W][C][C] Body Slam: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Sealeo – Water – HP100
Stage 1 – Evolves from Spheal

[W] Rollout: 20 damage.

[W][C][C][C] Ice Ball: 90 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Walrein – Water – HP160
Stage 2 – Evolves from Sealeo

[W] Cold Wave: 60 damage. Your opponent can’t play any Trainers from their hand during their next turn. You can’t use this attack if any of your Pokemon used Cold Wave during your last turn.

[W][C][C][C] Blizzard: 120 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 4


Kyogre – Water – HP130
Basic Pokemon

[C] High Tide: Attach 2 [W] Energy cards from your discard pile to 1 of your Pokemon.

[W][W][C][C] Swirling Waves: 130 damage. Discard an Energy from this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Piplup – Water – HP60
Basic Pokemon

[W][W][W] Bubble Hold: 80 damage. If the Defending Pokemon is a Basic Pokemon, it can’t attack during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Prinplup – Water – HP
Stage 1 – Evolves from Piplup

[W] Water Drip: 20 damage.

[W][W][W] Direct Dive: Discard all Energy from this Pokemon and do 100 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Empoleon – Water – HP160
Stage 2 – Evolves from Prinplup

[C] Recall: Choose an attack from this Pokemon’s previous Evolutions and use it as this attack.

[C][C] Aqua Fall: 130 damage. Discard all Energy attached to this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Phione – Water – HP70
Basic Pokemon

Ability: Whirlpool Drag
Once during your turn (before your attack), if this Pokemon is on your Bench, you may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon. If you do, discard all cards attached to this Pokemon and put this Pokemon at the bottom of your deck.

[W] Wave Splash: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Tympole – Water – HP60
Basic Pokemon

[C]  Flail Around: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Ducklett – Water – HP60
Basic Pokemon

[C][C] Aerial Ace: 10+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Swanna – Water – HP110
Stage 1 – Evolves from Ducklett

[C] Tailwind: Attach an Energy card from your hand to 1 of your Pokemon.

[C][C] Air Slash: 70 damage. Discard an Energy attached to this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Black Kyurem – Water – HP130
Basic Pokemon

[C][C] Blizzard Wings: 30 damage. Discard a Special Energy from your opponent’s Active Pokemon.

[W][W][C][C] Blizzard Dust: 100+ damage. If you have any Stadium card in play, this attack does 100 more damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Wishiwashi – Water – HP180
Basic Pokemon

Ability: Disperse
If this Pokemon has any damage counters on it, flip a coin at the end of your opponent’s turn. If tails, shuffle this Pokemon and all cards attached to it into your deck.

[W][W][C] Hydro Splash: 130 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


Wishiwashi-GX – Water – HP130
Basic Pokemon

[W][C] Schooling Storm: 20x damage. This attack does 20 damage for each of your Wishiwashi and Wishiwashi-GX in play.

[C] Big Catch GX: Look at the top 12 cards of your deck and put any number of Basic Pokemon you find there onto your Bench. Shuffle the other cards back into your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Dewpider – Water – HP60
Basic Pokemon

[C][C] Ram: 20 damage.

[W][C][C] Wave Splash: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Araquanid – Water – HP100
Stage 1 – Evolves from Dewpider

[C][C] Headstrike: 40 damage.

[W][C][C] Liquidation: 80 damage. During your next turn, any damage done to the Defending Pokemon by attacks is increased by 60.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Pikachu – Lightning – HP70
Basic Pokemon

[L] Nuzzle: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[L][L][C] Volt Tackle: 70 damage. This Pokemon does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Raichu – Lightning – HP120
Stage 1 – Evolves from Pikachu

[C] Nuzzle: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[L] Powerful Spark: 20x damage. This attack does 20 damage times the amount of Lightning Energy attached to your Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Magnemite – Lightning – HP60
Basic Pokemon

[L] Mirror Shot: 10 damage. If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat:


Magneton – Lightning – HP80
Stage 1 – Evolves from Magnemite

Ability: Beacon
Once during your turn (before your attack), you may choose up to 3 Supporter cards from your deck, reveal them, and put them into your hand. Then, shuffle your deck. This Pokemon is now Knocked Out.

[L][L][C] Magnet Blast: 50 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Jolteon – Lightning – HP100
Stage 1 – Evolves from Eevee

Ability: Speed Yell
Each of your Pokemon-GX in play that evolves from Eevee pays [C] less to use its attacks. You can’t apply more than 1 Speedy Yell Ability at a time.

[L][C] Head Volt: 70 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Chinchou – Lightning – HP60
Basic Pokemon

[C] Scout: Your opponent reveals their hand.

[L] Razor Fin: 10 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Lanturn – Lightning – HP110
Stage 1 – Evolves from Chinchou

Ability: Flickering Light
As often as you like during your turn (before your attack), you may look at the top card of your opponent’s deck, then return it to the top of their deck.

[L][C] Churning Current: 50 damage. You may choose to have your opponent draw a card from the top of their deck.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Togedemaru – Lightning – HP80
Basic Pokemon

[C] Call For Family: Search your deck for up to 2 Basic Pokemon and put them on your Bench. Then, shuffle your deck.

[L] Random Spark: This attack does 20 damage to 1 of your opponent’s Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Togedemaru – Lightning – HP70
Basic Pokemon

[L][C] Thunder Shock: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Solgaleo & Lunala-GX – Psychic – HP270
Basic Pokemon (TAG TEAM)

[P][P][P][C] Cosmic Burn: 230 damage. This Pokemon can’t use Cosmic Burn during your next turn.

[P][P][C]+ Light of the Goddess: 200 damage. If you played “Lillie’s Best Effort” from your hand during this turn, during your opponent’s next turn, prevent all effects of attacks, including damage, done to each of your Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Koffing – Psychic – HP60
Basic Pokemon

Ability: Blast Bomb
Once during your turn (before your attack), if this Pokemon is discarded by the effect of “Roxie,” you may put 1 damage counter on each of your opponent’s Pokemon. (Resolve Roxie’s effect first.)

[P][C] Poison Gas: 10 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Weezing – Psychic – HP100
Stage 1 – Evolves from Koffing

Ability: Blast Bomb
Once during your turn (before your attack), if this Pokemon is discarded by the effect of “Roxie,” you may  put 1 damage counter on each of your opponent’s Pokemon. (Resolve Roxie’s effect first.)

