‘Team Up’ English Set List!

We now have a predictive set list for Team Up! As expected, our English set includes cards from Tag Bolt, Dark Order, and a few cards from GX Ultra Shiny.

Our set list is missing three cards. We’ll update this story once we know their identities. Update: Just missing card #131 now, it’s either Eevee or Lugia. Update #2: We believe #131 is Lugia!

We believe that the special art versions of Celebi & Venusaur-GX and Pikachu & Zekrom-GX have been removed from our English set. This is because they will be included in the spring “Tag Team Tins” along with the special art version of Eevee & Snorlax-GX that was released in Japan as a promo.

We can confirm the four Battle Chatelaine full arts from GX Ultra Shiny made it into our English set. We believe Ingo & Emmett’s full art also made it into the set since their regular Trainer card is confirmed.

The rest of GX Ultra Shiny‘s cards will probably be turned into our holiday set later this year, including the full art versions of Aether Foundation Employee, Cynthia, Guzma, Fisherman, and Hiker.

We can confirm the “Magic Odds” Mr. Mime-GX promo also made it into our English set.

Team Up prereleases will take place January 19th through 27th. You can find one near you by using the Pokemon’s event locator.

The set will hit store shelves on February 1st. Its product images and Elite Trainer Box were previously posted here.

Thanks goes to Steffenka for helping with this news story!

#1 Venusaur & Celebi-GX – Grass– HP270
Basic Pokemon (TAG TEAM)

[G][C][C] Pollen Hazard: 50 damage. Your opponent’s Active Pokemon is now Burned, Confused and Poisoned.

[G][G][C][C] Solar Beam: 150 damage.

[G][G][C][C]+ Evergreen GX: 180 damage. Heal all damage from this Pokemon. If this Pokemon has at least 1 extra [G] Energy attached to it (in addition to this attack’s cost), shuffle all cards from your discard pile into your deck. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


#2 Weedle – Grass – HP40
Basic Pokemon

[G] Tangle Drag: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.

[G] Bug Bite: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#3 Weedle – Grass – HP50
Basic Pokemon

[C] Reckless Charge: 20 damage. This Pokemon does 10 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#4 Kakuna – Grass – HP80
Stage 1 – Evolves from Weedle

Ability: Grass Bed
If this Pokemon has any [G] Energy attached to it, this Pokemon takes 30 less damage from attacks.

[C][C] Bug Bite: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#5 Beedrill – Grass – HP130
Stage 2 – Evolves from Kakuna

[G] Destiny Barb: This attack can only be used when this Pokemon has damage counters on it. Both Active Pokemon are Knocked Out.

[C][C] Reckless Charge: 90 damage. This Pokemon does 10 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#6 Paras – Grass – HP70
Basic Pokemon

[C] Scratch: 10 damage.

[G][C] Slash: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#7 Parasect – Grass – HP100
Stage 1 – Evolves from Paras

Ability: Panic Spore
Put 2 damage counters on your opponent’s Confused Pokemon between turns.

[G][C] Mysterious Powder: 30 damage. Flip a coin, if heads your opponent’s Active Pokemon is now Confused.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#8 Exeggcute – Grass – HP50
Basic Pokemon

[G] Bullet Seed: Flip 4 coins. This attack does 10 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#9 Pinsir – Grass – HP120
Basic Pokemon

[C][C] Grip And Squeeze: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[G][C][C] Guillotine Hug: Flip 2 coins. If both are heads, your opponent’s Active Pokemon is Knocked Out.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#10 Shaymin Prism Star – Grass – HP80
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

[G][G] Flower Storm: 30x damage. This attack does 30 damage times the number of basic Energy attached to your Pokemon in play.

Weakness: Fire (x2)
Resistance: none
Retreat: 0


#11 Charmander – Fire – HP50
Basic Pokemon

[R] Scratch: 10 damage.

[C][C] Retaliate: 20x damage. This attack does 20 damage times the number of damage counters on this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#12 Charmander – Fire – HP70
Basic Pokemon

[R] Ember: 30 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#13 Charmeleon – Fire – HP90
Stage 1 – Evolves from Charmander

[R][R] Fire Fang: 30 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#14 Charizard – Fire – HP150
Stage 2 – Evolves from Charmeleon

Ability: Addicting Drive
Once during your turn (before your attack), you may put 2 damage counters on this Pokemon. If you do, search your deck for up to 2 [R] Energy cards and attach them to this Pokemon. Then, shuffle your deck.

[R][R] Continuous Blaze Ball: 30+ damage. Discard all [R] Energy from this Pokemon. This attack does 50 more damage for each card you discarded in this way.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#15 Vulpix – Fire – HP60
Basic Pokemon

[C] Tail Whip: Flip a coin. If heads, your opponent’s Active Pokemon can’t attack during your opponent’s next turn.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#16 Ninetales – Fire – HP100
Stage 1 – Evolves from Vulpix

Ability: Nine Tailed Invitation
Once during your turn (before your attack), you may discard 2 [R] Energy cards from your hand. Then, choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.

[R][C][C] Flame Tail: 90 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#17 Ponyta – Fire – HP70
Basic Pokemon

[R] Live Coal: 10 damage.

[R][R] Stomp: 10+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#18 Rapidash – Fire – HP100
Stage 1 – Evolves from Ponyta

[R] Searing Flame: 20 damage. Your opponent’s Active Pokemon is now Burned.

[R][R] Agility: 60 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#19 Moltres – Fire – HP120
Basic Pokemon

[R] Wildfire: Discard all [R] Energy from this Pokemon. If you do, for each Energy you discarded, discard 1 card from the top of your opponent’s deck.

[R][R][R][C] Fire Spin: 180 damage. Discard 3 Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


#20 Litten – Fire – HP60
Basic Pokemon

[C] Gouge: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#21 Torracat – Fire – HP90
Stage 1 – Evolves from Litten

[C] Roar: Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[C][C][C] Claw Slash: 60 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#22 Squirtle – Water – HP50
Basic Pokemon

Ability: Shell Float
If you have a Stadium in play, this Pokemon has no retreat cost.

[W][C] Water Gun: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#23 Squirtle – Water – HP70
Basic Pokemon

[C] Tackle: 10 damage.

[W][C] Wave Splash: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#24 Wartortle – Water – HP90
Stage 1 – Evolves from Squirtle

[C][C] Tackle: 30 damage.

[W][W][C] Waterfall: 70 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#25 Blastoise – Water – HP160
Stage 2 – Evolves from Wartortle

Ability: Power Squall
Once your during turn (before your attack), you may look at the top 6 cards of your deck. Choose as many [W] Energy cards you find there as you like and attach them to your Pokemon in any way you like. Then, shuffle the other cards back into your deck.

