Thursday - August 4th, 2011 @ 8 PM PST -  By: Water Pokémon Master

    The Emerging Powers prerelease promo will be a holo Gigalith while the tournament freebie will be a deck box featuring Cobalion, Darmanitan, Braviary, and Tornadus from the set’s booster packs. Prereleases will take place the weekends of August 20th and August 27th, but the first prerelease will be held at Worlds next Sunday (August 14th) before all the others. We will hopefully have card scans after that tournament ends (if I go), so be sure to check back then. Remember, the set’s theme decks will officially be released on August 17th while the booster packs will hit store shelves August 31st.

    Emerging Powers Prerelease Promo Gigalith Emerging Powers Prerelease Deck Box
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    Wednesday - August 3rd, 2011 @ 6 PM PST -  By: Water Pokémon Master

    Perhaps because of the popularity of Pokemon playmats these past few years, TPCi has finally decided to team up with UltraPro to release one for purchase in stores. Starting this September, a new Black & White playmat will be available for $17.99 in hobby stores and card shops. It only features stock art of Reshiram and Zekrom, but perhaps more designs will follow suit if it sells well. It measures 23 7/8 inches by 13 1/2 inches.

    Black and White UltraPRO Playmat
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    Friday - July 29th, 2011 @ 2 PM PST -  By: Water Pokémon Master

    A new “Zoroark – Illusions Collection” box will be released this October for $11.99. Each box will come with a holo promo Zoroark card, a jumbo “3D” version of the same card, and three booster packs. The 3D card is apparently a new type of holofoil. The box will also come with a TCG Online code card which will unlock the Zoroark promo, a random booster pack, and a Zoroark avatar within the program.

    Zoroark Illusions Collection

    Zoroark – Darkness – HP100
    Stage 1 – Evolves from Zorua

    [C] Punishment: 20+ damage. If the Defending Pokemon is a Stage 2 Pokemon, this attack does 20 more damage.
    [D][D][C] Snarl: 60 damage. During your opponent’s next turn, any damage done to Zoroark by attacks is reduced by 20 (after applying Weakness and Resistance).

    Weakness: Fighting (x2)
    Resistance: Psychic (-20)
    Retreat: 1

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    Thursday - July 28th, 2011 @ 1 PM PST -  By: Water Pokémon Master

    Update (Friday, 8 AM): The 3DS will also be dropping in price from 25,000 to 15,000 yen in Japan starting August 11th. This most likely explains why Pokemon Rumble Blast‘s Japanese release date was delayed to August 11th, since the game’s release will undoubtedly promote 3DS sales. | It’s hard to update with a cracked LCD screen. :p

    Nintendo has announced that the retail price of the 3DS will drop from $250 to only $170 starting August 12th. This is following lukewarm sales from the system, which many contribute to its high retail price and lack of huge game titles. You can read Nintendo’s official press release below.

    NINTENDO 3DS PRICE DROPS TO $169.99, AS GREAT VALUE AND NEW 3D GAMES COME TOGETHER

    Star Fox 64 3D, Super Mario 3D Land, Mario Kart 7 and Kid Icarus: Uprising Prep Nintendo 3DS for a Strong Holiday Season

    REDMOND, Wash., July 28, 2011 – Nintendo of America today announced plans to drop the suggested retail price of its portable Nintendo 3DS™ system to $169.99 in the United States, as new games based on some of the world’s most beloved video game franchises head to the system. The new price, down from the suggested launch price of $249.99 and effective Aug. 12, makes an outstanding value even better and sets up a strong holiday season for the system.

    “For anyone who was on the fence about buying a Nintendo 3DS, this is a huge motivation to buy now,” said Nintendo of America President Reggie Fils-Aime. “We are giving shoppers every incentive to pick up a Nintendo 3DS, from an amazing new price to a rapid-fire succession of great games.”

    Nintendo 3DS has the strongest software lineup of any video game system this holiday season and the new price now opens up the glasses-free 3D experience to many more consumers. Building on the popularity of The Legend of Zelda™: Ocarina of Time™ 3D, which launched June 19, the upcoming game calendar is a Who’s Who of iconic video game franchises. Star Fox 64™ 3D arrives on Sept. 9, followed by Super Mario™ 3D Land in November, Mario Kart™ 7 in December and Kid Icarus™: Uprising during the holiday season.

    In addition to great games, Nintendo 3DS has a host of attractive features that make it the must-have video game system this season:

    • The new Nintendo Video™ service automatically delivers short 3D videos from the worlds of music, comedy, animation and Hollywood.
    • A free application allows Netflix members with unlimited streaming plans to instantly watch TV episodes and movies streaming from Netflix.
    • The Nintendo eShop is a digital store for Nintendo 3DS owners that provides access to a wide variety of downloadable content, such as original 3D software, classic games that have been re-mastered in 3D called 3D Classics, Game Boy™ and Game Boy Color “Virtual Console” games in their original 2D glory, and more than 350 Nintendo DSiWare™ games. Visitors can also view video game trailers, screen shots and product information for games, including those available at retail locations.

    Since Nintendo 3DS launched in the United States on March 27, more than 830,000 people in the U.S. alone have purchased one to enjoy 3D visuals without the need for special glasses. These Nintendo 3DS owners represent some of Nintendo’s most loyal customers, and Nintendo is rewarding them for getting in on the action early with 20 free downloadable games from the Nintendo eShop.

    These free games are available to anyone who owns a Nintendo 3DS system and uses a wireless broadband Internet signal to connect to the Nintendo eShop at least once before 11:59 p.m. Eastern time on Aug. 11. These users will automatically be registered in the Nintendo 3DS Ambassador program. The program contains two elements:

    1. Starting Sept. 1, Nintendo 3DS Ambassadors will be able to download 10 NES™ Virtual Console™ games at no charge and before they are available in the Nintendo eShop to the general public. These games, including Super Mario Bros.™, Donkey Kong Jr.™, Balloon Fight™, Ice Climber™ and The Legend of Zelda™, are slated to become paid downloadable games, but Ambassadors get them early for free. Once the paid versions of the games are posted to the Nintendo eShop later in the year, the updated versions will be available to Ambassadors for download at no cost.
    2. By the end of 2011, Nintendo will provide Ambassadors with 10 Game Boy Advance Virtual Console games. These include games like Yoshi’s Island™: Super Mario™ Advance 3, Mario Kart™: Super Circuit, Metroid™ Fusion, WarioWare™, Inc.: Mega Microgame$ and Mario vs. Donkey Kong™. These games will be available exclusively to Ambassadors, and Nintendo currently has no plans to make these 10 games available to the general public on the Nintendo 3DS in the future.

    More details about this program will be announced in the future.

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    Friday - July 22nd, 2011 @ 1 AM PST -  By: Water Pokémon Master

    Broke my laptop again. :(

    The official Pokemon Card website has posted its first official advertisement for Psycho Drive and Hail Blizzard, the third Black & White sets to be released in Japan on September 16th, though it does not mention them by name yet. The ad shows Mewtwo and “EX,” obviously referring to the fact that the sets will reintroduce Pokemon-EX (or at least their spiritual successors). The website says it will reveal more information about the ad in mid-August, though of course we already know it is an advertisement for BW3 and that Mewtwo EX and Kyurem EX will be in the sets (and that a Reshiram EX and Zekrom EX will be released in new Battle Strength Decks on October 21st). Click the thumbnail of the ad below to enlarge it.

    In other news, a new “Thundurus vs. Tornadus Battle Gift Set” will be released in Japan on November 18th for 3,150 yen. It will contain two 30-card decks along with a deck box and the usual TCG accessories. Reshiram, Victini, Zekrom, Thundurus, and Tornadus will each appear in the gift set as rare holo cards. Landorus will also be featured in the set, but as a full art card! (His two comrades already appeared as full art cards, so now it’s his turn). Hopefully we’ll get an image of the gift set soon!

