Pokemon Pokemon Tabletop Discussion [DnD Style Pokemon]

sarydactl

Aspiring Trainer
Member
Has anyone heard about it/currently plays it? It's invaded my free time for the past few weeks (not that I'm complaining!). Right now I have a Hatcher and a Clairsentient character (starters are Bulbasaur and Kricketot, because OF COURSE).
 
RE: Anyone Play Pokemon Tabletop?

Yeees. Much like Dungeons and Dragons. I'm a little wary of linking it, but here it is. There's also a wiki for it somewhere. It uses completely different stats and rules for the pokemon, but it's still the same game in the end. So fun ; v; .
 
RE: Anyone Play Pokemon Tabletop?

sarydactl said:
There's also a wiki for it somewhere.

You mean this one?

Yeah, I positively adore this game. I only found out about it recently upon being recommended by a friend (or rather someone who became my friend because of it), and now I'm having a crapton of fun with Professor-related shenanigans. (Seriously, best class in the game.)
 
RE: Anyone Play Pokemon Tabletop?

Wow, this actually looks pretty fun. I'll have a look around.
 
RE: Anyone Play Pokemon Tabletop?

Professor-related, eh~? Have you ever tried out engineer ?: . I might cross-class my clairsentient that way, but I'm undecided > < ; .
 
RE: Anyone Play Pokemon Tabletop?

Any tips for me if I wanted to get started? It's confusing at first.
 
RE: Anyone Play Pokemon Tabletop?

sarydactl said:
Professor-related, eh~? Have you ever tried out engineer ?: . I might cross-class my clairsentient that way, but I'm undecided > < ; .
I'm gonna, but my GM hates Engineer, so out of respect I keep putting it off :p
by the time I finally take it, it'll probably be near useless for me.

safariblade said:
Any tips for me if I wanted to get started? It's confusing at first.
I like to plan my character 'in reverse'. First I pick what classes/abilities I want to go for, then I choose how I want to allocate their LV0 stats, and THEN I write up a backstory and choose a starter. Just scroll through the classes and see what strikes your fancy. Here's a list of noteworthy ones (that I remember off the top of my head, and in no particular order):

Stat Ace (Coordinator has similar versions)
Type Ace (maybe, but Ace Trainer has good base features anyway so you might as well not bother)
Enduring Soul
Move Tutor
Hatcher
Fashion Designer (I THINK it's called that)
Smart Teacher (teach your Pokemon to talk!)
Engineer
Snagger
Aura User
Black Belt
Massage Therapist
Buffet
Do not pick Godspeaker. It looks good, but as it is now, it is terrible.
Guardian
Shaman
any of the Elemental Psychic classes, Earth Shaker in particular
Commander
Petrologist
Professor
Scientist

and most importantly, gl hf
 
RE: Anyone Play Pokemon Tabletop?

If that's a little too complicated, you might want to think of just the six main classes and decide later on. They are:
Ace Trainer - typical trainer, think of Ash or Gym Leaders
Capture Specialist - someone who wants to fill out their pokedex and catch all the pokemon they encounter
Breeder - specializes in hatching and raising pokemon; not as powerful as ace trainers, but their pokemon can become incredibly powerful with exclusive moves over time.
Coordinator - main focus is pokemon contests. it's a bit complicated, so talk it over with your gm to make sure you can play them.
Martial Artist - A physically-offensive character, they can fight alongside their pokemon and protect their teammates.
Psychic - A specially-offensive character, they are incredibly powerful early in the game and can inflict powerful attacks and abilities in a pinch.
Ranger - although they can't go on a catching spree, they can still befriend pokemon more easily than others, and even gather a team over time. if a ranger's on the team, there's little use for HMs--they can easily ask a pokemon to help out!
Mystic - a little difficult for early players, this type basically uses voodoo/magic to support their team and connect with pokemon.
Researcher - priding themselves on their knowlege, a researcher can tell you plenty of things about the area you're in, the pokemon you're facing, and sometimes the trainers you come across.

I also recommend finding four people (including yourself) who want to play the game. At least at the start, you guys should split as follows:
Player One - GM, runs everything, knows the plot, knows the bosses, and is there to make sure everyone has fun.
Player Two - the 'leader' role. Class should be Researcher/Coordinator/Ranger.
Player Three - the 'support' role. Class should be Breeder/Ace Trainer/Capture Specialist.
Player Four - the 'combat' role. Class should be Martial Artist/Mystic/Psychic.

Of course, those aren't rules, just suggestions. As you play the game, your team can also cross-class to fill in roles you're missing. A team of Researcher, Martial Artist, and Psychic could have their Psychic become an Empath to give the team more support, etc. There are a few things I'll also note:

-Don't disregard the Ranger class just because their team is limited. They can still (over time) gain a full team, and their abilities and advanced classes are incredibly powerful. Likewise, don't disregard the Coordinator just because it's not battle-based--they have some powerful moves in their advanced classes that can change the flow of battle entirely. Also, they will probably end up rich.
-If you're going to use Psychic, be sure your GM has a good look at their abilities. It's very easy to break the class, and if you do that, no one has fun. It's also very easy to cross-class into this section (iow, skip the base class and take an advanced class instead).

Aaand lastly, here is something you'll need:
-Players Handbook, Pokedex, and GM Guide

This is a lot of stuff, so just focus on finding a class you like. The Player's Handbook in the last link has nice pictures and descriptions to help you out ;3 .
 
RE: Anyone Play Pokemon Tabletop?

safariblade said:
We should start a PokebBeach PTA Skype league.
The first step is to actually get more people interested in PTA. Then we can work on doing that.
 
RE: Anyone Play Pokemon Tabletop?

This is really cool, and I wish it had been around a few years ago when I ran my Pokémon RPG on another forum ages back. It looks like there's some good thought put into it.
 
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