TCG Fakes TFP's Text-Based Fakes!

Phanpy - Fighting - 70
Basic

[F] Roll Through 20
Does 10 damage to 1 of your opponents Pokémon.

[F][C] Stomp 30

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat Cost: 2
Stage 1 - Evolves from Donphan.

Ability: Power Armor
Damage done to this Pokémon is reduced by 20.

[F][F][C] Wreck 70
Discard an Stadium card in play.

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat Cost: 3
 
Instead of just 'damage done' I believe it should be 'Any damage done'.

Also, I don't get the last clause on Mimic Hide.
 
Sneasel - Dark - 70
Basic

[C] Scythe 10
Does 10 damage to 1 of your opponents Pokémon.

[D][C] Ice Beam 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 1
Weavile - Dark - 90
Stage 1 - Evolves from Sneasel

Ability: Scavenge
Once during your turn. You may flip a coin. If heads, search your deck for a card and put it into your hand.

[C][C] Beat Up 20+
This attack does 40 more damage for each Prize card your opponent has token.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 2

and the second Steel type!
Skarmory - Metal - 100
Basic

Ability: Clear Armor
Prevent all effects, including damage done to this Pokémon by your opponents EX Pokémon.

[M] Cargo Jet 10
You may discard an card from your hand. If you do, draw 3 cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat Cost: 0

Grass Cards: Done
Bellsprout - Grass - 50
Basic

[G] Vine Scent
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
If tails, the Defending Pokémon is now Confused.

Weakness: Fire (x2)
Resistance: none
Retreat Cost: 1
Weepinbell - Grass - 80
Stage 1 - Evolves from Bellsprout

Ability: Aroma spray
When you play this Pokémon from your hand to Evolve 1 of your Pokémon,
you may draw a card or you may Discard the top card of your opponents Deck.

[G][C][C] Slam 60

Weakness: Fire (x2)
Resistance: none
Retreat Cost: 2
Victreebell H- Grass - 130
Stage 2 - Evolves from Weepinbell

Ability: Natural Swap
When this Pokémon is affected by an Special Condition, you may Discard an Gras Energy attached to this Pokémon. If you do, your opponents Active Pokémon is now affected by that Special Condition and you may remove that Special Condition that affects this Pokémon.

[G][C][C] Slam 80

Weakness: Fire (x2)
Resistance: none
Retreat Cost: 3
Chikorita - Grass - 50
Basic

[C] Growth
Search your Deck for a Basic Energy card and attach it to this Pokémon.

[G] Razor Leaf 10x
Flip 3 coins. Does 10 times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat Cost: 1
Bayleef - Grass - 80
Stage 1 - Evolves from Chikorita

[G] Vine whip 20

[G][G][C] Frenzy Plant 100
This Pokémon can't use this attack during your next turn.

Weakness: Fire (x2)
Resistance: none
Retreat Cost: 2
Meganium - Grass - 140
Stage 2 - Evolves from Bayleef

Ability: Solar Regenerate
As often as you like during your turn, you may Discard an Energy attached to this Pokémon.
Heal 30 damage from Each of your Grass Pokémon for each Energy you Discarded in this way.

[G][G][C][C] Frenzy Plant 140
This Pokémon can't use this attack next turn.

Weakness: Fire (x2)
Resistance: none
Retreat Cost: 4
Sunkern - Grass - 40
Basic

[G] Leech Seed 10
Heal 10 damage from this Pokémon.

[C] Tackle 20

Weakness: Fire (x2)
Resistance: none
retreat Cost: 0
Sunflora - Grass - 70
Stage 1 - Evolves from Sunkern

ability: Solar Bath
Once during your turn, you may heal 20 damage from this Pokémon.

[G][C][C] Petal Dance 50x
Flip 3 coins. This attack does 50 damage for each heads. This Pokémon is now Confused

Weakness: Fire (x2)
Resistance: none
retreat Cost: 1
Celebi - Grass - 70
Basic

Ability: Time Skip
Once during your turn, you may draw a card. If you do, your opponent also may draw a card.

[G] Grass knot 20x
Does 20 times the damage for each Colorless in your opponents Active Pokémon's Retreat Cost.

Weakness: Fire (x2)
Resistance: none
retreat Cost: 1
Leafeon - Grass - 90
Stage 1 - Evolves from Eevee

[C] Quick Attack 10+
Flip a coin. If heads, this attack does 30 more damage.

[G][G][C] Leaf Tornado 100
Move 2 Grass Energy from this Pokemon to 1 of your Benched Pokémon.

Weakness: Fire (x2)
Resistance: none
Retreat Cost: 1
Foongus - Grass - 40
Basic

[C][C] Body Slam 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat Cost: 0
Amoongus - Grass - 80
Stage 1 - Evolves from Foongus

Ability: Evolution Spores
When you play this Pokémon to Evolve 1 of your Pokémon, you may flip a coin. If heads, the defending Pokémon is Confused. If tails, the Defending Pokemon is Poisoned.

[G][C][C] Cover Slam 60
If your opponent tries to attack during his or her next turn, they need to flip a coin. If tails, that attack does nothing.