    Mewtwo in BW3 EX Ad
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    Tuesday - July 19th, 2011 @ 10 AM PST -  By: Water Pokémon Master

    The 3DS game Super Pokemon Scramble, which is set for release in Japan next Thursday, will hit store shelves in America on October 24th under the name of Pokemon Rumble Blast. The game is the sequel to the WiiWare game Pokemon Rumble and features all 646 officially revealed Pokemon as fighting toys. The English trailer for the game can be seen below.

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    Saturday - July 16th, 2011 @ 9 AM PST -  By: Water Pokémon Master

    Our correspondent in Japan, Gin, saw both Victini and the White Hero Reshiram and Victini and the Black Hero Zekrom today. Since both movies were basically the same, one summary is posted below, with any minor differences between the two movies stated along the way. To discuss the two movies, feel free to post in this thread on our forums – Viper.Fox, one of our mods, saw the movie with Gin and is willing to answer your questions!

    In Black Hero: Zekrom, Dread is walking through a hot desert when he sees a Blitzle with an injured leg. With Reinculus’s psychic help to lift it up onto his shoulder, he walks back to the small village to return Blitzle to its owner, a little girl. Her father thanks Dread for his help but tells him to go home, and his plight is useless. Dread begs them to believe him that the Hometown of Earth can be revived, but they turn him away.

    Suddenly a huge tornado tears through the desert towards the village, stirring up a stampede of Buffalon. The villagers look on helplessly, but Dread marches towards the disaster and holds up his hand. Reshiram appears and Dread climbs on its back, riding as it destroys the tornado and halts the stampede. Dread asks the townspeople, stunned by the dragon’s appearance, to give him another chance.

    In White Hero: Reshiram, the setting is a frozen snowy countryside, and a young boy and his parents are attempting to gather precious plants without disturbing some fighting Beartics. Dread has been turned away by this village as well, but when a glacier crashes into the coast and strands the boy and his parents with the Beartics in the middle of the frozen lake, Dread summons Zekrom, who destroys the glacier. Again he asks them to give him another chance to speak as they look at Zekrom, shocked.

    Meanwhile, Ash and company take the right fork on the road in Black, and the left for in White. Two Deerlings are playing nearby on a cliff, but one is startled by Victini peeking out from a crack in the rock and begins to fall, as the other grabs it by the tail. Ash hurries over to help, but as he grabs them both, he also slips as the rock crumbles. Victini grabs him on the foot just as he falls, and he is able to jump a hundred body lengths to a far cliff down below the big Castle looming over the city. He tells Iris and Cilan to go on ahead and he will meet them after.

    While he walks through the cave, rather lost, Victini continues to give him psychic visions showing him the right ways to go. At one point Ash, Pikachu and the Deerlings walk through a cave with many rock walkways, and an orb sitting at the very bottom briefly glows and illuminates the entire cavern.

    Ash gets out and Iris and Cilan come up to the Castle to meet him. Cilan mentions that legend says the Castle flew from a barren looking valley visible in the distance to the mountain top. At his companion’s disbelief he says it is only what people say, but it’s definitely true the town has incredibly delicious fruits. Ash longs to eat some, announcing he is always hungry, and Cilan offers macaroons in a basket. As they make their way through the Castle to the town below, Ash’s macaroons continue to vanish before he can pop them in his mouth, as Victini, invisible, steals them. Fireworks begin to go off in town, making Victini choke mid-swallow, and sending the trio rushing to find a way out so they don’t miss the cut-off time for the tournament.

    As they wander aimlessly, Dread appears and offers to help, saying he’s helping at the Castle at the moment. He guides them out and they sign up for the tournament. While walking in town they see a Golurk, and follow the huge Pokemon until they meet its trainer, Janta, a woman running a souvenir cart full of Victini plush and other goods. While Victini watches invisibly, she explains Victini is a Pokemon said to live in town, and will bring power to people. Ash wishes he could meet such a Pokemon, but she says hardly anyone has ever seen Victini. Iris buys a little wooden Victini charm to bring her luck in the tournament. Team Rocket overhears, and decides to abandon plans to capture Pikachu to get a Victini instead.

    The mayor of the town, Mōmonto, announces they have all had another wonderfully bountiful harvest, congratulating the townsfolk, then starting the tournament as he explains each participant has a wooden necklace. While in town, they must battle people at random, and whoever loses gives up their necklace. He officially begins festivities with his Klink evo-line Pokemon powering up a street organ to play music.

    The tournament begins and a Serperior battles against Pikachu first, being defeated. Iris battles Emboar with Emolga, who uses Volt Change which sends out Iris’ Excadrill instead, forfeiting the match. Iris glares at Emolga who makes a cute face hoping to be forgiven. Iris hurries to see Cilan’s battle, her eyes lighting up as she fangirls over the Hydreigon his Pansage is battling. He and Pansage look annoyed until she becomes sheepish and cheers for them instead, but in vain as Pansage is defeated. Next, Ash’s Oshawott battles Emboar, successfully keeping its eyes open as it uses Aqua Jet, defeating Emboar. Scraggy, who is out of his ball as Ash plans to use him, does a victory dance, swinging his pants from side to side, then holding his arms up, Victini suddenly appearing in front of him as it dances as well, startling him. He looks around in confusion before running after Ash to the next battle.

    It is Samurott versus Tepig. Tepig’s Ember doesn’t even budge Samurott, who sends it flying into the Victini toy cart run by Janta. Victini was hiding in it, and touches Tepig, who instantly powers up, his eyes bugging out as he speeds back out ready to fight. Ash orders Ember again, Cilan and Iris gaping in disbelief, but the attack is humongous, engulfing the entire street in flame and knocking out Samurott.

    Karita, the trainer of Hydreigon, who was helping her mother (Janta) clean up the toys, wonders if Victini could be responsible for the win. She challenges Ash, who uses Scraggy against her dragon. It tries to use headbutt, getting knocked into the bushes instead. Karita watches carefully and gasps as she sees Victini appear momentarily to touch Scraggy, who powers up and defeats Hyreigon instantly. Karita gives up her wooden necklace, then goes to explain to Ash and his friends that Victini is responsible for the wins.

    Ash realizes then that Victini may be what caused him to jump so far, and who guided him through the caves, and who ate his macaroons. When Victini finally appears when tempted by Dento’s macaroons, Ash is so happy to meet it he hugs it and spins it around. It begins to cry from being scared by being flung around, and goes invisible. Ash apologizes. They walk through town together while Karita says what a miracle it is that Victini is appearing, and for macaroons of all things. When they go down a road, Victini begins to get nervous, but Ash grabs it and runs. Suddenly Victini is stopped by an invisible force field, becomes extremely upset, and explodes a fire attack that reveals the entire force field around the Castle area for a moment. Then it vanishes, leaving the group distressed. Karita explains there is a force field caused by the protective pillars that are scattered seemingly randomly around the Castle, and Victini cannot leave them.

    They find Karita’s mother and explain about Victini. Cilan asks her to tell them where the nicest, sweetest place in town is, where someone would go to feel happy and good, because maybe Victini is there. As they head towards the place, they run into Dread and Mōmonto. They learn Janta is Dread’s mother, and Karita is his younger sister. Janta complains he hasn’t contacted her in half a year, and they try to surprise him with the news that Victini is there, but he merely replies that he knows already.

    They find the secluded little garden area, which happens to be part of Mōmonto’s property, with a pond and various Pokemon, including many Cottonee, Petilil, Minccino, Purrloin and Drillbur. Ash falls into the pond trying to make Victini show itself, and it tries to help him, but drops him in the water. They play and splash around together, while the mayor and family look on enjoying how happy Victini looks.

