TCG Fakes TFP's Fakes Thread / Requests

Discussion in 'Creative Works' started by TheFlyingPidove, Jan 27, 2018.

  1. TheFlyingPidove Rebellious Birb
    TheFlyingPidove

    Member

    The Psychic Types! - Part 1

    Venonat / Basic / HP: 50 / Psychic

    [​IMG]

    [Ability] Bug Radar
    Once during your turn (before your attack), you may look at the top of your deck. If that card is a [G] Pokémon, you may put it into your hand. If not, shuffle your deck.

    [P] Sludge Bomb
    This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    Weakness: [P] x2
    Resistance:
    Retreat Cost: [C]

    C | 043/120+ FIR
    Venomoth / Stage1 / HP: 80 / Psychic
    ~ Evolves from Venonat

    [​IMG]

    [Ability] Shield Dust
    Prevent all effects of attacks, excluding damage, done to this Pokémon by your opponent's Pokémon.

    [P] Poison Winds
    Switch your opponent's Active Pokémon with 1 of their Benched Pokémon. Their new Active Pokémon is now Poisoned.

    Weakness: [P] x2
    Resistance:
    Retreat Cost:

    U | 044/120+ FIR
    [Solar] Venomoth / Stage1 / HP: 80 / Psychic
    ~ Evolves from Venonat

    [​IMG]
    [Solar Regeneration: At any time between turns, if this Pokémon is your Active Pokémon, you may heal 10 damage from it.]

    [P] Poison Fang [20]
    The Defending Pokémon is now Poisoned.

    [C][C] Gust [40]

    [P][C][C] Leech Life [40]
    Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

    Weakness: [P] x2
    Resistance:
    Retreat Cost: [C]

    R | 045/120+ FIR

    Koffing / Basic / HP: 60 / Psychic

    [​IMG]

    [~] Poison Gas
    Your opponent's Active Pokémon is now Poisoned.

    [C] Tackle [10]

    Weakness: [P] x2
    Resistance:
    Retreat Cost: [C][C]

    C | 046/120+ FIR
    Weezing / Stage1 / HP: 90 / Psychic
    ~ Evolves from Koffing

    [​IMG]

    [Ability] Offensive Gas
    Put 1 more damage counter on your opponent's Poisoned Pokémon between turns.

    [P][C][C] Smoke Bomb [40]
    Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

    Weakness: [P] x2
    Resistance:
    Retreat Cost: [C][C]

    U | 047/120+ FIR

    Natu / Basic / HP: 40 / Psychic

    [​IMG]

    [P] Teleport
    Return this Pokémon and all cards attached to it to your hand.

    [C] Drill Peck [10]
    Flip a coin. If heads, discard the top card of your opponent's deck.

    Weakness: [L] x2
    Resistance: [F] -20
    Retreat Cost: [C]

    C | 048/120+ FIR
    Xatu / Stage1 / HP: 80 / Psychic
    ~ Evolves from Natu

    [​IMG]

    [Ability] Future Eye
    Once during your turn (before your attack), you may look at the top 5 cards of your deck and put them back in any order.

    [P][C] Fortunate Winds [40]
    Draw 2 cards.

    Weakness: [L] x2
    Resistance: [F] -20
    Retreat Cost: [C]

    U | 049/120+ FIR

    Spoink / Basic / HP: 50 / Psychic

    [​IMG]

    [C] Bounce Away
    This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Then, shuffle this Pokémon and all cards attached to it into your deck.

    Weakness: [P] x2
    Resistance:
    Retreat Cost: [C]

    C | 050/120+ FIR
    [Crystal] Grumpig / Stage1 / HP: 100 / Psychic
    ~ Evolves from Spoink

    [​IMG]
    [Crystal Evolution Rule: This Pokémon can only be played from your hand to evolve 1 of your Pokémon if there's a Crystal card in play.]

    [Ability] Psychic Amplify
    If you have 3 or more [P] Energy cards in your discard pile, each of this Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (after applying Weakness and Resistance).

    [P] Head Walking
    Put a Basic Pokémon from your opponent's discard pile onto their Bench. Then, put 3 damage counters on that Pokémon.

    [P][C][C] Mind Control [50]
    Your opponent reveals their hand. Choose a card you find in there and put it face up next to your opponent's dicard pile. Your opponent can't play that card from their hand during their turn. Put that card back into your opponent's hand at the end of their next turn.