Weakness: Fire (x2)
Resistance: none
Retreat Cost: 3

Fire Cards: Done
Vulpix - Fire - 60
Basic

[C] Scratch 10

[R][C] In Flame 20
Search your Discard Pile for a Energy card and attach it to this Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat Cost: 1
Ninetales - Fire - 90
Stage 1 - Evolves from Vulpix

Ability: Psy Flames
Once during your turn, you may draw cards untill you have 5 cards in your hand.

[R][C] Tail Slap 10x
Flip 9 coins. For each heads, does this attack 10 more damage.

Weakness: Water (x2)
Resistance: none
Retreat Cost: 2
Flareon - Fire - 90
Stage 1 - Evolves from Eevee

Ability: Leading Flares
Each Fire Pokémon in play does 20 more damage to the opponents Active Pokémon.

[R][C] Ember 40
Flip a coin. If heads, the Defending Pokémon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat Cost: 2
Cyndaquill - Fire - 50
Basic

[C] Tackle 10

[R][C] Wild Fire 10
Does 10 damage to each of your opponents Benched Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat Cost: 1
Quilava - Fire - 80
Stage 1 - Evolves from Cyndaquill

[C] Take Down 30
This Pokémon does 10 damage to itself.

[R][C][C] Heat Wave 50

Weakness: Water (x2)
Resistance: none
Retreat Cost: 2
Typhlosion - Fire - 140
Stage 2 - Evolves from Quilava

Ability: Grant Flame
When you play this Pokémon to Evolve 1 of your Pokémon, you may search your Discard Pile for 3 Fire Energy cards and put them into your hand.

[R][R][C][C] Fire Burst 110
Does 20 damage to 2 of your opponents Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat Cost: 3
Volcanion - Fire - 130
Basic

[R][C][C] Flamethrower 70
Discard an Energy attached to this Pokémon.

[R][R][C][C] Steamroll 80
Does 30 damage to 2 of your opponents Benched Pokémon

Weakness: Water (x2)
Resistance: none
Retreat Cost: 3

Water Cards: Done
Tentacool - Water - 50
Basic

[W] Sticky Tentacle 10
Put a card from your discard Pile into your hand. The Defending Pokémon can't Retreat.

[W][C][C] Flood 40

Weakness: Lightning (x2)
Resistance: none
Retreat Cost: 1
Tentacruel - Water - 90
Stage 1 - Evolves from Tentacool

[C] Mysterious Light 20
The Defending Pokémon is now Confused.

[W][C][C] Poisonous Flood 70
The Defending Pokémon is now Poisoned.

Weakness: Lightning (x2)
Resistance: none
Retreat Cost: 2
Seal - Water - 50
Basic

[C] Lick 10
Flip a coin. If heads, the Defending Pokémon is Paralyzed.

[W] Skill Dive
does 20 damage to 1 of your opponents Pokémon.

Weakness: Metal
Resistance: none
Retreat Cost: 1
Dewgong - Water - 90
Stage 1 - Evolves from Seal

Ability: Frozen Body
When this Pokémon is attacked (even when it is Knocked-Out).
You may flip a coin. if heads, the Defending Pokémon is now Paralyzed untill the end of your opponents next turn.

[W][C] Deep Search 30
Search your Deck or Discard Pile for a card and put it into your hand. (Shuffle your deck afterward.) Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Metal
Resistance: none
Retreat Cost: 3
Vaporeon - Water - 100
Stage 1 - Evolves from Eevee

Ability: Leading Splashes
Each Water Pokémon in play does 20 more damage to the Defending Pokémon.

[W][C][C] Water Pulse 60
Flip a coin. If heads, the Defending Pokémon is now Confused.

Weakness: Grass (x2)
Resistance: none
Retreat Cost: 2
Totodile - Water - 50
Basic

[C] Splash Away
Switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

[W][C] Bite 20
Flip a coin. If heads, the Defending Pokémon is Paralyzed.

weakness: Grass
Resistance: none
Retreat Cost: 1
Croconaw - Water - 80
Stage 1 - Evolves from Totodile

[W] Bite 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

[W][C][C] Surf 50

weakness: Grass
Resistance: none
Retreat Cost: 2
Feraligatr - Water - 140
Stage 2 - Evolves from Croconaw

Ability: High Currents
Once during your turn when you attach a Water Energy to this Pokémon, you may flip a coin. If heads, switch the Defending pokémon with 1 of your opponents Benched Pokémon.

[W][C][C][C] Whirlpool 100
Flip a coin. If heads, Discard an Energy attached to your opponents Active Pokémon.

weakness: Grass
Resistance: none
Retreat Cost: 3
Mantine - Water - 100
Basic

Ability: Sonic Tide
Once during your turn you may attach a Special energy to this Pokémon. If you do, the Defending Pokémon is now Confused. (You can't attach any other Energies after using this Ability or before if you decide to use this Ability)

[C][C][C] Leading Strength 50
Search your Deck for a Basic Pokémon and put it into your hand. Shuffle your Deck afterward.

Weakness: Lightning (x2)
Resistance: none
Retreat Cost: 2
Suicune - Water - 120
Basic

[W] Ice beam 20
Flip a coin. If heads, the Defending Pokémon is now Paralzyed.

[W][C][C] Avalanche 50+
Flip a coin. If heads, this attack does 50 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat Cost: 2
Luvdisc - Water - 70
Basic

[C] Love Draw
Draw 2 cards, your opponent also draws a card.

[W][C] Aqua Jet
Does 30 damage to 1 of your opponents Pokémon

Weakness: Lightning (x2)
Resistance: none
Retreat Cost: 1
Glaceon - Water - 90
Stage 1 - Evolves from Eevee

[W] Icy Wind 20
The Defending Pokémon is now Asleep.

[W][W][C] Blizzard 70
Does 10 damage to each of your opponents Benched Pokémon.

Weakness: Metal (x2)
Resistance: none
Retreat Cost: 2

Lightning Cards: Done
Pikachu - Lightning - 60
Basic

[C] Quick Attack 10+
Flip a coin. If heads, this attack does 10 more damage.

[L][C] Volt Switch 20
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: fightning (x2)
Resistance: Metal (-20)
Retreat Cost: 1
Raichu - Lightning - 90
Stage 1 - Evolves from Pikachu

[L] Thunder Punch 30

[L][C][C] Team Spark 20x
Does 20 damage for each Lightning Pokémon in play. (Both yours and your opponents)

Weakness: fightning (x2)
Resistance: Metal (-20)
Retreat Cost: 1
Jolteon - Lightning - 90
Stage 1 - Evolves from Eevee

Ability: Leading Volts
Each Lightning Pokémon in play does 20 more damage to the opponents active Pokémon.

[L][C][C] Volt Switch 70
Switch this Pokémon with 1 of your benched Pokémon.

Weakness: fightning (x2)
Resistance: Metal (-20)
Retreat Cost: 2
Mareep - Lightning - 60
Basic

[C] Cotton Guard
Damage done to this Pokémon is reduced by 20 during your opponents Pokémon.

[L][C] Volt Tackle 30
This Pokémon does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat Cost: 1
Flaaffy - Lightning - 80
Stage 1 - Evolves from Mareep

[C] Lightning Tail 20

[L][C] Cotton Shock 30
Damage done to this Pokémon is reduced by 20 during your opponents next turn.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat Cost: 1
Ampharos - Lightning - 130
Stage 2 - Evolves from Flaaffy

Ability: Thunder Draw
As often as you like during your turn, you may Discard an [L] Energy from your hand. If you do, draw 3 cards.

[L][C][C][C] Reflect Energy 110
Move 1 Energy from this Pokémon to 1 of your benched Pokémon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat Cost: 2
Raikou - Lightning - 120
Basic

[L][C] Lightning Spear 80
Flip a coin. If tails, this attack does nothing and Discard the top card of your Deck.

[L][C][C] Electro Charge 60
Search your Discard Pile for an Lightning Energy card an attach it to 1 of your Pokémon.

Weakness: Fightning (x2)
Resistance: Metal (-20)
Retreat Cost: 2
Stunfisk - Lightning - 100
Basic

[C] Revenge 10+
Does 60 more damage if 1 of your Pokémon was Knocked-Out in your opponents last turn.

[L][C] Thundershock 30
Flip a coin. If heads, the Defending Pokémon is Paralyzed.

Weakness: Fightning (x2)
Resistance: Metal (-20)
Retreat Cost: 2

Psychic Cards: Done
Ekans - Psychic - 50
Basic

[C] Wrap
The Defending Pokémon can't Retreat during your opponents next turn.

[P][C] Poison Fang 20
The Defending Pokémon is now Poisoned.

Weakness: Psychic (x2)
Resistance: None
Retreat Cost: 1
Arbok - Psychic - 90
Stage 1 - Evolves from Ekans

Ability: Evolutionary Toxic
When you play this Pokémon to Evolve 1 of your Pokémon, you may put 1 damage counter on each of your opponents Pokémon.

[P][C][C] Power Whip 120
Discard all Energy cards attached to this Pokémon.

Weakness: Psychic (x2)
Resistance: None
Retreat Cost: 2
Venonath - Psychic - 50
Basic

Ability: Radar Eye
When your opponent plays a EX Pokémon from his or her hand onto his or her Bench, you may switch your active Pokémon with 1 of your Benched Pokémon.

[C] Tackle 10

Weakness: Psychic (x2)
Resistance: none
Retreat Cost: 2
Venomoth - Psychic - 90
Stage 1 - Evolves from Venonat

[C] Poisonous eyes 10
The Defending Pokémon is now Poisoned.

[P][C] Silverwind 40+
Flip a coin. If heads, this attack does 40 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat Cost: 2
Koffing - Psychic - 60
Basic

[P] Mystic Gas
The Defending Pokémon is now Poisoned. Flip a coin. If heads, the Defending Pokémon is now also Asleep.

[C][C] Rapid Spin 20

Weakness: Psychic (x2)
Resistance: none
Retreat Cost: 1
Weezing - Psychic - 90
Stage 1 - Evolves from Koffing

[P] Explode 60
This Pokémon does 20 damage to itself.

[P][C][C] Sludge Wave 70
The Defending Pokémon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat Cost: 3
Espeon - Psychic - 90
Stage 1 - Evolves from Eevee

Ability: Light Screen
Damage done to your Pokémon is reduced by 10 if this Pokémon is in play.

[P][P] Psyshock 40
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat Cost:2
Unown - Psychic - 60
Basic

Ability: Wonder Guard
Prevent all damage done to this Pokémon by EX Pokémon.

[P][C] Hidden Power 30

Weakness: Psychic (x2)
Resistance: None
Retreat Cost: 0
Chimecho - Psychic - 90
Basic

[C] Sweet Music 10
The Defending Pokémon is now Asleep.

[P][C] Dazzle Blast 30
The Defending Pokémon is now Confused.

Weakness: Psychic (x2)
Resistance: none
Retreat Cost: 0
Solosis - Psychic - 30
Basic

[C] Multiply
Search your deck for a Solosis, Duosion or Reuniclus and put it into your hand. Shuffle your deck afterward.

Weakness: Psychic (x2)
Resistance: None
Retreat Cost: 0
Duosion -Pyschic - 60
Stage 1 - Evolves from Solosis

[C] Recover
Heal 40 damage for this Pokémon.

[P][C][C] Psybeam 60

Weakness: Psychic (x2)
Resistance: None
Retreat Cost: 1
Reuniclus - Psychic - 100
Stage 2

Ability: Psy Protection
Damage done to your [P] Pokémon are reduced by 30.

[P] Jamming Force 30
Your opponent can't evolve any of their Pokémon during your opponents next turn.

Weakness: Psychic (x2)
Resistance: None
Retreat Cost: 2

Fightning Cards: Done
Mankey - Fightning - 50
Basic

[F][C] Super fist 20

Weakness: Psychic (x2)
Resistance: none
Retreat Cost: 1
Primeape - Fightning - 90
Stage 1 - Evolves from Mankey

[F] Power Smash 20
Does 60 more damage if the Defending Pokémon is an EX.

[F][F][C] Low Sweep 80

Weakness: Psychic (x2)
Resistance: none
Retreat Cost: 2
Hitmonchan - Fighting - 90
Basic

[F] Extra Punch 20+
Flip a coin. If heads, this attack does 20 more damage.

[F][C] Over Smash 40
This attack does 40 damage to 1 of your opponent EX Pokémon.

Weakness: Psychic (x2)
Resistance: None
Retreat Cost: 2
Hitmonlee - Fighting - 90
Basic

[F] Spin Kick 20
Switch this Pokémon with 1 of your benched Pokémon.

[F][F][C] Kick Away 60
Switch the Defending Pokémon with 1 of your opponents benched Pokémon.

Weakness: Psychic (x2)
Resistance: None
Retreat Cost: 2
Sudowoodo - Fighting - 80
Basic

Ability: Mimic Hide
IIf your opponent tries to attack this Pokémon, you may flip a coin. If tails, that attack does nothing. (This attack doesn't work if this Pokémon is on the Bench.

[F][C][C] Tree Slam 60

Weakness: Grass (x2)
Resistance: None
Retreat Cost: 1
Hitmontop - Fighting - 90
Basic

[F] Drill Spin 10
Flip a coin. If heads, Discard an Energy attached to the Defending Pokémon.

[F][C][C] Close Combat 80
Damage done to this Pokémon during your opponents next turn is increased by 20.

Weakness: Psychic (x2)
Resistance: None
Retreat Cost: 2
Phanpy - Fighting - 70
Basic

[F] Roll Through 20
Does 10 damage to 1 of your opponents Pokémon.

[F][C] Stomp 30

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat Cost: 2
Stage 1 - Evolves from Donphan.

Ability: Power Armor
Damage done to this Pokémon is reduced by 20.

[F][F][C] Wreck 70
Discard an Stadium card in play.

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat Cost: 3

Dark Cards: Done
Umbreon - Dark - 90
Stage 1 - Evolves from Eevee

Ability: Shadow Aggression
Each of your Pokémon do 10 more damage if this Pokémon is in play.

[D] Flash 20
Discard an Special Energy attached to the Defending Pokémon.

Weakness: Fightning (x2)
Resistance: Psychic (-20)
Retreat Cost: 2
Murkrow - Dark - 70
Basic

[C] Feather Dance
During your next turn, this Pokémon's attacks do 30 more damage

[D][C] Wing Attack 20

Weakness: Fightning (x2)
Resistance: Psychic (-20)
Retreat Cost: 1
Sneasel - Dark - 70
Basic

[C] Scythe 10
Does 10 damage to 1 of your opponents Pokémon.

[D][C] Ice Beam 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 1
Absol - Dark - 100
Basic

Ability: Disaster Warning
If your opponent plays an EX Pokémon from his or her hand. You may draw 3 cards.

[D][C][C] Night Scope 60
You may look at your opponents hand.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Reteat Cost: 2
Honchkrow - Dark - 110
Stage 1 - evolves from Murkrow

[D] Dark Edge 20
Flip a coin. If heads, Discard an Energy attached to your opponents Active Pokémon.

[D][D][C] Sleep Blow 70
The Defending Pokemon is now Asleep.

