1. When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

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Alt. Format Black Night (Zoroark / Umbreon / Yveltal / Spiritomb)

Discussion in 'PTCG Deck Garage' started by Dark Espeon, Sep 16, 2018.

  1. Dark Espeon Dark Avatar
    Dark Espeon

    Member

    BLACK NIGHT

    [​IMG]

    Pokémon (20):
    • 2 Spiritomb SM8a (discarding)
    • 4 Umbreon SM8 (beatdown)
    • 4 Eevee SM1M (evolution)
    • 2 Yveltal SM8a (beatdown)
    • 4 Zoroark SM8 (beatdown)
    • 4 Zorua SM3+ (evolution)
    Trainer (30):
    • 3 Sightseer (draw)
    • 3 Guzma (control)
    • 4 Cynthia (draw)
    • 3 Lillie (draw)
    • 1 Rescue Stretcher (retrieval)
    • 4 Exp. Share (maintain)
    • 4 Ultra Ball (search)
    • 4 Nest Ball (search)
    • 1 Black Market Prism (enable)
    • 3 Devoured Field (beatdown)
    Energy (10):
    • 4 Double Colorless Energy
    • 6 Darkness Energy

    STRATEGY:

    Start with either Yveltal or Spiritomb and use the search items to fill the bench with Zorua and Eevee. On the first turn attack with Spiritomb and send four Pokémon to the discard. He will be knocked out on the next turn. Attach Exp. Share to Zoroark to conserve resources and fuel Zoroark faster. Follow with Umbreon on the next turn. Once there are nine Pokémon in the discard start to attack with Night Punish.

    SPOILER:

    Zoroark
    Stage 1 Darkness Pokémon – evolves from Zorua
    HP: 110
    [D] Taunt:
    Switch 1 of your opponent’s benched Pokémon with their active Pokémon.
    [D][C][C] Night Punish: 20x
    This attack does 20 damage times the number of Pokemon in your discard pile, to a maximum of 10 cards.
    Retreat Cost: CC
    Weakness: F
    Resistance: P

    Umbreon
    Stage 1 Darkness Pokémon
    HP: 110
    [D] Retaliate: 30+
    If 1 of your Pokémon was knocked out by damage from an opponent’s attack during your opponent’s last turn, this attack does 90 more damage.
    [D][C] Dark Cutter: 60
    Retreat Cost: C
    Weakness: F
    Resistance: P

    Yveltal
    Basic Darkness Pokémon
    HP: 110
    [D] Derail: 30
    Discard a Special Energy card from your opponent’s active Pokémon.
    [D][D] Clutch: 60
    Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.
    Retreat Cost: 0
    Weakness: L
    Resistance: F

    Spiritomb
    Basic Darkness Pokémon
    HP: 70
    [C] Soul Compressor
    Search your deck for up to 4 Pokémon and discard them. Then, shuffle your deck.
    [C] Hollow Shot: 20
    Retreat Cost: C

    Black Market Prism
    Trainer - Stadium
    Whenever either player’s [D] Pokémon with [D] energy attached to it is knocked out by damage from an opponent’s attack, the opponent takes 1 less prize card.
    As long as this stadium is in play, whenever a player uses an item or supporter card from their hand, prevent all effects of those cards done to this stadium.
     


  2. pikachuuuu101 Custom Title
    pikachuuuu101

    Member

    A shrine of punishment would be better than a devoured field in most cases.
     
  3. Dark Espeon Dark Avatar
    Dark Espeon

    Member

    Hi pikachuuuu101,

    Thanks for the review. Shrine of Punishment is indeed a consideration. However the local meta is divided into Pokémon GX decks and almost pure Pokémon non-GX deck. The former on usual have three to six Pokémon GX in total while the latter run a total of zero to one Pokémon GX on usual. Have a look at the decks that dominated in the last tournament in Japan. The number of Pokémon GX in these decks is limited. For that reason I decided to use Devoured Field at the moment. However if Pokémon GX are more common Shrine of Punishment is indeed the better option. The recent shift in the meta reminds me a lot of the situation we have seen in the XY-era when Night March and Vespiquen become more popular. Lost March and Night Punish seem to be the SM-on format equivalents to these decks but SM-on offers more choices once Lost Thunder is released outside of Japan.
     

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