[P][C] Balloon Burst: 90 damage. Discard this Pokemon and all cards attached to it.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Natu – Psychic – HP60
Basic Pokemon

[P] Future Sight: Look at the top 4 cards from either player’s deck and return them to the top of that deck in any order.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Xatu – Psychic – HP80
Stage 1 – Evolves from Natu

[P] Ominous Wind: Your opponent’s Active Pokemon is now Confused.

[P][C] Life Drain: Flip a coin. If heads, put damage counters on your opponent’s Active Pokemon until its remaining HP is 10.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Ralts – Psychic – HP60
Basic Pokemon

[C] Teleport: Switch this Pokemon with 1 of your Benched Pokemon.

[C] Ram: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Kirlia – Psychic – HP80
Stage 1 – Evolves from Ralts

[C] Hypnosis: Your opponent’s Active Pokemon is now Asleep.

[C][C] Spiral Kick: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Gallade – Psychic – HP160
Stage 2 – Evolves from Kirlia

Ability: Double Type
As long as this Pokemon is in play, its type is both [P] and [F].

[C][C] Power Cyclone: 120 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Duskull – Psychic – HP40
Basic Pokemon

Ability: Soul Evolution
Once during your turn (before your attack), you may discard 3 cards from your hand. If you do, search your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.

[P] Ominous Eyes: Put 2 damage counter on 1 of your opponent’s Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Dusclops – Psychic – HP90
Stage 1 – Evolves from Duskull

[P] Disable: 20 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Dusknoir – Psychic – HP160
Stage 2 – Evolves from Dusclops

Ability: Fainting Stamp
If this Pokemon is your Active Pokemon and is Knocked Out by damage from an opponent’s attack, put 4 damage counters on your opponent’s Pokemon in any way you like.

[P] Psych Up: 60 damage. During your next turn, this Pokemon’s Psych Up attack does 60 more damage (before applying Weakness and Resistance).

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Rotom – Psychic – HP70
Basic Pokemon

[C] Cycle Draw: Discard 1 card from your hand. Then, draw 2 cards from your deck.

[P] Energy Assist: Attach 2 basic Energy from your discard pile to your Benched Pokemon in any way you like.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Woobat – Psychic – HP60
Basic Pokemon

[C] Nose Cling: The Defending Pokemon can’t retreat during your opponent’s next turn.

[P] Air Cutter: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Swoobat – Psychic – HP90
Stage 1 – Evolves from Woobat

[C] Supersonic: Your opponent’s Active Pokemon is now Confused.

[P] Charm Stamp: Your opponent chooses 1 of their own Pokemon. This attack does 90 damage to that Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Golett – Psychic – HP90
Basic Pokemon

[P] Return: 10 damage. You may draw cards from your deck until you have 5 cards in your hand.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Golurk – Psychic – HP140
Stage 1 – Evolves from Golett

[P] Rock Tumble: 40 damage. This attack’s damage isn’t affected by Resistance.

[C][C] Fist of Antiquity: 160 damage. If you have a Supporter card in your discard pile, this attack does nothing.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 4


Skrelp – Psychic – HP60
Basic Pokemon

[P] Poison Breath: Your opponent’s Active Pokemon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Dragalge – Psychic – HP120
Stage 1 – Evolves from Skrelp

[P] Poison Culture: If your opponent’s Active Pokémon is Poisoned, put 10 damage counters instead of 1 on that Pokémon between turns.

[P] Sharp Fin: 40 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Phantump – Psychic – HP60
Basic Pokemon

[C] Mumble: 10 damage.

[P][C] Spooky Shot: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Trevenant – Psychic – HP120
Basic Pokemon

[C] Deceiving Forest: 20 damage. You may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon.

[P][C][C] Shadow Impact: 120 damage. Put 4 damage counters on 1 of your Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Oriocorio-GX – Psychic – HP170
Basic Pokemon

Ability: Dedicated Dance
Once during your turn (before your attack), if 1 of your Pokemon was Knocked Out during your opponent’s last turn, you may draw 3 cards. You can’t use more than 1 Dedicated Dance Ability per turn.

[P][C][C] Razor Wing: 80 damage.

[P][C][C] Strafe GX: 100 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Mimikyu – Psychic – HP70
Basic Pokemon

[C] Impersonate: Discard a Supporter card from your hand. Then, use the effect of that Supporter as an effect of this attack.

[P] Mischievous Hands: Put 2 damage counter on 2 of your opponent’s Pokemon each.

Weakness: none
Resistance: none
Retreat: 1


Mimikyu – Psychic – HP70
Basic Pokemon

Ability: Shadow Box
As long as this Pokemon is in play, each player’s Pokemon-GX with damage counters on it has no Abilities.

[C][C] Perplexing Tail: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Confused.

Weakness: none
Retreat: none
Retreat: 1


Dhelmise – Psychic – HP130
Basic Pokemon

[C] Seaweed Gathering: Put 1 Supporter card from your discard pile into your hand.

[P][C][C] Buster Swing: 100 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Cosmog – Psychic – HP50
Basic Pokemon

[P] Ascension: Search your deck for a card that evolves from this Pokemon and play it on this Pokemon to evolve it. Then, shuffle your deck.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Cosmog – Psychic – HP60
Basic Pokemon

Ability: Unaware
Prevent all effects of your opponent’s Pokemon’s attacks done to this Pokemon.

[C] Surprise Attack: 10 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Cosmoem – Psychic – HP90
Stage 1 – Evolves from Cosmog

[C] Stiffen: During your opponent’s next turn, any damage done to this Pokemon by your opponent’s Pokemon’s attacks is reduced by 40 (before applying Weakness and Resistance).

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Lunala – Psychic – HP160
Stage 2 – Evolves from Cosmoem

Ability: Lunar Ring
Once during your turn (before your attack), if you have Solgaleo in play, you may search your deck for up to 2 Energy cards and attach them to your Solgaleo and Lunala in any way you like. Then, shuffle your deck.

