Full ‘Celestial Storm’ English Set List!

We now have the full Celestial Storm set list thanks to PokeBeach user McWilbur, who posted it to our forums!

As posted before, our set is a combination of Japan’s SM7 Charisma of the Wrecked Sky and SM6b Champion Road.

Notably, Altaria-GX has been left out of our set. It is probably being saved for Dragon Majesty.

We’re finally seeing the release of Japanese promos Lunala, Palossand-GX, Solgaleo, Beast Ball, Hiker and Masked Royal. They have been exclusive to Japan since as early as April 2017!

The rainbow rare GX cards and secret rare Trainer cards are currently unknown, but it can be presumed they will be all the secret rares from SM6b and SM7, with the exception of Salamence-GX and Altaria-GX.

It appears “Crisis Potion” has been renamed “Last Chance Potion” while “Commandment Shrine” now is known as “Shrine of Punishments.”

Celestial Storm will hit store shelves on August 3rd. Prerelease tournaments will be held July 21st through 29th. You can find times and locations here.

Thanks goes to Bangiras for the Japanese translations below!

Bellsprout – Grass – HP60
Basic Pokemon

[G][C] Blot: 20 damage. Heal 10 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Weepinbell – Grass – HP80
Stage 1 – Evolves from Bellsprout

[C] Growth: Attach up to 2 [G] Energy cards from your hand to this Pokemon.

[G][C] Double Razor Leaf: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Victreebel – Grass – HP140
Stage 2 – Evolves from Weepinbell

Ability: Fragrance Trap
Once during your turn (before your attack), you may flip a coin. If heads, choose 1 of your opponent’s Benched Pokemon and switch it with your opponent’s Active Pokemon.

[G][G][C] Corrosive Acid: 80 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Burned.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Scyther – Grass – HP70
Basic Pokemon

[C] Twin Play: Search your deck for up to 2 Scyther and play them onto your Bench. Then, shuffle your deck.

[C][C] Agility: 20 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Spinarak – Grass – HP50
Basic Pokemon

[G] Stun Poison: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed and Poisoned.

[C][C] Pierce: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Ariados – Grass – HP70
Stage 1 – Evolves from Spinarak

[C] Reactive Poison: 20+ damage. This attack does 50 more damage for each Special Condition affecting your opponent’s Active Pokemon.

[G] Spider Trap: Your opponent’s Active Pokemon is now Asleep and Poisoned. Before applying this effect, you may choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. If you do, the new Active Pokemon is now Asleep and Poisoned.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Treecko – Grass – HP50
Basic Pokemon

[G] Sleep Poison: Your opponent’s Active Pokemon is now Poisoned and Asleep.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Treecko – Grass – HP70
Basic Pokemon

[G] Smack: 10 damage.

[G][C] Tail Whap: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Grovyle – Grass – HP80
Stage 1 – Evolves from Treecko

[G] Leaf Blade: 20+ damage. Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Sceptile – Grass – HP140
Stage 2 – Evolves from Grovyle

Ability: Nature Power
Each of your Pokemon with [G] Energy attached receives no damage from the attacks of your opponent’s Ultra Beasts.

[G] Powerful Storm: 20x damage. This attack does 20 damage times the number of Energy attached to your Pokemon in play.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Seedot – Grass – HP40
Basic Pokemon

[C] Hang Down: 10 damage.

[G] Harden: During your opponent’s next turn, if this Pokemon would be damaged by an attack, prevent that attack’s damage done to this Pokemon if that damage is 40 or less.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Seedot – Grass – HP60
Basic Pokemon

[C][C] Stampede: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Nuzleaf – Grass – HP90
Stage 1 – Evolves from Seedot

[G] Pound: 20 damage.

[C][C] Clear Out: Your opponent reveals their hand. Choose a Supporter you find there and your opponent shuffles it into their deck.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Shiftry-GX – Grass – HP240
Stage 2 – Evolves from Nuzleaf

[G] Perplex: 40 damage. Your opponent’s Active Pokemon is now Confused.

[G][C][C] Extrasensory: 90+ damage. This attack does 90 more damage if you and your opponent have the same number of cards in your hands.

[G][C][C] Fandemonium GX: Shuffle 1 of your opponent’s Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Surskit – Grass – HP50
Basic Pokemon

[C] Bubble: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Masquerain – Grass – HP90
Stage 1 – Evolves from Surskit

[G] Surprising Pattern: Discard all Special Energy cards attached to your opponent’s Pokemon in play.

[C][C][C] Hurricane Wing: 40x damage. Flip 4 coins. This attack does 40 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Volbeat – Grass – HP70
Basic Pokemon

[G] Pheromone Catcher: 20+ damage. If any of your Illumise used Pheromone Sign during your last turn, this attack does 100 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Illumise – Grass – HP70
Basic Pokemon

[G] Pheromone Sign: 20 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Cacnea – Grass – HP60
Basic Pokemon

Ability: Poison Payback
If this Pokemon is your Active Pokemon and is damaged by an attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Poisoned.

[C] Light Punch: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Cacturne – Grass – HP110
Stage 1 – Evolves from Cacnea

Ability: Poison Payback
If this Pokemon is your Active Pokemon and is damaged by an attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Poisoned.

[C][C][C] Feint Attack: Choose 1 of your opponent’s Pokemon. This attack does 50 damage to that Pokemon. This attack’s damage isn’t affected by Weakness, Resistance, or any other effects on that Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Tropius – Grass – HP110
Basic Pokemon

[G] Find a Friend: Search your deck for up to 2 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

[G][C][C] Solar Beam: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Dhelmise – Grass – HP130
Basic Pokemon

[G][C] Giga Drain: 30 damage. Heal from this Pokemon the same amount of damage you did to your opponent’s Active Pokemon.

[G][G][C] Powerful Spin: 130 damage. This Pokemon can’t attack during your next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Slugma – Fire – HP70
Basic Pokemon

[C] Magma Ring: 10 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[R][C] Flare: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Magcargo – Fire – HP90
Stage 1 – Evolves from Slugma

Ability: Smooth Over
Once during your turn (before your attack), you may search your deck for a card. Shuffle your deck, then place that card on top.

[R][C][C] Combustion: 50 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Torchic – Fire – HP70
Basic Pokemon

[R] Peck: 10 damage.

[R][C] Live Coal: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Torchic – Fire – HP70
Basic Pokemon

[R] Ember: 30 damage. Discard 1 Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Combusken – Fire – HP70
Stage 1 – Evolves from Torchic

[C][C] Double Kick: Flip 2 coins. This attack does 30 damage times the number of heads.

[R][R][C] Flamethrower: 80 damage. Discard 1 Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Blaziken-GX – Fire – HP240
Stage 2 – Evolves from Combusken

[C][C] Slash: 60 damage.

[R][R][C] Explosive Kick: 210 damage. Discard 2 [R] Energy from this Pokemon.

[R] Blaze Out GX: Discard 2 Energy from your opponent’s Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Torkoal – Fire – HP120
Basic Pokemon

[C][C] Burning Guidance: 30 damage. Discard the top 4 cards of your deck. If any [R] Energy were discarded in this way, attach them to your Pokemon in any way you like.

[R][R][C] Searing Flame: 80 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Oricorio – Fire – HP90
Basic Pokemon

[R] Alluring Salsa: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. The new Active Pokemon is now Burned and Confused.

[R][C][C] Heat Blast: 70 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Articuno-GX – Water – HP170
Basic Pokemon

Ability: Legendary Ascent
Once during your turn, when you play this Pokemon from your hand to your Bench, you may switch your Active Pokemon with this Pokemon. If you do, you may also move any number of [W] Energy from your Pokemon to this Pokemon.

[W][W][C] Ice Wing: 130 damage.

[W] Cold Crush GX: Discard all Energy from both Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Mudkip – Water – HP60
Basic Pokemon

[C] Gather Water: Search your deck for up to 3 [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Mudkip – Water – HP70
Basic Pokemon

[W] Tackle: 10 damage.

[W][C] Wave Splash: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Marshtomp – Water – HP90
Stage 1 – Evolves from Mudkip

[W][C] Muddy Water: 20 damage. This attack does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokmon.)

[W][W][C] Surf: 70 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Swampert – Water – HP160
Stage 2 – Evolves from Marshtomp

Ability: Power Draw
Once during your turn (before your attack), you may discard a card from your hand, then draw 3 cards.

[C][C][C] Hydro Pump: 80+ damage. This attack does 20 more damage for each [W] Energy attached to this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Lotad – Water – HP60
Basic Pokemon

[W] Surprise: 10 damage. Choose a random card from your opponent’s hand without looking. Your opponent reveals the card, then shuffles it into their deck.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Lombre – Water – HP80
Stage 1 – Evolves from Lotad

Ability: Aqua Lift
If this Pokemon has any [W] Energy attached to it, its  Retreat Cost is 0.

[C][C] Ambush: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Ludicolo – Water – HP140
Stage 2 – Evolves from Lombre

Ability: Swing Dance
Once during your turn (before your attack), you may draw a card.

[W][C][C] Circular Steps: 70+ damage. This attack does 10 more damage for each Pokemon in play (excluding this Pokemon).

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Wailmer – Water – HP120
Basic Pokemon

[W][W][W] Swallow Waves: 50 damage. Flip a coin until you get tails. For each heads, heal 50 damage from this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Wailord – Water – HP220
Stage 1 – Evolves from Wailmer

[W][W][W][W] Dwindling Wave: 200- damage. This attack does 40 less damage for each damage counter on this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Clamperl – Water – HP50
Basic Pokemon

Ability: Evolutionary Advantage
If you go second, this Pokemon can evolve during your first turn.

[W] Sparkling Pearl: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Huntail – Water – HP110
Stage 1 – Evolves from Clamperl

[W] Big Bite: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[W][C][C] Dangerous Bite: 40+ damage. If your opponent’s Active Pokemon is a Basic Pokemon, this attack does 80 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Gorebyss – Water – HP90
Stage 1 – Evolves from Clamperl

[W] Pink Spray: 30 damage. Prevent all damage done to this Pokemon by Evolution Pokemon during your opponent’s next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 0


Luvdisc – Water – HP70
Basic Pokemon

[C] Even Game: Search your deck for a number of Basic Pokemon up to the number of your opponent’s Benched Pokemon and play them on your Bench. Then, shuffle your deck.

