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BlazeChomp - Masters/Any

ThirdEye

Magikarp Sushi mmmmm
Member
*Updated* 1/11

Players (23)
4 Sableye SF
2-2 Garchomp C X PL
2-2 Blaziken FB X PL
1 Dragonite FB PL
1 Chatot G PL
1 PromoCroak DP41
1 Bronzong G PL
1-1 Umbreon UD
2 Uxie LA
1 Azelf MD
1 Unown Q
1 Unown (Dark) UD

Energy (11)
4 Fire Energy
4 DCE
1 Darkness Energy
1 Dark Energy
1 Psychic Energy

T/S/S (26)
Stadium:
Supporter:
2 Judge
2 Bebe's Search
2 Cyrus' Initiative
2 Pokemon Collector
4 Cyrus' Conspiracy
1 Aaron's Collection
Trainer:
3 Power Spray TG
4 Energy Gain TG
4 Poke Turn TG
2 SP Radar TG


Strategy - Attack with Garchomp and Blaziken. The other SP's are to counter and tech. I think its pretty straight forward... any suggestions?
 
Wait, 4 Expert Belts in an SP deck?
I wouldn't go with that.
Drop all of them for 2 Crobat G, and 2 more Poke Turn.
Hurm, 3 PONT may not be that great, take 2.
Add 2 Energy Gain.
Take out an Aaron's for another Cyrus.

Hurm, I don't see the huge need for 4 Champion's Room. I'd drop them all in favour of Sableye SF.

With that, take out the Rainbow energies, add 2 darkness and 1 Dark energy.
Then take out 3 Fire, and add in 3 Psychic Energy.


I don't like Honchkrow G, so I'd say drop that and a Pokemon Communication for 2 Champion's Room. Or that and a Snowpoint Temple.
Or, or
Snowpoint Temple/Champion's Room
Unown Q

tl;dr

-4 expert belt
-2 PONT
-1 Aaron's
-4 Champion's Room
-3 Rainbow Energy
-3 Fire
-1 Pokemon Communication
-1 Honchkrow G


+4 Sableye SF
+2 Crobat G
+2 Poketurn
+2 Energy Gain
+1 Cyrus's Conspiracy
+1 Dark Energy
+2 Darkness Energy
+3 Psychic Energy
+1 Unown Q
+1 Snowpoint Temple/Champion's Room


Start with Sableye, Collector for whatever you need, go from there.
You have Bronzong G, so you shouldn't need TOO many energy.
(Dare I say just run 3 Fire, 1 Psychic, 2 Darkness and 4 DCE?, if you do, add in some Iniative/Judge (If you really want to keep the extra Aaron's, just take out a Psychic Energy))


Everybody knows BlazeChomp is the real name for ChenLock.
 
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