Strategy VGC Standard Wild Cards

A Dragon of Destiny

The Ultimate Dragon
Member
Kommo-o @ Kommonium Z
Ability: Soundproof
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Clanging Scales
- Drain Punch
- Poison Jab
- Dragon Claw

Tapu Lele @ Life Orb
Ability: Psychic Surge
Level: 50
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dazzling Gleam
- Thunderbolt
- Psychic
- Shadow Ball

Tyranitar @ Smooth Rock
Ability: Sand Stream
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Foul Play
- Ice Punch

Garchomp-Mega @ Garchompite
Ability: Sand Force
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Dragon Claw
- Iron Head

Heatran @ Assault Vest
Ability: Flash Fire
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Flash Cannon
- Dark Pulse

Yanmega @ Insect Plate
Ability: Tinted Lens
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Bug Buzz
- Protect
- Air Slash
- Psychic

Meant to catch the opponent on guard and off guard with well used and less used mons.
 
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