Poll: Which TCG Franchise is Better?
Kaijudo: Rise of the Duel Masters
Cardfight!! Vanguard
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> Kaijudo: Rise of the Duel Masters

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Post: #16
RE: Kaijudo: Rise of the Duel Masters

The biggest complaints I've been hearing about Vanguard lately is that luck plays too much of a factor in who wins games over skill. However it's more in the premise of how you use that luck to your advantage that determines who wins games or you could play a deck like Oracle Think Tank and stack your deck for a win which in a sense promotes cheating when the cards overrule it. Of course there's deck stacking strategies in Magic: The Gathering as well with Brainstorm and Sensei's Divining Top with the new Miracle mechanic from Avacyn Restored but I'll save that for another topic.

Most matches in Vanguard ALWAYS comes down to whoever gets the lucky triggers or whoever gets their Grade 2's and 3's out first before their opponent does. Whenever you lose a game you learn from your mistakes from it and improve, in a TCG like Vanguard the only reason you would lose regardless of how good your deck is was due to not getting a trigger in time whether If it was to prevent damage from an attack or to deal damage with your Vanguard to add damage to your Opponent's Damage Zone with something like a Critical Trigger.

I've also been getting complaints about the Vanguard Anime as well, by the end of
Season 1 Crunchyroll stopped streaming Japanese Subs for it mainly due to a lack of viewership and loss of interest. Turns out that a different company was trying to stream the episodes from Crunchyroll so the loss of viewership might not be entirely to blame on it. This was from what I've heard on a different forum as I don't have a source to the new company that's trying to stream the Vanguard Japanese Subs. As for the Anime itself, well it's pretty bad. People are saying it's just a 20-30 minute advertisement for the TCG itself with no real plot, no character development, and a poorly written story.

As for Kaijudo it does look like it takes a page from Duel Masters and it looks almost like an improved version of it but it's hard for me to judge it unless I've actually played the demo or bought a couple Starter Decks and actually played it out for myself. The Kaijudo Animated Series of course will appeal to Western Cartoon Audiences more than those that tune into Japanese Anime or Otaku for short. Whether If Kaijudo will bomb hard like Duel Masters will determine how well Wizards and Hasbro markets the game and If they keep at it like they have with Magic: The Gathering then things will look up possibly.

Wizards and Hasbro have been planning Kaijudo for a long while and all signs are pointing that they won't screw things up like they did before with Duel Masters. They've been waiting for Yu-Gi-Oh! to die out and the Zexal series isn't really that popular with kids and alot of the older Yu-Gi-Oh! players are tired of the Ban List being used to manipulate card prices and product in the Secondary Market. Wizards' goal is to steal the 8-14 age demographic and some Yu-Gi-Oh! players as well. The next Magic Block being the Return to Ravnica is going to sell itself so that they can focus on growing Kaijudo.

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(This post was last modified: 05-01-2012 08:47 PM by Card Slinger J.)
04-30-2012 11:15 PM
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Post: #17
RE: Kaijudo: Rise of the Duel Masters

So Wizards of the Coast and Hasbro already have the Online Demo setup for the Kaijudo TCG and someone on YouTube is seen here playing through it although some people are saying that the Online Demo has nothing to do with the actual Kaijudo TCG. Click the video below to judge for yourself:

http://www.youtube.com/watch?v=7rMdyoji6...e=youtu.be

From what I understand of the Demo, the actual TCG game rules are simple. Each player starts with 3 Shields, in Duel Masters you had 5. The first player to break all 3 of the other players' Shields wins the game. You have your Main Creature to do battle and the other Creatures you play are called "Supporters" to boost the attack power of your Main Creature to overpower your Opponent's Main Creature. When you overpower your Opponent's Main Creature you break a Shield.

The "Supporters" that are played to boost the attack power of your Main Creature do have special abilities or card effects that kick off depending on what Colors/Civilizations you're playing based on them. For example If you're playing the Water Civilization (Blue in MTG) then you're going to get alot of drawpower as in the case with the demo portrayed in the YouTube link I posted here.

For the Creatures themselves they are basically the same as in the old Duel Masters TCG but modified to fit into the new game mechanics of the Kaijudo TCG which confirms that the Kaijudo TCG isn't backwards compatible with the old English Duel Masters TCG. The TCG still also has the same 5 Civilizations of the old Duel Masters TCG, judging from the gameplay I saw of the Online Demo I'm going to go out on a limb and say it plays ALOT like Cardfight!! Vanguard except it's more like a dumbed down version of it I suppose.

