• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

LuxTric (Luxray/Manectric), Masters

DPaladinD

Luxray Trainer
Member
Lightning Hunt
TOTAL CARDS: 60
POKEMON: 22
Stage 2: 3
3 : Luxray, LA-08
Stage 1: 6
3 : Luxio, LA-62
2 : Manectric, PL-11
1 : Lanturn Prime
Basic: 13
4 : Shinx. LA-118
2 : Electrike, MD-64
1 : Rotom, MD-11
1 : Chinchou, UL-48
3 : Uxie, LA-43
2 : Crobat G, PL-47
TRAINERS: 24
Trainers: 12
4 : Poké Drawer
2 : Junk Arm
2 : Rare Candy
2 : Pokémon Communication
2 : Team Galactic's Invention G-105 Poké Turn
Supporters: 8
2 : Engineer's Adjustments
2 : Judge
2 : Bebe's Search
2 : Professor Oak's New Theory
Tools: 2
2 : Expert Belt
Stadiums: 2
2 : Broken Time Space
ENERGY: 14
Basic Energy: 10
10 : Lightning Energy
Special Energy: 4
4 : Double Colorless Energy

Main stratergy here is to gather energy quickly and make swings with Luxray, while using Manectric to protect my bench and help set up my plays.
 
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