[W][W][W] Hydro Tackle: 150 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#26 Psyduck – Water – HP60
Basic Pokemon

[C] Migraine: 10 damage. Flip a coin. If heads, your opponent can’t play any Trainers from their hand during their next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#27 Golduck – Water – HP110
Stage 1 – Evolves from Psyduck

[W] Amnesia: 20 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.

[C][C][C] Swim: 90 damage. If any of your opponent’s Pokemon in play have [W] Energy attached to them, you may choose to do this attack’s damage to 1 of your opponent’s Benched Pokemon instead of the Active Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#28 Staryu – Water – HP50
Basic Pokemon

[C] Numbing Water: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#29 Magikarp – Water – HP30
Basic Pokemon

[W] Enter the Dragon: Flip a coin. If heads, search your discard pile for a card that evolves from this Pokemon and play it on top of this card to evolve it.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#30 Gyarados – Water – HP150
Stage 1 – Evolves from Magikarp

[W] Filter Out: 30+ damage. Reveal the top 7 cards from your deck. This attack does 30 more damage for each [W[ Energy revealed. Shuffle those [W] Energy back into your deck. Discard the remaining cards.

[W][W][W] Hyper Beam: 100 damage. Discard an Energy from your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


#31 Lapras – Water – HP130
Basic Pokemon

[W] Confuse Ray: Your opponent’s Active Pokemon is now Confused.

[C] Hydro Pump: 10 damage. This attack does 30 more damage for each [W] Energy attached to this Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


#32 Articuno – Water – HP110
Basic Pokemon

Ability: Blizzard Veil
As long as this Pokemon is your Active Pokemon, whenever your opponent plays a Supporter card from their hand, prevent the effects of that card done to your Benched [W] Pokemon.

[W][W] Cold Cyclone: 70 damage. Move 2 [W] Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


#33 Pikachu & Zekrom-GX – Lightning – HP240
Basic Pokemon (TAG TEAM)

[L][L][L] Full Blitz: 150 damage. Search your deck for up to 3 [L] Energy cards and attach them to 1 of your Pokemon. Then, shuffle your deck.

[L][L][L]+ Tag Bolt GX: 200 damage. If this Pokemon has at least 3 extra [L] Energy attached to it (in addition to this attack’s cost), this attack does 170 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


#34 Alolan Geodude – Lightning – HP60
Basic Pokemon

[L][C] Self Destruct: 60 damage. This Pokemon does 60 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


#35 Alolan Geodude – Lightning – HP70
Basic Pokemon

[.] Recharge: Search your deck for up to 2 [L] Energy and attach them to this Pokemon. Then, shuffle your deck.

[L][C][C] Smash Bomber: 50 damage. Flip a coin. If tails, this attack fails.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


#36 Alolan Graveler – Lightning – HP100
Stage 1 – Evolves from Alolan Graveler

[.] Rollout: 30 damage.

[L][C][C][C] Electric Slug: 100 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 4


#37 Alolan Golem – Lightning – HP180
Stage 2 – Evolves from Alolan Graveler

[.] Magnet Bomber: Move any number of [L] Energy from your Benched Pokemon to this Pokemon. This attack does 20 damage for each card moved.

[L][C][C][C][C] Super Zap Cannon: 190 damage. Discard 2 Energy from this Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 4


#38 Voltorb – Lightning – HP50
Basic Pokemon

[C] Tackle: 20 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#39 Electrode – Lightning – HP90
Stage 1 – Evolves from Voltorb

Ability: Energy Shaker
Once during your turn, when you play this card from your hand to Evolve a Pokemon, you may move any number of [L] Energy cards attached to your Pokemon to your other Pokemon in any way you like.

[L][C] Speed Ball: 50 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#40 Zapdos – Lightning – HP110
Basic Pokemon

[L] Assault Thunder: 10+ damage. If this Pokemon became your Active Pokemon this turn, this attack does 70 more damage. This attack’s damage isn’t affected by Weakness.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


#41 Mareep – Lightning – HP60
Basic Pokemon

[L] Shock Bolt: 30 damage. Discard all [L] Energy from this Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#42 Flaaffy – Lightning – HP90
Stage 1 – Evolves from Mareep

[L] Bzzz Punch: 30 damage.

[L][L] Shock Bolt: 60 damage. Discard all [L] Energy from this Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


#43 Ampharos-GX – Lightning – HP240
Stage 2 – Evolves from Flaaffy

[L] Power Recharge: 30 damage. Put all Electripower cards from your discard pile into your hand.

[L][L] Impact Bolt: 150 damage. Discard all [L] Energy from this Pokemon.

[L] Electrical GX: Search your deck for up to 7 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


#44 Blitzle – Lightning – HP60
Basic Pokemon

[L] Delivery Dash: Search your deck for up to 2 Electripower cards, reveal them, and put them into your hand. Then, shuffle your deck.

[L][C] Electric Kick: 20 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#45 Zebstrika – Lightning – HP120
Stage 1 – Evolves from Blitzle

[L][C] Raid: 30+ damage. If this Pokemon evolved from Blitzle during this turn, this attack does 90 more damage.

[L][L][C] Mach Bolt: 100 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#46 Emolga – Lightning – HP60
Basic Pokemon

Ability: Nuzzly Gathering
Once during your turn (before your attack), you may search your deck for a Pokemon that has the Nuzzle attack, reveal it, and put it into your hand. Then, shuffle your deck.

[L] Nuzzle: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


#47 Joltik -Lightning – HP40
Basic Pokemon

[L] Leech Life: 10 damage. Heal from this Pokemon damage equal to the damage done to your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#48 Galvantula – Lightning – HP90
Stage 1 – Evolves from Joltik

Ability: Unnerve
Prevent all effects done to this Pokemon by Item or Supporter cards played from your opponent’s hand.

[L] Spider Sled: 40 damage. Search your discard pile for 1 card and put it into your hand.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#49 Helioptile – Lightning – HP60
Basic Pokemon

[C] Tackle: 10 damage.

[L][C][C] Crackle Crackle: 40 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#50 Heliolisk – Lightning – HP100
Stage 1 – Evolves from Helioptile

[L] Electric Spark: This attack does 30 damage to 1 of your opponent’s Pokemon (Don’t apply weakness or resistance for Benched Pokemon).

[L][C][C] Volt Switch: 90 damage. Switch this Pokemon with 1 of your Benched [L] Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#51 Tapu Koko Prism Star – Lightning – HP130
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

Ability: Ancestor’s Dance
Once during your turn (before your attack), if this Pokemon is on your Bench, you may use this Ability. Choose 2 of your Benched Pokemon and attach 1 [L] Energy from your discard pile to each of them. Then, put this Pokemon in the Lost Zone (discard all cards attached to this Pokemon).