[P][P][C] Lunar Blast: 130 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


Marshadow – Psychic – HP60
Basic Pokemon

[P][C][C] Shadow Mimic: Choose 1 of your opponent’s Active Pokemon’s attacks (excluding a GX attack) and use it as this attack.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Blacephalon – Psychic – HP110
Basic Pokemon (Ultra Beast)

[P][C] Depth Bomb: Put 4 damage counters on your opponent’s Pokémon in any way you like. If your opponent has exactly 3 Prize cards remaining, put 12 damage counters on them instead.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


Onix – Fighting – HP110
Basic Pokemon

[C] Dig Deep: Put an Energy card from your discard pile into your hand.

[C][C][C] Tail Smash: 100 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Nosepass – Fighting – HP80
Basic Pokemon

[C][C] Attract: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

[C][C][C] Zap Cannon: 50 damage. This Pokemon can’t use Zap Cannon during your next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Trapinch – Fighting – HP50
Basic Pokemon

[C] Nest Building: Search your deck for a Stadium card, reveal it, and put it in your hand. Then, shuffle your deck.

[F] Sand Spray: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Trapinch – Fighting – HP60
Basic Pokemon

[F][C] Dig: 30 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Vibrava – Fighting –
Stage 1 – Evolves from Trapinch

Ability: Annoying Buzz
When your opponent plays a Supporter card from their hand, prevent all effects of that card done to this Pokemon.

[F][C] Flap: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat:


Flygon-GX – Fighting – HP240
Stage 2 – Evolves from Vibrava

Ability: Sandstorm Protection
As long as this Pokemon is your Active Pokemon, any damage done to your Pokemon from your opponent’s attacks is reduced by 30 (after applying Weakness and Resistance).

[F][F][F] Desert Hurricane: 120+ damage. If there is any Stadium card in play, this attack does 120 more damage. Then, discard that Stadium card.

[F][F][F] Sonic Edge GX: 220 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Anorith – Fighting –
Stage 1 – Evolves from Unidentified Fossil

[C][C] Bug Bite: 40 damage.

[F][C][C] Claw Slash: 80 damage.

Weakness: Grass (x2)
Resistance: none
Retreat:


Armaldo – Fighting – HP150
Stage 2 – Evolves from Anorith

[C][C] Ancient Blast: 20+ damage. This attack does 50 more damage for each Unidentified Fossil in your discard pile.

[F][C][C] Mach Claw: 100 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Groudon – Fighting – HP130
Basic Pokemon

[C] Drought: Choose up to 2 basic [F] Energy cards from your hand and attach them to 1 of your Pokemon.

[F][F][C] Shaking Earth: 130 damage. This Pokemon can’t use this attack during your next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Drilbur – Fighting – HP70
Basic Pokemon

[C] Rototiller: Shuffle a card from your discard pile into your deck.

[F] Mud Slap: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Excadrill – Fighting – HP140
Stage 1 – Evolves from Drillbur

[F] Eleventh Hour Tackle: 30+ damage. If you have 3 or fewer cards in your deck, this attack does 150 more damage.

[F] Drill Bazooka: 120 damage. Discard 4 cards from the top of your deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Palpitoad – Fighting – HP90
Stage 1 – Evolves from Tympole

[F] Mini Earthquake: 60 damage. This attack does 10 damage to each of your Benched Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Seismitoad – Fighting – HP160
Stage 2 – Evolves from Paliptoad

Ability: Smooth Over
Once during your turn (before your attack), you may search your deck for a card, shuffle your deck, and then put that card on top of it.

[F][C][C][C] Tremor Fist: 80+ damage. This attack does 30 more damage for each of your Benched Pokemon with any damage counters on them.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Throh – Fighting – HP120
Basic Pokemon

[F][C] Counter Throw: 30+ damage. This attack does 90 more damage if any of your Benched Pokemon have damage counters on them.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Pancham – Fighting – HP70
Basic Pokemon

[F] Punch: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Pangoro – Fighting – HP130
Basic Pokemon

[C] Light Punch: 40 damage.

[C][C][C] Magnum Punch: 90 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Crabrawler – Fighting – HP70
Basic Pokemon

[C] Jab: 10 damage.

[F][C] Confront: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Crabominable – Fighting – HP130
Basic Pokemon

Ability: Hard Shell
This Pokemon takes 30 less damage from attacks.

[F][F][C] Frozen Punch: 80+ damage. This attack does 80 more damage if this Pokemon has any [W] Energy attached to it.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Rockruff – Fighting – HP60
Basic Pokemon

[C] Roar: Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon. (Your opponent chooses the Benched Pokemon to switch.)

[F][C][C] Rock Throw: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Lycanroc – Fighting – HP120
Stage 1 – Evolves from Rockruff

Ability: Boiling Blood
If your opponent has any Pokemon-GX in play, the Energy cost for this Pokemon’s attack is reduced by [C][C][C].

[C][C][C] Voltage Claw: 60+ damage. If your opponent’s Active Pokemon has any Special Energy attached to it, this attack does 70 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Passimian – Fighting – HP110
Basic Pokemon

[F] Spike Draw: 20 damage. Draw 2 cards.

[F][C][C] Seismic Toss: 70 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Sandygast – Fighting – HP80
Basic Pokemon

[F] Surprise: 10 damage. Choose a random card from your opponent’s hand. Your opponent reveals that card, then shuffles it into their deck.

[C][C] Hook: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Pallosand – Fighting – HP140
Stage 1 – Evolves from Sandygast

[C][C][C] Guard Press: 80 damage. During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 20.

[F][C][C][C] Earthquake: 150 damage. This attack does 20 damage to each of your Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Alolan Meowth – Darkness – HP70
Basic Pokemon

[D] Swagger: Flip a coin. If heads, discard 1 energy attached to your opponent’s Active Pokemon.

[C][C] Hook: 20 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Alolan Persian-GX – Darkness – HP200
Stage 1 – Evolves from Alolan Meowth

Ability: Smug Face
Prevent all effects of attacks, including damage, done to this Pokemon by your opponent’s Tag Team Pokemon, Ultra Beasts, and Pokemon with Special Energy attached to them.

[D][C][C] Claw Slash: 120 damage.

[D][C][C] Stalking Claw GX: This attack does 120 damage to 1 of your opponent’s Pokemon. Don’t apply Weakness, Resistance, and any other effects on that Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Alolan Grimer – Darkness – HP80
Basic Pokemon

[C] Melt: 10 damage.