[C][C] Water Pulse: 20 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Regice – Water – HP120
Basic Pokemon

Ability: Ice Barrier
If this Pokemon is your Active Pokemon, your opponent can’t play any Stadium cards from their hand.

[W][C][C] Icy Wind: 60 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Kyogre – Water – HP130
Basic Pokemon

[W][C] Dual Splash: This attack does 30 damage to 2 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][W][C] Grand Wave: 120 damage. This Pokemon can’t use Grand Wave during your next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Voltorb – Lightning – HP50
Basic Pokemon

Ability: Floating Electrons
As long as this Pokemon has any Energy attached to it, its Retreat Cost is 0.

[L][C] Thundershock: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Electrode-GX – Lightning – HP190
Stage 1 – Evolves from Voltorb

Ability: Extra Energy Bomber
Once during your turn (before your attack), you may discard this Pokemon and all the cards attached to it (this counts as Knocking Out this Pokemon). If you do, search your discard pile for 5 Energy cards and attach them to your Pokemon in any way you like (excluding Pokemon-EX and Pokemon-GX).

[L][C] Energy Ball: 50 damage.

[L][C] Crush and Burn GX: 30+ damage. You may discard as many Energy as you like attached to your Pokemon in play. If you do, this attack does 50 more damage for each Energy card you discarded in this way. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Chinchou – Lightning – HP60
Basic Pokemon

[C] Pound: 10 damage.

[L][C] Spark: 10 damage. This attack does 10 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Lanturn – Lightning – HP110
Stage 1 – Evolves from Chinchou

Ability: Energy Grounding
You can use this ability once, each time one of your Pokemon is Knocked Out by damage from an opponent’s attack. Choose a basic Energy card attached to the Knocked Out Pokemon and move it to this Pokemon.

[L][L][C] Lightning Strike: 70+ damage. You may discard all [L] Energy from this Pokemon. If you do, this attack does 70 more damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Electrike – Lightning – HP50
Basic Pokemon

[L] Zap Kick: 20 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Manectric – Lightning – HP110
Stage 1 – Evolves from Electrike

Ability: Volt Start
If you go second, you may play this card face down from your hand during setup.

[L] Double Charge: 40 damage. You may attach up to 2 basic Energy cards from your hand to 1 of your Benched Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 0


Plusle – Lightning – HP70
Basic Pokemon

[C] Everyone Draw: Shuffle your hand into your deck. Then draw a number of cards equal to the number of Benched Pokemon (both yours and your opponent’s).

[L][C] Electro Ball: 30 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Minun – Lightning – HP70
Basic Pokemon

[C] Playful Draw: You may discard a card from your hand. Draw cards until you have 5 cards in your hand.

[L][C] Electro Ball: 30 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Oricorio – Lightning – HP90
Basic Pokemon

[L] Sparkling Pompoms: This attack does 30 damage to each Pokemon-GX and Pokemon-EX in play. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[L][C][C] Lightning Ball: 70 damage.

Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 1


Mr. Mime-GX – Psychic – HP150
Basic Pokemon

Abiilty: Magic Evens
If this Pokemon would be damaged by an attack, prevent that attack’s damage done to this Pokemon if that damage is 20, 40, 60, 80, 100, 120, 140, 160, 180, 200, 220, 240, or 260.

[P][C] Breakdown: Count the number of cards in your opponent’s hand. Put that many damage counters on your opponent’s Active Pokemon.

[C] Life Trick GX: Heal all damage from this Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 2


Gulpin – Psychic – HP60
Basic Pokemon

[C] Yawn: Your opponent’s Active Pokemon is now Asleep.

[P] Spit Poison: Your opponent’s Active Pokemon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Swalot – Psychic – HP120
Stage 1 – Evolves from Gulpin

[C] Amnesia: 30 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.

[P][C][C] Swallow Up: 40+ damage. Before doing damage, if your opponent’s Active Pokemon has fewer remaining HP than this Pokemon, this attack does 80 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Spoink – Psychic – HP60
Basic Pokemon

[C] Bounce: Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Grumpig – Psychic – HP120
Stage 1 – Evolves from Spoink

[C] Mirror Steps: 10+ damage. If any of your opponent’s Pokemon in play have the same name as your Pokemon in play, this attack does 70 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Lunatone – Psychic – HP80
Basic Pokemon

Ability: Sol Shade
As long as you have Solrock in play, each player’s [R] Pokemon (excluding Pokemon-GX and Pokemon-EX) has no Abilities.

[P] Psyshock: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Solrock – Psychic – HP90
Basic Pokemon

Ability: Sunbeam
The maximum HP for each Lunatone you have in play is now 130.

[C] Scorching Light: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. If tails, your opponent’s Active Pokemon is now Burned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Shuppet – Psychic – HP50
Basic Pokemon

[P] Perplex: Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Shuppet – Psychic – HP60
Basic Pokemon

[C] Headbutt: 10 damage.

[P][C] Will-o’-the-Wisp: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Banette – Psychic – HP90
Stage 1 – Evolves from Shuppet

Ability: Red Eyes
When you play this card from your hand to evolve a Pokemon during your turn, you may play a Basic Pokemon from your opponent’s discard pile to their Bench.