[L][L][C] Mach Bolt: 120 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#52 Zeraora – Lightning – HP120
Basic Pokemon

[C] Slash: 20 damage.

[L][L][C] Wild Bolt: 120 damage. This Pokemon does 20 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#53 Gengar & Mimikyu-GX – Psychic – HP240
Basic Pokemon

[P][P] Poltergeist: 50x damage. Your opponent reveals their hand. This attack does 50 damage for each Trainer card you find there.

[P]+ Horror House GX: Your opponent can’t play any cards from their hand during their next turn. If this Pokemon has at least 1 extra [P] Energy attached to it (in addition to this attack’s cost), each player draws cards until they have 7 cards in their hand. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


#54 Nidoran F – Psychic – HP60
Basic Pokemon

[C] Call for Family: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[C][C] Scratch: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#55 Nidorina – Psychic – HP90
Stage 1 – Evolves from Nidoran F

[C] Family Rescue: Shuffle 5 [P] Pokemon from your discard pile into your deck.

[C][C] Bite: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#56 Nidoqueen – Psychic – HP160
Stage 2 – Evolves from Nidorina

Ability: Mother Call
Once during your turn (before your attack), you may search your deck for a Pokemon (except Pokemon-GX and Pokemon-EX), reveal it, and put it into your hand. Then, shuffle your deck.

[C][C][C] Power Lariat: 10+ damage. This attack does 50 more damage for each Evolution Pokemon on your Bench.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#57 Nidoran M – Psychic – HP60
Basic Pokemon

[C] Peck 10 damage.

[P][C] Horn Attack: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#58 Nidorino – Psychic – HP90
Stage 1 – Evolves from Nidoran M

[C] Peck: 20 damage.

[P][C][C] Horn Drill: 60 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#59 Nidoking – Psychic – HP160
Stage 2 – Evolves from Nidorino

[C][C] Drag Off: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. This attack does 50 damage to the new Active Pokemon.

[P][C][C] King Drums: 100+ damage. If Nidoqueen is on your Bench, this attack does 100 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#60 Tentacool – Psychic – HP60
Basic Pokemon

[C] Wrap: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#61 Tentacruel – Psychic – HP100
Stage 1 – Evolves from Tentacool

[C] Void Tentacles: Your opponent’s Active Pokemon is now Poisoned and Confused.

[P][C][C] Paranormal: 70 damage: Prevent all damage done to this Pokemon by the attacks of Ultra Beasts during your opponent’s next turn.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#62 Grimer – Psychic – HP80
Basic Pokemon

[C] Pound: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#63 Muk – Psychic – HP130
Stage 1 – Evolves from Grimer

Ability: Poison Sacs
Your opponent’s Poisoned Pokemon remain Poisoned even after evolving or devolving.

[P] Toxic Secretion: 40 damage. Your opponent’s Active Pokemon is now Poisoned. Put 2 damage counters for Poison damage between turns instead of 1.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


#64 Alolan Marowak – Psychic – HP120
Stage 1 – Evolves from Cubone

[.] Limbo Limbo: Search your deck for up to 2 basic Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.

[C][C] Alola Circle: 20x damage. This attack does 20 damage times the number of Pokemon you have in play with Alolan in its name.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


#65 Starmie – Psychic – HP80
Stage 1 – Evolves from Staryu!

[C] Strange Wave: 40 damage. Search your deck for up to 3 [W] or [P] Energy cards and attach them to 1 of your Benched Pokemon. Then, shuffle your deck.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#66 Mr. Mime – Psychic – HP80
Basic Pokemon

Ability: Scoop-Up Block
Your opponent’s Pokemon that have any damage counters on them, and any cards attached to those Pokemon, can’t be put into your opponent’s hand.

[C][C] Psy Bolt: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#67 Mr. Mime-GX – Psychic – HP150
Basic Pokemon

Abiilty: Magic Odds
If this Pokemon would be damaged by an attack, prevent that attack’s damage done to this Pokemon if that damage is 10, 30, 50, 70, 90, 110, 130, 150, 170, 190, 210, 230, or 250.

[P][C] Breakdown: For each card in your opponent’s han d, put 1 damage counter on their Active Pokemon.

[C] Life Trick GX: Heal all damage from this Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 2


#68 Jynx – Psychic – HP90
Basic Pokemon

[C] Dazzle Dance: Your opponent’s Active Pokemon is now Confused.

[P][C] Strange Dance: Put damage counters equal to the number of your opponent’s Benched Pokemon on your opponent’s Pokemon in any way you like.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#69 Cosmog – Psychic – HP60
Basic Pokemon

Ability: Cosmo Guard
As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks.

[C] Mumble: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#70 Cosmoem – Psychic – HP100
Stage 1 – Evolves from Cosmog

[C] Nap: Heal 20 damage from this Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#71 Mankey – Fighting – HP50
Basic Pokemon

[C] Scout: Look at your opponent’s hand.

[F][C] Low Kick: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#72 Primeape – Fighting – HP90
Stage 1 – Evolves from Mankey

[F] Low Kick: 30 damage.

[F][C][C] Wreck: 80 damage. If there’s a Stadium in play, this attack does 80 more damage. Then, discard that Stadium.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#73 Hitmonlee – Fighting – HP100
Basic Pokemon

[F] Special Combo This attack can only be used if Hitmonchan used Hit and Away on your previous turn. This attack does 90 damage to 1 of your opponent’s Benched Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

[F][F][C] Mega Kick: 90 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#74 Hitmonchan – Fighting – HP90
Basic Pokemon

[F] Hit and Away: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[F][C][C] Magnum Punch: 70 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#75 Omanyte – Fighting – HP90
Stage 1 – Evolves from Unidentified Fossil

[C] Tickle: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#76 Omastar – Fighting – HP130
Stage 2 – Evolves from Omanyte

Ability: Fossil Barrier
As long as this Pokemon is in play, if you have fewer Pokemon in play than your opponent, your opponent can’t play any Item cards from his or her hand.

[F][C] Bite: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#77 Kabuto – Fighting – HP90
Stage 1 – Evolves from Unidentified Fossil

[F] Shell Ram: 40 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from attacks.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#78 Kabutops – Fighting – HP140
Stage 1 – Evolves from Kabuto

Ability: Fossil Memory
As long as this Pokemon is your Active Pokemon, your opponent can’t play any Supporter cards from their hand.