[D][C] Nasty Goo: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Alolan Muk – Darkness – HP140
Stage 1 – Evolves from Alolan Grimer

[D][C] Panic Poison: 20 damage. Your opponent’s Active Pokemon is now Poisoned, Burned, and Confused.

[D][D][C] Sludge Bomb: 110 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


Carvanha – Darkness – HP50
Basic Pokemon

[D] Agility: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Absol – Darkness – HP100
Basic Pokemon

[C] Sinister Alert: Discard a Special Energy from 1 of your opponent’s Pokemon.

[D][C] Dirty Throw: 70 damage. Discard 1 card from your hand. If you can’t discard a card, this attack does nothing.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Pawniard – Darkness – HP60
Basic Pokemon

[C] Bag Cut: Look at your opponent’s hand and discard 1 Item card that you find there.

[D][C] Rising Pierce: 20 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Bisharp – Darkness – HP120
Stage 1 – Evolves from Pawniard

[C] Corner: 30 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.

[D][C] Slashing Strike: 80 damage. This Pokemon can’t use this attack during your next turn.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Guzzlord – Darkness – HP150
Basic Pokemon (Ultra Beast)

[D] Mountain Munch: Discard the top card of your opponent’s deck.

[D][D][C][C] Red Viking: 120 damage. If your opponent’s Active Pokemon is Knocked Out by damage from this attack, take 1 more Prize card.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


Alolan Sandshrew – Metal – HP60
Basic Pokemon

[.] Run Around: Switch this Pokemon with 1 of your Benched Pokemon.

[C][C] Metal Claw: 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Alolan Sandslash – Metal – HP120
Stage 1 – Evolves from Alolan Sandshrew

[.] Round Attack: 30 damage. Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent’s next turn.

[M][C][C] Enhanced Needle: 60+ damage. If this Pokemon has a Pokemon Tool attached to it, this attack does 60 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Steelix – Metal – HP170
Stage 1 – Evolves from Onix

[C][C] Thwomp Fall: 50x damage. You may discard any number of Pokemon from your hand that have a Retreat Cost of 4. This attack does 50 damage for each card discarded in this way.

[M][C][C][C] Iron Tail: 100x damage. Flip a coin until you get tails. This attack does 100 damage times the number of heads.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Mawile – Metal – HP70
Basic Pokemon

[C] Dual Call: Search your deck for up to 2 TAG TEAM cards, reveal them, and put them into your hand. Then, shuffle your deck.

[C] Dark Clamp: 20 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Probopass – Metal – HP130
Stage 1 – Evolves from Nosepass

[C][C][C] Hard Press: 60 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

[M][C][C][C] Triple Nose: 80+ damage. Flip 3 coins, this attack does an additional 40 damage times the number of heads.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Solgaleo – Metal – HP170
Stage 2 – Evolves from Cosmoem

Ability: Sunne Armor
If you have Lunala in play, all of your Solgaleo and Lunala in play take 50 less damage from your opponent’s attacks (after applying Weakness and Resistance). You can’t apply more than 1 Sunne Armor Ability at a time.

[M][M][C][C] Solar Fang: 180 damage. Discard 2 Energy from this Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Togepi & Cleffa & Igglybuff-GX – Fairy – HP240
Basic Pokemon (Tag Team)

[Y][Y][C] Rolling Panic: 120+ damage. Flip a coin until you get tails. This attack does 30 more damage for each heads.

[Y][Y]+ Supreme Puff GX: Take another turn after this one. (Skip the between-turns step.) If this Pokemon has at least 14 extra [Y] Energy attached to it (in addition to this attack’s cost), your opponent shuffles all of their Benched Pokemon and all cards attached to them into their deck. (You can’t use more than 1 GX attack in a game.)

When your Tag Team is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Clefairy – Fairy – HP50
Basic Pokemon

[C][C][C] Doll Transformation: 60 damage. Return this Pokemon and all cards attached to it into your hand. Then, you may play a Lillie’s Clefairy Doll from your hand as your Active Pokemon.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Alolan Ninetales – Fairy – HP110
Stage 1 – Evolves from Alolan Vulpix

[.] Dust Blow: 10x damage. This attack does 10 damage for each Pokemon Tool card in your discard pile.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Azurill – Fairy – HP60
Basic Pokemon

Ability: Rapid Charge
Once during your turn (before your attack), you may flip a coin. If heads, attach a basic Energy card from your discard pile to your Active Pokemon. If you use this Ability, your turn ends.

Weakness: none
Resistance: none
Retreat: 0


Cottonee – Fairy – HP40
Basic Pokemon

[C][C] Lost March: 20x damage. This attack does 20 damage for each of your Pokemon in the Lost Zone (excluding Prism Star Pokemon).

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Whimsicott – Fairy – HP70
Stage 1 – Evolves from Cottonee

[Y] Gap Pocket: Choose a card from your hand and put it in the Lost Zone. Then, draw 3 cards.

[C][C] Lost March: 20x damage. This attack does 20 damage for each of your Pokemon in the Lost Zone (excluding Prism Star Pokemon).

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 0


Flabébé – Fairy – HP30
Basic Pokemon

[C] Flower Invitation: Search your deck for up to 2 [Y] Pokemon, reveal them, and put them in your hand. Then, shuffle your deck.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Flabébé – Fairy – HP40
Basic Pokemon

[Y] Petal Blizzard: This attack does 10 damage to each of your opponent’s Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Floette – Fairy – HP70
Stage 1 – Evolves from Flabébé

Ability: Flower Picking
When you play this Pokémon from your hand to evolve 1 of your Pokemon during your turn, you may choose a card in your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

[Y][C] Magical Shot: 30 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Florges – Fairy – HP130
Stage 2 – Evolves from Floette

Ability: Flower Picking
When you play this Pokémon from your hand to evolve 1 of your Pokemon during your turn, you may choose 2 cards in your opponent’s hand. Your opponent reveals those cards and shuffles them into their deck.

[Y][C] Petal Dance: 60x damage. Flip 3 coins. This attack does 60 damage for each heads. This Pokemon is now Confused.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Swirlix – Fairy – HP60
Basic Pokemon

[Y] Cotton Guard: 10 damage. During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 10.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Slurpuff – Fairy – HP110
Stage 1 – Evolves from Cottonee

[Y] Charming Aroma: Your opponent’s Active Pokemon is now Confused.