Weakness: Fightning (x2)
Resistance: Psychic (-20)
Retreat Cost: 2
Weavile - Dark - 90
Stage 1 - Evolves from Sneasel

Ability: Scavenge
Once during your turn. You may flip a coin. If heads, search your deck for a card and put it into your hand.

[C][C] Beat Up 20+
This attack does 40 more damage for each Prize card your opponent has token.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 2
Zorua - Dark - 60
Basic

[D] Dark Edge 10
Flip a coin. If heads, Discard an Energy attached to the Defending Pokémon.

[D][C] Trick 20
Switch this Pokémon with 1 of your benched Pokémon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 2
Zoruark - Dark - 100
Stage 1 - Evolves from Zorua

Ability: Energy illusion
Each Special Energy your opponent has in play counts as 1 basic Energy of their choice.

[D] Shadow Claw 30
This attack isn't affected by Resistance.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 3

Steel Cards: Done
Skarmory - Metal - 100
Basic

Ability: Clear Armor
Prevent all effects, including damage done to this Pokémon by your opponents EX Pokémon.

[M] Cargo Jet 10
You may discard an card from your hand. If you do, draw 3 cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat Cost: 0
Klefki - Metal - 70

[M] Secret Key
Draw 2 cards.

[M][C][C] Lock Up 50
The Defending Pokémon can't Retreat during your opponents next turn.

Weakness: Fire (x2)
resistance: Psychic (-20)
Retreat Cost: 2

Fairy Cards: Done
Togepi - Fairy - 40
Basic

[C] Rollout 10
If you use this attack during your next turn, it does 20 more damage.

[C] Sweet Kiss 20
Both players draw a card.

Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat Cost: 0
Togetic - Fairy - 80
Stage 1 - Evolves from Togepi

[C] Encore 20
Choose 1 of the Defending Pokémon's attacks. The Defending Pokémon can only use that attack during your opponents next turn.

[Y][C][C] Fairy Wind 50

Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat Cost: 2
Togekiss - Fairy - 130
Stage 2 - Evolves from Togetic

Ability: Fair Draw
Once during your turn, you may draw cards until you got 6 cards in your hand.

[Y][Y][C] Shining Wind 100
This Pokémon has no Weakness until the end of your opponents next turn.

Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat Cost: 2
Mawile - fairy - 80
Basic

[C] Swing 10

[Y] False Swipe 40
The Defending Pokémon can't be Knocked Out by this attack. If it is, its HP remains 10.

Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat Cost: 2
Sylveon - Fairy - 90
Basic

[Y] Lovely Kiss 40
Your opponent draws a card.

[Y][Y][C] Moon Blast 70
Damage done to this Pokémon by your opponent's active Pokémon is reduced by 30 during your opponent's next turn.

Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat Cost: 2

Dragon Cards: Done
Dratini - Dragon - 50
Basic

[G][L] Tail Smack 30

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 1
Dragonair - Dragon - 80
Stage 1 - Evolves from Dratini

Ability: Shed Skin
Once During your turn, if this Pokémon is affected by an special condition, you may flip a coin. If heads, remove that special condition.

[G][L][C] Slam 60

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 2
Stage 2 - Evolves from Dragonair

Ability: Deafen
As long as this Pokémon is in play both players can't play any item cards.

[C] Dragon Tail 40
Switch the Defending Pokémon with 1 of your opponents benched Pokémon.

[G][L][C] Draco Meteor 150
Discard 2 cards from your hand. If you can't, this attack does 100 less damage.

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 3
Altaria - Dragon - 80
Stage 1 - Evolves from Swablu

Ability: Power Song
Each of your Pokémon do 10 more damage to the opponents Active Pokemon

[W][M][C][C] Dragon Pulse 110
Discard an card from your hand.

Weakness: Fairy (x2)
Resistance: none
Retreat Cost: 2
Noibat - Dragon - 60
basic

[C][C] Aero Wave
This attack does 30 damage to 1 of your opponents Pokémon.

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 1
Noivern - Dragon - 100
Stage 1 - Evolves from Noibat

Ability: Dragons Call
Once During your turn, you may flip a coin. If heads, search your deck for a [N] Pokémon and put it onto your Bench. If tails, search your Discard Pile for an Basic Energy card and attach it to 1 of your Pokémon.

[P][D][C] Aero Gust 80
The Defending Pokémon is now Confused.

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 2

Colorless Cards: Done
Pidgey - Colorless - 50
Basic

[C][C] Peck 20

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: 1
Pidgeotto - Colorless - 80
Stage 1 - Evolves from Pidgey

[C] Quick attack 10+
Flip a coin. If heads, this attack does 20 more damage.

[C][C][C] Whirl Draw 10
you may switch the Defending Pokémon with 1 of your opponents Benched Pokémon.
If you do, draw 3 cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: 1
Pidgeot - Colorless - 130
Stage 2 - Evolves from Pidgeotto

[C] Wind Heal 30
Remove 3 damage counters from 1 of your Pokémon.

[C][C] Sky Attack 100
Flip a coin. If tails, this attack does nothing.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: 2
Farfetch'd - Colorless - 70
Basic

[C] Gust 10
Switch the Defending Pokémon with 1 of your opponents benched Pokémon.