[F][C][C] Rock Slide: 80 damage. This attack does 20 damage to 2 of your opponent’s Benched Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#79 Larvitar – Fighting – HP70
Basic Pokemon

[C][C] Chip Away: 30 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#80 Pupitar – Fighting – HP80
Stage 1 – Evolves from Larvitar

[C][C] Payback: 30+ damage. If your opponent has only 1 Prize card left, this attack does 90 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#81 Pancham – Fighting – HP60
Basic Pokemon

[C][C] Arm Thrust: 40 damage. Flip a coin. If tails, this attack fails. If heads, discard 1 Energy attached to your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#82 Lycanroc-GX – Fighting – HP200
Stage 1 – Evolves from Rockruff

Ability: Twilight Eye
When you play this card from your hand to evolve a Pokemon during your turn, you may discard an Energy from your opponent’s Active Pokemon.

[F][C][C] Accelerock: 120 damage.

[F] Radial Edge GX: 30x damage. This attack does 30 damage times the number of Energy cards in your opponent’s discard pile. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#83 Alolan Grimer – Darkness – HP70
Basic Pokemon

[C][C] Chemical Breath: 20+ damage. This attack does 50 more damage for each Special Condition affecting your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


#84 Alolan Muk – Darkness – HP120
Stage 1 – Evolves from Alolan Grimer

Ability: Starvation Rations
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may look at the top 6 cards of your opponent’s deck and discard as many Item cards you find there as you like. Then, shuffle the remaining cards into your opponent’s deck.

[D][C][C] Gunk Shot: 80 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


#85 Tyranitar – Darkness – HP170
Stage 2 – Evolves from Pupitar

[D][C][C] Spinning Tail: This attack does 30 damage to each of your opponent’s Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

[D][C][C][C] Bite Off: 130+ damage. If your opponent’s Active Pokemon is a Pokemon-EX or Pokemon-GX this attack does 100 more damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


#86 Poochyena – Darkness – HP70
Basic Pokemon

[C] Dark Howl: Search your deck for 2 [D] Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

[D] Bite: 10 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


#87 Mightyena – Darkness – HP100
Stage 1 – Evolves from Poochyena

[D] Bite: 30 damage.

[C][C] Evil Fang: 50 damage. Discard 1 card from your opponent’s hand without looking.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


#88 Absol – Darkness – HP100
Basic Pokemon

Ability: Dark Annulment
As long as this Pokemon is in play, your opponent’s Active Basic Pokemon’s Retreat Cost is [C] more.

[D][C][C] Shadow Seeker: 30+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


#89 Spiritomb – Darkness – HP70
Basic Pokemon

[C] Soul Compressor: Search your deck for up to 4 Pokemon and discard them. Then, shuffle your deck.

[C] Hollow Shot: 20 damage.

Weakness: none
Resistance: none
Retreat: 1


#90 Zorua – Darkness – HP60
Basic Pokemon

[D] Hide in Darkness: Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


#91 Zoroark – Darkness – HP110
Stage 1 – Evolves from Zorua

[D] Taunt: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon.

[D][C][C] Night Punish: 20x damage. This attack does 20 damage times the number of Pokemon in your discard pile, to a maximum of 10 cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


#92 Vullaby – Darkness – HP60
Basic Pokemon

[C] Fetch: Draw a card.

[D] Jab: 10 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#93 Mandibuzz – Darkness – HP120
Stage 1 – Evolves from Vullaby

[D] Trash Drop: Discard an Item card from your hand. If you do, this attack does 60 damage to one of your opponent’s Pokemon. Don’t apply weakness or resistance for this damage.

[D][C][C] Brave Bird: 120 damage. This Pokemon does 30 damage to itself.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


#94 Pangoro – Darkness – HP140
Stage 1 – Evolves from Pancham

[D][C][C] Tighten Up: 60 damage. Your opponent discard 2 cards from their hand.

[D][D][C][C] Rampage: 170 damage. This Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


#95 Yveltal – Darkness – HP110
Basic Pokemon

[D] Derail: 30 damage. Discard a Special Energy from your opponent’s Active Pokemon.

[D][D] Clutch: 60 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


#96 Hoopa-GX – Darkness – HP190
Basic Pokemon

[D] Rogue Ring: Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

[D][D][D] Dark Strike: 160 damage. This Pokemon can’t use Dark Strike during your next turn.

[D][D][D] Devil Hand GX: Choose 6 of your opponent’s Pokemon-GX and Pokemon-EX and do 30 damage to each of those Pokemon. (You may choose the same Pokemon more than once.) (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


#97 Incineroar-GX – Darkness – HP250
Stage 2 – Evolves from Torracat

Ability: Scar Charge
Once during your turn (before your attack), you may put 3 damage counters on this Pokemon. If you do, search your deck for up to 3 [D] Energy and attach them to this Pokemon. Then, shuffle your deck.

[C][C][C] Crushing Punch: 130 damage. Discard a Special Energy from your opponent’s Active Pokemon.

[C][C][C] Darkest Tornado GX: 10+ damage. This attack does 50 more damage for each damage counter on this Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


#98 Skarmory – Metal – HP110
Basic Pokemon

[M][C] Calm Strike: 20+ damage. If your opponent has already used a GX attack this game, this attack does 70 more damage.

[M][M][C] Steel Wing: 90 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#99 Jirachi – Metal – HP70
Basic Pokemon

Ability: Wishing Star
If this Pokemon is your Active Pokemon, you may use this Ability. Once during your turn (before your attack), you may look at the top 5 cards of your deck. Choose 1 Trainer card you find there, reveal it and put it into your hand. Shuffle the other cards back into your deck. This Pokemon is now Asleep.

[M][C] Slap: 30 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#100 Bronzor – Metal – HP50
Basic Pokemon

Ability: Head Start Evolution
This Pokemon can evolve on the second player’s first turn or on the turn you play it.

[M][C] Tackle: 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#101 Bronzong – Metal – HP130
Stage 1 – Evolves from Bronzor

Ability: Heatproof
This Pokemon takes no damage from your opponent’s [R] Pokemon’s attacks.

[M][C][C] Ominous Stamp: 70 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#102 Ferroseed – Metal – HP60
Basic Pokemon

[M] Continuous Roll: 20x damage. Flip a coin until you get tails. This attack does 20 damage for each heads.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#103 Ferrothorn – Metal – HP120
Stage 1 – Evolves from Ferroseed

[M] Guard Press: 20 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from attacks.

[C][C][C] Thrown Pod Throw: 80 damage. This attack does 20 damage times the number of [M] Energy attached to this Pokemon to 1 of your opponent’s Benched Pokemon up to 5 Energy (don’t apply Weakness or Resistance for Benched Pokemon).

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#104 Pawniard – Metal – HP60
Basic Pokemon

[M] Stiffen: During your opponent’s next turn, this Pokemon takes 30 less damage from attacks.