[Y] Sweet Panic: 110 damage. If your opponent’s Active Pokemon isn’t Confused, this attack fails.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Sylveon – Fairy – HP110
Stage 1 – Evolves from Eevee

[Y] Moonblast: 30 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 20 less damage (before applying Weakness and Resistance).

[Y][C][C] Love Wave: 80+ damage. If you played a TAG TEAM Supporter card from your hand during this turn, this attack does 80 more damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Arceus & Dialga & Palkia-GX – Dragon – HP280
Basic Pokemon (TAG TEAM)

[W][M][C] Ultimate Ray: 150 damage. Search your deck for up to 3 basic Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.

[M]+ Altered Creation GX: For the rest of this game, your Pokemon attacks do 30 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance). If this Pokemon has at least 1 extra [W] Energy attached to it (in addition to this attack’s cost), when your opponent’s Active Pokemon is Knocked Out by damage from those attacks, take 1 more Prize card. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Reshiram & Zekrom-GX – Dragon – HP270
Basic Pokemon (TAG TEAM)

[R][L] Thunderflame Dream: 90x damage. Discard up to 3 in any combination of basic [R] and basic [L] Energy cards from your Benched Pokemon. This attack does 90 damage for each card discarded in this way.

[R][R][L][L]+ Cross Break GX: This attack does 170 damage to 1 of your opponent’s Benched Pokemon. If you played “N’s Resolve” from your hand during this turn, this attack also does 170 damage to another 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Naganadel & Guzzlord-GX – Dragon – HP280
Basic Pokemon (TAG TEAM) (Ultra Beast)

Ability: Gluttony
Once during your turn (before your attack), you may discard a Pokemon from your hand. If you do, heal 60 damage from this Pokemon.

[P][D][C] Jet Pierce: 180 damage.

[C]+ Chaos Order GX: Flip over your Prize cards (they remain face-up for the rest of the game). If this Pokemon has at least 1 extra [P] and 1 extra [D] attached to it (in addition to this attack’s cost), take 2 Prize cards. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Drampa – Dragon – HP120
Basic Pokemon

[C] Dragon Claw: 20 damage.

[C][C][C] Dragon Fan: 70+ damage. If this Pokemon has at least 2 different types of basic Energy attached to it, this does 70 more damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


Jangmo-o – Dragon – HP60
Basic Pokemon

[L][F] Raging Claws: 20+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


Jangmo-o – Dragon – HP70
Basic Pokemon

[F] Gnaw: 10 damage.

[L][F][C] Dragon Head: 50 damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


Hakamo-o – Dragon – HP80
Stage 1 – Evolves from Jangmo-o

Ability: Warrior’s Roar
If your opponent has any Pokemon-GX or Pokemon-EX in play, this Pokemon can evolve on the turn that it comes into play.

[L][F] Dragon Slice: 30 damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


Kommo-o – Dragon – HP160
Stage 2 – Evolves from Hakamo-o

[F] Shout of Power: 60 damage. Attach a basic Energy from your discard pile to 1 of your Benched Pokemon.

[L][F] Scale Uppercut: 90+ damage. You may discard a Pokemon Tool from this Pokemon. If you do, this attack does 90 more damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


Ultra Necrozma – Dragon – HP110
Basic Pokemon (Ultra Beast)

Ability: Ultra Burst
This Pokemon can only attack if your opponent has 2 or fewer Prize cards remaining.

[P][M] Destruction Shine: 170 damage. Discard an Energy from your opponent’s Active Pokemon.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


Mega Lopunny & Jigglypuff-GX – Colorless – HP240
Basic Pokemon (TAG TEAM)

[C][C][C] Jumping Balloon: 60+ damage. This attack does 60 more damage for each of your opponent’s Pokemon-EX and Pokemon-GX.

[C]+ Puff Smasher GX: Your opponent’s Active Pokemon is now Asleep. If this Pokemon has at least 4 extra Energy attached to it (in addition to this attack’s cost), this attack does 200 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Eevee – Colorless – HP60
Basic Pokemon

[C] Lead: Search your deck for a Supporter card, reveal it, and put it in your hand. Then, shuffle your deck.

[C][C] Bite: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Eevee – Colorless – HP60
Basic Pokemon

[C] Tail Block: Search your deck for any number of Eevee and Eevee-GX and put them on your Bench. Then, shuffle your deck.

[C] Tackle: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Igglybuff – Colorless – HP60
Basic Pokemon

Ability: Quiet Voice
Once during your turn (before your attack), you may flip a coin. If heads, your opponent’s Active Pokemon is now Asleep. Your turn now ends.

Weakness: none
Resistance: none
Retreat: 0


Aipom – Colorless – HP60
Basic Pokemon

Ability: Darting Tail
Once during your turn (before your attack), you may put the top card of your opponent’s deck on the bottom of their deck (without looking).

[C][C] Tail Whap: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Ambipom – Colorless – HP100
Stage 1 – Evolves from Aipom

[C] Come-Come Catch: Draw 2 cards.

[C][C] Bye-Bye Throw: 60x damage. Discard up to 2 cards from your hand. This attack does 60 damage for each card discarded in this way.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Teddiursa – Colorless – HP60
Basic Pokemon

[C] Scratch: 10 damage.

[C][C] Slash: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Ursaring – Colorless – HP140
Stage 1 – Evolves from Teddiursa

[C][C] Hammer In: 50 damage.

[C][C][C][C] Heavy Hold: 120 damage. The Defending Pokemon can’t attack during your opponent’s next turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Zangoose – Colorless – HP100
Basic Pokemon

[C] Corkscrew Punch: 10 damage.

[C][C] Brutal Edge: 20+ damage. This attack does 10 more damage for each damage counter on your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Lillipup – Colorless – HP60
Basic Pokemon

[C] Baby-Doll Eyes: The Defending Pokemon can’t retreat during your opponent’s next turn.

[C][C][C] Tackle: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Herdier – Colorless – HP100
Stage 1 – Evolves from Lillishit

[C] Work Up: During your next turn, this Pokemon’s attacks do 60 more damage to your opponent’s Active Pokemon.