[C][C] Leak Assault 20+
This attack does 10 more damage for each basic Energy your opponent has in play.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: 2
Eevee - Colorless - 50
Basic

[C] Power Gain
Search your Deck for a card that evolves from this Pokémon and put it in your hand.

[C][C] Take Down 30
This Pokemon does 10 damage to itself.

Weakness: Fightning (x2)
Resistance: none
Retreat cost: 1
Snorlax - Colorless- 100
Basic

[C] Rest
Heal 30 damage and all Special Condition from this Pokémon.

[C][C][C] Body Slam 60
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: None
Retreat Cost: 3
Sentret - Colorless - 50
Basic

[C] Bounce 10
Switch this Pokémon and all cards attached to it into your hand.

Weakness: Fighting (x2)
Resistance: None
Retreat Cost: 1
Stage 1 - Evolves from Sentret

[C] Hunt Down
Look at the top 5 cards of your deck, then put up to 2 cards into your hand. Shuffle your deck afterward.

[C][C][C] Headbutt 70

Weakness: Fighting (x2)
Resistance: None
Retreat Cost: 1
Swablu - Colorless - 50
Basic

[C][C] Cotton Guard
Damage done to this Pokémon is reduced by 30 during your opponents next turn.

Weakness: Lightning (x2)
Resistance: Fightning (-20)
Retreat Cost: 1
Kecleon - Colorless - 80
Basic

Ability: Color Change
Damage done to this Pokémon isn't affected by Weakness and Resistance, also this Pokémon can't be affected by an Special Condition.

[C][C] Long Whip
Does 30 damage to 1 of your opponents Benched Pokémon.

Weakness: Fightning (x2)
Resistance: none
Retreat Cost: 1
Audino - Colorless - 90
Basic

[C] Healing Wish
Remove all damage counters from 2 of your Pokémon. This Pokémon is now Knocked-Out.

Weakness: Fighting (x2)
Resistance: None
Retreat Cost: 2
Furfrou - Colorless - 90
Basic

Ability: Fur Coat
This Pokémon can't be affected by Special Conditions.

[C][C][C] Snipe Tackle 50
Discard an card from your opponents hand.

Weakness: Fightning (x2)
Resistance: none
Retreat Cost: 2

EX and BREAK Cards: Done
Ho-oh EX - Fire - 170
Basic

Ability: Color Wings
When you play this Pokémon from your hand onto your Bench, you may search your Deck for 3 Basic Energy cards and put them into your hand. Shuffle your Deck afterward.

[R][C][C] Incinerate 70
Before you do damage, Discard the Tool card attached to the Defending Pokémon.

Weakness: Water (x2)
resistance: none
Retreat Cost: 2
Lugia EX - Psychic - 170
Basic

[C][C] Punishment 20x
Does 20 times the damage for each Special Energy in play.

[P][C][C] Psychic 60
Does 20 more damage for each Energy in its Retreat Cost.

Weakness: Psychic (x2)
Resistance: none
Retreat cost: 3
Tyranitar EX - Dark - 180
Basic

[C][C] Dragon Tail 30
Switch the Defending Pokémon with 1 of your opponents benched Pokémon.

[D][D][C][C] Darkness Crunch 130
Flip a coin. If heads, Discard an Energy attached to the Defending Pokémon.
This Pokémon can't use this attack next turn.

Weaknesss: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 3
Scizor EX - Metal - 170
Basic

[C][C] Protection Claw 40
Damage done to this Pokémon by your opponent during your opponents next turn is reduced by 20.

[M][M][C] Hammer Through 100
This attack does 30 damage to 1 of your opponents Pokémon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat Cost: 2
M Scizor EX - Metal - 220
Mega Evolution - Evolves from Scizor EX

Mega Evolution - When one of your Pokémon becomes a Mega Evolution, your turn ends.

[M][M][C] Hunting Claw
This attack does 100 damage to 1 of your opponents Pokémon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat Cost: 2
Kingdra EX - Dragon - 170
Basic

[C] Dragon Pump 20+
This attack does 20 more damage for each Energy attached to this Pokémon.

[W][L][L] Dragon Strike 100
Switch this Pokémon with 1 of your benched Pokémon.

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 3
Dewgong BREAK - Water - 130
BREAK evolution - Evolves from Dewgong

BREAK Evolution: This Pokemon has the attacks, Abilities, Weakness, Resistance, and Retreat Cost of the Dewgong it Break Evolved from.

[W][C] Ice Beam 90
Flip a coin. If heads, the Defending Pokémon is Paralyzed.
Primeape - Fightning - 130
BREAK Evolution - Evolves from Primeape

BREAK Evolution: This Pokemon has the attacks, Abilities, Weakness, Resistance, and Retreat Cost of the Primeape it Break Evolved from.

[F][F] Anger Hammer
Does 30 times the damage for each damage counter on this Pokémon.
Break Evolution - Put on Arbok

Break Evolution: This card has the attacks, abilities, weakness, resistance and Retreat Cost of the Arbok it BREAK Evolved from.