    They go into Mōmonto’s home where he tells the story of the People of Earth, and how they are all descendants of them. Once, a thousand years ago, the People of Earth lived in the Hometown of Earth, and Victini belonged to the King. The people used the earth wisely and lived in peace, skillfully using a power inside of the earth called the dragon pulse, which kept the land bountiful and prosperous. When the king’s two sons, the Princes of the kingdom, one the Hero of Truth who is the friend of Reshiram, and one the Hero of Ideals who is the friend of Zekrom, begin to fight, war breaks out, and the town is ravaged as the dragon pulse goes out of control, reversing its power and draining the land of all green and life.

    The king, using Victini’s power, which it willfully gives to help its friend, moves the entire Castle with most of the people inside of it away from the ravaged land. He devises protective pillars to keep Victini’s power in check and also to protect the Castle. It lands atop a mountain some distance away, but the King’s energy is gone, and he dies before the protective pillars can be disabled. They fall haphazardly around the area, trapping Victini within their confines for all time. The princes realize their mistake, but it is too late already, the dragon pulse having turned to chaos. Reshiram and Zekrom, exhausted by battle, revert to the form of a round stone, which the Princes hide where nobody can find them.

    They go back outside to watch the Pokemon playing, Victini happily picking and sharing fruits with everyone. They think about how lonely Victini must have been trapped in the area around the Castle for a thousand years, but Cilan hopefully says maybe Victini was not so lonely, watching it play with the Pokemon.

    Dread stands with his family and Mōmonto, and says he wishes to borrow Victini’s power. He turns to his mother and reminds her that she mentioned her dream once, and he remembers back to when he was small, standing with Janta in the ruined, barren land where their ancestors lived. She said it was her dream that people could again live there. He says her dream can come true, now.

    In a small study with just the four of them sitting together, Dread tells his story. He says how three years ago, he had been tirelessly working to find a solution to the dead land in their ancestor’s home, visiting villages around the world where the People of Earth live in small, scattered villages, but is rebuffed each time being told he is chasing fantasy, that they can no longer live together in the Hometown of Earth, as it is dead. He convinces Mōmonto to help him, and with his help, goes deep into the caves below the Castle. At one point Mōmonto cannot find a way to go any further down, but Dread appears on a lower level, neither of them sure how he found his way there. Mōmonto realizes only Dread is meant to go on. In Black Hero, Dread meets Reshiram, who recognizes him as the a Hero of Truth. In White Hero, he meets Zekrom, who acknowledges him as a Hero of Ideals.

    Now with one of the legendary dragons on his side, he returns to the villages, convincing the villagers with his power over the dragons. In Black, it was Reshiram who stopped the glacier, and a young boy of the village gave Dread some of the precious plant in a glass vial as a token. In White, it was Zekrom who stopped the tornado and stampede, and Dread was given a small Blitzle toy by the young girl who owned it.

    As he is recounting his tale, there is a knock on the door. All of the villagers from the snowy village and the desert village walk in, supporting Dread now in his dream.

    Ash and friends are asleep outside. Victini is asleep in Ash’s lap, dreaming. It dreams of the force field trapping it, and sees before its eyes the many centuries passing, seasons changing rapidly and a town springing up on the mountain below the Castle’s new location. At the end, the King appears, begging forgiveness for accidentally trapping Victini. He vanishes, and Victini screams for him, which awakens Ash despite having been only in Victini’s dream. Ash pets the sleeping but troubled Pokemon, mumbling that it must have indeed been very lonely.

    Victini wakes up and seems startled and hurried, making everyone follow it to a ledge of the Castle, where they watch the sun rise over the ocean. Victini acts very agitated and excited, and Ash realizes it dreams of visiting the sea. He promises he will take Victini there one day.

    Meanwhile, Dread is preparing to attempt to move the Castle back and revive the Hometown of Earth, with his family and the other descendants watching and supporting him. He sends out his Sigilyph, who begins to power up the Castle’s internal workings, and the many Solosis and Duosion who live below it wake up and begin to glow. As the Castle comes to life, the protective pillars begin to glow, then rise up and close in on it. Victini flies away from them in terror, trying to avoid being hit by the force field. It is pushed into the main room, where Dread asks it to lend him its power. At first it smiles happily seeing a vision of the king asking the same thing long ago, then panics as it realizes this is not the king, but it is too late. Victini is trapped by the force field and its power begins to be forcefully drained to power the Castle, which begins to rise up. As it rises, the green, healthy dragon pulse spills out and water and life creep back into the Hometown of Earth once the healthy pulse reaches it.

    At first Ash and company are stunned, but then Ash wants to know where Victini went, and finds it suffering as its power is drained. He begs Dread to stop, but Dread seems to think he is merely borrowing the power, and uses his Reinculus (in Black Hero) or his Gothitelle (in White Hero) to stop Ash, Cilan, and Iris. When his sister and mother also see Victini’s suffering, Dread is shocked when even his mother begs him to stop. Reshiram (in Black Hero) or Zekrom (White Hero) soon appear to aid Dread and stop their meddling, but Janta sends out her Golurk who bravely attempts to fend off the legendary Dragon, but is knocked out and falls through the clouds.

    Dread, desperate to save the hometown of his ancestors, tries to explain that sometimes sacrifices must be made for important events such as this. As Victini suffers, it sends a vision to Ash of the final moments of the king’s life. The king, weakened and near death, tells Victini the Castle must never be moved again, as it would let the unhealthy, chaotic dragon pulse run amok and could potentially ruin the world. Ash watches as the king dies before Victini’s eyes. When the vision ends he shouts out the information he learned, then renews his frenzied attempts to destroy the ancient device draining Victini’s power, but is held immobile, then rendered unconscious by a psychic attack from Dread’s Pokemon.

    When he awakens they are in the storage room of the Castle. Janta and Karita ask them to forgive Dread, knowing he means well, even if the chaotic dragon pulse is already running amok and destroying the forest blow them as they speak, Dread’s dragon having gone to sleep before it could have known of the King’s final warning. With Dread’s dragon partner being overly powerful, Ash feels it is almost hopeless, but Janta says one thing could stop the dragon — the other dragon, its counterpart, which is probably asleep in the caves below the Castle, where Dread found the dragon he is using. Ash sets out with Iris and Cilan, using the secret way down that he found with the Deerlings before he met his friends again and Dread guided them out of the Castle earlier in the movie.

    Once down below, Cilan and Iris are surprised as Ash is walking on the lower level suddenly, and nobody knows how he got there, even himself. He soon hears a voice — of Zekrom in Black Hero, demanding he show his ideals, and Reshiram in White Hero, demanding to know his truth. The path begins to crumble, and Ash and Pikachu race to avoid falling. At the bottom they come across one of the stones — and the proper dragon awakens from its long slumber, once again asking Ash about his ideals, or his truth. Ash clearly states he just wishes to help Victini, who is suffering, and how he promised he would take Victini to the sea. The dragon agrees to help Ash.

    Meanwhile, the Castle continues to drift back towards the old valley, leaving destruction in its path, hidden by thick clouds from Dread and his dragon’s view. Momonto, flying in his helicopter, passes the horrible scene and flies to the Castle to warn them. Janta and Karita tell him they know already but can’t stop Dread. Janta’s Golurk reappears to once again try to fight with Dread’s dragon, but is beaten down to the courtyard, where it lies unable to move as the dragon powers up a final attack. As they watch, another attack blocks the final blow, and Ash appears, riding on the back of his own dragon.

    Ash’s Dragon sets him down at the Castle, then it continues to do battle with Dread’s. Reshiram and Zekrom fight each other, until, Reshiram (in Black) or Zekrom (in White) falls, nearly unconscious, down towards earth, only for the other dragon to swoop down and save it by scooping it up onto its back. Dread’s dragon, now near the ground, can clearly see the destruction being wreaked in the wake of what Dread is attempting to do.