[C][C][C] Headbutt Bounce: 60 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Stoutland – Colorless – HP150
Stage 2 – Evolves from Herdier

Ability: Fierce Bark
Once during your turn (before your attack), when you play this card from your hand to evolve a Pokemon, you may discard an Energy from your opponent’s Active Pokemon. If this Pokemon is your Active Pokemon and is Knocked Out by damage from an opponent’s attack, you may discard an Energy from your opponent’s Active Pokemon.

[C][C][C] Overrun: 110 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Rufflet – Colorless – HP60
Basic Pokemon

[C] Fury Attack: 10x damage. Flip 3 coins. This attack does 10 damage or each heads.

Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 1


Braviary – Colorless – HP120
Stage 1 – Evolves from Rufflet

[C] Clutch: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[C][C][C][C] Aero Fall: 140 damage. Discard 2 Energy from this Pokemon.

Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 1


Helioptile – Colorless – HP60
Basic Pokemon

[C] Tail Whip: Flip a coin. If heads, the Defending Pokemon can’t attack during your opponent’s next turn.

[C][C][C] Rear Kick: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Heliolisk – Colorless – HP100
Stage 1 – Evolves from Helioptile

[C] Parabola Counter: 30+ damage. If your opponent has any [L] Pokemon in play, this attack does 90 more damage.

[C][C][C] Ele Kick: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Stufful – Colorless – HP80
Basic Pokemon

[C][C] Continuous Tumble: 10+ damage. Flip a coin until you get tails. This attack does 30 more damage for each heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Bewear – Colorless – HP120
Stage 1 – Evolves from Stufful

Ability: Carry Run
As long as this Pokemon is on your Bench, your Active Pokemon’s Retreat Cost is [C][C] less.

[C][C][C] Lariat: 120 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Type: Null – Colorless – HP110
Basic Pokemon

[C][C] Air Slash: 50 damage. Discard an Energy from this Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Silvally-GX – Colorless – HP210
Stage 1 – Evolves from Type: Null

Ability: Disc Reload
Once during your turn (before your attack), you may draw cards from your deck until you have 5 cards in your hand.

[C][C] Buddy Brave: 50+ damage. If you played a Supporter card from your hand during your turn, this attack does 70 more damage.

[C][C] White Knight GX: If your opponent’s Active Pokemon is an Ultra Beast, that Pokemon is Knocked Out. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Beastite – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The attacks of the Ultra Beast this card is attached to do 10 more damage for each Prize card you’ve taken to your opponent’s Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Bellelba & Brycen-Man – Trainer
Supporter (TAG TEAM)

Discard the top 3 cards of each player’s deck.

When you play this card, you may discard 3 other cards from your hand. If you do, each player discards Benched Pokemon until he or she has 3 Pokemon on the Bench. Your opponent discards first.

You may play only 1 Supporter card during your turn (before your attack).


Chaotic Swell – Trainer
Stadium

When either player plays a new Stadium card from their hand to discard this Stadium card, discard the new Stadium card as well. (Ignore all effects from the new Stadium card.)

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Clay – Trainer
Supporter

Discard the top 7 cards of your deck. Reveal all Item cards discarded in this way to your opponent, and put them into your hand.

You may play only 1 Supporter card during your turn (before your attack).


Cynthia & Caitlin – Trainer
Supporter (TAG TEAM)

Put a Supporter card from your discard pile into your hand (excluding any Cynthia & Caitlin or cards discarded by this card).

When you play this card, you may discard 1 card from your hand. If you do, draw 3 cards.

You may play only 1 Supporter card during your turn (before your attack).


Dragonium Z (Dragon Claw) – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If this card is attached to a Pokemon with a Dragon Claw attack, that Pokemon can use the GX attack on this card. (It still needs the necessary Energy to use the attack).

[C][C][C] Dragon Burn GX: 80x damage. Discard all basic Energy attached to this Pokemon. This attack does 80 damage for each card discarded in this way. (You can’t use more than 1 GX attack in a game.)

You may play as many Item cards as you like during your turn (before your attack).


Erika – Trainer
Supporter

Each player may draw up to 3 cards. (You draw first.)

You may play only 1 Supporter card during your turn (before your attack).


Great Catcher – Trainer
Item

Discard 2 cards from your hand. (If you can’t discard 2 cards, you can’t play this card.)

Switch 1 of your opponent’s Benched Pokemon-GX or Pokemon-EX with their Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Guzma & Hala – Trainer
Supporter

Search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

When you play this card, you may discard 2 cards from your hand. If you do, you may also search your deck for a Pokemon Tool and Special Energy card, reveal them, and put them into your hand.

You may play only 1 Supporter card during your turn (before your attack).


Island Challenge Amulet – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The max HP of the Pokemon-GX or Pokemon-EX this card is attached to is reduced by 100. If this Pokemon is Knocked Out by damage from the attacks of your opponent’s Pokemon, they take 1 less Prize card.

You may play as many Item cards as you like during your turn (before your attack).


Lana’s Fishing Rod – Trainer
Item

Shuffle 1 Pokemon and 1 Pokemon Tool from your discard pile into your deck.

You may play as many Item cards as you like during your turn (before your attack).


Lillie’s Best Effort – Trainer
Supporter

Draw 4 cards from your deck. If you have 3 or more cards in your hand at the end of this turn, shuffle cards into your deck until you have 2 cards remaining.

You may play only 1 Supporter card during your turn (before your attack).


Lillie’s Clefairy Doll – Trainer – HP30
Item

Play this card as if it were a 30 HP [C] Basic Pokemon.

At any time during your turn (before your attack), you may put this card on the bottom of your deck. (Discard all cards attached to it.)

This card can’t retreat. If this card is Knocked Out, your opponent can’t take any Prize cards for it.

You may play as many Item cards as you like during your turn (before your attack).


Mallow & Lana – Trainer
Supporter

Switch your Active Pokemon with 1 of your Benched Pokemon.

When you play this card, you may discard 2 cards from your hand. If you do, heal 120 damage from the new Active Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


Misty & Lorelei – Trainer
Supporter (TAG TEAM)

Search your deck for up to 3 [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

When you play this card, you may discard 5 other cards from your hand. If you do, during this turn your [W] Pokemon can use their GX attack even if you have used your GX attack.