[P][C] Enemy Show: Count the number of your opponent’s Pokemon in play. Put that many damage counters on your opponent’s Pokemon in any way you like.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Banette-GX – Psychic – HP190
Stage 1 – Evolves from Shuppet

Ability: Shady Move
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may move 1 damage counter from either player’s Pokemon to another Pokemon (yours or your opponent’s).

[P] Shadow Chant: 30+ damage. This attack does 10 more damage for each Supporter card in your discard pile. You can’t add more than 100 damage in this way.

[P] Tomb Hunter GX: Put 3 cards from your discard pile into your hand. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Deoxys – Psychic – HP120
Basic Pokemon

[C][C] Psychic: 20+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon.

[P][P][C] Power Blast: 120 damage. Discard 1 Energy from this Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Deoxys – Psychic – HP130
Basic Pokemon

[C] Reflect: During your opponent’s next turn, this Pokemon takes 40 less damage from attacks.

[P][C][C] Psychic Screw: 80 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Deoxys – Psychic – HP100
Basic Pokemon

[P] Teleport Break: 20 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[C][C][C] Spear Dive: This attack does 50 damage to 1 of your opponent’s Pokemon. This attack’s damage isn’t affected by Weakness or Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Lunala – Psychic – HP160
Stage 2 – Evolves from Cosmoem

Ability: Shadow Shield
If this Pokemon has a [P] Energy attached, it takes 20 less damage from attacks.

[P][P][P] Full Moon Ray: 80+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


Onix – Fighting – HP100
Basic Pokemon

[C] Screech: During your next turn, if an attack damages the Defending Pokemon, that attack does 20 more damage to the Defending Pokemon (after applying Weakness and Resistance).

[F][F] Rage: 10+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Phanpy – Fighting – HP70
Basic Pokemon

[C] Tackle: 10 damage.

[F] Endure: Flip a coin. If heads, during your opponent’s next turn, if this Pokemon would be Knocked Out by an attack, this Pokemon isn’t Knocked Out and its remaining HP becomes 10 instead.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Donphan – Fighting – HP130
Stage 1 – Evolves from Phanpy

[F] Flail: 10x damage. This attack does 10 damage times the number of damage counters on this Pokemon.

[F][C][C] Rapid Spin: 50 damage. Switch this Pokemon with 1 of your Benched Pokemon. Then, your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Larvitar – Fighting – HP60
Basic Pokemon

[C] Leer: Flip a coin. If heads, the opponent’s Active Pokemon is now Paralyzed.

[F][C] Rock Throw: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Pupitar – Fighting – HP80
Stage 1 – Evolves from Larvitar

[C][C] Skull Bash: 20 damage.

[F][F] Dust Devil: This attack does 20 damage to each Pokemon in play that isn’t [F]. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Meditite – Fighting – HP70
Basic Pokemon

[F] Bide: Flip a coin. If heads, if this Pokemon would be Knocked Out by damage from an attack during your opponent’s next turn, it is not Knocked Out and its remaining HP becomes 10 instead.

[F][F] Kick: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Medicham – Fighting – HP90
Stage 1 – Evolves from Meditite

[F][F] Enlightened Strike: 10+ damage. If this Pokemon’s HP is 30 or less, this attack does 160 more damage.

[F][F] Spinning Kick: 90 damage. This Pokemon does 30 damage to itself.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Baltoy – Fighting – HP60
Basic Pokemon

[C][C] Psy Bolt: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Claydol – Fighting – HP110
Stage 1 – Evolves from Baltoy

[C][C] Psy Bolt: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[F][C][C] Miraculous Spin: 40x damage. This attack does 40 damage times the number of Steven’s Decision cards in your discard pile.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Regirock – Fighting – HP120
Basic Pokemon

[F] Enhanced Stomp: 20+ damage. If this Pokemon has a Pokemon Tool attached, this attack does 20 more damage.

[F][F][C] Hammer Arm: 100 damage. Discard the top card from your opponent’s deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Groudon – Fighting – HP130
Basic Pokemon

[F][C][C] Wreck: 50+ damage. If there’s a Stadium card in play, this attack does 50 more damage. Discard the Stadium card.

[F][F][C][C] Ground Slash: 130 damage. Discard 1 Energy from this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Palossand-GX – Fighting – HP210
Stage 1 – Evolves from Sandygast

[F][C][C] Eerie Light: 60 damage. Your opponent’s Active Pokemon is now Confused.

[F][F][C][C] Life Absorb: 100 damage. Heal 20 damage from this Pokemon.

[F][F][C][C] Sand Fear-GX: 60x damage. Look at the top 13 cards of your opponent’s deck. Discard as many Pokemon you find there as you like. This attack does 60 damage for each Pokemon you discarded. Your opponent shuffles the remaining cards back into their deck. (You can only use 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Minior – Fighting – HP90
Basic Pokemon

Ability: Starfall
Once during your turn (before your attack), if this card is in your hand and you have room on your Bench, you may play this card as your Active Pokemon and move your old Active Pokemon to your Bench.

[F] Swift: 30 damage. This attack’s damage isn’t affected by Weakness, Resistance, or any other effects on your opponent’s Active Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Alolan Rattata  – Dark – HP40
Basic Pokemon

[.] Call the Boss: Search your deck for an Alolan Raticate (including Alolan Raticate-GX), reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Gnaw: 20 damage.