There's no blocking for your Main Creature or playing cards from the top of your deck to boost the power of your Main Creature. It just seems too straightforward with not much skill involved as compared to Cardfight!! Vanguard which does have quite a bit of skill involved depending on which Clans you're running but it is about as luck based as
Yu-Gi-Oh! with the topdeck triggers and all. Judging from the Online Demo again, I'd still say Vanguard is WAY more fun than Kaijudo.

The YouTube user whose video I linked to also uploaded a new video regarding her reactions to Kaijudo: Rise of the Duel Masters with some interesting feedback as well:

http://www.youtube.com/watch?v=FE4BHPwTfwQ

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(This post was last modified: 05-06-2012 12:48 AM by Card Slinger J.)
05-06-2012 12:42 AM
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Post: #18
RE: Kaijudo: Rise of the Duel Masters

There's a Wiki now available for the Kaijudo TCG with cards already spoiled from the new Starter Decks and Base Set. You can check it out by clicking the link below:

http://kaijudo.wikia.com/wiki/Kaijudo_Wiki

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05-10-2012 04:31 PM
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Arresterdramon Chou Shinka!


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Post: #19
RE: Kaijudo: Rise of the Duel Masters

While I'm not sure which will win the 'Card Wars', both Kaijudo's and Cardfight! Vanguard!!'s television shows need to learn how not to be Redakai: Conquire the Kaiju and copy it's errors.

First, Redakai, the card games, came with lots of hype. But the championship tins cost US$30, and was required to play the game.

Second, the heroes were unlikeable. To quote TV Tropes:

Quote:For example, they protect the Great Pyramids of Giza by leaping onto said monument and goading their enemies into firing at it.
In another episode, Maya, who is supposed to be The Smart Girl, leads the charge to protect the forest they're in by hurling flames everywhere.
One of the shows villain groups, The Imperiaz, are a trio of siblings working for the show's Big Bad reluctantly because he's holding their parents hostage. The heroes are aware of this, but rather than wanting to help or at least showing a little sympathy, they have no remorse making light of the siblings' situation to taunt them.
In the show, there exists something called "The Kairu Honor Code." So far, there are three parts of it. The Kairu must be taken from the object by the team that gets the rights to it. The second part is that Kairu Warriors must NEVER attack ordinary people. The third part is that attacking your opponent even after they forfeit is forbidden. Even Lokar can't stand anyone who breaks the code and actually disbands the team that does. Team Stax, the good guys, attack normal people, and not a single scolding because they're the heroes and can get away with it! Why have such a thing in place if the heroes ignore it?
Oh yeah, one of those times, Team Stax attacked an ordinary person by stringing him by his ankles to a Pterodactyl. And they're supposed to be portrayed in the right when they do this. Wow...
This resulted in the card game's downfall.

One word, I've never seen either the show with the title of the thread or Vanguard!!, becaus it's not in Australia, so to me, it's quite early to pass judgement.

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(This post was last modified: 05-11-2012 03:32 PM by JetpackPercy.)
05-11-2012 03:31 PM
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Post: #20
RE: Kaijudo: Rise of the Duel Masters

Well If we are going to compare which TCG has the better Animated Series, I'd say Cardfight!! Vanguard because I've been watching it since Season 1 and although it's not perfect it was enough to keep me entertained and kept looking forward to the next episode. Sure some people will complain that it's just a 30-min. advertisement for the TCG but it keeps me interested at least because it can be used as a learning experience to get the hang of the TCG.

The Kaijudo Animated Series on the other hand reminds me too much of the Chaotic Cartoon series as compared to Vanguard it isn't set in the real world where the characters are actually playing with their own cards and decks like in the real world. In the Kaijudo Cartoon set to premiere on The Hub instead of using cards and decks like in Vanguard the characters use Magic and Gauntlets based on the 5 Civilizations of the game itself.

If you want to watch the Vanguard Anime I can PM you a link If you'd like. I've seen the most recent cards for Kaijudo from the Starters and it is infact a copy/paste reboot of the original Duel Masters TCG before it was discontinued in the U.S. back in 2005. Vanguard while it may be luck based is much more fun, the big problem I see with Kaijudo is that players will dismiss it right away as a dumbed down version of Magic: The Gathering where as Vanguard is basically what Yu-Gi-Oh! could've been with a resource system to keep the TCG itself balanced to a tee.
(This post was last modified: 05-11-2012 11:03 PM by Card Slinger J.)
05-11-2012 10:59 PM
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Post: #21
RE: Kaijudo: Rise of the Duel Masters

Here's the first three episodes of the Kaijudo Cartoon Online:

http://www.youtube.com/watch?v=_qAoOiSAn...re=related

Also for more Kaijudo TCG news, here's a photo of the actual TCG being played:

[Image: 56243010150979070815482.jpg]

Yep it's Duel Masters 2.0...