You may play only 1 Supporter card during your turn (before your attack).


N’s Resolve – Trainer
Supporter

Discard the top 6 cards from your deck. Attach all basic Energy discarded in this way to 1 of your Benched Dragon Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


Professor Oak’s Setting – Trainer
Supporter

Search your deck for up to 3 Basic Pokemon of different types and put them onto your Bench. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Red & Blue – Trainer
Supporter (TAG TEAM)

Search your deck for a Pokemon-GX that evolves from 1 of your Pokemon in play and put it on that Pokemon to evolve it. Then, shuffle your deck. (You can’t use this card during your first turn or on a Pokemon that was put into play this turn.)

When you play this card, you may discard 2 cards from your hand. If you do, search your deck for 2 basic Energy cards and attach them to the Pokemon you evolved.

You may play only 1 Supporter card during your turn (before your attack).


Rollerskater – Trainer
Supporter

Discard a card from your hand. Then, draw 2 cards. If you discarded an Energy card, draw 2 more cards.

You may play only 1 Supporter card during your turn (before your attack).


Rosa – Trainer
Supporter

You can play this card only if 1 of your Pokemon was Knocked Out during your opponent’s last turn.

Search your deck for a Pokemon, a Trainer, and a basic Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Roxie – Trainer
Supporter

Discard up to 2 Pokemon cards from your hand (excluding Pokemon-GX or EX). For each card you discarded, draw 3 cards from your deck.

You may play only 1 Supporter card during your turn (before your attack).


Tag Whistle – Trainer
Item

Search your deck for up to 2 TAG TEAM cards and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


Unidentified Fossil – Trainer – HP60
Item

Play this card as if it were a 60 HP [C] Basic Pokemon. At any time during your turn (before your attack), you may discard this card from play.

This card can’t retreat.

You may play as many Item cards as you like during your turn (before your attack).


Will – Trainer
Supporter

After playing this card, the first time you flip a coin for the effect of a Trainer card, an Ability, or an attack during this turn, you may choose to make the result heads or tails.

You may play only 1 Supporter card during your turn (before your attack).


Draw Energy – Special Energy

This card provides [C] Energy.

When you attach this card from your hand to a Pokemon, you may draw a card.


And here’s the full art and special art cards at the end of the main set list:


  • #210/236: Venusaur & Snivy-GX (the special art version is in the TAG Team Generations Premium Collection)
  • #211/236: Vileplume-GX
  • #212/236: Charizard & Braixen-GX (the special art version is in the TAG Team Generations Premium Collection)
  • #213/236: Volcarona-GX
  • #214/236: Blastoise & Piplup-GX
  • #215/236: Blastoise & Piplup-GX
  • #216/236: Solgaleo & Lunala-GX
  • #217/236: Oriocorio-GX
  • #218/236: Flygon-GX
  • #219/236: Alolan Persian-GX
  • #220/236: Arceus & Dialga & Palkia-GX
  • #221/236: Arceus & Dialga & Palkia-GX
  • #222/236: Reshiram & Zekrom-GX
  • #223/236: Naganadel & Guzzlord-GX
  • #224/236: Naganadel & Guzzlord-GX
  • #225/236: Mega Lopunny & Jigglypuff-GX
  • #226/236: Mega Lopunny & Jigglypuff-GX
  • #227/236: Silvally-GX
  • #228/236: Cynthia & Caitlin
  • #229/236: Guzma & Hala
  • #230/236: Lillie’s Best Effort
  • #231/236: Bellelba & Brycen-Man
  • #232/236: N’s Resolve
  • #233/236: Professor Oak’s Setting
  • #234/236: Red & Blue
  • #235/236: Rollerskater
  • #236/236: Rosa

Here’s the beginning of the set’s secret rares. They start off with the character rares from Japan’s Dream League set:


  • #237/236: Torkoak
  • #238/236: Weavile
  • #239/236: Piplup
  • #240/236: Wishiwashi
  • #241/236: Pikachu
  • #242/236: Magnemite
  • #243/236: Koffing
  • #244/236: Gallade
  • #245/236: Mimikyu
  • #246/236: Excadrill
  • #247/236: Steelix
  • #248/236: Stoutland
  • #249+ ???

As noted above, we don’t know the rest of the secret rares yet. We’ll find out what they are when prereleases occur!

Want to join PokeBeach's news team? We're currently looking for TCG news writers, especially those who live in time zones where it's night in America (such as Europe). If this interests you, please fill out this application!



PokéBeach's news commenting system is completely integrated with our forums! , you can reply to this story's forum thread directly on this page with all of the forum's functionality!

  1. ronangorski Aspiring Trainer
    ronangorski

    Member

    I'm still thinking that Dragalge translation has a mistake on it.

    I'm so curious to know what will be the rest of the secret ones. And also to know when and how we will get the other cards. :3
     
  2. Swampert Full Art #GROOKEYGANG
    Swampert Full Art

    Member

    27 Full Arts. Is that a new record?:confused:
     
  3. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    Pls cut the Bellelba & Brycen-Man FA to Mallow & Lana FA Talking to each other. Since that FA was one of the 59 SR in Tag All-Stars
     
  4. zzzeraora Aspiring Trainer
    zzzeraora

    Member

    It might sound crazy but I think we might have to get a mini sub-set. Not a sub-set like Hidden Fates or Shining legend, a MINI sub set. Sounds silly but there's absolutely no way we can get all of Tag All Stars as secret rares, and they can't all be promos.
     
  5. Merovingian Expanded Extraordinaire
    Merovingian

    Articles Head Member

    As someone who wants Bellelba & Brycen-Man FA. I love it.

    Really surprised it made it in. Really thought L&M would have made it in.
     
    TheAquaPiplup likes this.
  6. Frost Amethyst AMAB-NB
    Frost

    Member

    Bellelba and Brycen-Man FA but no Misty and Lorelei FA? I swear I must be playing a game of Monkey's Paw with these people and their choices.
     
  7. Tytus Expanded Legend
    Tytus

    Member

    I think I might be quitting at least buying packs after the sun and moon block ends. This is just sad how do you expect people to actually get all 27 or 26 full arts. A sad money grab in my opinion.
     