    Back in the Castle, Ash and Pikachu manage to defeat Reinculus/Gothitelle, then he runs to destroy the device trapping and slowly killing Victini. Suddenly, Dread’s dragon appears in front of Ash. Dread demands it stop him, but it destroys the device instead, much to everyone’s surprise. Ash catches and cradles a much-weakened Victini protectively. As the Castle begins to sink, Dread asks why the dragon betrayed him, and it states that it has heard the fury of the earth. Zekrom and Reshiram clear the clouds so Dread can see what is happening below — instead of life sprouting, the forest is being destroyed by the chaotic and out of control dragon pulse. He is crushed as he realizes his mistake and asks the dragons what to do. They explain they need to use the Castle to reverse the pulse and block the source, and begin to cause the pulse’s power to be sucked up into the Castle away from the earth.

    Dread says the Castle might be ruined and everyone must leave quickly. Karita and Iris evacuate on Hydreigon, and the rest begin to climb into Mōmonto’s helicopter. Ash, holding Victini, stops and asks Dread what he will do, Dread merely replying this is something he must handle. Ash tries to run to the helicopter, but is thrown back. The protective pillars are still hovering around the Castle, trapping Victini. Ash refuses to leave without it, and as everyone else leaves, Ash sits on the floor huddled with Victini as the Castle, accelerated by the power it is absorbing, shoots higher into the atmosphere, Dread being knocked out and falling. Ash is cold and begins to have trouble breathing. When Dread re-appears riding Golurk, he tries to encourage Ash to be brave and hold on, as he is one of the dragons’ chosen, but the protective pillars surround Ash, Pikachu and Victini so tightly, Dread cannot get through to them.

    Now very high in the atmosphere with oxygen levels and temperatures dropping, Ash is delirious and nearly unconscious. He whispers to Victini how sorry he is for being unable to keep his promise to take it to see the ocean. It is so cold that Ash’s tears freeze before they hit the ground and he loses consciousness. Victini powers up in its urge to save Ash, using V-Generate, the warmth of it waking Ash before Victini uses it to finally break the pillars, crashing through them up into the sky. The distorted dragon pulse is also released harmlessly into the atmosphere, and the Castle goes back down. Dread is able to board again, finding Ash unconscious.

    With Ash wrapped in a blanket, and Zekrom and Reshiram pushing the Castle as Mōmonto guides in his helicopter, they find the source of the dragon pulse near the ocean, and use the Castle to plug the “leak”, as the dragons instructed. Once the Castle settles, the dragon pulse calms and turns healthy once more before dissolving.

    The group, now safe, stands on the beach, obviously feeling mixed emotions, as Victini vanished and supposedly perished in its final V-Generate attack it used to free itself and release the polluted dragon pulse. Ash states that here is the ocean, and takes one of Cilan’s macaroons, throwing it at the water and shouting it was what Victini loved. The macaroon stops and is eaten in midair as they watch. Cilan happily exclaims this is a “taste” they all know well. Ash grins and pretends he is going to eat the final macaroon, Victini appearing and whimpering as it reaches for it. Ash gives it over and hugs Victini tight, making it choke a bit.

    Everyone looks happy, but Dread falls to his knees, overwhelmed by his mistake. His mother lifts him up and smacks him hard on the back, saying they have lots of work to do. Victini shows Ash a vision of it using its power to help restore the Hometown of Earth, and Ash understands Victini and he cannot be together much longer as it has a job to do. Meanwhile, Team Rocket, who had been seen twice unsuccessfully stalking Ash at the Castle, look at the ocean and state that they feel good anyway.

    As the credits roll, various scenes of the newly restored lands are shown, with Dread and the People of Earth looking on with Ash and friends as they all say goodbye, Zekrom and Reshiram flying together into the sky, over a rainbow. Other various scenes flash by, including a thunder and rain storm caused by Thundurus in White Hero, and a wind and rain storm caused by Tornadus in Black. Team Rocket is also seen stalking Ash and friends from inside a cafe, watching as they walk past, Proof from the previous movie also walking by.

    The End — really! There was no preview for next year’s movie, yet. Sorry all!

    Some of the differences in the movies:

    – The opening sequences.

    – Completely different soundtracks and composers for the entire duration of each movie.

    – The Pokemon who appear as background characters.

    – Dread’s psychic-type partner (Reinculus or Gothitelle).

    – Which Pokemon is Shiny (Janta’s Golurk or Karita’s Hydreigon)

    – The left and right fork in the road.

    – Cilan’s macaroon basket is red in White, and blue in Black.

    – Various scenes are mirrored.

    – Ash does gymnastics when the basement cave begins to break apart in White, but merely runs for his life in Black.

    – The battles between Reshiram and Zekrom are differently animated in each movie, using different attacks at different times in different ways.

    – Same goes for the Pikachu versus Dread’s psychic battles.

    – Key plot point macaroons changed colors in each movie. For example, in Black, the macaroon Ash throws at the ocean is pink, and in White, it was white.

    – Anything else we can’t think of at the moment ;) But lots of cute little differences besides the bigger obvious ones!

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    Thursday - July 14th, 2011 @ 10 PM PST -  By: Water Pokémon Master

    Update (12:30 AM, Saturday): There was no “next movie preview” after the movies like with many Pokemon movies of the past. The end of each movie simply advertised the opposite movie. | Gin will be seeing both movies the day they premiere and we’ll post the summaries as soon as she writes them!

    A new Victini and the White Hero Reshiram and Victini and the Black Hero Zekrom trailer has been released, which you can watch below; thanks goes to Filb.de for recording it. Victini has been locked away in the Sword of the Earth castle for 1,000 years following the death of its Trainer. Victini hopes to one day be able to go to the sea (in one of the movie’s first teaser trailers, we saw Victini flying over the sea, so it’ll obviously make it). Dread, the “bad guy,” wants Victini so that he can revive the People of the Earth’s kingdom.

    According to Junichi Masuda’s blog, the soundtracks for both movies were created by two different composers. Apparently, Shinji Miyazaki, Pokemon’s music composer, oversaw the process. However, we’re not sure if he actually wrote the music this time – guess we’ll find out soon! Maybe they want new blood for the music? It must be hard to compose new themes for the same franchise after thirteen movies and fourteen television seasons.

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    Thursday - July 14th, 2011 @ 10 PM PST -  By: Water Pokémon Master

    Zoroark: Master of Illusions will be released in North America on September 20th according to the Warner Bros. Shop. Back in February, a prototype image of the DVD box showed it to include a Celebi card, but the current box art below does not reflect this, so it is unknown if the card will still be included.

    Zoroark: Master of Illusions DVD
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    Wednesday - July 13th, 2011 @ 6 PM PST -  By: Water Pokémon Master

    Images of Virizion (#17), Terrakion (#63), and Cobalion (#77) from Emerging Powers have been released. All of the cards will be holographic in real life. The cards originate from the Battle Strength Decks that were released in Japan this past March.

    Virizion from Emerging Powers (#17) Terrakion from Emerging Powers (#63) Cobalion from Emerging Powers (#77)
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    Wednesday - July 13th, 2011 @ 1 PM PST -  By: Water Pokémon Master

    Red Collection will be released in Japan on Friday but, as usual, Toho Auctions has posted scans of the set before its street date. Most of Red Collection‘s cards had already been revealed over the past few months, but now we have them all together below. Thanks goes to Bangiras for doing the translations at 3 AM in the morning while being sick! :p Click the thumbnails below for larger images.

    The secret rares in the set are full art versions of Virizion, Terrakion, Cobalion, Victini, and N, along with an ultra rare Meowth card. That’s quite a few secret cards, bringing the set from 66 cards to 72! To discuss the set, feel free to post in this thread on our forums.

    Red Collection

    Dwebble – Grass – HP60
    Basic Pokemon

    [C] Withdraw: Flip a coin, if heads this Pokemon receives no damage from attacks during your opponent’s next turn.
    [G][C] Slash: 20 damage.

    Weakness: Fire (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Crustle – Grass – HP100
    Stage 1 – Evolves from Dwebble

    [G][C] X-Scissor: 20 damage. Flip a coin, if heads this attack does an additional 50 damage.
    [G][C][C] Confront: 80 damage. This Pokemon also does 10 damage to itself.