[C][C] Scratch: 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#105 Bisharp – Metal – HP110
Stage 1 – Evolves from Pawniard

[M] Dual Stab: 30+ damage. If this Pokemon doesn’t have any damage counters on it, this attack does 90 more damage.

[M][C][C] Power Edge: 90 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


#106 Cobalion-GX – Metal – HP170
Basic Pokemon

Ability: Metal Symbol
As long as this Pokemon is in play, your Pokemon with [M] Energy attached can’t be affected by Special Conditions. Remove all Special Conditions on those Pokemon.

[M][M] Duel Saber: 50+ damage. If there is a Stadium card in play, this attack does 60 more damage.

[C] Iron Law GX: During your opponent’s next turn, none of your opponent’s Pokemon can attack (including newly played Pokemon). (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#107 Honedge – Metal – HP60
Basic Pokemon

[C] Lop Off: Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


#108 Doublade – Metal – HP90
Stage 1 – Evolves from Honedge

[C][C] Tool Drop: 30x damage. This attack does 30 damage times the number of Pokemon Tools in play (both yours and your opponent’s).

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


#109 Aegislash – Metal – HP140
Stage 2 – Evolves from Doublade

Ability: Royal Guard
This Pokemon takes 40 less damage from attacks.

[M][C][C] Shield Bash: 100 damage. This attack’s damage isn’t affected by effects on your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#110 Klefki – Metal – HP60
Basic Pokemon

Ability: Secret Key
As long as this Pokemon is in play, your [M] Pokemon’s Resistance becomes -40.

[M][C] Collide: 30 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


#111 Alolan Ninetales – Fairy – HP110
Stage 1 – Evolves from Alolan Vulpix

Ability: Luminous Barrier
Prevent all effects of attacks, including damage, done to this Pokemon by your opponent’s Pokemon-EX and Pokemon-GX.

[Y][C][C] Aurora Beam: 80 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


#112 Mimikyu – Fairy – HP70
Basic Pokemon

[C] Pilfer: Draw 2 cards.

[Y][C] Mimic: If your opponent used an attack during his or her last turn (excluding GX attacks), use that attack as this attack.

Weakness: none
Resistance: none
Retreat: 1


#113 Latias & Latios-GX – Dragon – HP250
Basic Pokemon (TAG TEAM)

[W][P][P][C] Buster Purge: 240 damage. Discard 3 Energy from this Pokemon.

[P]+ Aero Unit GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


#114 Alolan Exeggutor – Dragon – HP160
Stage 1 – Evolves from Exeggcute

[G] Tropical Shake: 20+ damage. This attack does 20 more damage for each type of basic Energy card in your discard pile (up to 5).

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


#115 Alolan Exeggutor – Dragon – HP160
Stage 1 – Evolves from Exeggcute

[.] Eggs Paradise Draw: Draw cards from your deck until you have 6 cards in your hand. Before drawing, you may discard any number of cards from your hand.

[G][C] Egg Drop: Discard any number of Exeggcute from your hand. This attack does 60 damage for each card discarded in this way.

Weakness: Fairy (x2)
Resistance: none
Retreat: 4


#116 Dratini – Dragon – HP60
Basic Pokemon

[L] Dragon Rage: 60 damage. Flip 2 coins. If 1 or more is tails, this attack fails.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


#117 Dratini – Dragon – HP70
Basic Pokemon

Ability: Protective Scales
Prevent effects of the attacks of your opponent’s Pokemon done to this Pokemon.

[W] Rain Splash: 10 damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


#118 Dragonair – Dragon – HP90
Stage 1 – Evolves from Dratini

[W][L] Twister: 30 damage. Flip 2 coins. For each heads, discard an Energy from your opponent’s Active Pokemon. If both are tails, this attack fails.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


#119 Dragonite – Dragon – HP160
Stage 2 – Evolves from Dragonair

Ability: Fast Call
Once during your turn (before your attack), you may search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[W][L][C] Dragon Claw: 120 damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


#120 Eevee & Snorlax-GX – Colorless – HP270
Basic Pokemon (TAG TEAM)

[C] Cheer Up: Attach an Energy card from your hand to 1 of your Pokemon.

[C][C][C][C] Dump Truck Press: 120+ damage. If your opponent’s Active Pokemon is an Evolution Pokemon, this attack does 120 more damage.

[C][C][C][C]+ Megaton Friends GX: 210 damage. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), draw cards until you have 10 cards in your hand. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


#121 Pidgey – Colorless – HP50
Basic Pokemon

[C] Collect: Draw a card.

[C][C] Gust: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#122 Pidgey – Colorless – HP60
Basic Pokemon

[C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#123 Pidgeotto– Colorless – HP60
Stage 1 – Evolves from Pidgey

Ability: Air Mail
Once during your turn (before your attack), you may look at the top 2 cards of your deck. Choose 1 of them and put it into your hand. Put the other card on the bottom of your deck.

[C][C] Gust: 30 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#124 Pidgeot– Colorless – HP130
Stage 2 – Evolves from Pidgeotto

[C][C] Whirlwind: 60 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[C][C][C] Spin Storm: Your opponent puts their Active Pokemon and all of the cards attached to it into their hand.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


#125 Meowth – Colorless – HP70
Basic Pokemon

[C] Scratch: 10 damage.

[C][C] Bite: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#126 Persian – Colorless – HP100
Stage 1 – Evolves from Meowth

[C] Make ‘Em Pay: 20 damage. If your opponent has 4 or cards in their hand, they reveal their hand. Discard cards you find there until your opponent has exactly 4 cards in their hand.

[C][C] Sharp Claws: 30 damage. Flip a coin. If heads, this attack does 60 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#127 Farfetch’d – Colorless – HP80
Basic Pokemon

[C] Collect: Draw 2 cards.

[C] Item Repel: 20+ damage. Before doing damage, discard all Pokemon Tool cards attached to the opponent’s Active Pokemon. If you discard any cards, this attack does 70 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#128 Kangaskhan – Colorless – HP130
Basic Pokemon

[C] Fast Evolution: Search your deck for up to 2 Evolution Pokemon cards, reveal them, and put them in your hand. Then shuffle your deck.

[C][C][C] Mega Punch: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#129 Tauros – Colorless – HP130
Basic Pokemon

[C][C] Raging Herd: 10+ damage. This attack does 10 more damage for each damage counter on all of your Tauros (including Tauros-GX) in play.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#130 Aerodactyl – Colorless – HP130
Stage 1 – Evolves from Unidentified Fossil

[C] Supersonic: Your opponent’s Active Pokemon is now Confused.