    CardPone likes this.
  8. Oddish22 Aspiring Trainer
    Oddish22

    Member

    You often needed to spend a lot of money to complete a set (Neo shining Pokémon, Gold stars), but I totally agree that it's too many. How many rares? How many holos?
    SR > FA > rares > holos, but it should be rares > holos >> FA >>> SR. If there's so many, then they need to change the pack concepts, like having 6 FA+2 SR per box in some packs in addition to a guaranteed rare.
    1 pack would have 1 rare non-holo and either a holo/GX, FA or SR.
    But let's see how it will be in the Japanese Sword and Shield sets first. Maybe they cut the Rainbow rares or reduce secret rare numbers.
     
  9. Kangaflora Aspiring Trainer
    Kangaflora

    Member

    Well we know now that Leafeon and Glaceon will not make the set, unless they are released in Sword and Shield. Though there is some confusion with Magneton's Ability as Bulbapedia has claimed that the Ability doesn't knock out Magneton.
     
  10. KeoKeo Aspiring Trainer
    KeoKeo

    Member

    SO MUCH CARDS
    (and so much scrolling)

    Anyways, great catchers seems pretty good.... until the Pokemon V come out that is.

    (unless they want to finally standardize that cards referring to EX/GX, if not specifically intended for a certain type, apply to all EX/GX/V pokemon.... how much we gonna have to print on Safeguard cards?)
     
    OVERGRO and Aces like this.
  11. Sparkeagle Aspiring Trainer
    Sparkeagle

    Member

    Now I'm just going to assume TPCI will create the Generations "Catcher" in the last year like how Mega Catcher was introduced but becomes irrelevant once the new mechanic is taking more top deck spots
     
  12. Yaginku Aspiring Trainer
    Yaginku

    Member

    I guess I forgot to mention this when the card was revealed, but I hate the concept behind Great Catcher?
    I'm pretty baffled that they've decided to put a Gust effect on an item, without any restrictions other than a minor cost. Hell, I actually like the current meta - you can Gust twice a game and you actually need to work for it. Now we're not just back to Guzma/Lysandre, now we're pulling Pokemon from the bench willy-nilly.
     
  13. Flash~ZT0 Aspiring Trainer
    Flash~ZT0

    Member

    Oh hey MTG, nice to see ya here again.

    These sets are just too big, especially for packs being released with only 10 cards. I don't think we should have bigger packs, instead we should eliminate the smaller Japanese sets so that International sets dont come out so bloated.

    Who remembers sets like Dark Explorers with 111 cards or Furious Fist with 113 cards? They had some memorable, meta-defining cards in their day.

    I can't keep up with this game anymore. Every set it seems that they come out with a bigger atom bomb of a card. And printing stuff like the 3rd basculin or bronzor in the same set dosent help at all. It makes it impossible to pull anything in packs. For example, when unified minds came out I bought an ETB and 6 packs, and all I got was 1 cherish ball and 1 reset stamp. It was ridiculous. With that money i shouldve just bought a ttgx, and their prices are blown out of proportion too because everyone is buying the same 3 cards tbh.
     
    ShaQuL likes this.
  14. ShaQuL That's what I do, I clown on you.
    ShaQuL

    Member

    I 100% agree about the Unified Minds pull rates. I must have opened around 40-50 packs of it by now, and I only pulled 1 Cherish Ball, 1 Reset Stamp and 1 Coach Trainer myself, I had to buy singles for the rest that I needed. I think it's ridiculous to get a pack with 3 random useless uncommon Pokemon and a rare from one of the family set things in a pack (this has happened to me multiple times, especially with the useless Toxapex which is somehow a rare). At this point I think we should either be guaranteed at least 2 Trainer cards and 2 Uncommon Pokemon, rather than the ridiculous amount of repeating commons and uncommons.

    With the current set sizes and the kinds of packs that Japan gets, I really believe that we should start getting packs with 4 Commons, 2 Trainers, 2 Uncommon Pokemon, 1 Reverse, 1 Rare and 1 Holo Rare+. At this point, I'm always disappointed if the last card isn't a GX or secret, because of how useless normal Pokemon are in the current meta. And when holos are actually usable, they seem to be rarer than GX's! In Team Up, I managed to pull 3 useless Lycanrock GX's and not a single Jirachi... please TPCi, give us some packs like the Japanese ones with guaranteed GXs, I mean even the Hidden Fates packs are ridiculous... we only want the shinies yet we were given 3 in 4 packs of just useless cards...
     
    jbcheshire likes this.
  15. Frost Amethyst AMAB-NB
    Frost

    Member

    Guaranteed GX sets only happen once per year in the super-bloated 200 card reprint sets. Your standard Japanese sets for the rest of the year don't even have guaranteed rares.
     
  16. ShaQuL That's what I do, I clown on you.
    ShaQuL

    Member

    I know that, but all our sets since Lost Thunder have been "super-bloated 200+ card" sets ya know? And I wouldn't mind it if our packs were like Japanese with only 5 cards and no guaranteed rares, if that's how they were. But they aren't, so I would be happy with either changing out pack structure to theirs or improving it to the one I mentioned in my previous post.

    And again, with their guaranteed once a year GX sets; how come our "special set" was literally just bloat and 1 in 4 shiny?
     
    jbcheshire likes this.
  17. Gameguard Aspiring Trainer
    Gameguard

    Member

    Power plant sr is 269
     
  18. Gameguard Aspiring Trainer
    Gameguard

    Member

    So at least 270 in set n 34 sr at least
     
  19. Yaginku Aspiring Trainer
    Yaginku

    Member

    You're not supposed to buy packs to get the cards you need, and there is no mathematical possibility of "breaking even" on one card from each pack. No card is a "bomb" in a vacuum, it's all dependent on the other cards in the set. You're supposed to purchase the cards you need for the deck you want to play, and leave pack opening to event prizes and mass openers. When you're buying a pack, you're engaging in gambling, not investment.
    The pull rates are actually not too different from Magic - these packs are not "only ten cards", because you're still getting a rare and three uncommons. The amount of commons doesn't matter, because there are no "$5 commons" floating around. The chaos between Japanese and English releases is obviously tiring though and I am hoping for worldwide releases soon.
     
  20. Kakelad Aspiring Trainer
    Kakelad

    Member

    Any predictions what the theme decks will contain :) ?