    Weakness: Fire (x2)
    Resistance: none
    Retreat: 3


    Red Collection

    Karrablast – Grass – HP60
    Basic Pokemon

    [C] Mysterious Evolution: If you or your opponent have any Shelmet in play, search your deck for a card that evolves from this Pokemon and play it on top of this Pokemon to evolve it. Shuffle your deck afterward.
    [C][C] Fury Attack: Flip 3 coins, this attack does 10 damage times the number of heads.

    Weakness: Fire (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Foongus – Grass – HP40
    Basic Pokemon

    [G] Rollout: 20 damage.

    Weakness: Fire (x2)
    Resistance: Water (-20)
    Retreat: 1


    Red Collection

    Amoonguss – Grass – HP90
    Stage 1 – Evolves from Foongus

    [G] Toxic: The Defending Pokemon is now Poisoned. Place 2 damage counters for Poison between turns.
    [C][C] Body Slam: 30 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.

    Weakness: Fire (x2)
    Resistance: Water (-20)
    Retreat: 2


    Red Collection

    Shelmet – Grass – HP60
    Basic Pokemon

    [C] Mysterious Evolution: If you or your opponent have any Karrablast in play, search your deck for a card that evolves from this Pokemon and play it on top of this Pokemon to evolve it. Shuffle your deck afterward.
    [G] Ram: 10 damage.

    Weakness: Fire (x2)
    Resistance: none
    Retreat: 3


    Red Collection

    Accelgor – Grass – HP90
    Stage 1 – Evolves from Shelmet

    [C] Acid Bomb: 20 damage. Flip a coin, if heads choose 1 Energy attached to the Defending Pokemon and discard it.
    [G] Slashing Strike: 60 damage. This Pokemon can’t use Slashing Strike during your next turn.

    Weakness: Fire (x2)
    Resistance: none
    Retreat: 0


    Red Collection

    Virizion – Grass – HP110
    Basic Pokemon

    [C] Double Draw: Draw 2 cards from your deck.
    [G][C] Leaf Slugger: 40 damage. During your next turn, if this Pokemon uses Leaf Slugger the damage is increased by 40.

    Weakness: Fire (x2)
    Resistance: Water (-20)
    Retreat: 1


    Red Collection

    Victini – Fire – HP60
    Basic Pokemon

    Ability: Victory Star
    You can use this when your Pokemon flip coins as part of an attack. Ignore all results of those coin flips and reflip from the beginning. You can’t use Victory Star more than 1 time during your turn even if you have multiple Victini in play.

    [R][C] Assist Power: 30 damage. Move all Energy attached to this Pokemon to 1 of your Benched Pokemon.

    Weakness: Water (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Heatmor – Fire – HP90
    Basic Pokemon

    [R] Singe: The Defending Pokemon is now Burned.
    [R][C] Incinerate: 30 damage. If the Defending Pokemon has a Pokemon Tool attached, discard it before doing damage.

    Weakness: Water (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Larvesta – Fire – HP70
    Basic Pokemon

    [R] Ember: 20 damage. Flip a coin, if tails discard 1 Energy attached to this Pokemon.

    Weakness: Water (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Volcarona – Fire – HP110
    Stage 1 – Evolves from Larvesta

    [R] Fire Dance: 30 damage. Choose 1 basic Energy card from your discard pile and attach it to one of your Pokemon.
    [R][C][C] Heat Wave: 60 damage. The Defending Pokemon is now Burned.

    Weakness: Water (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Tympole – Water – HP60
    Basic Pokemon

    [C] Vibrate: 10 damage.
    [W][C] Mud Shot: 20 damage.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Palpitoad – Water – HP80
    Stage 1 – Evolves from Tympole

    [W] Mud Shot: 20 damage.
    [C][C][C] Round: 20x damage. Does 20 damage times the number of Pokemon in play with a Round attack.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Seismitoad – Water – HP140
    Stage 2 – Evolves from Palpitoad

    [C][C] Round: 30x damage. Does 30 damage times the number of your Pokemon in play with a Round attack.
    [W][W][C] Hyper Voice: 70 damage.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 3


    Red Collection

    Tirtouga – Water – HP90
    Revived Pokemon – Play on your Bench with the effect of Cover Fossil.

    [W][C] Water Gun: 30 damage.
    [W][C][C] Surf: 60 damage.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 3


    Red Collection

    Carracosta – Water – HP140
    Stage 1 – Evolves from Tirtouga

    Ability: Solid Rock
    When this Pokemon is damaged by an attack, flip a coin. If heads, the damage is reduced by 50.

    [W][W][C][C] Crunch: 80 damage. Discard an Energy attached to the Defending Pokemon.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 4


    Red Collection

    Vanillite – Water – HP50
    Basic Pokemon

    [W] Icicle Spear: 10+ damage. Flip a coin, if heads this attack does 10 more damage.

    Weakness: Metal (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Vanillish – Water – HP80
    Stage 1 – Evolves from Vanillite

    [W][C] Ice Beam: 20 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.
    [W][W] Frost Breath: 40 damage.

    Weakness: Metal (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Vanilluxe – Water – HP130
    Stage 2 – Evolves from Vanillish

    [W][C] Double Freeze: 40x damage. Flip 2 coins, this attack does 40 damage times the number of heads. If even 1 coin is heads, the Defending Pokemon is now Paralyzed.

    [W][W] Frost Breath: 60 damage.

    Weakness: Metal (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Frillish – Water – HP80
    Basic Pokemon

    [C][C] Wave Splash: 20 damage.

    Weakness: Lightning (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Jellicent – Water – HP110
    Stage 1 – Evolves from Frillish

    Ability: Cursed Body
    When this Pokemon is your Active Pokemon and receives damage from an opponent’s Pokemon’s attack, the Pokemon that used the attack is now Confused.

    [C][C] Hydro Pump: 10+ damage. Does 10 damage plus an additional 20 damage times the number of Water Energy attached to this Pokemon.

    Weakness: Lightning (x2)
    Resistance: none
    Retreat: 3


    Red Collection

    Cryogonal – Water – HP80
    Basic Pokemon

    [W] Icy Wind: The Defending Pokemon is now Asleep.
    [W][C] Ice Ball: 30+ damage. If the opponent’s Acitve Pokemon is a Fighting-type, this attack does an additional 40 damage.

    Weakness: Metal (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Kyurem – Water – HP130
    Basic Pokemon

    [C][C] Outrage: 20+ damage. Does 20 damage plus an additional 10 damage times the number of damage counters on this Pokemon.
    [W][W][C]: Glaciate: Does 30 damage to each of your opponent’s Pokemon (don’t apply Weakness and Resistance when damaging the Bench).

    Weakness: Metal (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Tynamo – Lightning – HP40
    Basic Pokemon

    [L] Thunder Wave: 10 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.

    Weakness: Fighting (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Eelektrik – Lightning – HP90
    Stage 1 – Evolves from Tynamo

    Ability: Electric Dynamo
    Choose 1 Lightning Energy card from your discard pile and attach it to one of your Benched Pokemon. You can use this Ability 1 time during your turn.

    [L][L][C] Lightning Ball: 50 damage.

    Weakness: Fighting (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Eelektross – Lightning – HP140
    Stage 2 – Evolves from Eelektrik

    [C][C] Acid: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
    [L][L][C] Wild Charge: 90 damage. This Pokemon also does 10 damage to itself.

    Weakness: Fighting (x2)
    Resistance: none
    Retreat: 3


    Red Collection

    Yamask – Psychic – HP60
    Basic Pokemon

    [P] Perplex: 10 damage. Flip a coin, if heads the Defending Pokemon is now Confused.

