• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

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Luxchomp and Donk (Luxray & Garchomp)

Chaos Ripper

Obsessed w/ TES-Oblivion, Lamb of God, and GH-WOR
Member
2-2 Luxray GL Lv.X
2-2 Garchomp C Lv.X
1 Bronzong G
2 Ambipom G
1 Dragonite FB
1-1 Dialga G Lv.X
1 Crobat G
2 Uxie

Pokemon-18

Basic {M}-4
Warp-2
{L}-3
Double Colorless-3

Energy-12

Cyrus's Conspiracy-4
Bebe's Search-2
Palmer's Contribution-1
Energy Gain-4
Power Spray-3
Poke Turn-3
SP Radar-3
Seeker-2
Warp Point-1
Pokemon Collector-3
Super Scoop Up-2
Luxury Ball-1

t/s-30


Of course, Garchomp C lv.x is sniper/healer, luxray gl lv.x is powerhouse and switcher, ambipom G donker, dragonite FB SP guard, and everything else is support. Cyrus searches for the energy and tools, palmer is energy saver and
everything else is support.
 
anything can happen, and this deck has the possibility for donking, and i take it
 
yes, you should always tak ethe donk way, but if you know you won't be able to donk that turn, go conservative and get a stable bench. good luck!

Luxchomp RULES!!!!
 
Uhm, SSU and Palmer arent' so great in a SP deck. What about 2x Aaron's Collection and 1x VS Seeker (also useful for re-use Seeker)?
Bye!
 
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