Weakness: Dark (x2)
Resistance: Fighting (-20)
Retreat: 1


Alolan Raticate-GX – Darkness – HP200
Stage 1 – Evolves from Rattata

[.] Throw Away: 40x damage. Discard up to 2 cards from your hand. This attack does 40 damage for each card you discarded in this way.

[D][C][C] Hyper Fang: 150 damage. Flip a coin. If tails, this attack does nothing.

[.] Item Miner GX: Search your deck for up to 6 Item cards, reveal them, and put them into your hand. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Sneasel – Darkness – HP60
Basic Pokemon

[C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.

[D][D] Beat Up: Flip a coin for each of your Pokemon in play. This attack does 30 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Tyranitar – Darkness – HP170
Stage 2 – Evolves from Pupitar

[C][C][C] Slam: 60x damage. Flip 2 coins. This attack does 60 damage times the number of heads.

[D][D][C][C] Trample: 120 damage. For each Benched Pokemon in play (both yours and your opponent’s), flip a coin. If heads, this attack does 60 damage to that Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Sableye – Darkness – HP70
Basic Pokemon

Ability: Excavate
Once during your turn (before your attack), you may look at the card on top of your deck. Put that card on top of your deck or discard that card.

[C] Disable: 10 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.

Weakness: none
Resistance: none
Retreat: 1


Steelix – Metal – HP190
Stage 1 – Evolves from Onix

[C][C] Tackle: 30 damage.

[M][C][C] Tail Crush: 80+ damage. Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Scizor-GX – Metal – HP210
Stage 1 – Evolves from Scyther

Ability: Danger Perception
As long as this Pokemon’s remaining HP is 100 or less, this Pokemon’s attacks do 80 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

[M][C] Steel Wing: 80 damage. During your opponent’s next turn, any damage done this Pokemon by attacks is reduced by 30.

[C][C][C] Cross-Cut GX: 100 damage. If your opponent’s Active Pokemon is an Evolved Pokemon, this attack does 100 more damage. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Mawile – Metal – HP70
Basic Pokemon

[C] Mining: Search your deck for a Trainer card, reveal it, and put it into your hand. If that card is a Pokemon Tool card, you may attach it to 1 of your Pokemon instead. Then, shuffle your deck.

[M][C] Bite Off: 20+ damage. If your opponent’s Active Pokemon is a Pokemon-GX or Pokemon-EX, this attack does 30 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Beldum – Metal – HP60
Basic Pokemon

Ability: Conductive Body
As long as this Pokemon is your Active Pokemon, its Retreat Cost is [C] less for each Beldum on your Bench.

[M] Ram: 10 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Beldum – Metal – HP70
Basic Pokemon

[C][C] Single Smash: 50 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Metang – Metal – HP90
Stage 1 – Evolves from Beldum

[M] Bullet Punch: 20+ damage. Flip 2 coins. This attack does 20 more damage for each heads.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Metagross – Metal – HP170
Stage 2 – Evolves from Metang

Ability: Extend
If this Pokemon is your Active Pokemon and you play Steven’s Decision from your hand, your turn doesn’t end. (Reminder: Steven’s Decision ends your turn when you play it.)

[M] Meteor Mash: 60 damage. During your next turn, this Pokemon’s Meteor Mash does 60 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Registeel – Metal – HP120
Basic Pokemon

Ability: Hard Body
This Pokemon takes 20 less damage from attacks.

[M][C][C] Silver Fist: 60+ damage. If your opponent’s Active Pokemon has an Ability, this attack does 60 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Jirachi Prism Star – Metal – HP80
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

Ability: Wish Upon a Star
You can use this ability during your turn, if you take this card as a face-down Prize card, before you put it in your hand, and if you have room on your Bench. Play this Pokemon onto your Bench, then take 1 more Prize card.

[C][C][C] Dream of Destruction: 10 damage. This Pokemon is now Asleep. At the end of your opponent’s next turn, the Defending Pokemon is Knocked Out.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Heatran – Metal – HP130
Basic Pokemon

[M] Steelworks: Look at the top 4 cards of your deck and attach any number of [M] Energy you find there to 1 of your Pokemon. Shuffle the other cards back into your deck.

[M][C][C][C] Armor Tackle: 120 damage. This Pokemon does 30 damage to itself.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Solgaleo – Metal – HP160
Stage 2 – Evolves from Cosmoem

Ability: Full Metal Body
If this Pokemon has a [M] Energy attached, it has no Weakness.

[M][M][C] Rising Dash: 130 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Celesteela – Metal – HP140
Basic Pokemon (Ultra Beast)

[M][C][C][C][C] Moonraker: 160 damage. If the total of both players’ remaining Prize cards is 6, this attack’s cost is [M].

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 4


Kartana – Metal – HP60
Basic Pokemon (Ultra Beast)

[M][M] Kamikaze: 40+ damage. If your opponent has 6 Prize cards remaining, this attack does 90 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Stakataka-GX – Metal – HP180
Basic Pokemon (Ultra Beast)

Ability: Ultra Wall
Any damage done to your Ultra Beasts by an opponent’s attack is reduced by 10 (after applying Weakness and Resistance).

[M][M][C] Gigaton Stamp: 120 damage.

