Hey guys. I was looking through my cards and saw the Beedrill from evolution's that has the attack that costs (G)(C) and says 40x the amout of Beedrill you have in play to any of your opponents Pokemon. I immediately started thinking of a beedrill snipe deck. Hope you enjoy!
Pokemon: 17
3x Beedrill (EVO)
1x Beedrill (CRI)
4x Kakuna (CRI)
4x Weedle (CRI)
2x Tapu koko (Promo)
1x espeon EX
2x Tapu lele GX
Trainers: 31
4x Professor Sycamore (BP)
3x N (FC)
1x Cynthia (ULP)
3x Guzma (BUS)
1x Bridgette (BT)
2x Gladion (CRI)
4x Ultra ball (SUM)
3x rare candy (SUM)
2x field blower (GAR)
1x revitalizer (GEN)
2x rescue stretcher (GAR)
2x Evosoda
3x Choice band (GAR)
Energy: 12
6x grass energy
4x Double Colorless Energy (SUM)
2x Counter energy (CRI)
Notes about the deck:
This deck is supposed to go for 2 shots or snipe things on the bench with our Beedrills. We play 1 copy of the Crimson Invasion Beedrill because we can stall by using its first attack witch says if it evolved this turn 10 damage and poison and it paralyzes for the cost of (G), and it counts towards the EVO Beedrill's snipe attack. We play a lot of Pokemon recovery to get our Bees back as well. I was tempted to put in on Pheromosa GX because it can attack on your first turn for 30 damage and for 2 grass 60 and confusion, but I thought that it didn't do much damage and gave it the boot.
Strategy:
With this deck you usually want to get a turn 1 tapu koko promo spread to weaken your opponents Pokemon then come in with your Bees and potentially snipe for 160 for a (G)(C) energy cost to knockout things or if necessary against evolution decks, you can devolve your opponent's Pokemon to take knockouts. The setup of this deck is supposed to be similar to Greninja Break but instead only being a stage 2 deck rather that a stage 2 break deck. In this deck we mainly focus on getting the turn 2 Kakuna multiply to get all your kakunas onto your bench to potentially get 3 to 4 bees on turn 3.
I think that this deck is pretty interesting so any feedback or ideas are welcome so thank you for your time.
Pokemon: 17
3x Beedrill (EVO)
1x Beedrill (CRI)
4x Kakuna (CRI)
4x Weedle (CRI)
2x Tapu koko (Promo)
1x espeon EX
2x Tapu lele GX
Trainers: 31
4x Professor Sycamore (BP)
3x N (FC)
1x Cynthia (ULP)
3x Guzma (BUS)
1x Bridgette (BT)
2x Gladion (CRI)
4x Ultra ball (SUM)
3x rare candy (SUM)
2x field blower (GAR)
1x revitalizer (GEN)
2x rescue stretcher (GAR)
2x Evosoda
3x Choice band (GAR)
Energy: 12
6x grass energy
4x Double Colorless Energy (SUM)
2x Counter energy (CRI)
Notes about the deck:
This deck is supposed to go for 2 shots or snipe things on the bench with our Beedrills. We play 1 copy of the Crimson Invasion Beedrill because we can stall by using its first attack witch says if it evolved this turn 10 damage and poison and it paralyzes for the cost of (G), and it counts towards the EVO Beedrill's snipe attack. We play a lot of Pokemon recovery to get our Bees back as well. I was tempted to put in on Pheromosa GX because it can attack on your first turn for 30 damage and for 2 grass 60 and confusion, but I thought that it didn't do much damage and gave it the boot.
Strategy:
With this deck you usually want to get a turn 1 tapu koko promo spread to weaken your opponents Pokemon then come in with your Bees and potentially snipe for 160 for a (G)(C) energy cost to knockout things or if necessary against evolution decks, you can devolve your opponent's Pokemon to take knockouts. The setup of this deck is supposed to be similar to Greninja Break but instead only being a stage 2 deck rather that a stage 2 break deck. In this deck we mainly focus on getting the turn 2 Kakuna multiply to get all your kakunas onto your bench to potentially get 3 to 4 bees on turn 3.
I think that this deck is pretty interesting so any feedback or ideas are welcome so thank you for your time.
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