    Weakness: Darkness (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Cofagrigus – Psychic – HP90
    Stage 1 – Evolves from Yamask

    [P][C] Damage Count: Choose 1 of your Benched Pokemon and move all damage counters on that Pokemon onto the Defending Pokemon.
    [P][C][C] Bewilder: 30 damage. The Defending Pokemon is now Confused.

    Weakness: Darkness (x2)
    Resistance: none
    Retreat: 3


    Red Collection

    Trubbish – Psychic – HP60
    Basic Pokemon

    [C] Garbage Collection: Choose any 1 card from your discard pile, show it to your opponent, and put it on the top of your deck.
    [P][C] Sludge Bomb: 20 damage.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Garbodor – Psychic – HP100
    Stage 1 – Evolves from Trubbish

    [P][C] Coil Around: 30 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.
    [P][P][C] Gunk Shot: 60 damage. The opponent’s Active Pokemon is now Poisoned.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 3


    Red Collection

    Elgyem – Psychic – HP60
    Basic Pokemon

    [C] Headbutt: 10 damage.
    [P] Meditate: Restore this Pokemon’s HP by 30.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Beheeyem – Psychic – HP80
    Stage 1 – Evolves from Elgyem

    [P] Synchronize: 20 damage. Does 20 damage to each of your opponent’s Benched Pokemon that have the same Type as the Defending Pokemon (don’t apply Weakness and Resistance when damaging the Bench).
    [P][C] Psycho Shot: 40 damage.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Litwick – Psychic – HP50
    Basic Pokemon

    [C][C] Searing Flame: 20 damage. Flip a coin, if heads the Defending Pokemon is now Burned.

    Weakness: Darkness (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Lampent – Psychic – HP80
    Stage 1 – Evolves from Litwick

    [C] Inviting Lamp: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.
    [P][C] Will ‘o Wisp: 30 damage.

    Weakness: Darkness: (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Chandelure – Psychic – HP130
    Stage 2 – Evolves from Lampent

    Ability: Cursed Shadow
    Place 3 damage counters on your opponent’s Pokemon in any way you like. You can use this Ability 1 time during your turn, it this Pokemon is your Active Pokemon.

    [P][P][C] Ominous Lamp: 50 damage. The Defending Pokemon is now Burned and Confused.

    Weakness: Darkness: (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Gigalith – Fighting – HP150
    Stage 2 – Evolves from Boldore

    [F] Core Cannon: Choose 1 of your opponent’s Pokemon, and this attack does 20 damage to that Pokemon times the number of Fighting Energy attached to this Pokemon (don’t apply Weakness and Resistance when damaging the Bench).
    [F][C][C][C] Power Gem: 90 damage.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 4


    Red Collection

    Conkeldurr – Fighting – HP140
    Stage 2 – Evolves from Gurdurr

    [F] Chip Away: 40 damage. This attack’s damage isn’t affected by Abilities or any other effect on the Defending Pokemon.
    [F][F][C] Swing Around: 60+ damage. Flip 2 coins, this attack does 30 more damage for each heads.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 3


    Red Collection

    Archen – Fighting – HP80
    Revived Pokemon – Play on your Bench with the effect of Plume Fossil.

    [F] Rock Throw: 20 damage.
    [C][C] Acrobatics: 20+ damage. Flip 2 coins, this attack does an additional 20 damage times the number of heads.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Archeops – Fighting – HP130
    Stage 1 – Evolves from Archen

    Ability: Prehistoric Power
    While this Pokemon is in play, no player can play a Pokemon from their hand to evolve his or her Pokemon.

    [F][F][C] Rock Slide: 60 damage. Choose 2 of your opponent’s Benched Pokemon. This attack does 10 damage to each of them. (Don’t apply Weakness and Resistance for Benched Pokemon.)

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 2


    Red Collection

    Stunfisk – Fighting – HP90
    Basic Pokemon

    [L][C] Spark: 30x damage. Flip 2 coins, this attack does 30 damage times the number of heads.
    [L][L][C] Thundershock: 50 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.

    Weakness: Water (x2)
    Resistance: Lightning (-20)
    Retreat: 1


    Red Collection

    Mienfoo – Fighting – HP50
    Basic Pokemon

    [C] Pound: 10 damage.
    [F][F] Hi Jump Kick: 30 damage.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Mienshao – Fighting – HP90
    Stage 1 – Evolves from Mienfoo

    [F] Feint: 30 damage. This attack’s damage isn’t affected by Resistance.
    [F][F] Hi Jump Kick: 50 damage.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Golett – Fighting – HP80
    Basic Pokemon

    [F][C] Dynamic Punch: 20 damage. Flip a coin, if heads this attack does an additional 20 damage and the Defending Pokemon is now Confused.

    Weakness: Water (x2)
    Resistance: Lightning (-20)
    Retreat: 3


    Red Collection

    Golurk – Fighting – HP130
    Stage 1 – Evolves from Golett

    [F][F][C] Hammer Arm: 60 damage. Discard 1 card from the top of your opponent’s deck.
    [F][F][C][C] Hurricane Punch: Flip 4 coins, this attack does 50 damage times the number of heads.

    Weakness: Water (x2)
    Resistance: Lightning (-20)
    Retreat: 4


    Red Collection

    Terrakion – Fighting – HP130
    Basic Pokemon

    [F][C] Vengeance: 30+ damage. If any of your Pokemon were Knocked Out by damage from an attack during your opponent’s previous turn, this attack does an additional 60 damage.
    [F][F][C] Land Crush: 90 damage.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 4


    Red Collection

    Landorus – Fighting – HP110
    Basic Pokemon

    [F] Harvest: Choose 1 Basic Energy card from your discard pile and attach it to this Pokemon.
    [F][F][C] Gaia Hammer: 80 damage. Does 10 damage to each player’s Benched Pokemon (don’t apply Weakness and Resistance when damaging the Bench).

    Weakness: Water (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    Pawniard – Darkness – HP?
    Basic Pokemon

    [C] Iron Head: Flip a coin until you get tails, this attack does 10 damage times the number of heads.

    Weakness: Fighting (x2)
    Resistance: Psychic (-20)
    Retreat: 1


    Red Collection

    Bisharp – Darkness – HP90
    Stage 1 – Evolves from Pawniard

    [D] Finishing Blow: 20+ damage. If the Defending Pokemon already has damage counters on it, this attack does 50 more damage.
    [D][C] Night Slash: 30 damage. Switch this Pokemon with one of your Benched Pokemon.

    Weakness: Fighting (x2)
    Resistance: Psychic (-20)
    Retreat: 1


    Red Collection

    Deino – Darkness – HP60
    Basic Pokemon

    [C] Headbutt: 10 damage.
    [D][C] Bite: 20 damage.

    Weakness: Fighting (x2)
    Resistance: Psychic (-20)
    Retreat: 2


    Red Collection

    Zweilous – Darkness – HP90
    Stage 1 – Evolves from Deino

    [C] Double Hit: 20x damage. Flip 2 coins, this attack does 20 damage times the number of heads.
    [D][C][C] Strength: 50 damage.

    Weakness: Fighting (x2)
    Resistance: Psychic (-20)
    Retreat: 2


    Red Collection

    Hydreigon – Darkness – HP150
    Stage 2 – Evolves from Zweilous

    Ability: Dark Aura
    All Energy attached to this Pokemon becomes Darkness Energy.

    [D][D][D][D] Dangerous Blade: 60 damage. Choose 2 of your opponent’s Benched Pokemon, and this attack also does 40 damage to each of those Pokemon (don’t apply Weakness and Resistance when damaging the Bench).

    Weakness: Fighting (x2)
    Resistance: Psychic (-20)
    Retreat: 3


    Red Collection

    Escavalier – Steel – HP90
    Stage 1 – Evolves from Karrablast

    [M][C] Guard Press: 40 damage. During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 20.
    [M][C][C] Twinneedle: Flip 2 coins, this attack does 70 damage times the number of heads.