[M][M][C] Assembly GX: 50+ damage. This attack does 50 more damage for each Prize card you have taken. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Bagon – Dragon – HP60
Basic Pokemon

[W] Rock Head: During your opponent’s next turn, damage done to this Pokemon from attacks is reduced by 10.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


Bagon – Dragon – HP70
Basic Pokemon

[R][C] Reckless Charge: 40 damage. This Pokemon does 10 damage to itself.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2


Shelgon – Dragon – HP90
Stage 1 – Evolves from Bagon

[R][W] Enraged Blade: 30+ damage. If this Pokemon has any damage counters on it, this attack does 50 more damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Salamence – Dragon – HP150
Stage 2 – Evolves from Shelgon

Ability: Dragon Wind
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may switch 1 of your opponent’s Benched Pokemon with their Active Pokemon.

[R][W][C][C] Dragon Claw: 100 damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Latias Prism Star – Dragon – HP130
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

[C] Dream Mist: 30 damage. Attach a basic Energy card from your discard pile to each of your Benched Basic [N] Pokemon.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


Latios Prism Star – Dragon – HP140
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

[C][C] Dragon Fleet: 50x damage. This attack does 50 damage times the number of [N] Evolution Pokemon you have in play.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1


Rayquaza-GX – Dragon – HP180
Basic Pokemon

Ability: Stormy Winds
When you play this Pokemon from your hand onto your Bench during your turn, you may discard the top 3 cards of your deck. If you do, attach a basic Energy card from your discard pile to this Pokemon.

[G][L][C] Dragon Break: 30x damage. This attack does 30 damage times the amount of basic [G] and basic [L] Energy attached to your Pokemon.

[G] Tempest GX: Discard your hand and draw 10 cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Dunsparce – Normal – HP50
Basic Pokemon

[C] Strike and Run: Search your deck for up to 3 Basic Pokemon and put them on your Bench. Then, shuffle your deck. If you put any Pokemon on your Bench, you may switch this Pokemon with 1 of your Benched Pokemon.

[C] Sudden Flash: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Wingull – Colorless – HP60
Basic Pokemon

[C] Glide: 10 damage.

Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 1


Pelipper – Colorless – HP120
Stage 1 – Evolves from Wingull

[C] Firefighting: 30 damage. Discard a [R] Energy from your opponent’s Active Pokemon.

[C][C][C] Water Pulse: 80 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 2


Slakoth – Colorless – HP60
Basic Pokemon

[C] Claw: 20 damage. Flip a coin. If tails, this attack does nothing.

[C][C] Slack Off: Heal all damage from this Pokemon. This Pokemon can’t attack during your next turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Vigoroth – Colorless – HP80
Stage 1 – Evolves from Slakoth

[C][C] Fury Swipes: 20x damage. Flip 3 coins. This attack does 20 damage times the number of heads.

[C][C][C] Rage: 20+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Slaking – Colorless – HP160
Stage 2 – Evolves from Vigoroth

Ability: Lazy
As long as this Pokemon is your Active Pokemon, your opponent’s Pokemon have no Abilities (other than Lazy).

[C][C][C] Critical Move: 160 damage. Discard an Energy from this Pokemon. This Pokemon can’t attack during your next turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Whismur – Colorless – HP60
Basic Pokemon

[C] Shriek: You can use this attack only if you go second, and only on your first turn. Your opponent can’t play any Trainer cards from their hand during their next turn.

[C][C] Pound: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Whismur – Colorless – HP70
Basic Pokemon

[C][C][C] Wail: 40 damage. Your opponent switched their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Loudred – Colorless – HP100
Stage 1 – Evolves from Whismur

[C][C][C] Crackling Voice: 60 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Exploud – Colorless – HP150
Stage 2 – Evolves from Loudred

[C][C][C] Death Live: 80 damage. This attack does 30 damage to each of your opponent’s Benched Pokemon that has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[C][C][C][C] Heavy Impact: 100 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Skitty – Colorless – HP60
Basic Pokemon

[C] Fake Out: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Delcatty – Colorless – HP90
Stage 1 – Evolves from Skitty

Ability: Friend Search
When you play this card from your hand to evolve a Pokemon during your turn, you may search your discard pile for 2 Supporters, reveal them, and put them into your hand.

[C][C] Cat Kick: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Kecleon – Colorless – HP80
Basic Pokemon

Ability: Unit Color 2
If this Pokemon has Unit Energy [L][P][M] attached to it, this Pokemon’s type becomes [L][P][M].

[C][C][C] Slash: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Acro Bike – Trainer
Item

Look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.

You may play as many Item cards as you like during your turn (before your attack).


Apricorn Maker – Trainer
Supporter

Search your deck for up to 2 Item cards with “Ball” in their names, show them to your opponent, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Beast Ball – Trainer
Item

Look at your face-down Prize cards. You may choose 1 Ultra Beast you find there, reveal it, and put it into your hand and put this Beast Ball in its place. (If you don’t reveal an Ultra Beast card, put this card in the discard pile). Then, shuffle your face-down Prize cards.

You may play as many Item cards as you like during your turn (before your attack).


Bill’s Maintenance – Trainer
Supporter

If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards. (If you can’t shuffle a card into your deck, you can’t play this card.)