[P][C][C] Intimidating Ring 70+
This attack does 50 more damage if the Defending Pokémon is affected by an Special Condition, also Damage done to this Pokémon by your opponent during your opponents next turn is reduced by 20 (This does not count if the Defending Pokémon isn't affected by an Special Condition).
Pidgeot BREAK - Cololess - 170
BREAK evolution - BREAK rvolves from Pidgeot

Break Evolution: This card has the attacks, abilities, weakness, resistance and Retreat Cost of the Pidgeot it BREAK Evolved from.

Ability: Strong Winds
Once during your turn, you may switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

Trainer Cards: 0/0

I just want to repost this again just to search more easily and for copy and paste :p
 
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Absol - Dark - 100
Basic

Ability: Disaster Warning
If your opponent plays an EX Pokémon from his or her hand. You may draw 2 cards.

[D][C][C] Night Scope 60
You may look at your opponents hand.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Reteat Cost: 2

Is this an illusion?...
Zorua - Dark - 60
Basic

[D] Dark Edge 10
Flip a coin. If heads, Discard an Energy attached to the Defending Pokémon.

[D][C] Trick 20
Switch this Pokémon with 1 of your benched Pokémon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 2
Zoruark - Dark - 100
Stage 1 - Evolves from Zorua

Ability: Energy illusion
Each Special Energy your opponent has in play counts as 1 basic Energy of their choice.

[D] Shadow Claw 30
This attack isn't affected by Resistance.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 3

Go Arbok! Get some love! From the people!
Break Evolution - Put on Arbok

Break Evolution: This card has the attacks, abilities, weakness, resistance and Retreat Cost of the Arbok it BREAK Evolved from.

[P][C][C] Intimidating Ring 70+
This attack does 50 more damage if the Defending Pokémon is affected by an Special Condition, also Damage done to this Pokémon by your opponent during your opponents next turn is reduced by 20 (This does not count if the Defending Pokémon isn't affected by an Special Condition).
 
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Noibat - Dragon - 60
basic

[C][C] Aero Wave
This attack does 30 damage to 1 of your opponents Pokémon.

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 1
Noivern - Dragon - 100
Stage 1 - Evolves from Noibat

Ability: Dragons Call
Once During your turn, you may flip a coin. If heads, search your deck for a [N] Pokémon and put it onto your Bench. If tails, search your Discard Pile for an Basic Energy card and attach it to 1 of your Pokémon.

[P][D][C] Aero Gust 80
The Defending Pokémon is now Confused.

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 2

Snorlax - Colorless- 100
Basic

[C] Rest
Heal 30 damage and all Special Condition from this Pokémon.

[C][C][C] Body Slam 60
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: None
Retreat Cost: 3

Tyranitar EX - Dark - 180
Basic

[C][C] Dragon Tail 30
Switch the Defending Pokémon with 1 of your opponents benched Pokémon.

[D][D][C][C] Darkness Crunch 130
Flip a coin. If heads, Discard an Energy attached to the Defending Pokémon.
This Pokémon can't use this attack next turn.

Weaknesss: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 3

aww, i really want to finish this set like right now! :p
 
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Dratini - Dragon - 50
Basic

[G][L] Tail Smack 30

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 1
Dragonair - Dragon - 80
Stage 1 - Evolves from Dratini

Ability: Shed Skin
Once During your turn, if this Pokémon is affected by an special condition, you may flip a coin. If heads, remove that special condition.

[G][L][C] Slam 60

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 2
Stage 2 - Evolves from Dragonair

Ability: Deafen
As long as this Pokémon is in play both players can't play any item cards.

[C] Dragon Tail 40
Switch the Defending Pokémon with 1 of your opponents benched Pokémon.

[G][L][C] Draco Meteor 150
Discard 2 cards from your hand. If you can't, this attack does 100 less damage.

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 3

Just play item cards in your deck, until you have Dragonite in play!
If you have Dragonite in play, you can Discard your item cards with Draco Meteor!
Why did i even make this? :p
 
Oh, I really like that Absol! It may be a bit powerful (two would be better), but it feels like a very nice way to nuke EXs by a ton!

Anyways, I suggest you watch your wording. You're captilising a bunch of words that need not to be captilised (i.e. During, Discard) and not captilising things that need to be (i.e. Special Conditions, Benched).
 
Sentret - Colorless - 50
Basic

[C] Bounce 10
Switch this Pokémon and all cards attached to it into your hand.

Weakness: Fighting (x2)
Resistance: None
Retreat Cost: 1
Stage 1 - Evolves from Sentret

[C] Hunt Down
Look at the top 5 cards of your deck, then put up to 2 cards into your hand. Shuffle your deck afterward.

[C][C][C] Headbutt 70

Weakness: Fighting (x2)
Resistance: None
Retreat Cost: 1

Kingdra EX - Dragon - 170
Basic

[C] Dragon Pump 20+
This attack does 20 more damage for each Energy attached to this Pokémon.

[W][L][L] Dragon Strike 100
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Fairy (x2)
Resistance: None
Retreat Cost: 3
 
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Ah, I don't really think Sentret's Bounce attack makes much sense. :p Also, 'benched' in Kingdra-EX should be 'Benched'.
 
Farfetch'd - Colorless - 70
Basic

[C] Gust 10
Switch the Defending Pokémon with 1 of your opponents benched Pokémon.