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06-06-2012 12:23 AM
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Drop the wubs!


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Post: #22
RE: Kaijudo: Rise of the Duel Masters

I remember playing Dual Masters back when I was younger. but I don't remember too much of it. I just don't think that this new series is gonna revive the series all that much. The series seems much more childish than before and the cards don't look all that great.

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06-10-2012 12:54 AM
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Post: #23
RE: Kaijudo: Rise of the Duel Masters

(06-10-2012 12:54 AM)Buizel Wrote:  I remember playing Dual Masters back when I was younger. but I don't remember too much of it. I just don't think that this new series is gonna revive the series all that much. The series seems much more childish than before and the cards don't look all that great.

Kaijudo doesn't need the Animated Series to promote the TCG as much cause for people who recognize how much potential the game had back in the mid 2000's especially with it's huge success in Japan right now as their #1 TCG this game is going to succeed and might actually give both Yu-Gi-Oh! and Cardfight!! Vanguard a run for it's money. Tongue

Also I just recently got a deck going for this awesome TCG, me and some of my other friends have been playing this almost non-stop. I'm currently running Water/Nature, and one of my friends is running Darkness/Fire among other dual Civilizations as well.

We're also trying to get a League going for the TCG as well too including Promos and people can recieve badges of each of the 5 Civilizations in the game. As for the deck I'm playing here's a decklist of it so far with some cards I need to max out for it:

Creatures (22)

3 Prickleback
3 Cyber Sprite
3 Essence Elf
3 Aqua Seneschal
3 Razorhide
3 Rusalka, Aqua Chaser
3 Bronze-Arm Sabertooth
1 Milporo, Council of Logos

Spells (18)

3 Sprout
3 Logos Scan
3 Crystal Memory
3 Return to the Soil
3 Veil Vortex
3 Root Trap

Deck Total (40)

With this 2 Civilization combination I wanted a deck with lots of mana ramp, spot removal/bounce, and drawpower and this deck delivers on that criteria. Been thinking about replacing Essence Elf cause while it's great for Aggro decks this deck isn't just straight-up Aggro, ya know?

Does anyone know what the best deck ratio is for Kaijudo/Duel Masters? So far my deck is like 22 Creatures and 18 Spells. I've only bought 1 Booster Box of Kaijudo and I later found out that the Dojo Edition and Base Set have the exact same cards in them it's just that the Dojo Edition is 1st Edition and Base Set isn't. I've noticed other decks played in my area have Water/Fire as one of the best 2 Civilization combinations as with Darkness/Nature which can hold it's own quite well.

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(This post was last modified: 12-23-2012 08:20 PM by Card Slinger J.)
11-04-2012 09:28 AM
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Post: #24
RE: Kaijudo: Rise of the Duel Masters

Great news, Wizards of the Coast has recently announced that Kaijudo finally now has Organized Play as well as Sanctioning being opened as well!

http://www.icv2.com/articles/news/24391.html

http://www.icv2.com/articles/news/24360.html




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(This post was last modified: 12-21-2012 04:07 AM by Card Slinger J.)
12-21-2012 04:03 AM
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Post: #25
RE: Kaijudo: Rise of the Duel Masters

I played Duel Masters with my dad for some time and dropped it eventually. I still prefer Pokemon, but duel masters is pretty good.
12-22-2012 05:59 PM
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Post: #26
RE: Kaijudo: Rise of the Duel Masters

Yeah Kaijudo is still pretty much in it's infancy right now with only 2-3 expansions out with the next expansion to be released in March 2013 according to TheKaijudoChannel on YouTube. It's still a ways away from catching up to Cardfight!! Vanguard but it'll get there in due time I think.

Kaijudo is actually slightly cheaper than Pokemon is right now considering that the only staple cards I can think of for each Civilization are Stormspark Blast for Light, Tornado Flame for Fire, Terror Pit for Darkness, Crystal Memory and Veil Vortex for Water, and Root Trap for Nature. Several of those cards are actual reprints from the original Duel Masters TCG btw.

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12-22-2012 11:35 PM
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