You may play only 1 Supporter card during your turn (before your attack).


Copycat – Trainer
Supporter

Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent’s hand.

You may play only 1 Supporter card during your turn (before your attack).


Energy Recycle System – Trainer
Item

Search your discard pile for basic Energy cards. You may either show 1 basic Energy card to your opponent and put it into your hand, or show 3 basic Energy cards to your opponent and shuffle them into your deck.

You may play as many Item cards as you like during your turn (before your attack.)


Energy Switch – Trainer
Item

Move a basic Energy from 1 of your Pokemon to another of your Pokemon.

You may play as many Item cards as you like during your turn (before your attack.)


Fisherman – Trainer
Supporter

Put 4 basic Energy cards from your discard pile into your hand.

You may play only 1 Supporter card during your turn (before your attack).


Friend Ball – Trainer
Item

Search your deck for a Pokemon that’s the same type as one of your opponent’s Pokemon in play. Reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack.)


Hau – Trainer
Supporter

Draw 3 cards.

You may play only 1 Supporter card during your turn (before your attack).


Hiker – Trainer
Supporter

Look at the top 5 cards of either your deck or your opponent’s deck and choose 1 card. Shuffle the remaining cards back into that deck, then put the card you chose on top of that deck.

You may play only 1 Supporter card during your turn (before your attack).


Hustle Belt – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the remaining HP of the Pokemon this card is attached to is 30 or less, its attacks do 60 more damage to your opponent’s Active Pokemon. (If there’s no damage counters on this Pokemon, this Tool does nothing.)

You may play as many Item cards as you like during your turn (before your attack).


Last Chance Potion – Trainer
Item

Heal 120 damage from 1 of your Pokemon with 30 or less remaining HP.

You may play as many Item cards as you like during your turn (before your attack).


Life Herb – Trainer
Item

Flip a coin. If heads, choose 1 of your Pokemon, and remove all Special Conditions and 6 damage counters from that Pokemon (all if there are less than 6).

You may play as many Item cards as you like during your turn (before your attack.)


Lisia – Trainer
Supporter

Search your deck for up to 2 Prism Star cards, reveal them, and put them into your hand. Then, shuffle your deck.

You can play only 1 Supporter card during your turn (before your attack).


Lure Ball – Trainer
Item

Flip 3 coins. For each heads, choose an Evolution card from your discard pile, reveal it, and put it into your hand.

You may play as many Item cards as you like during your turn (before your attack.)


Masked Royal – Trainer
Supporter

Attach a basic Energy card from your hand to 1 of your Stage 2 [G], [R], or [W] Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


PokeNav – Trainer
Item

Look at the top 3 cards of your deck. You may choose a Pokemon card or an Energy card, reveal it and put it into your hand. Put the remaining cards back on top of your deck in any order.

You may play as many Item cards as you like during your turn (before your attack.)


Rainbow Brush – Trainer
Item

Search your deck for a basic Energy card and switch it with an Energy card attached to 1 of your Pokemon in play. Shuffle the switched Energy card back into your deck.

You may play as many Item cards as you like during your turn (before your attack).


Rare Candy – Trainer
Item

Choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card on the Basic Pokemon. (This counts as evolving that Pokemon.) You can’t use this card during your first turn or on a Basic Pokemon that was put into play this turn.

You may play as many Item cards as you like during your turn (before your attack.)


Shrine of Punishments – Trainer
Stadium

Between turns, put 1 damage counter on each Pokemon-GX and Pokemon-EX (both yours and your opponent’s).

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Sky Pillar – Trainer
Stadium

All Benched Pokemon (both yours and your opponent’s) aren’t affected by damage or effects from the attacks of an opponent’s Pokemon.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Steven’s Resolve – Trainer
Supporter

Search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck. Your turn ends.

You can play only 1 Supporter card during your turn (before your attack).


Super Scoop Up – Trainer
Item

Flip a coin. If heads, put 1 of your Pokemon and all cards attached to it into your hand.

You may play as many Item cards as you like during your turn (before your attack.)


Switch – Trainer
Item

Switch your Active Pokemon with 1 of your Benched Pokemon.

You may play as many Item cards as you like during your turn (before your attack.)


Tate and Liza – Trainer
Supporter

Choose 1:

– Shuffle your hand into your deck, then draw 5 cards.

– Switch your Active Pokemon with 1 of your Benched Pokemon.

You can play only 1 Supporter card during your turn (before your attack).


TV Reporter – Trainer
Supporter

Draw 3 cards, then discard a card from your hand.

You may play only 1 Supporter card during your turn (before your attack).


Underground Expedition – Trainer
Supporter

Look at the 4 cards from the bottom of your deck. Choose any 2 cards there and put them into your hand. Put the remaining cards back on the bottom of your deck in any order.

You may play only 1 Supporter card during your turn (before your attack).


Rainbow Energy – Energy
Special Energy

This card provides [C] Energy. While in play, this card provides every type of Energy but provides only 1 Energy at a time. When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokemon.


Shiftry-GX – Grass – HP240
Stage 2 – Evolves from Nuzleaf

[G] Perplex: 40 damage. Your opponent’s Active Pokemon is now Confused.