    Weakness: Fire (x2)
    Resistance: Psychic (-20)
    Retreat: 3


    Red Collection

    Durant – Metal – HP70
    Basic Pokemon

    [M] Devour: Discard a number of cards from the top of your opponent’s deck equal to the number of Durant you have in play.
    [C][C] ViceGrip: 30 damage.

    Weakness: Fire (x2)
    Resistance: Psychic (-20)
    Retreat: 1


    Red Collection

    Cobalion – Metal – HP120
    Basic Pokemon

    [M][C] Energy Breath: 20+ damage. Does 20 damage times the number of Energy attached to the Defending Pokemon.
    [M][M][C] Iron Break: 80 damage. During your opponent’s next turn, the Defending Pokemon that was hit by this attack can’t use any attacks.

    Weakness: Fire (x2)
    Resistance: Psychic (-20)
    Retreat: 2


    Red Collection

    Axew – Colorless – HP60
    Basic Pokemon

    [C] Double Hit: 20x damage. Flip 2 coins, this attack does 10 damage times the number of heads.

    Weakness: none
    Resistance: none
    Retreat: 1


    Red Collection

    Fraxure – Colorless – HP90
    Stage 1 – Evolves from Axew

    [C] Scratch: 20 damage.
    [C][C] Dual Chop: 30x damage. Flip 2 coins, this attack does 30 damage times the number of heads.

    Weakness: none
    Resistance: none
    Retreat: 2


    Red Collection

    Haxorus – Colorless – HP140
    Stage 1 – Evolves from Axew

    [C][C] Dual Chop: Flip 2 coins, this attack does 50 damage times the number of heads.
    [C][C][C] Giga Impact: 120 damage. This Pokemon can’t use any attacks during your next turn.

    Weakness: none
    Resistance: none
    Retreat: 2


    Red Collection

    Druddigon – Colorless – HP100
    Basic Pokemon

    Ability: Rough Skin
    If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.

    [C][C][C] Clutch: 60 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

    Weakness: none
    Resistance: none
    Retreat: 2


    Red Collection

    Super Rod – Trainer

    Search your discard pile for up to 3 in any combination of Pokemon and basic Energy cards. Show them to your opponent and shuffle them into your deck.

    You can use any number of Trainer cards during your turn.


    Red Collection

    Xtransceiver – Trainer

    Flip a coin, if heads choose 1 Supporter card from your deck, show it to your opponent, and put it in your hand. Shuffle your deck afterward.

    You can use any number of Trainer cards during your turn.


    Red Collection

    Plume Fossil – Trainer

    Look at the bottom 7 cards of your deck. If you find an Archen there, you may put it on your Bench. Shuffle the remaining cards back into your deck.

    You can use any number of Trainer cards during your turn.


    Red Collection

    Cover Fossil – Trainer

    Look at the bottom 7 cards of your deck. If you find a Tirtouga there, you may put it on your Bench. Shuffle the remaining cards back into your deck.

    You can use any number of Trainer cards during your turn.


    Red Collection

    Rocky Helmet – Trainer

    Pokemon Tool: To use a Pokemon Tool attach it to one of your Pokemon. Each Pokemon can only have 1 Pokemon Tool card attached to it.

    When the Pokemon that this card is attached to is your Active Pokemon and receives damage from an opponent’s Pokemon’s attack, place 2 damage counters on the Pokemon that used the attack.

    You can use any number of Trainer cards during your turn.


    Red Collection

    Eviolite – Trainer

    Pokemon Tool: To use a Pokemon Tool attach it to one of your Pokemon. Each Pokemon can only have 1 Pokemon Tool card attached to it.

    Any damage received by the Basic Pokemon that this card is attached to is reduced by 20.

    You can use any number of Trainer cards during your turn.


    Red Collection

    N – Supporter

    Each player shuffles his or her hand into his or her deck. Then, each player draws a number of cards equal to the number of his or her remaining Prize cards.

    You can only use 1 Supporter card during your turn.


    Red Collection

    Virizion – Grass – HP110
    Basic Pokemon

    [C] Double Draw: Draw 2 cards from your deck.
    [G][C] Leaf Slugger: 40 damage. During your next turn, if this Pokemon uses Leaf Slugger the damage is increased by 40.

    Weakness: Fire (x2)
    Resistance: Water (-20)
    Retreat: 1


    Red Collection

    Terrakion – Fighting – HP130
    Basic Pokemon

    [F][C] Vengeance: 30+ damage. If any of your Pokemon were Knocked Out by damage from an attack during your opponent’s previous turn, this attack does an additional 60 damage.
    [F][F][C] Land Crush: 90 damage.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 4


    Red Collection

    Cobalion – Metal – HP120
    Basic Pokemon

    [M][C] Energy Breath: 20+ damage. Does 20 damage times the number of Energy attached to the Defending Pokemon.
    [M][M][C] Iron Break: 80 damage. During your opponent’s next turn, the Defending Pokemon that was hit by this attack can’t use any attacks.

    Weakness: Fire (x2)
    Resistance: Psychic (-20)
    Retreat: 2


    Red Collection

    Victini – Fire – HP60
    Basic Pokemon

    Ability: Victory Star
    You can use this when your Pokemon flip coins as part of an attack. Ignore all results of those coin flips and reflip from the beginning. You can’t use Victory Star more than 1 time during your turn even if you have multiple Victini in play.

    [R][C] Assist Power: 30 damage. Move all Energy attached to this Pokemon to 1 of your Benched Pokemon.

    Weakness: Water (x2)
    Resistance: none
    Retreat: 1


    Red Collection

    N – Supporter

    Each player shuffles his or her hand into his or her deck. Then, each player draws a number of cards equal to the number of his or her remaining Prize cards.

    You can only use 1 Supporter card during your turn.


    Red Collection

    Meowth – Colorless – HP60
    Basic Pokemon

    [C] Fury Swipes: Flip 3 coins, this attack does 10 damage times the number of heads.
    [C][C] Pay Day: 20 damage. Draw 1 card from your deck.

    Weakness: Fighting (x2)
    Resistance: none
    Retreat: 1

    PokeDex Entry: An extremely rare Meowth card. Could it bring happiness to the person who has it!?

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    Monday - July 11th, 2011 @ 6 PM PST -  By: Water Pokémon Master

    A new Emerging Powers Collector’s Album Box will be released on August 31st with the release of the set. It will contain a holographic Darumaka promo, a mini collector’s album featuring the Musketeer Trio, and two booster packs of the set. Click the thumbnails below for larger images.

    In October, a Reshiram Box and Zekrom Box will be available for $19.99 each. Each box will contain a plastic figure of the featured Pokemon, four Black and White series booster packs, and a holographic promo card of one of the two Legendaries using their booster pack artwork from the first Black & White set as their card artwork. These same promos will be released in Japan this Friday in two “Special Trunk Sets” – they are reprints from Black & White.

    Emerging Powers Collector's Album Box Reshiram and Zekrom Boxes
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    Monday - July 11th, 2011 @ 1 PM PST -  By: Water Pokémon Master

    Sunday’s episode of Pokemon Smash revealed fifteen previously unseen Red Collection cards during a TCG demonstration. Thanks to our friend nYoo from Filb.de, we were able to get screenshots of the episode, which have been cropped and displayed below; click the thumbnails to enlarge them. Bangiras has translated all visible parts of the cards below. Remember, Red Collection will be released this Friday in Japan but we should have scans and translations before then. Be sure to keep checking back throughout the week!

    Crustle from Red Collection

    Crustle – Grass – HP100
    Stage 1 – Evolves from Dwebble

    [G][C] X-Scissor: 20 damage. Flip a coin, if heads this attack does an additional 50 damage.
    [G][C][C]Assault: ? damage. This Pokemon also does 10 damage to itself.