[C][C][C] Fossil Fang: 90+ damage. If you have no Pokemon GX or EX on your Bench, this attack does 90 more damage.

Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 1


#131 Lugia – Colorless – HP130
Basic Pokemon

[C] Power Charge: 30 damage. Search your deck for a basic Energy card and attach it to this Pokemon. Then, shuffle your deck.

[C][C][C][C] Blast Wind: 110 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


#132 Zangoose – Colorless – HP100
Basic Pokemon

[C] Head Hunt: Look at the top 6 cards of your deck, reveal any number of Pokemon you find there, and put them into your hand. Discard the other cards.

[C][C] Slash: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#133 Bill’s Analysis – Trainer
Supporter

Look at the top 7 cards of your deck. You may reveal up to 2 Trainer cards you find there and put them into your hand. Then, shuffle the other cards back into your deck.

You may play only 1 Supporter card during your turn (before your attack).


#134 Black Market Prism Star – Trainer
Stadium

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

When a [D] Pokemon (yours or your opponent’s) that has any [D] Energy attached to it is Knocked Out by damage from an opponent’s attack, that player takes 1 fewer Prize card.

Whenever any player plays an Item or Supporter card from their hand, prevent all effects of that card done to this Stadium card.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#135 Brock’s Grit – Trainer
Supporter

Shuffle six in any combination of Pokemon and basic Energy cards from your discard pile into your deck.

You can only use 1 Supporter card during your turn (before your attack).


#136 Buff Padding – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this card is attached to has a Retreat Cost of [C][C][C][C], its maximum HP is increased by 50.

You may play as many Item cards as you like during your turn (before your attack).


#137 Dana – Trainer
Supporter

This card can’t be played unless your opponent’s Active Pokemon is a Stage 2 Pokemon.

Search your deck for 2 cards and put them into your hand.

You may play only 1 Supporter card during your turn (before your attack).


#138 Dangerous Drill – Trainer
Item

You can play this card only if you discard a [D] Pokemon from your hand.

Discard a Pokemon Tool or Special Energy card from 1 of your opponent’s Pokemon, or discard any Stadium card in play.

You may play as many Item cards as you like during your turn (before your attack).


#139 Electrocharger – Trainer
Item

Flip 2 coins. For each heads, shuffle an Electropower card from your discard pile into your deck.

You may play as many Item cards as you like during your turn (before your attack).


#140 Erika’s Hospitality – Trainer
Supporter

If you have 6 or more cards in your hand (including this one), you can’t play this card.

Draw a number of cards up to the number of your opponent’s Pokemon in play.

You may play only 1 Supporter card during your turn (before your attack).


#141 Evelyn – Trainer
Supporter

You can play this card only if your opponent’s Active Pokemon is a Stage 1 Pokemon.

Draw 4 cards.

You may play only 1 Supporter card during your turn (before your attack).


#142 Fairy Charm UB – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Prevent all damage done to the [Y] Pokemon this card is attached to by attacks from your opponent’s Ultra Beast Pokemon-GX and Ultra Beast Pokemon-EX.

You may play as many Item cards as you like during your turn (before your attack).


#143 Grass Memory – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Silvally-GX this card is attached to is a [G] Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


#144 Ingo & Emmet – Trainer
Supporter

Look at the top card of your deck, and then choose 1:

– Discard your hand and draw 5 cards.

– Discard your hand and draw 5 cards from the bottom of your deck.

You may play only 1 Supporter card during your turn (before your attack).


#145 Jasmine – Trainer
Supporter

Search your deck for a [M] Pokemon, reveal it, and put it into your hand. If you go second and it’s your first turn, you can search your deck for 5 [M] Pokemon instead. of 1. Then shuffle your deck.

You can only use 1 Supporter card during your turn (before your attack).


#146 Judge Whistle – Trainer
Item

Choose 1:

– Draw a card.

– Put a Judge card from your discard pile into your hand.

You may play as many Item cards as you like during your turn (before your attack).


#147 Lavender Town – Trainer
Stadium

Once during each player’s turn (before their attack), that player may have their opponent reveal their hand.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#148 Metal Goggles – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The [M] Pokemon this card is attached to takes 30 less damage from your opponent’s Pokemon’s attacks, and your opponent’s Pokemon’s attacks and abilities can’t put damage counters on it.

You may play as many Item cards as you like during your turn (before your attack).


#149 Morgan – Trainer
Supporter

This card can’t be played unless you discard Dana, Evelyn, and Nita from your hand.

Look at the top 12 cards of your deck. Attach as many Energy cards you find there to your Pokemon in any way you like. Then, shuffle the remaining cards into your deck.

You may play only 1 Supporter card during your turn (before your attack).


#150 Nanu – Trainer
Supporter

Choose a Basic [D] Pokemon in your discard pile. Switch it with 1 of your Pokemon in play. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain in the new Pokemon.

You can only use 1 Supporter card during your turn (before your attack).


#151 Nita – Trainer
Supporter

You can play this card only if your opponent’s Active Pokemon is a Basic Pokemon.

Put an Energy from your opponent’s Active Pokemon on top of their deck.

You may play only 1 Supporter card during your turn (before your attack).


#152 Pokemon Communication – Trainer
Item

Reveal a Pokemon in your hand and put it on top of your deck. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack)


#153 Return Label – Trainer
Item

Put a card from your opponent’s discard pile on the bottom of their deck.

You may play as many Item cards as you like during your turn (before your attack).


#154 Sabrina’s Suggestion – Trainer
Supporter

Your opponent reveals their hand. You may choose a Supporter card you find there and use the effect of that card as the effect of this card.

You may play only 1 Supporter card during your turn (before your attack).


#155 Unidentified Fossil – Trainer – HP60
Item

Play this card as if it were a 60 HP [C] Basic Pokemon. At any time during your turn (before your attack), you may discard this card from play.

This card can’t retreat.

You may play as many Item cards as you like during your turn (before your attack).


#156 Viridian Forest – Trainer
Stadium

Once during each player’s turn, that player may discard a card from their hand. If they do, that player searches their deck for a basic Energy card, reveals it, and puts it into their hand. Then, that player shuffles their deck.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#157 Water Memory – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Silvally-GX this card is attached to is a [W] Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


#158 Wondrous Labyrinth Prism Star – Trainer
Stadium

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

The attacks of non-[Y] Pokemon (both yours and your opponent’s) cost [C] more.

Whenever any player plays an Item or Supporter card from their hand, prevent all effects of that card done to this Stadium card.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#159 Venusaur & Celebi-GX – Grass– HP270
Basic Pokemon (TAG TEAM)

[G][C][C] Pollen Hazard: 50 damage. Your opponent’s Active Pokemon is now Burned, Confused and Poisoned.