    Weakness: [P] x2
    Resistance:
    Retreat Cost: [C][C][C]

    R | 051/120+ FIR
     


  2. TheFlyingPidove Rebellious Birb
    TheFlyingPidove

    Member

    The Psychic Types! - Part 2

    Skorupi / Basic / HP: 60 / Psychic

    [​IMG]

    [Ability] Battle Armor
    This Pokémon takes 10 less damage from attacks by your opponent's Basic Pokémon (before applying Weakness and Resistance).

    [P][C] Poison Fang [20]
    Your opponent's Active Pokémon is now Poisoned.

    Weakness: [P] x2
    Resistance:
    Retreat Cost: [C][C]

    C | 052/120+ FIR
    Drapion / Stage1 / HP: 100 / Psychic
    ~ Evolves from Skorupi

    [​IMG]

    [Ability] Advanced Armor
    This Pokémon takes 20 less damage from opponent's attacks (after applying Weakness and Resistance).

    [P][C][C] Special Cross [30]
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned. If tails, the Defending Pokémon is now Burned and Confused.

    Weakness: [P] x2
    Resistance:
    Retreat Cost: [C][C][C]

    R | 053/120+ FIR

    Victini / Basic / HP: 60 / Psychic

    [​IMG]

    [C] Star Blazer [10+]
    If your opponent has a Pokémon Star in play, this attack does 50 more damage.

    [P][C] Victory Strike [20x]
    This attack does 20 damage for each Prize card you have taken. This attack isn't affected by Weakness, Resistance or any other effects on the Defending Pokémon.

    Weakness: [P] x2
    Resistance:
    Retreat Cost:

    R | 054/120+ FIR

    Litwick / Basic / HP: 50 / Psychic

    [​IMG]

    [~] Will-O-Wisp
    Flip a coin. If heads, your opponent's Active Pokémon is now Burned.

    [P] Fainted Spell
    If this Pokémon is Knocked Out by an attack during your opponent's next turn, put 5 damage counters on the attacking Pokémon.

    Weakness: [D] x2
    Resistance: [C] -20
    Retreat Cost: [C]

    C | 055/120+ FIR
    Lampent / Stage1 / HP: 70 / Psychic
    ~ Evolves from Litwick

    [​IMG]

    [~] Pain Split
    Move 1 damage counter from each of your Pokémon to your opponent's Active Pokémon.

    [P] Shadow Ball
    This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    Weakness: [D] x2
    Resistance: [C] -20
    Retreat Cost: [C]

    U | 056/120+ FIR
    Chandelure / Stage2 / HP: 120 / Psychic
    ~ Evolves from Lampent

    [​IMG]

    [P] Soul Fire
    Your opponent's Active Pokémon is now Burned, Confused and Poisoned.

    [P][P] Shadow Ball
    This attack does 60 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    Weakness: [D] x2
    Resistance: [C] -20
    Retreat Cost: [C][C]

    HR | 057/120+ FIR
    [Star] Chandelure / Stage3 / HP: 140 / Psychic
    ~ Evolves from Chandelure

    [​IMG]
    [Star Evolution Rule: Chandelure Star retains the attacks and abilities of its previous evolutions.]

    [Ability] Spirit Consumer
    Whenever your opponent plays a Supporter card from their hand, you may heal 50 damage from this Pokémon.

    [P] Cursed Hex [60x]
    This attack does 60 damage for each Special Condition affecting the Defending Pokémon.

    [Single Star Rule: You can't have more than 1 Star card with the same name in your deck.]
    Weakness: [D] x2
    Resistance: [C] -20
    Retreat Cost: [C][C]

    UR | 058/120+ FIR
     
    bbninjas and rainyman123 like this.
  3. TheFlyingPidove Rebellious Birb
    TheFlyingPidove

    Member

    I'm quitting faking for a bit.

    I don't really know how to explain why because well.. I suck at explaining. So uh yeah.. all I can really say is that I'm taking a small break.
    I'm hoping to take this thread more seriously when I return. Even though I am not really good at taking things very seriously either. I have a lot of flaws don't I?

    I am still making my entry for this month's CaC though, so look forward to that!
     

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