Pokemon 15
Go easy on me! It's my first deck I've managed to slim down to 60 cards! The general idea behind the deck is pretty simple, disrupt the opponent, while keeping Gengar EX safe with hit and run attacks. Not really sure how else to elaborate here.
Get Gengar EX out, damage/poison opponents active, and swap into an appropriate counter - Wobuffett if the opponent is taking advantage of abilities, Trevenant to stop item usage (makes Gengar EX essentially a more powerful Toad), Aegislash EX to wall if they are using special energy, Carbink to wall if they are EX active, and Robo Substitute when no other option is available.
Sycamore and Birch for card draw, Brigette to find my appropriate counter, Lysandre to switch to a more favorable match up for what I may have on my bench to swap Gengar EX with, and Xerosic for more disruption.
VS Seeker is just powerful, Ultra Ball for more search, Super Rod to pull back anything I discard with Ultra Ball, Switch/Float Stone/Mystery Energy to help get Gengar back in, Head Ringer for more disruption, and DCE as Gengars attack is PCC.
Let me know what you guys think and what I could possibly do to improve! Thanks!
EDIT 01 - 05/31/2016:
So the deck was fairly slow, so I made some changes (reflected above, and below).
-1 Gengar EX
-2 Brigette
-2 Lysandre
-2 Ultra Ball
-1 Robo Substitute
+2 N
+1 Switch
+1 Float Stone
+2 Dimension Valley
+2 Psychic Energy
The deck really benefited from above changes. I found that having an Aegislash EX, Trevenant, Wobbuffet or Carbink out with no way to swap them really impacted my offense, thus the extra Switch and Float Stone. So far I have NEVER felt bad about drawing them. The N's are amazing cards, especially if you are playing from behind, but even if you are ahead they are great. The last two changes are what benefited the deck most, in my opinion, as they really sped it up to allow me to start destroying from turn one (Dimension Valley, Double Colorless on Gengar, its beautiful). It even benefits Wobbuffet, and Trevenant, which it does quite often, especially if they have a Carbink of there own.
Some notes for Edit 02... I'm not dissapointed in 4x Vs Seeker, but it is definitely something I haven't really cared either way on, so I could lose a card there I feel. Not sold at all on the 2 Super Rods, but I need something to be able to retrieve cards from Graveyard, and it still feels like the best fit. Not super sold on the Head Ringers either, but they have been beneficial at times, if for no other reason than to take up a Pokemon Tool slot. Finally, I feel I could lose a Mystery Energy for a plain Psychic, but I haven't really had the need to yet (with such low energy costs, losing one to Xerosic, etc., really hasn't cost me a game yet).
So finally, going forward, I would like a bit more fine tuning by putting our heads together, and start to work on specific match ups. For example I haven't proxyd against Night March yet. What do you guys think about that match up? And any others you may have.
Thanks!
- 3 Gengar EX (-1 on Edit 01)
- 3 Wobuffett
- 2 Trevenant
- 3 Phantump
- 2 Aegislash EX
- 2 Carbink
- 4 Professor Sycamore
- 3 Professor Birch's Observations
- 2 N (+2 on Edit 01)
- 2 Brigette (-2 on Edit 01)
- 2 Lysandre (-2 on Edit 01)
- 2 Xerosic
- 4 VS Seeker
- 3 Switch (+1 on Edit 01)
- 2 Super Rod
- 1 Ultra Ball (-2 on Edit 01)
- 2 Robo Substitute (-1 on Edit 01)
- 3 Float Stone (+1 on Edit 01)
- 2 Head Ringer
- 2 Dimension Valley (+2 on Edit 01)
- 5 Psychic Energy (+2 on Edit 01)
- 4 Mystery Energy
- 2 Double Colorless Energy
Go easy on me! It's my first deck I've managed to slim down to 60 cards! The general idea behind the deck is pretty simple, disrupt the opponent, while keeping Gengar EX safe with hit and run attacks. Not really sure how else to elaborate here.
Get Gengar EX out, damage/poison opponents active, and swap into an appropriate counter - Wobuffett if the opponent is taking advantage of abilities, Trevenant to stop item usage (makes Gengar EX essentially a more powerful Toad), Aegislash EX to wall if they are using special energy, Carbink to wall if they are EX active, and Robo Substitute when no other option is available.
Sycamore and Birch for card draw, Brigette to find my appropriate counter, Lysandre to switch to a more favorable match up for what I may have on my bench to swap Gengar EX with, and Xerosic for more disruption.
VS Seeker is just powerful, Ultra Ball for more search, Super Rod to pull back anything I discard with Ultra Ball, Switch/Float Stone/Mystery Energy to help get Gengar back in, Head Ringer for more disruption, and DCE as Gengars attack is PCC.
Let me know what you guys think and what I could possibly do to improve! Thanks!
EDIT 01 - 05/31/2016:
So the deck was fairly slow, so I made some changes (reflected above, and below).
-1 Gengar EX
-2 Brigette
-2 Lysandre
-2 Ultra Ball
-1 Robo Substitute
+2 N
+1 Switch
+1 Float Stone
+2 Dimension Valley
+2 Psychic Energy
The deck really benefited from above changes. I found that having an Aegislash EX, Trevenant, Wobbuffet or Carbink out with no way to swap them really impacted my offense, thus the extra Switch and Float Stone. So far I have NEVER felt bad about drawing them. The N's are amazing cards, especially if you are playing from behind, but even if you are ahead they are great. The last two changes are what benefited the deck most, in my opinion, as they really sped it up to allow me to start destroying from turn one (Dimension Valley, Double Colorless on Gengar, its beautiful). It even benefits Wobbuffet, and Trevenant, which it does quite often, especially if they have a Carbink of there own.
Some notes for Edit 02... I'm not dissapointed in 4x Vs Seeker, but it is definitely something I haven't really cared either way on, so I could lose a card there I feel. Not sold at all on the 2 Super Rods, but I need something to be able to retrieve cards from Graveyard, and it still feels like the best fit. Not super sold on the Head Ringers either, but they have been beneficial at times, if for no other reason than to take up a Pokemon Tool slot. Finally, I feel I could lose a Mystery Energy for a plain Psychic, but I haven't really had the need to yet (with such low energy costs, losing one to Xerosic, etc., really hasn't cost me a game yet).
So finally, going forward, I would like a bit more fine tuning by putting our heads together, and start to work on specific match ups. For example I haven't proxyd against Night March yet. What do you guys think about that match up? And any others you may have.
Thanks!
Last edited: