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SM3 ‘Did You See the Fighting Rainbow?’ & ‘Light-Consuming Darkness’ Leaking!

We now have exclusive images of SM3 Did You See the Fighting Rainbow? and Light-Consuming Darkness! The set will be released in Japan on Friday.

Be sure to keep refreshing this page every once in a while for new cards!

Update: This post now has all the translations!

Light-Consuming Darkness

Caterpie – Grass – HP
Basic Pokemon

 

Weakness: Fire (x2)
Resistance:
Retreat:


Metapod – Grass – HP
Stage 1 – Evolves from Caterpie

 

Weakness: Fire (x2)
Resistance:
Retreat:


Butterfree – Grass – HP120
Stage 2 – Evolves from Metapod

[G] Bye Bye Healing: Heal all damage from each of your Pokemon. Then, shuffle this Pokemon and all cards attached to it into your deck.

[G][C][C] Stun Spore: 60 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Tangela – Grass – HP80
Basic Pokemon

[G] Bind Down: 10 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Tangrowth – Grass – HP140
Stage 1 – Evolves from Tangela

[G] Giga Drain: 30 damage. This Pokemon recovers HP equal to the amount of damage done to your opponent’s Active Pokemon.

[C][C][C][C] Cross Whip: Flip 4 coins. This attack does 50 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Wimpod – Grass – HP70
Basic Pokemon

Ability: Wimp Out
During your first turn, this Pokemon’s Retreat Cost is 0.

[G][C][C] Gnaw: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Golisopod-GX – Grass – HP210
Stage 1 – Evolves from Wimpod

[G] First Impression: 30+ damage. This attack does 90 more damage if this Pokemon became your Active Pokemon during this turn.

[G][C][C] Armor Press: 100 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from your opponent’s attacks.

[G][C][C] Cut Cross GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Magikarp – Water – HP30
Basic Pokemon

[W] Bounce Aside: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Gyarados – Water – HP150
Stage 1 – Evolves from Magikarp

[C][C] Blast Apart: 50x damage. This attack does 50 damage times the number of Magikarp in your discard pile.

[W][W][C][C] Splash Burn: 160 damage. This attack does 30 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


Panpour – Water – HP
Basic Pokemon

 

Weakness: Grass (x2)
Resistance: none
Retreat:


Simipour – Water – HP90?
Stage 1 – Evolves from Panpour

[C] Scratch: 30 damage.

[W][C] Aqua Reflect: 50 damage. Move 1 [W] Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Bruxish – Water – HP90?
Basic Pokemon

[W] Gnash Teeth: The Defending Pokemon is now Confused.

[W][C][C] Synchronize: 60 damage. This attack does 20 damage to each of your opponent’s Benched Pokemon that has the same Type as your opponent’s Active Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Pikachu – Lightning – HP60
Basic Pokemon

[C] Tail Whap: 10 damage.

[L][C] Thundershock: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Raichu – Lightning – HP110
Stage 1 – Evolves from Pikachu

Ability: Evo Shock
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may leave your opponent’s Active Pokemon Paralyzed.

[L][L][C] Volt Tackle: 130 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Tynamo – Lightning – HP40
Basic Pokemon

[L] Aqua Shock: 10+ damage. If your opponent’s Active Pokemon has a [W] Energy attached to it, this attack does 30 more damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Eelektrik – Lightning – HP90
Stage 1 – Evolves from Tynamo

[L][C] Small Appetite: If your opponent’s Active Pokemon’s maximum HP is 100 or more, this attack does nothing.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Eelektross – Lightning – HP140
Stage 2 – Evolves from Eelektrik

[L][C] Mega Mouth: 50 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[L][L][C] Vacuum Volt: 80+ damage. You may do an additional 80 damage. If you do, this attack also does 80 damage to 1 of your Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


Seviper – Psychic – HP100
Basic Pokemon

Ability: Poison Up
As long as this Pokemon is in play, place an additional damage counter on your opponent’s Poisoned Pokemon between turns.

[P][C][C] Poison Fang: 30 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Duskull – Psychic – HP60
Basic Pokemon

[P] Dark Guide: Put 1 Basic Pokemon from your discard pile onto your Bench.

[P][C] Hollow Shout: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Dusclops – Psychic – HP90
Stage 1 – Evolves from Duskull

[P] Wander the Night: Put 1 damage counter on each Pokemon in play (both yours and your opponent’s).

[P][C] Ambush: 30+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Dusknoir – Psychic – HP150
Stage 2 – Evolves from Dusclops

Ability: Dark Circle
Once during your turn (before your attack), you may look at your opponent’s hand. Put a Basic Pokemon you find there onto your opponent’s Bench. Then, put 3 damage counters on that Pokemon.

[P][C][C] Mind Jack: 30+ damage. This attack does 30 more damage for each of your opponent’s Benched Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Croagunk – Psychic – HP
Basic Pokemon

 

Weakness: Psychic (x2)
Resistance:
Retreat:


Toxicroak – Psychic – HP110
Stage 1 – Evolves from Croagunk

[P][C] Poison Jab: 30 damage. Your opponent’s Active Pokemon is now Poisoned.

[P][P][C] Poison High: 80+ damage. If this Pokemon is Poisoned, this attack does 80 more damage. Then, this Pokemon is no longer Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Pokémon – Psychic – HP
Basic Pokemon

 

Weakness: Psychic (x2)
Resistance:
Retreat:


Pokémon – Psychic – HP
Basic Pokemon

 

Weakness: Psychic (x2)
Resistance:
Retreat:


Necrozma-GX – Psychic – HP180
Basic Pokemon

Ability: End of Light
Prevent all damage done to this Pokemon by attacks from [C] Pokemon (both yours and your opponent’s).

[C][C][C] Prism Burst: 10+ damage. Discard all [P] Energy attached to this Pokemon. This attack does 60 more damage for each Energy discarded in this way.

[C][C][C] Black Ray GX: This attack does 100 damage to each of your opponent’s Pokemon-EX and Pokemon-GX. This attack isn’t affected by Weakness, Resistance, or any other effects on each of the Defending Pokemon. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Rhyhorn – Fighting – HP80
Basic Pokemon

[C][C] Thrust: 20 damage.

[F][F][C] Horn Drill: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: ?


Rhydon – Fighting – HP
Stage 1 – Evolves from Rhyhorn

 

 

Weakness: Grass (x2)
Resistance: none
Retreat:


Rhyperior – Fighting – HP160
Stage 2 – Evolves from Rhydon

Ability: Mountain Removal
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may discard the top 3 cards of your opponent’s deck.

[F][F][C][C] Rock Wrecker: 170 damage. This attack’s damage isn’t affected by Weakness or Resistance. This Pokemon can’t attack during your next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Pokémon – Fighting – HP
Basic Pokemon

 

Weakness:
Resistance:
Retreat:


Mudbray – Fighting – HP80
Basic Pokemon

[F][C] Stomp: 20 damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Mudsdale – Fighting – HP
Stage 1 – Evolves from Mudbray

 

Weakness: Grass (x2)
Resistance: none
Retreat:


Marshadow-GX – Fighting – HP150
Basic Pokemon

Ability: Shadow Hunt
This Pokemon can use the attacks of Basic Pokemon in your discard pile. (This Pokemon must have the necessary Energy to use an attack.)

[F][F][C] Beatdown: 120 damage.

[F] One Hundred Fissures GX: 50x damage. This attack does 50 damage times the number of Basic Energy attached to this Pokemon. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Alolan Rattata – Darkness – HP40
Basic Pokemon

[.] Focus Energy: During your next turn, this Pokemon’s Bite attack’s base damage is 60.

[D] Bite: 10 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Alolan Raticate – Darkness – HP120
Stage 1 – Evolves from Alolan Rattata

[.] Reinforced Fang: 10 damage. If this Pokemon has a Pokemon Tool card attached, this attack does 50 more damage.

[D] Hyper Fang: 60 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Ralts – Fairy – HP60
Basic Pokemon

[Y] Drain Kiss: Heal 10 damage from this Pokemon.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Kirlia – Fairy – HP
Stage 1 – Evolves from Ralts

 

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat:


Gardevoir-GX – Fairy – HP230
Stage 2 – Evolves from Kirlia

Ability: Fountain of Secrets
Once during your turn (before you attack) you may attach 1 [Y] Energy from your hand to 1 of your Pokemon.

[Y] Infinite Force: 30x damage. This attack does 30 damage times the amount of Energy attached to both Active Pokemon.

[Y] Twilight-GX: Search your discard pile for 10 cards, show them to your opponent, and shuffle them back into your deck. (You can only use one GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Morelull – Fairy – HP60
Basic Pokemon

[C] Ram: 10 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Shiinotic – Fairy – HP
Stage 1 – Evolves from Morelull

 

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat:


Zygarde – Dragon – HP150
Basic Pokemon

[C][C][C] Land Crush: 80 damage.

[D][Y][C][C] Core Punisher: 150 damage. Discard a [D] and [Y] Energy from this Pokemon.

Weakness: Fairy (x2)
Resistance: none
Retreat: 4


Porygon – Colorless – HP60
Basic Pokemon

[C] Code Check: Choose 1 of your opponent’s face-down Prize cards. Look at it, then return it face-down.

[C] Beam: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Porygon2 – Colorless – HP80
Stage 1 – Evolves from Porygon

[C] Calculate: Look at the top 6 cards of your deck and return them to the top of your deck in any order.

[C][C][C] Beam: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Porygon-Z – Colorless – HP130
Stage 2 – Evolves from Porygon2

Ability: Reformat
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may devolve each of your opponent’s evolved Pokemon and put the highest Stage Evolution card on it into your opponent’s hand.

[C][C][C] Zap Cannon: 80 damage. This Pokemon can’t use Zap Cannon during your next turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Stufful – Colorless – HP
Basic Pokemon

 

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Bewear – Colorless – HP120
Stage 1 – Evolves from Stufful

[C][C] Mix-Up: Flip a coin. If heads, discard the top 3 cards of your opponent’s deck.

[C][C][C] Tantrum: 120 damage. This Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Torment Spray – Trainer
Item

Choose 1 card from your opponent’s hand and reveal it. If it is a Supporter card, your opponent discards that card. If not, put it back into your opponent’s hand.

You may play as many Item cards as you like during your turn (before your attack).

 


Super Scoop Up – Trainer
Item

Flip a coin. If heads, put 1 of your Pokemon and all cards attached to it into your hand.

You may play as many Item cards as you like during your turn (before your attack).

 


Guzma – Trainer
Supporter

Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon. Then, switch your Active Pokemon with 1 of your Benched Pokemon.

You can only play 1 Supporter card during your turn (before your attack).

 


Wicke – Trainer
Supporter

Each player shuffles their hand into their deck and draws a new hand of the same number of cards.

You can play only 1 Supporter card during your turn (before your attack).


Po Town – Trainer
Stadium

When either player plays a card from their hand to evolve a Pokemon, place 3 damage counters on that Pokemon.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

 


Golisopod-GX – Grass – HP210
Stage 1 – Evolves from Wimpod

[G] First Impression: 30+ damage. This attack does 90 more damage if this Pokemon became your Active Pokemon during this turn.

[G][C][C] Armor Press: 100 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from your opponent’s attacks.

[G][C][C] Cut Cross GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Necrozma-GX – Psychic – HP180
Basic Pokemon

Ability: End of Light
Prevent all damage done to this Pokemon by attacks from [C] Pokemon (both yours and your opponent’s).

[C][C][C] Prism Burst: 10+ damage. Discard all [P] Energy attached to this Pokemon. This attack does 60 more damage for each Energy discarded in this way.

[C][C][C] Black Ray GX: This attack does 100 damage to each of your opponent’s Pokemon-EX and Pokemon-GX. This attack isn’t affected by Weakness, Resistance, or any other effects on each of the Defending Pokemon. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Marshadow-GX – Fighting – HP150
Basic Pokemon

Ability: Shadow Hunt
This Pokemon can use the attacks of Basic Pokemon in your discard pile. (This Pokemon must have the necessary Energy to use an attack.)

[F][F][C] Beatdown: 120 damage.

[F] One Hundred Fissures GX: 50x damage. This attack does 50 damage times the number of Basic Energy attached to this Pokemon. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Gardevoir-GX – Fairy – HP230
Stage 2 – Evolves from Kirlia

Ability: Fountain of Secrets
Once during your turn (before you attack) you may attach 1 [Y] Energy from your hand to 1 of your Pokemon.

[Y] Infinite Force: 30x damage. This attack does 30 damage times the amount of Energy attached to both Active Pokemon.

[Y] Twilight-GX: Search your discard pile for 10 cards, show them to your opponent, and shuffle them back into your deck. (You can only use one GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Guzma – Trainer
Supporter

Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon. Then, switch your Active Pokemon with 1 of your Benched Pokemon.

You can only play 1 Supporter card during your turn (before your attack).

 


Wicke – Trainer
Supporter

Each player shuffles their hand into their deck and draws a new hand of the same number of cards.

You can play only 1 Supporter card during your turn (before your attack).

 


Golisopod-GX – Grass – HP210
Stage 1 – Evolves from Wimpod

[G] First Impression: 30+ damage. This attack does 90 more damage if this Pokemon became your Active Pokemon during this turn.

[G][C][C] Armor Press: 100 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from your opponent’s attacks.

[G][C][C] Cut Cross GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Necrozma-GX – Psychic – HP180
Basic Pokemon

Ability: End of Light
Prevent all damage done to this Pokemon by attacks from [C] Pokemon (both yours and your opponent’s).

[C][C][C] Prism Burst: 10+ damage. Discard all [P] Energy attached to this Pokemon. This attack does 60 more damage for each Energy discarded in this way.

[C][C][C] Black Ray GX: This attack does 100 damage to each of your opponent’s Pokemon-EX and Pokemon-GX. This attack isn’t affected by Weakness, Resistance, or any other effects on each of the Defending Pokemon. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Marshadow-GX – Fighting – HP150
Basic Pokemon

Ability: Shadow Hunt
This Pokemon can use the attacks of Basic Pokemon in your discard pile. (This Pokemon must have the necessary Energy to use an attack.)

[F][F][C] Beatdown: 120 damage.

[F] One Hundred Fissures GX: 50x damage. This attack does 50 damage times the number of Basic Energy attached to this Pokemon. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Gardevoir-GX – Fairy – HP230
Stage 2 – Evolves from Kirlia

Ability: Fountain of Secrets
Once during your turn (before you attack) you may attach 1 [Y] Energy from your hand to 1 of your Pokemon.

[Y] Infinite Force: 30x damage. This attack does 30 damage times the amount of Energy attached to both Active Pokemon.

[Y] Twilight-GX: Search your discard pile for 10 cards, show them to your opponent, and shuffle them back into your deck. (You can only use one GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Super Scoop Up – Trainer
Item

Flip a coin. If heads, put 1 of your Pokemon and all cards attached to it into your hand.

You may play as many Item cards as you like during your turn (before your attack).

 


Rescue Stretcher – Trainer
Item

Choose 1 Pokemon from your discard pile and put it into your hand or choose 3 Pokemon and shuffle them into your deck.

You may play as many Item cards as you like during your turn (before your attack).


Fairy Energy

 

 

 

 

 


Did You See The Fighting Rainbow?


Oddish – Grass – HP50
Basic Pokemon

[G] Poison Powder: The Defending Pokemon is now Poisoned.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Gloom – Grass – HP80
Stage 1 – Evolves from Oddish

[G] Stench: The Defending Pokemon is now Confused.

[G][C] Razor Leaf: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Vileplume – Grass – HP140
Stage 2 – Evolves from Gloom

Ability: Bitter Pollen
If this Pokemon is your Active Pokemon, your opponent’s Basic Pokemon can’t attack.

[G][G][C] Downer Shock 60 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Asleep. If tails, your opponent’s Active Pokemon is now Confused.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Heracross – Grass – HP120?
Basic Pokemon

Ability: ??
If this Pokemon would be Knocked Out by your opponent’s attack, flip a coin. If heads, this Pokemon is not Knocked Out and its remaining HP becomes 10 instead.

[G][G] ??: 50 damage. Your opponent switches their active Pokemon with 1 of their Benched Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Pansage – Grass –
Basic Pokemon

 

 

Weakness: Fire (x2)
Resistance: none
Retreat:


Simisage – Grass – HP
Stage 1 – Evolves from Pansage

 

 

Weakness: Fire (x2)
Resistance: none
Retreat:


Dewpider – Grass – HP60
Basic Pokemon

[G] Ambush: 10 damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Araquanid – Grass – HP100
Stage 1 – Evolves from Dewpider

[C][C] Bubble Net: 30 damage. During your opponent’s next turn, they can’t attach Energy cards from their hand to the Defending Pokemon. (Unless of course they switch the Defending Pokemon out.)

[G][C][C] Razor Fang: 80 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Charmander – Fire – HP
Basic Pokemon

 

Weakness: Water (x2)
Resistance: none
Retreat:


Charmeleon – Fire – HP
Stage 1 – Evolves from Charmander

 

Weakness: Water (x2)
Resistance: none
Retreat:


Charizard-GX – Fire – HP250
Stage 2 – Evolves from Charmeleon

[C][C][C] Wing Attack: 70 damage.

[R][R][R][C][C] Crimson Storm: 300 damage. Discard 3 [R] Energy from this Pokemon.

[R][C][C] Raging Out GX: Discard the top 10 cards from your opponent’s deck. (You can only use 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Ho-Oh-GX – Fire – HP190
Basic Pokemon

[R][C][C] Sacred Fire: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[R][R][R][C] Phoenix Burn: 180 damage. This Pokemon can’t use Phoenix Burn during your next turn.

[R][C][C] Eternal Light GX: Put 3 in combination of [R] Pokemon-EX or Pokemon-GX from your discard pile onto your Bench. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Pansear – Fire – HP
Basic Pokemon

 

Weakness: Water (x2)
Resistance: none
Retreat:


Simisear – Fire – HP90
Stage 1 – Evolves from Pansear

[C] Scratch: 30 damage.

[R][C] Flare Recharge: 50 damage. Attach a [R] Energy from your discard pile to 1 of your Benched Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Heatmor – Fire – HP110
Basic Pokemon

[C][C] Odor Sleuth: Flip 2 coins. For each heads, search your discard pile for 1 card and put it into your hand.

[R][C][C] Searing Flame: 60 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Horsea – Water – HP50?
Basic Pokemon

[W] Water Arrow: Does 10 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Seadra – Water – HP80
Stage 1 – Evolves from Horsea

[W] Water Arrow: Does 30 to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Kingdra – Water – HP140
Stage 2 – Evolves from Seadra

[W] Brine: Choose 1 of your opponent’s Pokemon with damage counters on it. This attack does 90 damage to it.

[W] Tornado Shot: 90 damage. Discard a [W] Energy attached to this Pokemon. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Marill – Water – HP60
Basic Pokemon

 

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Azumarill – Water – HP120
Stage 1 – Evolves from Marill

Ability: Thick Fat
Any damage done to this Pokemon by your opponent’s [W] or [R] Pokemon’s attacks is reduced by 30.

[W][C][C] Waterfall: 80 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Wobbuffet – Psychic – HP120
Basic Pokemon

[P][P][P] Shadow Knot: 50x damage. This attack does 50 damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Venipede – Psychic – HP
Basic Pokemon

 

Weakness: Psychic (x2)
Resistance: none
Retreat:


Whirlipede – Psychic – HP90
Stage 1 – Evolves from Venipede

[P][C] Spin Turn: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon.

[P][P][C] Rollout: 60 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Scolipede – Psychic – HP160
Stage 2 – Evolves from Whirlipede

[P][P][C] Poison Horn: 80 damage. Your opponent’s Active Pokemon is now Poisoned.

[P][P][P][C] Hard Roller: 140 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Sandygast – Psychic – HP
Basic Pokemon

 

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat:


Palossand – Psychic – HP130
Stage 1 – Evolves from Sandygast

[P][C][C] Sand Tomb: 80 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[C][C][C][C] Dust Storm: 100 damage. Discard all cards attached to both player’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 4


Riolu – Fighting – HP70
Basic Pokemon

[F] Punch: 10 damage

[F][F] Low Kick: 30 damage

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Lucario – Fighting – HP120
Stage 1 – Evolves from Riolu

Ability: Determination
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may prevent all effects of your opponent’s attacks, including damage, done to this Pokemon until the end of your opponent’s next turn.

[F][F][F] Submarine Blow: 120 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Crabrawler – Fighting – HP80
Basic Pokemon

[F][F] Light Punch: 40 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Crabominable – Fighting – HP140
Stage 1 – Evolves from Crabrawler

[F] Guts Hammer: 80 damage. This Pokemon does damage to itself equal to the number of damage counters on it.

[F][F][F] Double Stamp: 80+ damage. Flip 2 coins. This attack does 40 more damage for each heads.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Pokémon – Fighting – HP
Basic Pokemon

 

Weakness: (x2)
Resistance:
Retreat:


Alolan Grimer – Darkness – HP80
Basic Pokemon

[.] Multiply: Search your deck for Alolan Grimer and put it onto your Bench. Then, shuffle your deck.

[C][C] Trip Sludge: Your opponent’s Active Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Alolan Muk-GX – Darkness – HP220
Stage 1 – Evolves from Alolan Grimer

[D][C][C] Chemical Press: 10+ damage. This attack does 70 more damage for each Special Condition affecting your opponent’s Active Pokemon.

[D][D][C][C] Crunch: 120 damage. Discard 1 Energy attached to your opponent’s Active Pokemon.

[.] Tri Hazard GX: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. The new Active Pokemon is now Poisoned, Burned, and Paralyzed. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


Darkrai – Darkness – HP120
Basic Pokemon

[D][C] Hypno Wave: 30 damage. Your opponent’s Active Pokemon is now Asleep.

[D][C][C] Dark Raid: 80+ damage. If your opponent has used their GX attack, this attack does 80 more damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Inkay – Darkness – HP
Basic Pokemon

 

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat:


Malamar – Darkness – HP100
Stage 1 – Evolves from Inkay

[D] Psybeam: 20 damage. Your opponent’s Active Pokemon is now Confused.

[D][C][C] Energy Slosh: 70 damage. You may move all Energy attached to this Pokemon to 1 of your Benched Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Cutiefly – Fairy – HP
Basic Pokemon

 

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat:


Ribombee – Fairy – HP70
Stage 1 – Evolves from Cutiefly

Ability: Honey Gather
Once during your turn (before your attack), you can search your deck for 2 basic Energy and put them into your hand.

[C] Pollen Ball: 20 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Noivern-GX – Dragon – HP200
Stage 1 – Evolves from Noibat

[D][C] Distortion: 50 damage. During your opponent’s next turn, your opponent can’t play any Item cards from their hand.

[P][D][C] Loud Sonic: 120 damage. During your opponent’s next turn, your opponent can’t play any Special Energy cards from their hand.

[P][D][C] Explosive Soundwave-GX: This attack does 50 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can only use one GX attack per game.)

Weakness: Fairy (x2)
Resistance: none
Retreat: 0


Meowth – Colorless – HP60
Basic Pokemon

[C] Fake Out: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Persian – Colorless – HP90
Stage 1 – Evolves from Meowth

[C] Screech: During your next turn, any damage done to the Defending Pokemon is increased by 60.

[C] Slash: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Hoothoot – Colorless – HP60
Basic Pokemon

[C] See Through: Your opponent reveals their hand.

[C][C] Peck: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Noctowl – Colorless – HP90
Stage 1 – Evolves from Hoothoot

[C] Hypnoblast: 30 damage. Your opponent’s Active Pokemon is now Asleep. Like me right now.

[C][C][C] Nocturnal Assault: 70 damage. Look at your opponent’s hand and discard 1 Pokemon card you find there.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Bouffalant – Colorless – HP120
Basic Pokemon

[C][C] Afrohead: 30 damage. Any damage done to this Pokemon by attacks during your opponent’s next turn is reduced by 30.

[C][C][C] Knock Over: 80 damage. You may discard a Stadium in play.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Noibat – Colorless – HP50
Basic Pokemon

[C] Agility: 10 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Rotom Dex Poke-Finder Mode
Item card

Look at the top 4 cards of your deck. Put them back on top of your deck in any order you like, or shuffle them back into your deck.

You may play as many Item cards as you like during your turn (before you attack).

 


Muscle Dumbbells – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this card is attached to is a Stage 1 Pokemon, its max HP is increased by 40.

You may play as many Item cards as you like during your turn (before your attack).


Kiawe – Trainer
Supporter

Search your deck for 4 [R] Energy and attach them to 1 of your Pokemon. Then, shuffle your deck. Your turn ends.

You may play only 1 Supporter card during your turn (before your attack).

 


Plumeria – Trainer
Supporter

Discard 2 cards from your hand in order to play this card.

Discard 1 Energy attached to 1 of your opponent’s Pokemon.

You can only play one Supporter card during turn (before you attack).

 


Mount Lanakila – Trainer
Stadium

The Retreat Cost of each player’s Basic Pokemon is increased by [C].

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

 


Charizard-GX – Fire – HP250
Stage 2 – Evolves from Charmeleon

[C][C][C] Wing Attack: 70 damage.

[R][R][R][C][C] Crimson Storm: 300 damage. Discard 3 [R] Energy from this Pokemon.

[R][C][C] Raging Out GX: Discard the top 10 cards from your opponent’s deck. (You can only use 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Ho-Oh-GX – Fire – HP190
Basic Pokemon

[R][C][C] Sacred Fire: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[R][R][R][C] Phoenix Burn: 180 damage. This Pokemon can’t use Phoenix Burn during your next turn.

[R][C][C] Eternal Light GX: Put 3 in combination of [R] Pokemon-EX or Pokemon-GX from your discard pile onto your Bench. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Alolan Muk-GX – Darkness – HP220
Stage 1 – Evolves from Alolan Grimer

[D][C][C] Chemical Press: 10+ damage. This attack does 70 more damage for each Special Condition affecting your opponent’s Active Pokemon.

[D][D][C][C] Crunch: 120 damage. Discard 1 Energy attached to your opponent’s Active Pokemon.

[.] Tri Hazard GX: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. The new Active Pokemon is now Poisoned, Burned, and Paralyzed. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


Noivern-GX – Dragon – HP200
Stage 1 – Evolves from Noibat

[D][C] Distortion: 50 damage. During your opponent’s next turn, your opponent can’t play any Item cards from their hand.

[P][D][C] Loud Sonic: 120 damage. During your opponent’s next turn, your opponent can’t play any Special Energy cards from their hand.

[P][D][C] Explosive Soundwave-GX: This attack does 50 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can only use one GX attack per game.)

Weakness: Fairy (x2)
Resistance: none
Retreat: 0


Kiawe – Trainer
Supporter

Search your deck for 4 [R] Energy and attach them to 1 of your Pokemon. Then, shuffle your deck. Your turn ends.

You may play only 1 Supporter card during your turn (before your attack).

 


Plumeria – Trainer
Supporter

Discard 2 cards from your hand in order to play this card.

Discard 1 Energy attached to 1 of your opponent’s Pokemon.

You can only play one Supporter card during turn (before you attack).

 


Charizard-GX – Fire – HP250
Stage 2 – Evolves from Charmeleon

[C][C][C] Wing Attack: 70 damage.

[R][R][R][C][C] Crimson Storm: 300 damage. Discard 3 [R] Energy from this Pokemon.

[R][C][C] Raging Out GX: Discard the top 10 cards from your opponent’s deck. (You can only use 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Ho-Oh-GX – Fire – HP190
Basic Pokemon

[R][C][C] Sacred Fire: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[R][R][R][C] Phoenix Burn: 180 damage. This Pokemon can’t use Phoenix Burn during your next turn.

[R][C][C] Eternal Light GX: Put 3 in combination of [R] Pokemon-EX or Pokemon-GX from your discard pile onto your Bench. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Alolan Muk-GX – Darkness – HP220
Stage 1 – Evolves from Alolan Grimer

[D][C][C] Chemical Press: 10+ damage. This attack does 70 more damage for each Special Condition affecting your opponent’s Active Pokemon.

[D][D][C][C] Crunch: 120 damage. Discard 1 Energy attached to your opponent’s Active Pokemon.

[.] Tri Hazard GX: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. The new Active Pokemon is now Poisoned, Burned, and Paralyzed. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


Noivern-GX – Dragon – HP200
Stage 1 – Evolves from Noibat

[D][C] Distortion: 50 damage. During your opponent’s next turn, your opponent can’t play any Item cards from their hand.

[P][D][C] Loud Sonic: 120 damage. During your opponent’s next turn, your opponent can’t play any Special Energy cards from their hand.

[P][D][C] Explosive Soundwave-GX: This attack does 50 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can only use one GX attack per game.)

Weakness: Fairy (x2)
Resistance: none
Retreat: 0


Escape Rope – Trainer
Item card

Each player switches his or her Active Pokemon with 1 of his or her Benched Pokemon. (Your opponent switches first. If a player does not have a Benched Pokemon, he or she doesn’t switch Pokemon.)

You may play as many Item cards as you like during your turn (before your attack).

 


Muscle Dumbbells – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this card is attached to is a Stage 1 Pokemon, its max HP is increased by 40.

You may play as many Item cards as you like during your turn (before your attack).

 


Fire Energy

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  1. GekkisaiDaiNi #GekkiLogic/#GekkiFails
    GekkisaiDaiNi

    Member

    Omg I LOVE Alolan Muk-GX! Throw in some Raichus and Salazzles and it oneshots easy! DEFINITELY can't wait to try it out :D
     
  2. ZygardeGuy Baba ba wawa ha ha ba ba
    ZygardeGuy

    Member

    Quite imppressive!!
    Marshadow deck Here I come
    it is ike a mew EX only you can attach strong energies!
     
  3. the metagross Aspiring Trainer
    the metagross

    Member

    when i saw marshadow my first thought was night march
     
  4. K guys literally just got into this, read marshadow, and I'm all like, I'm building NM again.
     
  5. BKRapper Aspiring Trainer
    BKRapper

    Advanced Member Member

    Funny thing was that for the life of me, I couldn't figure out what it was until I clicked on the post to see the entire image.
     
  6. Malavok Aspiring Trainer
    Malavok

    Member

    Love the art in this set. I was annoyed that they had yet another Gardevoir card, but at least it's really nice artwork.

    Charizard looks pretty cool (similar to Ho-oh, not amazing but good). Noivern and Muk look fantastic; can't wait to see the rainbow rare Noivern. Golisopod is great. Marshadow is nice.

    I'm a little bothered by the number of secret rares again (too many FA supporters and items, even more than GR if you count the ones they'll likely include from SM2+). Seems like they were trying to shove in all the SR energies that were remaining.
     
  7. HA559 Aspiring Trainer
    HA559

    Member

    Marshadow looks like a mega bomberman in the 2nd art. Isn't it supposed to be darkness type?

    Why do folks still call one GX full art? They're both full art, one is just a more secret rare version.

    Kingdra is the dark horse in this set from what I can see after update 2 of the page.
     
  8. Androsidy Aspiring Trainer
    Androsidy

    Member

    The stadium card that adds 3 damage counters every evolution is a pain. I really wanted to see an encouragement of stage 2 evolutions not something that makes them less viable.
     
  9. FlavorfulPineApl Favorite Deck: Vespiquen
    FlavorfulPineApl

    Member

    Where is my item lock plume!? :(

    Marshadow looks interesting in Night March. Means you can dump all 12 and hit for 240. Also 150 HP on a GX is bad ;-;.
     
  10. AuraJackle Aspiring Trainer
    AuraJackle

    Member

    Don't worry it won't be played much due to the fact that it's passive and you can field blower or replace it b4 evolving
     
  11. GrandPanacea Thread Necromancer
    GrandPanacea

    Forum Super Mod Badges Staff Chat Room Staff Advanced Member Member

    Marshadow is Fighting/Ghost. It wouldn't make sense for it to be a Darkness type.

    As for why people call one full art and not the other, it's to differentiate between them. Rainbow, Full Art, Regular Art. It's easier that way, plain and simple.

    Also, Marshadow looks wiiiiiiiicked. Strongly considering whipping up a Night March list for this bad boy. Night Marshadow. B)
     
    MegaPod_781 likes this.
  12. SkylonBellows This deck was always good
    SkylonBellows

    Member

    I like seeing alolan Muk getting love. That GX attack does wonders when you need it, since it can power up the first attack and before you know it, after poison and burn, the Pokémon has taken 130 with a buff from choice band. Next turn you can hit again for 100 with choice band (they won't be moving next turn) without taking any damage. I look forward to playing it.

    Marshadow: night march just got better

    Vileplume might as well be a clunkier carbink after rotation (not a big fan of vileplume anyway)

    Mount Lanakila is aqua's secret base, and I can't see much playability coming out of it.

    Po town means I don't have to spend 45 dollars for 3 magma base

    Other notes on Pokémon: status is a big piece in this set. Also, porygon z and mudsdale are missing from the crew, while mudbray and the other polygons are there. Could this mean Porygon-Z GX and Mudsdale GX? That's something I like the sound of.

    Note on blinged up cards: I expected fire, but fairy's a shocker. Scoop up looks nice, and gardevoir just looks majestic. Noivern looks battle ready, golisopod is either using first impression or liquidation (I like the animations for those moves in game) muk looks ready to swamp you, and charizard looks like an ordinary charizard full art (ugh). Plumeria does look serious, which is fitting.
     
  13. ZygardeGuy Baba ba wawa ha ha ba ba
    ZygardeGuy

    Member

    Now they are taking free attacks to a whole new level. I was wondering when it could happen.
    Free GX Attack is Awesome and that Raticate with Eeveelutions + Choice/Muscle Band. Also with 120, a Max Potion could be a useful possibility!
     
  14. CaptZero Aspiring Trainer
    CaptZero

    Member

    Once you put on the Choice Band it's 210 because you have to account for the poison and burn damage, so I think it's more than just "not bad". It's downright lethal. Is there anything in the meta that can confuse from the hand or bench? Add that in and you're slapping Metagross too.
     
    SupremeLeaderQuagsire likes this.
  15. FlavorfulPineApl Favorite Deck: Vespiquen
    FlavorfulPineApl

    Member

    Other than Haunter, there is really no way to apply Confusion without attacking.
     
  16. Articuno_Aria Embrace the Aria *majestic tail whip*
    Articuno_Aria

    Member

    I wonder if Sophoceles will be similar to Clemont
     
  17. Mr. Mirek Aspiring Trainer
    Mr. Mirek

    Member

    Yes, it's a 20-year-old game that was popular with 10-year-olds. Therefore, their demographic is 30+-year-olds. As we remember the fun parts of our childhoods, we (companies) take advantage of that nostalgia.

    If we take a picture of a pre-release with players and collectors in equal attendance, the majority here in Chicago is skewed strongly to the older crowd. Heck, look at regionals in Madison. Same thing.

    So this game is going to keep up with the trend. I know I am repeating what has probably already been said, but thought I'd chime in.
     
  18. Swampert Full Art Aspiring Trainer
    Swampert Full Art

    Member

    Can't wait to get my hands on that Plumaria Full Art!
     
  19. CaptZero Aspiring Trainer
    CaptZero

    Member

    I guess you could run 1-1 Hypno If you needed the knock out... But then you need some way to clear Sleep from Muk to get the damage done. Or run Wishiwashi? Ah, but the ability would shut off if it was asleep wouldn't it?
     
  20. Clamtrak Aspiring Trainer
    Clamtrak

    Member

    Wish Marshadow had 10 more hp. But it's ability looks fun. Wish Palossand got a GX, but that Alolan Muk GX looks pretty good to me. Definitely gotta try that out.