[G][G][C][C] Solar Beam: 150 damage.

[G][G][C][C]+ Evergreen GX: 180 damage. Heal all damage from this Pokemon. If this Pokemon has at least 1 extra [G] Energy attached to it (in addition to this attack’s cost), shuffle all cards from your discard pile into your deck. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


#160 Magikarp & Wailord-GX – Water – HP300
Basic Pokemon (TAG TEAM)

[W][W][W][W][W] Super Splash: 180 damage.

[W]+ Towering Splash-GX: 10 damage. If this Pokemon has at least 7 extra [W] Energy attached to it (in addition to this attack’s cost), this attack does 100 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#161 Magikarp & Wailord-GX – Water – HP300
Basic Pokemon (TAG TEAM)

[W][W][W][W][W] Super Splash: 180 damage.

[W]+ Towering Splash-GX: 10 damage. If this Pokemon has at least 7 extra [W] Energy attached to it (in addition to this attack’s cost), this attack does 100 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#162 Pikachu & Zekrom-GX – Lightning – HP240
Basic Pokemon (TAG TEAM)

[L][L][L] Full Blitz: 150 damage. Search your deck for up to 3 [L] Energy cards and attach them to 1 of your Pokemon. Then, shuffle your deck.

[L][L][L]+ Tag Bolt GX: 200 damage. If this Pokemon has at least 3 extra [L] Energy attached to it (in addition to this attack’s cost), this attack does 170 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


#163 Ampharos-GX – Lightning – HP240
Stage 2 – Evolves from Flaaffy

[L] Power Recharge: 30 damage. Put all Electripower cards from your discard pile into your hand.

[L][L] Impact Bolt: 150 damage. Discard all [L] Energy from this Pokemon.

[L] Electrical GX: Search your deck for up to 7 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


#164 Gengar & Mimikyu-GX – Psychic – HP240
Basic Pokemon

[P][P] Poltergeist: 50x damage. Your opponent reveals their hand. This attack does 50 damage for each Trainer card you find there.

[P]+ Horror House GX: Your opponent can’t play any cards from their hand during their next turn. If this Pokemon has at least 1 extra [P] Energy attached to it (in addition to this attack’s cost), each player draws cards until they have 7 cards in their hand. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


#165 Gengar & Mimikyu-GX – Psychic – HP240
Basic Pokemon

[P][P] Poltergeist: 50x damage. Your opponent reveals their hand. This attack does 50 damage for each Trainer card you find there.

[P]+ Horror House GX: Your opponent can’t play any cards from their hand during their next turn. If this Pokemon has at least 1 extra [P] Energy attached to it (in addition to this attack’s cost), each player draws cards until they have 7 cards in their hand. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


#166 Hoopa-GX – Darkness – HP190
Basic Pokemon

[D] Rogue Ring: Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

[D][D][D] Dark Strike: 160 damage. This Pokemon can’t use Dark Strike during your next turn.

[D][D][D] Devil Hand GX: Choose 6 of your opponent’s Pokemon-GX and Pokemon-EX and do 30 damage to each of those Pokemon. (You may choose the same Pokemon more than once.) (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


#167 Incineroar-GX – Darkness – HP250
Stage 2 – Evolves from Torracat

Ability: Scar Charge
Once during your turn (before your attack), you may put 3 damage counters on this Pokemon. If you do, search your deck for up to 3 [D] Energy and attach them to this Pokemon. Then, shuffle your deck.

[C][C][C] Crushing Punch: 130 damage. Discard a Special Energy from your opponent’s Active Pokemon.

[C][C][C] Darkest Tornado GX: 10+ damage. This attack does 50 more damage for each damage counter on this Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


#168 Cobalion-GX – Metal – HP170
Basic Pokemon

Ability: Metal Symbol
As long as this Pokemon is in play, your Pokemon with [M] Energy attached can’t be affected by Special Conditions. Remove all Special Conditions on those Pokemon.

[M][M] Duel Saber: 50+ damage. If there is a Stadium card in play, this attack does 60 more damage.

[C] Iron Law GX: During your opponent’s next turn, none of your opponent’s Pokemon can attack (including newly played Pokemon). (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#169 Latias & Latios-GX – Dragon – HP250
Basic Pokemon (TAG TEAM)

[W][P][P][C] Buster Purge: 240 damage. Discard 3 Energy from this Pokemon.

[P]+ Aero Unit GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


#170 Latias & Latios-GX – Dragon – HP250
Basic Pokemon (TAG TEAM)

[W][P][P][C] Buster Purge: 240 damage. Discard 3 Energy from this Pokemon.

[P]+ Aero Unit GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


#171 Eevee & Snorlax-GX – Colorless – HP270
Basic Pokemon (TAG TEAM)

[C] Cheer Up: Attach an Energy card from your hand to 1 of your Pokemon.

[C][C][C][C] Dump Truck Press: 120+ damage. If your opponent’s Active Pokemon is an Evolution Pokemon, this attack does 120 more damage.

[C][C][C][C]+ Megaton Friends GX: 210 damage. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), draw cards until you have 10 cards in your hand. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


#172 Brock’s Grit – Trainer
Supporter

Shuffle six in any combination of Pokemon and basic Energy cards from your discard pile into your deck.

You can only use 1 Supporter card during your turn (before your attack).


#173 Dana – Trainer
Supporter

This card can’t be played unless your opponent’s Active Pokemon is a Stage 2 Pokemon.

Search your deck for 2 cards and put them into your hand.

You may play only 1 Supporter card during your turn (before your attack).


#174 Erika’s Hospitality – Trainer
Supporter

If you have 6 or more cards in your hand (including this one), you can’t play this card.

Draw a number of cards up to the number of your opponent’s Pokemon in play.

You may play only 1 Supporter card during your turn (before your attack).


#175 Evelyn – Trainer
Supporter

This card can’t be played unless your opponent’s Active Pokemon is a Stage 1 Pokemon.

Draw 4 cards.

You may play only 1 Supporter card during your turn (before your attack).


#176 Ingo & Emmet – Trainer
Supporter

Supporter

Look at the top card of your deck, and then choose 1:

– Discard your hand and draw 5 cards.

– Discard your hand and draw 5 cards from the bottom of your deck.

You may play only 1 Supporter card during your turn (before your attack).


#177 Jasmine – Trainer
Supporter

Search your deck for a [M] Pokemon, reveal it, and put it into your hand. Then shuffle your deck.

If you are the second player and use this on your first turn, you can search your deck for up to 5 [M] Pokemon instead.

You can only use 1 Supporter card during your turn (before your attack).


