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Standard Budget Post-Rotation Dragon Garchomp

Discussion in 'PTCG Deck Garage' started by Cutegummybear, Jul 12, 2018.

  1. Cutegummybear Aspiring Trainer
    Cutegummybear

    Member

    While the Fighting-Type Garchomp in Forbidden Light received a lot of hype, the Dragon-Type Garchomp from Ultra Prism seems to have a lot of support lately. Here's the decklist that I think could work when Celestial Storm arrives and rotation happens:

    Pokemon (18)
    4x Gible (Ultra Prism Ascension)
    2x Gabite (Ultra Prism Ascenscion)
    4x Garchomp (Ultra Prism)
    2x Riolu (Ultra Prism #66)
    2x Lucario (Ultra Prism)
    1x Marshadow (Shining Legends)
    1x Latios Prism Star (Celestial Storm)
    1x Latias Prism Star (Celestial Storm)

    Trainers (31)
    2x Devoured Field
    3x Choice Band
    1x Escape Board
    3x Ultra Ball
    3x Nest Ball
    4x Mysterious Treasure
    4x Cynthia
    3x Lillie
    1x Rescue Stretcher
    4x Rare Candy
    2x Pal Pad
    2x Counter Catcher


    Energy (11)
    7x Fighting Energy
    4x Double Colorless Energy
     
    Last edited: Jul 13, 2018


  2. Lord Goomy Got Goomies?
    Lord Goomy

    Member

    I think that Oranguru (SUM) would be a better option for the 1-use Marshadow. I’d also cut 3 in any combination of Lillie and Nest Ball and put in 2 Rescue Stretcher (I played this deck once, you’re gonna need it) and a Lusamine.
    For another option, you can cut Rare Candy altogether because of the Ascensions. In that case, I’d cut 4 Rare Candy for 2 Gabite, 1 Fighting Energy, and either a Nest Ball or Lillie (If you decided to take one out upon my previous advice.)

    That’s what I think. See ya!
     
  3. Cutegummybear Aspiring Trainer
    Cutegummybear

    Member

    Thanks for the advice; while I do agree with the decision to cut a Lillie and a Nest Ball for Rescue Stretcher, I feel as though the other parts of the deck are crucial for the strategy. The Rare Candy ensures that the deck runs faster, while Marshadow is included as hand disruptiom after rotation. Also, I want most of the deck to be able to rely on escape board to cover retreat costs, but Oranguru's retreat cost is too high for this. Thanks for the useful advice!
     
  4. Christopher Shehan Aspiring Trainer
    Christopher Shehan

    Advanced Member Member

    I have been thinking about running the fighting Gible and pairing it with booklet hill to help get started. I like the rare candy idea since there are more search options with the treasure. Energy Loto is pretty useful as well. Helps to get that Royal Blades T2.
     
  5. AuraJackle Aspiring Trainer
    AuraJackle

    Member

    Latias could be pretty good as well get a few energy in the discard in the early game accelerate all the fighting energy you need for the rest of the game. The number one issue I've seen with garchomp is you miss an attachment or get an energy milled you just lose
     
  6. aPOLLo Deck Build Help
    aPOLLo

    Member

    Latias isnt really a fit for this deck as acceleration isnt rlly needed.

    You should put in Lance Prism Star he is great because you can automatically search out two garchomps and put them on your bench if you get KOed
     
    Last edited by a moderator: Jul 27, 2018
  7. AuraJackle Aspiring Trainer
    AuraJackle

    Member

    Isnt necessary? garchomp attacks with 2 attachments every deck that doesnt attack for one attachment needs acceleration otherwise it's a garbage deck that's fact
     
  8. aPOLLo Deck Build Help
    aPOLLo

    Member

    The deck is already played without a Latias but i guess u can play it if you want
     
  9. CrownAxe Aspiring Trainer
    CrownAxe

    Member

    And the deck would be better played with Latias Prism
     
  10. aPOLLo Deck Build Help
    aPOLLo

    Member

    But he has no sightseer of anything
     
  11. Cutegummybear Aspiring Trainer
    Cutegummybear

    Member

    Edits:
    +1 Latias Prism Star, -1 Lillie
    -1 Counter Energy, +1 Fighting Energy
    -1 Ultra Ball, +1 Mysterious Treasure
    -1 Escape Board, +1 Lance Prism Star

    I really like the idea of having Latias Prism Star in the deck, but I still want to maintain the first turn Lillie/Nest Ball plan as much as possible. Because of Latias' ability to return Energy, I figured that one Escape Board wasn't as necessary (everything has a one-Energy retreat cost). I added more Fighting Energy and Mysterious Treasure so that even though there is a lack of Sightseer in the deck, I can discard Energy with my Mysterious Treasure and Fighting Energy to ensure Latias is useful. Lance Prism Star also sounded like a great idea...
     
  12. aPOLLo Deck Build Help
    aPOLLo

    Member

    Ok yeah cool, nice changes
     

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