[C][C] Leak Assault 20+
This attack does 10 more damage for each basic Energy your opponent has in play.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: 2

Audino - Colorless - 90
Basic

[C] Healing Wish
Remove all damage counters from 2 of your Pokémon. This Pokémon is now Knocked-Out.

Weakness: Fighting (x2)
Resistance: None
Retreat Cost: 2

Scizor EX - Metal - 170
Basic

[C][C] Protection Claw 40
Damage done to this Pokémon by your opponent during your opponents next turn is reduced by 20.

[M][M][C] Hammer Through 100
This attack does 30 damage to 1 of your opponents Pokémon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat Cost: 2
M Scizor EX - Metal - 220
Mega Evolution - Evolves from Scizor EX

Mega Evolution - When one of your Pokémon becomes a Mega Evolution, your turn ends.

[M][M][C] Hunting Claw
This attack does 100 damage to 1 of your opponents Pokémon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat Cost: 2
 
this leads to 4 cards remaining :)

Pidgey - Colorless - 50
Basic

[C][C] Peck

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: 1
Pidgeotto - Colorless - 80
Stage 1 - Evolves from Pidgey

[C] Quick attack 10+
Flip a coin. If heads, this attack does 20 more damage.

[C][C] Whirl Draw
you may switch the Defending Pokémon with 1 of your opponents Benched Pokémon.
If you do, draw 3 cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: 1
Pidgeot - Colorless - 130
Stage 2 - Evolves from Pidgeotto

[C] Wind Heal 30
Remove 3 damage counters from 1 of your Pokémon.

[C][C] Sky Attack 100
Flip a coin. If tails, this attack does nothing.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: 2
Pidgeot BREAK - Cololess - 170
BREAK evolution - BREAK rvolves from Pidgeot

Break Evolution: This card has the attacks, abilities, weakness, resistance and Retreat Cost of the Pidgeot it BREAK Evolved from.

Ability: Strong Winds
Once during your turn, you may switch the Defending Pokémon with 1 of your opponents Benched Pokémon.
 
so i guess i am done with the set, even though it has no trainer cards.
I wanna make a miniset, you guys may choose which 1!

1. Snowy Islands. Ice types!
2. Tech Base! Steel/metal types!
3. Reshiram vs Zekrom! Fire and Lightning types!
 
What exactly are you planning on doing with these minisets? Is it just gonna be based on types, or are you going to do something more? Simply flavouring attacks in the set to the main theme really makes a set for me, so I encourage you to do that. I also think you should make trainers to coincide with the theme, which you can then use to piggyback more attack effects off and thus make links, which also improves a set.
 
I will do trainers! :D
but the big question is for wich mini set you will vote!
 
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Well, Tech Base sounds like an interesting option to me and feels like it would have a lot of breathing space. I encourage not just focusing on metal types, though. I could imagine the Porygon line working quite well, for an example.
 
Good idea, i love Porygon Z :D

Also, yesterday i already made 3 set lists for the 3 mini sets.

Tech Base, with the Porygon line has 50 cards! including 3 EX cards and 2 BREAK cards.
This sounds like a good amount doesn't it?

Ohh, the set list isn't including trainer cards :rolleyes:
i'd say 60 max!

Also for one of the new mini sets, do i need to make a new thread? or just go further with this thread?
 
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Most people prefer to just continue using a single thread, where they display all of their sets and fakes. I'd suggest you'd do that yourself, as newcomers get to see past works as well as the newer works unlike when a faker has multiple threads, which get lost when left unused. If you go down this 'single thread' route, I suggest you update the OP with links of the posts that began and ended the Johto Secrets set, so viewers can find the set later on. You could even copy and paste each text-fake into a single/couple of posts to conclude the set, which you can link to in the OP instead. This is even more convenient for newcomers, as they don't have to filter through the critique for the content.
 
well, looks like nobody wants to vote xD
I already want to release a card right know! ^.^
I don't have a complete like setlist, with the cards on the good place and typing :rolleyes:

And the coolest thing is! You won't know wich cards are in the set, cause i won't show :p
Like with the official cards that the Japanese reveal :)

Tech Base!!!!!
 
Klingklang – Metal – 140
Stage 2

Ability: Evolving Wheel
Each of your [M] Pokémon can evolve during the first turn you play those Pokémon.

[M][C][C] Plasma Steel 70
This Pokémon has no Weakness during your opponents next turn.

Weakness: Fire (x2) – Resistance: Psychic (-20) – Retreat Cost: 4

Can anyone help me with the wording if his ability?

Klang - Metal - 80
stage 1

[M] Active spin 10
During your next turn this Pokémon's Retreat Cost is 0.

[C][C] Teamed Wheel 20+
This attack does 10 more damage for each [M] Pokémon you have in play.

Weakness: Fire (x2) – Resistance: Psychic (-20) – Retreat Cost: 3

I like these :p
 
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Each of your [M] Pokémon can evolve during your first turn or the turn you play those Pokémon.

References Giant Plant Forest.

Also, Klinklang, without the first 'g', and you don't need the "including this one" in Teamed Wheel.
 
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