    Weakness: Fire (x2)
    Resistance: none
    Retreat: 3


    Shelmet from Red Collection

    Shelmet – Grass – HP60
    Basic Pokemon

    [C] Mysterious Evolution: If you or your opponent have any Karrablast in play, search your deck for a card that Evolves from this Pokemon and play it on top of this Pokemon to Evolve it. Shuffle your deck afterward.
    [G] Ram: 10 damage.

    Weakness: Fire (x2)
    Resistance: none
    Retreat: 3


    Karrablast from Red Collection

    Karrablast – Grass – HP?
    Basic Pokemon

    [C] Mysterious Evolution: If you or your opponent have any Shelmet in play, search your deck for a card that Evolves from this Pokemon and play it on top of this Pokemon to Evolve it. Shuffle your deck afterward.
    [C][C] Fury Attack: Flip 3 coins, this attack does 10 damage times the number of heads.

    Weakness: Fire (x2)
    Resistance: none
    Retreat: 1


    Frillish from Red Collection

    Frillish – Water – HP80
    Basic Pokemon

    [C][C] Wave Splash: 20 damage.

    Weakness: Lightning (x2)
    Resistance: none
    Retreat: 2


    Tympole from Red Collection

    Tympole – Water – HP60
    Basic Pokemon

    [C] Vibrate: 10 damage.
    [W][C] Mud Shot: 20 damage.

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 1


    Palpitoad from Red Collection

    Palpitoad – Water – HP80
    Stage 1 – Evolves from Tympole

    [W] Mud Shot: 20 damage.
    [C][C][C] Vibrate: 20x damage. Does 20 damage times the number of Pokemon in play with a Vibrate attack?

    Weakness: Grass (x2)
    Resistance: none
    Retreat: 2


    Seismitoad from Red Collection

    Seismitoad – Water – HP?
    Stage 2 – Evolves from Palpitoad

    [C][C] Round Song: 30+ damage. Unknown effect.
    [W][W][C] Hyper Voice: 70 damage.

    Weakness: Grass (x2)
    Resistance: ?
    Retreat: ?


    Trubbish from Red Collection

    Trubbish – Psychic – HP60
    Basic Pokemon

    [C] Garbage Collection: Choose any 1 card from your discard pile, show it to your opponent, and put it on the top of your deck.
    [P][C] Sludge Bomb: 20 damage.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 1


    Garbodor from Red Collection

    Garbodor – Psychic – HP100
    Stage 1 – Evolves from Trubbish

    [P][C] Coil Around: 30 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.
    [P][P][C] Dust Chute: 60 damage. The opponent’s Active Pokemon is now Poisoned.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: ?


    Lampent from Red Collection

    Lampent – Psychic – HP80
    Stage 1 – Evolves from Litwick

    [C] Inviting Lamp: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.
    [P][C] Will ‘o Wisp: 30 damage.

    Weakness: Darkness: (x2)
    Resistance: none
    Retreat: 1


    Elgyem from Red Collection

    Elgyem – Psychic – HP?
    Basic Pokemon

    [C] Headbutt: ? damage.
    [P] Meditate: Restore this Pokemon’s HP by 30.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 1


    Golett from Red Collection

    Golett – Fighting – HP80
    Basic Pokemon

    [F][C] Dynamic Punch: 20 damage. Flip a coin, if heads this attack does an additional 20 damage and the opponent’s Active Pokemon is now Confused.

    Weakness: Water (x2)
    Resistance: Lightning (-20)
    Retreat: 3


    Golurk from Red Collection

    Golurk – Fighting – HP130
    Stage 1 – Evolves from Golett

    [F][F][C] Hammer Arm: 60 damage. Discard 1 card from the top of your opponent’s deck.
    [F][F][C][C] Hurricane Punch: Flip 4 coins, this attack does 50 damage times the number of heads.

    Weakness: Water (x2)
    Resistance: Lightning (-20)
    Retreat: 4


    Mienfoo from Red Collection

    Mienfoo – Fighting – HP?
    Basic Pokemon

    [C] Pound: 10 damage.
    [F][F] Hi Jump Kick: 30 damage.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 1


    Pawniard from Red Collection

    Pawniard – Darkness – HP?
    Basic Pokemon

    [C] Iron Head: Unknown damage.

    Weakness: Fighting (x2)
    Resistance: Psychic (-20)
    Retreat: 1

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    Monday - July 11th, 2011 @ 1 PM PST -  By: Water Pokémon Master

    The U.S. National Championship took place this weekend in Indianapolis and the winners of both the TCG and video game tournaments have been announced on Pokemon.com. You can read short interviews the website conducted with the TCG champions here and with the video game champions here. The winners are listed below; congratulations, everyone!

    TCG Champions

    • Junior Division Runner-Up: Sydney Morisoli (Downingtown, Pennsylvania)
    • Junior Division Champion: Xander Pero (Deerfield, Illinois)
    • Senior Division Runner-Up: Jimmy McClure (Centreville, Virginia)
    • Senior Division Champion: David Richard (Shelby Township, Michigan)
    • Masters Division Runner-Up: Kyle Sucevich (Kenosha, Wisconsin)
    • Masters Division Champion: Justin Sanchez (Miami, Florida)

    Video Game Champions

    • Junior Division Runner-Up: Brendan Zheng (Fresh Meadows, New York)
    • Junior Division Champion: Henry Maxon (Carnation, Washington)
    • Senior Division Runner-Up: David Arnold (Frankfort, Illinois)
    • Senior Division Champion: Aaron Zheng (Fresh Meadows, New York)
    • Masters Division Runner-Up: Dan Zollner (Edgewater Park, New Jersey)
    • Masters Division Champion: Wolfe Glick (McLean, Virginia)
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    Friday - July 8th, 2011 @ 1 PM PST -  By: Water Pokémon Master

    Update (11:30 PM) – We have confirmed Durant’s translation, except its attack discards cards from the top of the deck, not the bottom. A clearer image has been added below. Also, Rocky Helmet only works when the Pokemon is the Active Pokemon. | I’m still alive – there has just been no news worth posting!

    The official Japanese TCG blog has revealed Rugged Helmet (#064), which we knew would be in Red Collection a while ago, as well as a clearer image of Druddigon (#059), which was previously revealed in the Victini theme deck booklet. Thanks to Gin and forum mod Viper.Fox, we also have images of Vanilluxe (#020) and Durant (#054), which were both shown in an extended Red Collection commercial at Japan’s World Hobby Fair last week. Thanks goes to Nanimonoka for the translations below! Remember, Red Collection will be released next Friday and we’ll have scans and translations before then!

    Vanilluxe from Red Collection

    Vanilluxe – Water – HP130
    Stage 2 – Evolves from Vanillish

    [W][C] Double Freeze: 40x damage. Flip 2 coins, this attack does 40 damage times the number of heads. If even one coin is heads, the Defending Pokemon is now Paralyzed.

    [W][W] Frost Breath: 60 damage.

    Weakness: Metal (x2)
    Resistance: none
    Retreat: 2


    Durant from Red Collection

    Durant – Metal – HP70
    Basic Pokemon

    [M] Eat Away: For each Durant you have in play, discard that many cards from the top of your opponent’s deck.
    [C][C] ViceGrip: 30 damage.

    Weakness: Fire (x2)
    Resistance: Psychic (-20)
    Retreat: 1


    Druddigon from Red Collection

    Druddigon – Colorless – HP100
    Basic Pokemon

    Ability: Rough Skin
    If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.

    [C][C][C] Clutch: 60 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

    Weakness: none
    Resistance: none
    Retreat: 2


    Rocky Helmet from Red Collection

    Rocky Helmet – Trainer

    Pokemon Tool: Attach a Pokemon Tool to one of your Pokemon. You can only attach one Pokemon Tool per Pokemon and it stays attached to that Pokemon.

    If the Pokemon Rocky Helmet is attached to is your Active Pokemon and receives damage from an opponent’s attack, put 2 damage counters on the Attacking Pokemon.

    You can use any number of Trainer cards during your turn.

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