[G][C][C] Extrasensory: 90+ damage. This attack does 90 more damage if you and your opponent have the same number of cards in your hands.

[G][C][C] Fandemonium GX: Shuffle 1 of your opponent’s Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Blaziken-GX – Fire – HP240
Stage 2 – Evolves from Combusken

[C][C] Slash: 60 damage.

[R][R][C] Explosive Kick: 210 damage. Discard 2 [R] Energy from this Pokemon.

[R] Blaze Out GX: Discard 2 Energy from your opponent’s Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Articuno-GX – Water – HP170
Basic Pokemon

Ability: Legendary Ascent
Once during your turn, when you play this Pokemon from your hand to your Bench, you may switch your Active Pokemon with this Pokemon. If you do, you may also move any number of [W] Energy from your Pokemon to this Pokemon.

[W][W][C] Ice Wing: 130 damage.

[W] Cold Crush GX: Discard all Energy from both Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Electrode-GX – Lightning – HP190
Stage 1 – Evolves from Voltorb

Ability: Extra Energy Bomber
Once during your turn (before your attack), you may discard this Pokemon and all the cards attached to it (this counts as Knocking Out this Pokemon). If you do, search your discard pile for 5 Energy cards and attach them to your Pokemon in any way you like (excluding Pokemon-EX and Pokemon-GX).

[L][C] Energy Ball: 50 damage.

[L][C] Crush and Burn GX: 30+ damage. You may discard as many Energy as you like attached to your Pokemon in play. If you do, this attack does 50 more damage for each Energy card you discarded in this way. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Mr. Mime-GX – Psychic – HP150
Basic Pokemon

Abiilty: Magic Evens
If this Pokemon would be damaged by an attack, prevent that attack’s damage done to this Pokemon if that damage is 20, 40, 60, 80, 100, 120, 140, 160, 180, 200, 220, 240, or 260.

[P][C] Breakdown: Count the number of cards in your opponent’s hand. Put that many damage counters on your opponent’s Active Pokemon.

[C] Life Trick GX: Heal all damage from this Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 2


Banette-GX – Psychic – HP190
Stage 1 – Evolves from Shuppet

Ability: Shady Move
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may move 1 damage counter from either player’s Pokemon to another Pokemon (yours or your opponent’s).

[P] Shadow Chant: 30+ damage. This attack does 10 more damage for each Supporter card in your discard pile. You can’t add more than 100 damage in this way.

[P] Tomb Hunter GX: Put 3 cards from your discard pile into your hand. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Scizor-GX – Metal – HP210
Stage 1 – Evolves from Scyther

Ability: Danger Perception
As long as this Pokemon’s remaining HP is 100 or less, this Pokemon’s attacks do 80 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

[M][C] Steel Wing: 80 damage. During your opponent’s next turn, any damage done this Pokemon by attacks is reduced by 30.

[C][C][C] Cross-Cut GX: 100 damage. If your opponent’s Active Pokemon is an Evolved Pokemon, this attack does 100 more damage. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Stakataka-GX – Metal – HP180
Basic Pokemon (Ultra Beast)

Ability: Ultra Wall
Any damage done to your Ultra Beasts by an opponent’s attack is reduced by 10 (after applying Weakness and Resistance).

[M][M][C] Gigaton Stamp: 120 damage.

[M][M][C] Assembly GX: 50+ damage. This attack does 50 more damage for each Prize card you have taken. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Rayquaza-GX – Dragon – HP180
Basic Pokemon

Ability: Stormy Winds
When you play this Pokemon from your hand onto your Bench during your turn, you may discard the top 3 cards of your deck. If you do, attach a basic Energy card from your discard pile to this Pokemon.

[G][L][C] Dragon Break: 30x damage. This attack does 30 damage times the amount of basic [G] and basic [L] Energy attached to your Pokemon.

[G] Tempest GX: Discard your hand and draw 10 cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


Apricorn Maker – Trainer
Supporter

Search your deck for up to 2 Item cards with “Ball” in their names, show them to your opponent, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Bill’s Maintenance – Trainer
Supporter

If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards. (If you can’t shuffle a card into your deck, you can’t play this card.)

You may play only 1 Supporter card during your turn (before your attack).


Copycat – Trainer
Supporter

Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent’s hand.

You may play only 1 Supporter card during your turn (before your attack).


Lisia – Trainer
Supporter

Search your deck for up to 2 Prism Star cards, reveal them, and put them into your hand. Then, shuffle your deck.

You can play only 1 Supporter card during your turn (before your attack).


Steven’s Resolve – Trainer
Supporter

Search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck. Your turn ends.

You can play only 1 Supporter card during your turn (before your attack).


Tate and Liza – Trainer
Supporter

Choose 1:

– Shuffle your hand into your deck, then draw 5 cards.

– Switch your Active Pokemon with 1 of your Benched Pokemon.

You can play only 1 Supporter card during your turn (before your attack).


TV Reporter – Trainer
Supporter

Draw 3 cards, then discard a card from your hand.

You may play only 1 Supporter card during your turn (before your attack).


Underground Expedition – Trainer
Supporter

Look at the 4 cards from the bottom of your deck. Choose any 2 cards there and put them into your hand. Put the remaining cards back on the bottom of your deck in any order.

You may play only 1 Supporter card during your turn (before your attack).