#178 Morgan – Trainer
Supporter

This card can’t be played unless you discard Dana, Evelyn, and Nita from your hand.

Look at the top 12 cards of your deck. Attach as many Energy cards you find there to your Pokemon in any way you like. Then, shuffle the remaining cards into your deck.

You may play only 1 Supporter card during your turn (before your attack).


#179 Nanu – Trainer
Supporter

Choose 1 of your Pokemon in play. Search your discard pile for a Basic [D] Pokemon and switch it with that Pokemon. (Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.) Discard the first Pokemon.

You can only use 1 Supporter card during your turn (before your attack).


#180 Nita – Trainer
Supporter

This card can’t be played unless your opponent’s Active Pokemon is a Basic Pokemon.

Choose an Energy attached to your opponent’s Active Pokemon. Your opponent puts it on top of their deck.

You may play only 1 Supporter card during your turn (before your attack).


#181 Sabrina’s Suggestion – Trainer
Supporter

Your opponent reveals their hand. You may choose a Supporter card you find there and use its effect as this card’s effect.

You may play only 1 Supporter card during your turn (before your attack).


#182 Venusaur & Celebi-GX – Grass– HP270
Basic Pokemon (TAG TEAM)

[G][C][C] Pollen Hazard: 50 damage. Your opponent’s Active Pokemon is now Burned, Confused and Poisoned.

[G][G][C][C] Solar Beam: 150 damage.

[G][G][C][C]+ Evergreen GX: 180 damage. Heal all damage from this Pokemon. If this Pokemon has at least 1 extra [G] Energy attached to it (in addition to this attack’s cost), shuffle all cards from your discard pile into your deck. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


#183 Magikarp & Wailord-GX – Water – HP300
Basic Pokemon (TAG TEAM)

[W][W][W][W][W] Super Splash: 180 damage.

[W]+ Towering Splash-GX: 10 damage. If this Pokemon has at least 7 extra [W] Energy attached to it (in addition to this attack’s cost), this attack does 100 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#184 Pikachu & Zekrom-GX – Lightning – HP240
Basic Pokemon (TAG TEAM)

[L][L][L] Full Blitz: 150 damage. Search your deck for up to 3 [L] Energy cards and attach them to 1 of your Pokemon. Then, shuffle your deck.

[L][L][L]+ Tag Bolt GX: 200 damage. If this Pokemon has at least 3 extra [L] Energy attached to it (in addition to this attack’s cost), this attack does 170 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


#185 Ampharos-GX – Lightning – HP240
Stage 2 – Evolves from Flaaffy

[L] Power Recharge: 30 damage. Put all Electripower cards from your discard pile into your hand.

[L][L] Impact Bolt: 150 damage. Discard all [L] Energy from this Pokemon.

[L] Electrical GX: Search your deck for up to 7 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


#186 Gengar & Mimikyu-GX – Psychic – HP240
Basic Pokemon

[P][P] Poltergeist: 50x damage. Your opponent reveals their hand. This attack does 50 damage for each Trainer card you find there.

[P]+ Horror House GX: Your opponent can’t play any cards from their hand during their next turn. If this Pokemon has at least 1 extra [P] Energy attached to it (in addition to this attack’s cost), each player draws cards until they have 7 cards in their hand. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


#187 Hoopa-GX – Darkness – HP190
Basic Pokemon

[D] Rogue Ring: Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

[D][D][D] Dark Strike: 160 damage. This Pokemon can’t use Dark Strike during your next turn.

[D][D][D] Devil Hand GX: Choose 6 of your opponent’s Pokemon-GX and Pokemon-EX and do 30 damage to each of those Pokemon. (You may choose the same Pokemon more than once.) (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


#188 Incineroar-GX – Darkness – HP250
Stage 2 – Evolves from Torracat

Ability: Scar Charge
Once during your turn (before your attack), you may put 3 damage counters on this Pokemon. If you do, search your deck for up to 3 [D] Energy and attach them to this Pokemon. Then, shuffle your deck.

[C][C][C] Crushing Punch: 130 damage. Discard a Special Energy from your opponent’s Active Pokemon.

[C][C][C] Darkest Tornado GX: 10+ damage. This attack does 50 more damage for each damage counter on this Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


#189 Cobalion-GX – Metal – HP170
Basic Pokemon

Ability: Metal Symbol
As long as this Pokemon is in play, your Pokemon with [M] Energy attached can’t be affected by Special Conditions. Remove all Special Conditions on those Pokemon.

[M][M] Duel Saber: 50+ damage. If there is a Stadium card in play, this attack does 60 more damage.

[C] Iron Law GX: During your opponent’s next turn, none of your opponent’s Pokemon can attack (including newly played Pokemon). (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#190 Latias & Latios-GX – Dragon – HP250
Basic Pokemon (TAG TEAM)

[W][P][P][C] Buster Purge: 240 damage. Discard 3 Energy from this Pokemon.

[P]+ Aero Unit GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


#191 Eevee & Snorlax-GX – Colorless – HP270
Basic Pokemon (TAG TEAM)

[C] Cheer Up: Attach an Energy card from your hand to 1 of your Pokemon.

[C][C][C][C] Dump Truck Press: 120+ damage. If your opponent’s Active Pokemon is an Evolution Pokemon, this attack does 120 more damage.

[C][C][C][C]+ Megaton Friends GX: 210 damage. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), draw cards until you have 10 cards in your hand. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


#192 Brooklet Hill – Trainer
Stadium

Once during each player’s turn, that player may search their deck for a Basic [W] Pokemon or Basic [F] Pokemon, put it onto their Bench, and shuffle their deck.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#193 Dangerous Drill – Trainer
Item

You can only play this card if you discard a [D] Pokemon from your hand.

Discard a Pokemon Tool or Special Energy card from 1 of your opponent’s Pokemon in play, or discard any Stadium card in play.

You may play as many Item cards as you like during your turn (before your attack).


#194 Electrocharger – Trainer
Item

Flip 2 coins. For each heads, shuffle an Electropower card from your discard pile into your deck.

You may play as many Item cards as you like during your turn (before your attack).


#195 Judge Whistle – Trainer
Item

Choose 1:

– Draw a card.

– Put a Judge card from your discard pile into your hand.

You may play as many Item cards as you like during your turn (before your attack).


#196 Metal Goggles – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The [M] Pokemon this card is attached to takes 30 less damage from your opponent’s Pokemon’s attacks, and your opponent’s Pokemon’s attacks and abilities can’t put damage counters on it.

You may play as many Item cards as you like during your turn (before your attack).


#197 Pokemon Communication – Trainer
Item

Reveal a Pokemon in your hand and put it on top of your deck. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).